/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2009 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __SNOMASKS_H__ #define __SNOMASKS_H__ class Snomask : public Extensible { private: InspIRCd *ServerInstance; public: char MySnomask; std::string Description; std::string LastMessage; bool LastBlocked; unsigned int Count; /** Create a new Snomask */ Snomask(InspIRCd* Instance, char snomask, const std::string &description) : ServerInstance(Instance), MySnomask(snomask), Description(description), LastMessage(""), Count(0) { } /** Sends a message to all opers with this snomask. */ void SendMessage(const std::string &message); /** Sends out the (last message repeated N times) message */ void Flush(); }; /** A list of snomasks which are valid, and their descriptive texts */ typedef std::map SnoList; /** Snomask manager handles routing of SNOMASK (usermode +n) messages to opers. * Modules and the core can enable and disable snomask characters. If they do, * then sending snomasks using these characters becomes possible. */ class CoreExport SnomaskManager : public Extensible { private: /** Creator/owner */ InspIRCd* ServerInstance; /** Currently active snomask list */ SnoList SnoMasks; /** Set up the default (core available) snomask chars */ void SetupDefaults(); public: /** Create a new SnomaskManager */ SnomaskManager(InspIRCd* Instance); /** Delete SnomaskManager */ ~SnomaskManager(); /** Enable a snomask. * @param letter The snomask letter to enable. Once enabled, * server notices may be routed to users with this letter in * their list, and users may add this letter to their list. * @param description The descriptive text sent along with any * server notices, at the start of the notice, e.g. "GLOBOPS". * @return True if the snomask was enabled, false if it already * exists. */ bool EnableSnomask(char letter, const std::string &description); /** Disable a snomask. * @param letter The snomask letter to disable. * @return True if the snomask was disabled, false if it didn't * exist. */ bool DisableSnomask(char letter); /** Write to all users with a given snomask. * @param letter The snomask letter to write to * @param text The text to send to the users */ void WriteToSnoMask(char letter, const std::string &text); /** Write to all users with a given snomask. * @param letter The snomask letter to write to * @param text A format string containing text to send * @param ... Format arguments */ void WriteToSnoMask(char letter, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Called once per 5 seconds from the mainloop, this flushes any cached * snotices. The way the caching works is as follows: * Calls to WriteToSnoMask write to a cache, if the call is the same as it was * for the previous call, then a count is incremented. If it is different, * the previous message it just sent normally via NOTICE (with count if > 1) * and the new message is cached. This acts as a sender in case the number of notices * is not particularly significant, in order to keep notices going out. */ void FlushSnotices(); /** Check if a snomask is enabled. * @param letter The snomask letter to check. * @return True if the snomask has been enabled. */ bool IsEnabled(char letter); }; #endif