/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * Inspire is copyright (C) 2002-2004 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef _LINUX_C_LIB_VERSION #include #include #include #endif #include #include #include #include "inspircd_config.h" #include "inspircd_io.h" #include "inspircd_util.h" #include "users.h" #include "channels.h" #include "servers.h" // some misc defines #define ERROR -1 #define TRUE 1 #define FALSE 0 #define IDENTMAX 12 #define MAXSOCKS 64 // maximum lengths of items #define MAXQUIT 255 #define MAXCOMMAND 32 #define MAXTOPIC 307 #define MAXKICK 255 // flags for use with log() #define DEBUG 10 #define VERBOSE 20 #define DEFAULT 30 #define SPARSE 40 #define NONE 50 // flags for use with WriteMode #define WM_AND 1 #define WM_OR 2 // flags for use with OnUserPreMessage and OnUserPreNotice #define TYPE_USER 1 #define TYPE_CHANNEL 2 typedef std::deque file_cache; typedef void (handlerfunc) (char**, int, userrec*); /* prototypes */ int InspIRCd(char** argv, int argc); int InitConfig(void); void Error(int status); void send_error(char *s); void ReadConfig(bool bail,userrec* user); void strlower(char *n); void WriteOpers(char* text, ...); void WriteMode(const char* modes, int flags, const char* text, ...); void log(int level, char *text, ...); void Write(int sock,char *text, ...); void WriteServ(int sock, char* text, ...); void WriteFrom(int sock, userrec *user,char* text, ...); void WriteTo(userrec *source, userrec *dest,char *data, ...); void WriteChannel(chanrec* Ptr, userrec* user, char* text, ...); void ChanExceptSender(chanrec* Ptr, userrec* user, char* text, ...); void WriteCommon(userrec *u, char* text, ...); void WriteCommonExcept(userrec *u, char* text, ...); void WriteWallOps(userrec *source, bool local_only, char* text, ...); void WriteChannelLocal(chanrec* Ptr, userrec* user, char* text, ...); void WriteChannelWithServ(char* ServerName, chanrec* Ptr, char* text, ...); char* chanmodes(chanrec *chan); userrec* Find(std::string nick); chanrec* FindChan(const char* chan); std::string getservername(); std::string getserverdesc(); std::string getnetworkname(); std::string getadminname(); std::string getadminemail(); std::string getadminnick(); void readfile(file_cache &F, const char* fname); bool ModeDefined(char c, int i); bool ModeDefinedOper(char c, int i); int ModeDefinedOn(char c, int i); int ModeDefinedOff(char c, int i); void ModeMakeList(char modechar); bool ModeIsListMode(char modechar, int type); chanrec* add_channel(userrec *user, const char* cn, const char* key, bool override); chanrec* del_channel(userrec *user, const char* cname, const char* reason, bool local); void force_nickchange(userrec* user,const char* newnick); void kill_link(userrec *user,const char* r); void kill_link_silent(userrec *user,const char* r); int usercount(chanrec *c); void call_handler(const char* commandname,char **parameters, int pcnt, userrec *user); long GetRevision(); int loop_call(handlerfunc fn, char **parameters, int pcnt, userrec *u, int start, int end, int joins); void kick_channel(userrec *src,userrec *user, chanrec *Ptr, char* reason); void purge_empty_chans(userrec* user); char* Passwd(userrec *user); bool IsDenied(userrec *user); void AddWhoWas(userrec* u); void userlist(userrec *user,chanrec *c); std::string GetServerDescription(char* servername); int usercnt(void); int registered_usercount(void); int usercount_invisible(void); int usercount_opers(void); int usercount_unknown(void); long chancount(void); long count_servs(void); long servercount(void); long local_count(); void ShowMOTD(userrec *user); void ShowRULES(userrec *user); int usercount(chanrec *c); int usercount_i(chanrec *c); void update_stats_l(int fd,int data_out); void ConnectUser(userrec *user); void DoSplitEveryone(); char islast(const char* s); long map_count(const char* s); userrec* ReHashNick(char* Old, char* New); long GetMaxBans(char* name); bool LoadModule(const char* filename); bool UnloadModule(const char* filename); char* ModuleError(); void NoticeAll(userrec *source, bool local_only, char* text, ...); void NoticeAllOpers(userrec *source, bool local_only, char* text, ...); // mesh network functions void NetSendToCommon(userrec* u, char* s); void NetSendToAll(char* s); void NetSendToAll_WithSum(char* s,char* u); void NetSendToAllAlive(char* s); void NetSendToOne(char* target,char* s); void NetSendToAllExcept(const char* target,char* s); void NetSendToAllExcept_WithSum(const char* target,char* s,char* u); void NetSendMyRoutingTable(); bool ChanAnyOnThisServer(chanrec *c,char* servername); bool CommonOnThisServer(userrec* u,const char* servername); void DoSplit(const char* params); void RemoveServer(const char* name); void DoSync(serverrec* serv, char* tcp_host); // optimization tricks to save us walking the user hash void AddOper(userrec* user); void DeleteOper(userrec* user);