From 8394be69a0e3b5fea617c69b69aa27daf547fc4e Mon Sep 17 00:00:00 2001 From: om Date: Tue, 28 Aug 2007 23:32:41 +0000 Subject: Move everything module-related out of InspIRCd and into ModuleManager, there is a ModuleManager instantiated as InspIRCd::Modules. Several of the function names have changed slightly as well. e.g. Instance->FindModule(m_foobar.so); is now Instance->Modules->Find(m_foobar.so); All modules in the core distribution should also be updated in line with these changes. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7985 e03df62e-2008-0410-955e-edbf42e46eb7 --- include/inspircd.h | 231 ++-------------------------------------------- include/modules.h | 263 +++++++++++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 259 insertions(+), 235 deletions(-) (limited to 'include') diff --git a/include/inspircd.h b/include/inspircd.h index bc8055f67..2e5531567 100644 --- a/include/inspircd.h +++ b/include/inspircd.h @@ -259,26 +259,6 @@ class CoreExport InspIRCd : public classbase */ char current_uid[UUID_LENGTH]; - /** Holds a string describing the last module error to occur - */ - char MODERR[MAXBUF]; - - /** Remove a ModuleFactory pointer - * @param j Index number of the ModuleFactory to remove - */ - void EraseFactory(int j); - - /** Remove a Module pointer - * @param j Index number of the Module to remove - */ - void EraseModule(int j); - - /** Move a given module to a specific slot in the list - * @param modulename The module name to relocate - * @param slot The slot to move the module into - */ - void MoveTo(std::string modulename,int slot); - /** Set up the signal handlers */ void SetSignals(); @@ -288,28 +268,6 @@ class CoreExport InspIRCd : public classbase */ bool DaemonSeed(); - /** Moves the given module to the last slot in the list - * @param modulename The module name to relocate - */ - void MoveToLast(std::string modulename); - - /** Moves the given module to the first slot in the list - * @param modulename The module name to relocate - */ - void MoveToFirst(std::string modulename); - - /** Moves one module to be placed after another in the list - * @param modulename The module name to relocate - * @param after The module name to place the module after - */ - void MoveAfter(std::string modulename, std::string after); - - /** Moves one module to be placed before another in the list - * @param modulename The module name to relocate - * @param after The module name to place the module before - */ - void MoveBefore(std::string modulename, std::string before); - /** Iterate the list of InspSocket objects, removing ones which have timed out * @param TIME the current time */ @@ -326,22 +284,10 @@ class CoreExport InspIRCd : public classbase */ bool AllModulesReportReady(userrec* user); - /** Total number of modules loaded into the ircd, minus one - */ - int ModCount; - /** Logfile pathname specified on the commandline, or empty string */ char LogFileName[MAXBUF]; - /** The feature names published by various modules - */ - featurelist Features; - - /** The interface names published by various modules - */ - interfacelist Interfaces; - /** The current time, updated in the mainloop */ time_t TIME; @@ -381,7 +327,6 @@ class CoreExport InspIRCd : public classbase */ CullList GlobalCulls; - /**** Functors ****/ ProcessUserHandler HandleProcessUser; @@ -453,6 +398,11 @@ class CoreExport InspIRCd : public classbase /** Socket engine, handles socket activity events */ SocketEngine* SE; + + /** ModuleManager contains everything related to loading/unloading + * modules. + */ + ModuleManager* Modules; /** Stats class, holds miscellaneous stats counters */ @@ -508,18 +458,6 @@ class CoreExport InspIRCd : public classbase */ XLineManager* XLines; - /** A list of Module* module classes - * Note that this list is always exactly 255 in size. - * The actual number of loaded modules is available from GetModuleCount() - */ - ModuleList modules; - - /** A list of ModuleFactory* module factories - * Note that this list is always exactly 255 in size. - * The actual number of loaded modules is available from GetModuleCount() - */ - FactoryList factory; - /** The time we next call our ping timeout and reg timeout checks */ time_t next_call; @@ -553,7 +491,7 @@ class CoreExport InspIRCd : public classbase * @param user The user to add */ void AddGlobalClone(userrec* user); - + /** Number of users with a certain mode set on them */ int ModeCount(const char mode); @@ -570,18 +508,6 @@ class CoreExport InspIRCd : public classbase */ caller1 ProcessUser; - /** Get the total number of currently loaded modules - * @return The number of loaded modules - */ - int GetModuleCount(); - - /** Find a module by name, and return a Module* to it. - * This is preferred over iterating the module lists yourself. - * @param name The module name to look up - * @return A pointer to the module, or NULL if the module cannot be found - */ - Module* FindModule(const std::string &name); - /** Bind all ports specified in the configuration file. * @param bail True if the function should bail back to the shell on failure * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound @@ -669,10 +595,6 @@ class CoreExport InspIRCd : public classbase */ chanrec* FindChan(const char* chan); - /** Called by the constructor to load all modules from the config file. - */ - void LoadAllModules(); - /** Check for a 'die' tag in the config file, and abort if found * @return Depending on the configuration, this function may never return */ @@ -789,129 +711,6 @@ class CoreExport InspIRCd : public classbase */ void SendError(const std::string &s); - /** For use with Module::Prioritize(). - * When the return value of this function is returned from - * Module::Prioritize(), this specifies that the module wishes - * to be ordered exactly BEFORE 'modulename'. For more information - * please see Module::Prioritize(). - * @param modulename The module your module wants to be before in the call list - * @returns a priority ID which the core uses to relocate the module in the list - */ - long PriorityBefore(const std::string &modulename); - - /** For use with Module::Prioritize(). - * When the return value of this function is returned from - * Module::Prioritize(), this specifies that the module wishes - * to be ordered exactly AFTER 'modulename'. For more information please - * see Module::Prioritize(). - * @param modulename The module your module wants to be after in the call list - * @returns a priority ID which the core uses to relocate the module in the list - */ - long PriorityAfter(const std::string &modulename); - - /** Publish a 'feature'. - * There are two ways for a module to find another module it depends on. - * Either by name, using InspIRCd::FindModule, or by feature, using this - * function. A feature is an arbitary string which identifies something this - * module can do. For example, if your module provides SSL support, but other - * modules provide SSL support too, all the modules supporting SSL should - * publish an identical 'SSL' feature. This way, any module requiring use - * of SSL functions can just look up the 'SSL' feature using FindFeature, - * then use the module pointer they are given. - * @param FeatureName The case sensitive feature name to make available - * @param Mod a pointer to your module class - * @returns True on success, false if the feature is already published by - * another module. - */ - bool PublishFeature(const std::string &FeatureName, Module* Mod); - - /** Publish a module to an 'interface'. - * Modules which implement the same interface (the same way of communicating - * with other modules) can publish themselves to an interface, using this - * method. When they do so, they become part of a list of related or - * compatible modules, and a third module may then query for that list - * and know that all modules within that list offer the same API. - * A prime example of this is the hashing modules, which all accept the - * same types of Request class. Consider this to be similar to PublishFeature, - * except for that multiple modules may publish the same 'feature'. - * @param InterfaceName The case sensitive interface name to make available - * @param Mod a pointer to your module class - * @returns True on success, false on failure (there are currently no failure - * cases) - */ - bool PublishInterface(const std::string &InterfaceName, Module* Mod); - - /** Return a pair saying how many other modules are currently using the - * interfaces provided by module m. - * @param m The module to count usage for - * @return A pair, where the first value is the number of uses of the interface, - * and the second value is the interface name being used. - */ - std::pair GetInterfaceInstanceCount(Module* m); - - /** Mark your module as using an interface. - * If you mark your module as using an interface, then that interface - * module may not unload until your module has unloaded first. - * This can be used to prevent crashes by ensuring code you depend on - * is always in memory while your module is active. - * @param InterfaceName The interface to use - */ - void UseInterface(const std::string &InterfaceName); - - /** Mark your module as finished with an interface. - * If you used UseInterface() above, you should use this method when - * your module is finished with the interface (usually in its destructor) - * to allow the modules which implement the given interface to be unloaded. - * @param InterfaceName The interface you are finished with using. - */ - void DoneWithInterface(const std::string &InterfaceName); - - /** Unpublish a 'feature'. - * When your module exits, it must call this method for every feature it - * is providing so that the feature table is cleaned up. - * @param FeatureName the feature to remove - */ - bool UnpublishFeature(const std::string &FeatureName); - - /** Unpublish your module from an interface - * When your module exits, it must call this method for every interface - * it is part of so that the interfaces table is cleaned up. Only when - * the last item is deleted from an interface does the interface get - * removed. - * @param InterfaceName the interface to be removed from - * @param Mod The module to remove from the interface list - */ - bool UnpublishInterface(const std::string &InterfaceName, Module* Mod); - - /** Find a 'feature'. - * There are two ways for a module to find another module it depends on. - * Either by name, using InspIRCd::FindModule, or by feature, using the - * InspIRCd::PublishFeature method. A feature is an arbitary string which - * identifies something this module can do. For example, if your module - * provides SSL support, but other modules provide SSL support too, all - * the modules supporting SSL should publish an identical 'SSL' feature. - * To find a module capable of providing the feature you want, simply - * call this method with the feature name you are looking for. - * @param FeatureName The feature name you wish to obtain the module for - * @returns A pointer to a valid module class on success, NULL on failure. - */ - Module* FindFeature(const std::string &FeatureName); - - /** Find an 'interface'. - * An interface is a list of modules which all implement the same API. - * @param InterfaceName The Interface you wish to obtain the module - * list of. - * @return A pointer to a deque of Module*, or NULL if the interface - * does not exist. - */ - modulelist* FindInterface(const std::string &InterfaceName); - - /** Given a pointer to a Module, return its filename - * @param m The module pointer to identify - * @return The module name or an empty string - */ - const std::string& GetModuleName(Module* m); - /** Return true if a nickname is valid * @param n A nickname to verify * @return True if the nick is valid @@ -1168,23 +967,6 @@ class CoreExport InspIRCd : public classbase */ void WritePID(const std::string &filename); - /** Returns text describing the last module error - * @return The last error message to occur - */ - char* ModuleError(); - - /** Load a given module file - * @param filename The file to load - * @return True if the module was found and loaded - */ - bool LoadModule(const char* filename); - - /** Unload a given module file - * @param filename The file to unload - * @return True if the module was unloaded - */ - bool UnloadModule(const char* filename); - /** This constructor initialises all the subsystems and reads the config file. * @param argc The argument count passed to main() * @param argv The argument list passed to main() @@ -1289,4 +1071,3 @@ class CoreExport InspIRCd : public classbase }; #endif - diff --git a/include/modules.h b/include/modules.h index e5596430f..03b15f5ae 100644 --- a/include/modules.h +++ b/include/modules.h @@ -122,11 +122,11 @@ typedef std::map > interfacelist; * 'FOREACH_MOD(I_OnConnect,OnConnect(user));' */ #define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \ - for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \ if (ServerInstance->Config->implement_lists[_i][y]) \ try \ { \ - ServerInstance->modules[_i]->x ; \ + ServerInstance->Modules->modules[_i]->x ; \ } \ catch (CoreException& modexcept) \ { \ @@ -142,11 +142,11 @@ typedef std::map > interfacelist; * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));' */ #define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \ - for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \ if (z->Config->implement_lists[_i][y]) \ try \ { \ - z->modules[_i]->x ; \ + z->Modules->modules[_i]->x ; \ } \ catch (CoreException& modexcept) \ { \ @@ -161,11 +161,11 @@ typedef std::map > interfacelist; */ #define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \ MOD_RESULT = 0; \ - for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \ if (ServerInstance->Config->implement_lists[_i][y]) { \ try \ { \ - int res = ServerInstance->modules[_i]->x ; \ + int res = ServerInstance->Modules->modules[_i]->x ; \ if (res != 0) { \ MOD_RESULT = res; \ break; \ @@ -187,11 +187,11 @@ typedef std::map > interfacelist; */ #define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \ MOD_RESULT = 0; \ - for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \ if (z->Config->implement_lists[_i][y]) { \ try \ { \ - int res = z->modules[_i]->x ; \ + int res = z->Modules->modules[_i]->x ; \ if (res != 0) { \ MOD_RESULT = res; \ break; \ @@ -1587,9 +1587,252 @@ typedef DLLFactory ircd_module; */ typedef std::vector ModuleList; -/** A list of loaded ModuleFactories +/** A list of loaded module handles (ircd_module) */ -typedef std::vector FactoryList; +typedef std::vector ModuleHandleList; + +/** ModuleManager takes care of all things module-related + * in the core. + */ +class CoreExport ModuleManager : public classbase +{ + private: + /** Holds a string describing the last module error to occur + */ + char MODERR[MAXBUF]; + + /** The feature names published by various modules + */ + featurelist Features; + + /** The interface names published by various modules + */ + interfacelist Interfaces; + + /** Total number of modules loaded into the ircd, minus one + */ + int ModCount; + + /** Our pointer to the main insp instance + */ + InspIRCd* Instance; + + public: + /** A list of ircd_module* module handles + * Note that this list is always exactly 255 in size. + * The actual number of loaded modules is available from GetModuleCount() + */ + ModuleHandleList handles; + + /** A list of Module* module classes + * Note that this list is always exactly 255 in size. + * The actual number of loaded modules is available from GetModuleCount() + */ + ModuleList modules; + + ModuleManager(InspIRCd* Ins); + + ~ModuleManager(); + + /** Returns text describing the last module error + * @return The last error message to occur + */ + const char* LastError(); + + /** Load a given module file + * @param filename The file to load + * @return True if the module was found and loaded + */ + bool Load(const char* filename); + + /** Unload a given module file + * @param filename The file to unload + * @return True if the module was unloaded + */ + bool Unload(const char* filename); + + /** Called by the InspIRCd constructor to load all modules from the config file. + */ + void LoadAll(); + + /** Get the total number of currently loaded modules + * @return The number of loaded modules + */ + int GetCount() + { + return this->ModCount; + } + + /** Find a module by name, and return a Module* to it. + * This is preferred over iterating the module lists yourself. + * @param name The module name to look up + * @return A pointer to the module, or NULL if the module cannot be found + */ + Module* Find(const std::string &name); + + /** Remove a module handle pointer + * @param j Index number of the module handle to remove + * @return True if a handle existed at the given index, false otherwise + */ + bool EraseHandle(unsigned int j); + + /** Remove a Module pointer + * @param j Index number of the Module to remove + * @return True if a handle existed at the given index, false otherwise + */ + bool EraseModule(unsigned int j); + + /** Move a given module to a specific slot in the list + * @param modulename The module name to relocate + * @param slot The slot to move the module into + */ + void MoveTo(std::string modulename,int slot); + + /** Moves the given module to the last slot in the list + * @param modulename The module name to relocate + */ + void MoveToLast(std::string modulename); + + /** Moves the given module to the first slot in the list + * @param modulename The module name to relocate + */ + void MoveToFirst(std::string modulename); + + /** Moves one module to be placed after another in the list + * @param modulename The module name to relocate + * @param after The module name to place the module after + */ + void MoveAfter(std::string modulename, std::string after); + + /** Moves one module to be placed before another in the list + * @param modulename The module name to relocate + * @param after The module name to place the module before + */ + void MoveBefore(std::string modulename, std::string before); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly BEFORE 'modulename'. For more information + * please see Module::Prioritize(). + * @param modulename The module your module wants to be before in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityBefore(const std::string &modulename); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly AFTER 'modulename'. For more information please + * see Module::Prioritize(). + * @param modulename The module your module wants to be after in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityAfter(const std::string &modulename); + + /** Publish a 'feature'. + * There are two ways for a module to find another module it depends on. + * Either by name, using InspIRCd::FindModule, or by feature, using this + * function. A feature is an arbitary string which identifies something this + * module can do. For example, if your module provides SSL support, but other + * modules provide SSL support too, all the modules supporting SSL should + * publish an identical 'SSL' feature. This way, any module requiring use + * of SSL functions can just look up the 'SSL' feature using FindFeature, + * then use the module pointer they are given. + * @param FeatureName The case sensitive feature name to make available + * @param Mod a pointer to your module class + * @returns True on success, false if the feature is already published by + * another module. + */ + bool PublishFeature(const std::string &FeatureName, Module* Mod); + + /** Publish a module to an 'interface'. + * Modules which implement the same interface (the same way of communicating + * with other modules) can publish themselves to an interface, using this + * method. When they do so, they become part of a list of related or + * compatible modules, and a third module may then query for that list + * and know that all modules within that list offer the same API. + * A prime example of this is the hashing modules, which all accept the + * same types of Request class. Consider this to be similar to PublishFeature, + * except for that multiple modules may publish the same 'feature'. + * @param InterfaceName The case sensitive interface name to make available + * @param Mod a pointer to your module class + * @returns True on success, false on failure (there are currently no failure + * cases) + */ + bool PublishInterface(const std::string &InterfaceName, Module* Mod); + + /** Return a pair saying how many other modules are currently using the + * interfaces provided by module m. + * @param m The module to count usage for + * @return A pair, where the first value is the number of uses of the interface, + * and the second value is the interface name being used. + */ + std::pair GetInterfaceInstanceCount(Module* m); + + /** Mark your module as using an interface. + * If you mark your module as using an interface, then that interface + * module may not unload until your module has unloaded first. + * This can be used to prevent crashes by ensuring code you depend on + * is always in memory while your module is active. + * @param InterfaceName The interface to use + */ + void UseInterface(const std::string &InterfaceName); + + /** Mark your module as finished with an interface. + * If you used UseInterface() above, you should use this method when + * your module is finished with the interface (usually in its destructor) + * to allow the modules which implement the given interface to be unloaded. + * @param InterfaceName The interface you are finished with using. + */ + void DoneWithInterface(const std::string &InterfaceName); + + /** Unpublish a 'feature'. + * When your module exits, it must call this method for every feature it + * is providing so that the feature table is cleaned up. + * @param FeatureName the feature to remove + */ + bool UnpublishFeature(const std::string &FeatureName); + + /** Unpublish your module from an interface + * When your module exits, it must call this method for every interface + * it is part of so that the interfaces table is cleaned up. Only when + * the last item is deleted from an interface does the interface get + * removed. + * @param InterfaceName the interface to be removed from + * @param Mod The module to remove from the interface list + */ + bool UnpublishInterface(const std::string &InterfaceName, Module* Mod); + + /** Find a 'feature'. + * There are two ways for a module to find another module it depends on. + * Either by name, using InspIRCd::FindModule, or by feature, using the + * InspIRCd::PublishFeature method. A feature is an arbitary string which + * identifies something this module can do. For example, if your module + * provides SSL support, but other modules provide SSL support too, all + * the modules supporting SSL should publish an identical 'SSL' feature. + * To find a module capable of providing the feature you want, simply + * call this method with the feature name you are looking for. + * @param FeatureName The feature name you wish to obtain the module for + * @returns A pointer to a valid module class on success, NULL on failure. + */ + Module* FindFeature(const std::string &FeatureName); + + /** Find an 'interface'. + * An interface is a list of modules which all implement the same API. + * @param InterfaceName The Interface you wish to obtain the module + * list of. + * @return A pointer to a deque of Module*, or NULL if the interface + * does not exist. + */ + modulelist* FindInterface(const std::string &InterfaceName); + + /** Given a pointer to a Module, return its filename + * @param m The module pointer to identify + * @return The module name or an empty string + */ + const std::string& GetModuleName(Module* m); +}; /** This definition is used as shorthand for the various classes * and functions needed to make a module loadable by the OS. -- cgit v1.2.3