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* Fixed the virtual socket wrapper functions in IOCPEngine {these should really be inlined on unix}
* Fixed several compilation issues under Win32
* Fixed calls to close() which should've been changed to SE->Close()
+ Added a crashdump saving system to Win32 builds. Dumps are saved in the format of dump-<exename>-<year>-<month>-<day>-<hour>-<minute>-<second>.dmp in the working directory. Enabled by default, undefine ENABLE_CRASHDUMPS to disable.
+ Added m_operflood, this is a module I've had lying around for some time but some users may like it as it allows unreal-like behaviour without increasing flood limits for non-opers.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8015 e03df62e-2008-0410-955e-edbf42e46eb7
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