/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __BASE_H__ #define __BASE_H__ #include "inspircd_config.h" #include #include #include #include typedef void* VoidPointer; typedef std::map ExtensibleStore; /** The base class for all inspircd classes */ class classbase { public: /** Time that the object was instantiated (used for TS calculation etc) */ time_t age; /** Constructor, * Sets the object's time */ classbase() { age = time(NULL); } ~classbase() { } }; /** class Extensible is the parent class of many classes such as userrec and chanrec. * class Extensible implements a system which allows modules to 'extend' the class by attaching data within * a map associated with the object. In this way modules can store their own custom information within user * objects, channel objects and server objects, without breaking other modules (this is more sensible than using * a flags variable, and each module defining bits within the flag as 'theirs' as it is less prone to conflict and * supports arbitary data storage). */ class Extensible : public classbase { /** Private data store */ ExtensibleStore Extension_Items; public: /** Extend an Extensible class. * * @param key The key parameter is an arbitary string which identifies the extension data * @param p This parameter is a pointer to any data you wish to associate with the object * * You must provide a key to store the data as, and a void* to the data (typedef VoidPointer) * The data will be inserted into the map. If the data already exists, you may not insert it * twice, Extensible::Extend will return false in this case. * * @return Returns true on success, false if otherwise */ template bool Extend(const std::string &key, T* p) { /* This will only add an item if it doesnt already exist, * the return value is a std::pair of an iterator to the * element, and a bool saying if it was actually inserted. */ return this->Extension_Items.insert(std::make_pair(key, (char*)p)).second; } /** Shrink an Extensible class. * * @param key The key parameter is an arbitary string which identifies the extension data * * You must provide a key name. The given key name will be removed from the classes data. If * you provide a nonexistent key (case is important) then the function will return false. * * @return Returns true on success. */ bool Shrink(const std::string &key); /** Get an extension item. * * @param key The key parameter is an arbitary string which identifies the extension data * * @return If you provide a non-existent key name, the function returns NULL, otherwise a pointer to the item referenced by the key is returned. */ char* GetExt(const std::string &key); /** Get a list of all extension items names. * * @param list A deque of strings to receive the list * * @return This function writes a list of all extension items stored in this object by name into the given deque and returns void. */ void GetExtList(std::deque &list); }; /** BoolSet is a utility class designed to hold eight bools in a bitmask. * Use BoolSet::Set and BoolSet::Get to set and get bools in the bitmask, * and Unset and Invert for special operations upon them. */ class BoolSet { char bits; public: /** The default constructor initializes the BoolSet to all values unset. */ BoolSet(); /** This constructor copies the default bitmask from a char */ BoolSet(char bitmask); /** The Set method sets one bool in the set. * * @param number The number of the item to set. This must be between 0 and 7. */ void Set(int number); /** The Get method returns the value of one bool in the set * * @param number The number of the item to retrieve. This must be between 0 and 7. * * @return True if the item is set, false if it is unset. */ bool Get(int number); /** The Unset method unsets one value in the set * * @param number The number of the item to set. This must be between 0 and 7. */ void Unset(int number); /** The Unset method inverts (flips) one value in the set * * @param number The number of the item to invert. This must be between 0 and 7. */ void Invert(int number); /** Compare two BoolSets */ bool operator==(BoolSet other); /** OR two BoolSets together */ BoolSet operator|(BoolSet other); /** AND two BoolSets together */ BoolSet operator&(BoolSet other); /** Assign one BoolSet to another */ bool operator=(BoolSet other); }; #endif