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-rw-r--r--src/modules/m_spanningtree/treesocket2.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
index 5007fe921..a2ae1aad0 100644
--- a/src/modules/m_spanningtree/treesocket2.cpp
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -445,6 +445,7 @@ void TreeSocket::ProcessConnectedLine(std::string& prefix, std::string& command,
* On nick messages, check that the nick doesnt already exist here.
* If it does, perform collision logic.
*/
+ bool callfnc = true;
User* x = ServerInstance->FindNickOnly(params[0]);
if ((x) && (x != who))
{
@@ -453,15 +454,14 @@ void TreeSocket::ProcessConnectedLine(std::string& prefix, std::string& command,
collideret = this->DoCollision(x, who->age, who->ident, who->GetIPString(), who->uuid);
if (collideret != 1)
{
- /*
- * Remote client lost, or both lost, parsing or passing on this
- * nickchange would be pointless, as the incoming client's server will
- * soon recieve SVSNICK to change its nick to its UID. :) -- w00t
- */
- return;
+ // Remote client lost, or both lost, rewrite this nick change as a change to uuid before
+ // forwarding and don't call ForceNickChange() because DoCollision() has done it already
+ params[0] = who->uuid;
+ callfnc = false;
}
}
- who->ForceNickChange(params[0].c_str());
+ if (callfnc)
+ who->ForceNickChange(params[0].c_str());
Utils->RouteCommand(route_back_again, command, params, who);
}
else