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-rw-r--r--src/inspsocket.cpp9
-rw-r--r--src/socketengine_iocp.cpp12
2 files changed, 19 insertions, 2 deletions
diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp
index ecf7e0b24..edb58a05c 100644
--- a/src/inspsocket.cpp
+++ b/src/inspsocket.cpp
@@ -149,8 +149,8 @@ void InspSocket::SetQueues(int nfd)
// attempt to increase socket sendq and recvq as high as its possible
int sendbuf = 32768;
int recvbuf = 32768;
- setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
- setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf));
+ if(setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf)))
+ this->Instance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd());
}
/* Most irc servers require you to specify the ip you want to bind to.
@@ -320,6 +320,11 @@ bool InspSocket::DoConnect()
this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time());
this->Instance->Timers->AddTimer(this->Timeout);
}
+#ifdef WIN32
+ /* Set nonblocking mode after the connect() call */
+ flags = 0;
+ ioctlsocket(this->fd, FIONBIO, &flags);
+#endif
this->state = I_CONNECTING;
if (this->fd > -1)
{
diff --git a/src/socketengine_iocp.cpp b/src/socketengine_iocp.cpp
index ff1c7a0bc..c5c589e5f 100644
--- a/src/socketengine_iocp.cpp
+++ b/src/socketengine_iocp.cpp
@@ -333,7 +333,19 @@ void IOCPEngine::PostAcceptEvent(EventHandler * eh)
if (!eh)
return;
+ int on = 1;
+ u_long arg = 1;
+ struct linger linger = { 0 };
+
int fd = WSASocket(AF_INET, SOCK_STREAM, 0, 0, 0, WSA_FLAG_OVERLAPPED);
+
+ setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char*)&on, sizeof(on));
+ /* This is BSD compatible, setting l_onoff to 0 is *NOT* http://web.irc.org/mla/ircd-dev/msg02259.html */
+ linger.l_onoff = 1;
+ linger.l_linger = 1;
+ setsockopt(fd, SOL_SOCKET, SO_LINGER, (char*)&linger,sizeof(linger));
+ ioctlsocket(fd, FIONBIO, &arg);
+
int len = sizeof(sockaddr_in) + 16;
DWORD dwBytes;
accept_overlap* ao = new accept_overlap;