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-rw-r--r--src/modules/m_spanningtree/main.cpp85
-rw-r--r--src/modules/m_spanningtree/resolvers.cpp66
-rw-r--r--src/modules/m_spanningtree/resolvers.h22
-rw-r--r--src/modules/m_spanningtree/timesynctimer.cpp28
-rw-r--r--src/modules/m_spanningtree/timesynctimer.h23
-rw-r--r--src/modules/m_spanningtree/treesocket1.cpp (renamed from src/modules/m_spanningtree/treesocket.cpp)1427
-rw-r--r--src/modules/m_spanningtree/treesocket2.cpp1448
7 files changed, 1589 insertions, 1510 deletions
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index 83a6b4e19..0ddb6b291 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -25,6 +25,8 @@
#include "xline.h"
#include "transport.h"
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
@@ -72,79 +74,6 @@ class cmd_rconnect : public command_t
}
};
-/** This class is used to resolve server hostnames during /connect and autoconnect.
- * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
- * resolver step first ourselves if we need it. This is totally nonblocking, and will
- * callback to OnLookupComplete or OnError when completed. Once it has completed we
- * will have an IP address which we can then use to continue our connection.
- */
-class ServernameResolver : public Resolver
-{
- private:
- /** A copy of the Link tag info for what we're connecting to.
- * We take a copy, rather than using a pointer, just in case the
- * admin takes the tag away and rehashes while the domain is resolving.
- */
- Link MyLink;
- SpanningTreeUtilities* Utils;
- public:
- ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached) : Resolver(Instance, hostname, DNS_QUERY_FORWARD, cached, me), MyLink(x), Utils(Util)
- {
- /* Nothing in here, folks */
- }
-
- void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
- {
- /* Initiate the connection, now that we have an IP to use.
- * Passing a hostname directly to InspSocket causes it to
- * just bail and set its FD to -1.
- */
- TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());
- if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
- {
-
- if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end()))
- return;
-
- TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(),
- MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]);
- if (newsocket->GetFd() > -1)
- {
- /* We're all OK */
- }
- else
- {
- /* Something barfed, show the opers */
- ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
- delete newsocket;
- Utils->DoFailOver(&MyLink);
- }
- }
- }
-
- void OnError(ResolverError e, const std::string &errormessage)
- {
- /* Ooops! */
- ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
- Utils->DoFailOver(&MyLink);
- }
-};
-
-/** Create a timer which recurs every second, we inherit from InspTimer.
- * InspTimer is only one-shot however, so at the end of each Tick() we simply
- * insert another of ourselves into the pending queue :)
- */
-class TimeSyncTimer : public InspTimer
-{
- private:
- InspIRCd *Instance;
- ModuleSpanningTree *Module;
- public:
- TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
- virtual void Tick(time_t TIME);
-};
-
-
ModuleSpanningTree::ModuleSpanningTree(InspIRCd* Me)
: Module::Module(Me), max_local(0), max_global(0)
{
@@ -1360,16 +1289,6 @@ Priority ModuleSpanningTree::Prioritize()
return PRIORITY_LAST;
}
-TimeSyncTimer::TimeSyncTimer(InspIRCd *Inst, ModuleSpanningTree *Mod) : InspTimer(43200, Inst->Time(), true), Instance(Inst), Module(Mod)
-{
-}
-
-void TimeSyncTimer::Tick(time_t TIME)
-{
- Module->BroadcastTimeSync();
-}
-
-
class ModuleSpanningTreeFactory : public ModuleFactory
{
public:
diff --git a/src/modules/m_spanningtree/resolvers.cpp b/src/modules/m_spanningtree/resolvers.cpp
new file mode 100644
index 000000000..360ed2d52
--- /dev/null
+++ b/src/modules/m_spanningtree/resolvers.cpp
@@ -0,0 +1,66 @@
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+
+/** This class is used to resolve server hostnames during /connect and autoconnect.
+ * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * resolver step first ourselves if we need it. This is totally nonblocking, and will
+ * callback to OnLookupComplete or OnError when completed. Once it has completed we
+ * will have an IP address which we can then use to continue our connection.
+ */
+ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached) : Resolver(Instance, hostname, DNS_QUERY_FORWARD, cached, me), MyLink(x), Utils(Util)
+{
+ /* Nothing in here, folks */
+}
+
+void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+{
+ /* Initiate the connection, now that we have an IP to use.
+ * Passing a hostname directly to InspSocket causes it to
+ * just bail and set its FD to -1.
+ */
+ TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());
+ if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
+ {
+
+ if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end()))
+ return;
+
+ TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(),
+ MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]);
+ if (newsocket->GetFd() > -1)
+ {
+ /* We're all OK */
+ }
+ else
+ {
+ /* Something barfed, show the opers */
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
+ delete newsocket;
+ Utils->DoFailOver(&MyLink);
+ }
+ }
+}
+
+void ServernameResolver::OnError(ResolverError e, const std::string &errormessage)
+{
+ /* Ooops! */
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
+ Utils->DoFailOver(&MyLink);
+}
+
diff --git a/src/modules/m_spanningtree/resolvers.h b/src/modules/m_spanningtree/resolvers.h
index 1998511a1..0efa8113f 100644
--- a/src/modules/m_spanningtree/resolvers.h
+++ b/src/modules/m_spanningtree/resolvers.h
@@ -14,6 +14,7 @@
#include "transport.h"
#include "m_spanningtree/utils.h"
+#include "m_spanningtree/link.h"
/** Handle resolving of server IPs for the cache
*/
@@ -39,4 +40,25 @@ class SecurityIPResolver : public Resolver
}
};
+/** This class is used to resolve server hostnames during /connect and autoconnect.
+ * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * resolver step first ourselves if we need it. This is totally nonblocking, and will
+ * callback to OnLookupComplete or OnError when completed. Once it has completed we
+ * will have an IP address which we can then use to continue our connection.
+ */
+class ServernameResolver : public Resolver
+{
+ private:
+ /** A copy of the Link tag info for what we're connecting to.
+ * We take a copy, rather than using a pointer, just in case the
+ * admin takes the tag away and rehashes while the domain is resolving.
+ */
+ Link MyLink;
+ SpanningTreeUtilities* Utils;
+ public:
+ ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached);
+ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached);
+ void OnError(ResolverError e, const std::string &errormessage);
+};
+
#endif
diff --git a/src/modules/m_spanningtree/timesynctimer.cpp b/src/modules/m_spanningtree/timesynctimer.cpp
new file mode 100644
index 000000000..09cf638e0
--- /dev/null
+++ b/src/modules/m_spanningtree/timesynctimer.cpp
@@ -0,0 +1,28 @@
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+
+TimeSyncTimer::TimeSyncTimer(InspIRCd *Inst, ModuleSpanningTree *Mod) : InspTimer(43200, Inst->Time(), true), Instance(Inst), Module(Mod)
+{
+}
+
+void TimeSyncTimer::Tick(time_t TIME)
+{
+ Module->BroadcastTimeSync();
+}
+
diff --git a/src/modules/m_spanningtree/timesynctimer.h b/src/modules/m_spanningtree/timesynctimer.h
new file mode 100644
index 000000000..0354ac99a
--- /dev/null
+++ b/src/modules/m_spanningtree/timesynctimer.h
@@ -0,0 +1,23 @@
+#ifndef __TIMESYNC_H__
+#define __TIMESYNC_H__
+
+#include "timer.h"
+
+class ModuleSpanningTree;
+class InspIRCd;
+
+/** Create a timer which recurs every second, we inherit from InspTimer.
+ * InspTimer is only one-shot however, so at the end of each Tick() we simply
+ * insert another of ourselves into the pending queue :)
+ */
+class TimeSyncTimer : public InspTimer
+{
+ private:
+ InspIRCd *Instance;
+ ModuleSpanningTree *Module;
+ public:
+ TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
+ virtual void Tick(time_t TIME);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/treesocket.cpp b/src/modules/m_spanningtree/treesocket1.cpp
index d283dc1f9..1ca72eee5 100644
--- a/src/modules/m_spanningtree/treesocket.cpp
+++ b/src/modules/m_spanningtree/treesocket1.cpp
@@ -1449,1430 +1449,3 @@ bool TreeSocket::OnDataReady()
return (data && !*data);
}
-int TreeSocket::WriteLine(std::string line)
-{
- Instance->Log(DEBUG, "-> %s", line.c_str());
- line.append("\r\n");
- return this->Write(line);
-}
-
-/* Handle ERROR command */
-bool TreeSocket::Error(std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return false;
- this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
- /* we will return false to cause the socket to close. */
- return false;
-}
-
-/** remote MOTD. leet, huh? */
-bool TreeSocket::Motd(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() > 0)
- {
- if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
- {
- /* It's for our server */
- string_list results;
- userrec* source = this->Instance->FindNick(prefix);
-
- if (source)
- {
- std::deque<std::string> par;
- par.push_back(prefix);
- par.push_back("");
-
- if (!Instance->Config->MOTD.size())
- {
- par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- return true;
- }
-
- par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day";
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
-
- for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++)
- {
- par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i];
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- }
-
- par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- }
- }
- else
- {
- /* Pass it on */
- userrec* source = this->Instance->FindNick(prefix);
- if (source)
- Utils->DoOneToOne(prefix, "MOTD", params, params[0]);
- }
- }
- return true;
-}
-
-/** remote ADMIN. leet, huh? */
-bool TreeSocket::Admin(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() > 0)
- {
- if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
- {
- /* It's for our server */
- string_list results;
- userrec* source = this->Instance->FindNick(prefix);
- if (source)
- {
- std::deque<std::string> par;
- par.push_back(prefix);
- par.push_back("");
- par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName;
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName;
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick;
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail;
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- }
- }
- else
- {
- /* Pass it on */
- userrec* source = this->Instance->FindNick(prefix);
- if (source)
- Utils->DoOneToOne(prefix, "ADMIN", params, params[0]);
- }
- }
- return true;
-}
-
-bool TreeSocket::Stats(const std::string &prefix, std::deque<std::string> &params)
-{
- /* Get the reply to a STATS query if it matches this servername,
- * and send it back as a load of PUSH queries
- */
- if (params.size() > 1)
- {
- if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
- {
- /* It's for our server */
- string_list results;
- userrec* source = this->Instance->FindNick(prefix);
- if (source)
- {
- std::deque<std::string> par;
- par.push_back(prefix);
- par.push_back("");
- DoStats(this->Instance, *(params[0].c_str()), source, results);
- for (size_t i = 0; i < results.size(); i++)
- {
- par[1] = "::" + results[i];
- Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
- }
- }
- }
- else
- {
- /* Pass it on */
- userrec* source = this->Instance->FindNick(prefix);
- if (source)
- Utils->DoOneToOne(prefix, "STATS", params, params[1]);
- }
- }
- return true;
-}
-
-
-/** Because the core won't let users or even SERVERS set +o,
- * we use the OPERTYPE command to do this.
- */
-bool TreeSocket::OperType(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() != 1)
- return true;
- std::string opertype = params[0];
- userrec* u = this->Instance->FindNick(prefix);
- if (u)
- {
- u->modes[UM_OPERATOR] = 1;
- this->Instance->all_opers.push_back(u);
- strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
- Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
- this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str()));
- }
- return true;
-}
-
-/** Because Andy insists that services-compatible servers must
- * implement SVSNICK and SVSJOIN, that's exactly what we do :p
- */
-bool TreeSocket::ForceNick(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 3)
- return true;
-
- userrec* u = this->Instance->FindNick(params[0]);
-
- if (u)
- {
- Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
- if (IS_LOCAL(u))
- {
- std::deque<std::string> par;
- par.push_back(params[1]);
- if (!u->ForceNickChange(params[1].c_str()))
- {
- userrec::QuitUser(this->Instance, u, "Nickname collision");
- return true;
- }
- u->age = atoi(params[2].c_str());
- }
- }
- return true;
-}
-
-/*
- * Remote SQUIT (RSQUIT). Routing works similar to SVSNICK: Route it to the server that the target is connected to locally,
- * then let that server do the dirty work (squit it!). Example:
- * A -> B -> C -> D: oper on A squits D, A routes to B, B routes to C, C notices D connected locally, kills it. -- w00t
- */
-bool TreeSocket::RemoteSquit(const std::string &prefix, std::deque<std::string> &params)
-{
- /* ok.. :w00t RSQUIT jupe.barafranca.com :reason here */
- if (params.size() < 2)
- return true;
-
- TreeServer* s = Utils->FindServerMask(params[0]);
-
- if (s)
- {
- if (s == Utils->TreeRoot)
- {
- this->Instance->SNO->WriteToSnoMask('l',"What the fuck, I recieved a remote SQUIT for myself? :< (from %s", prefix.c_str());
- return true;
- }
-
- TreeSocket* sock = s->GetSocket();
-
- if (sock)
- {
- /* it's locally connected, KILL IT! */
- Instance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s: %s", params[0].c_str(), prefix.c_str(), params[1].c_str());
- sock->Squit(s,"Server quit by " + prefix + ": " + params[1]);
- Instance->SE->DelFd(sock);
- sock->Close();
- delete sock;
- }
- else
- {
- /* route the rsquit */
- params[1] = ":" + params[1];
- Utils->DoOneToOne(prefix, "RSQUIT", params, params[0]);
- }
- }
- else
- {
- /* mother fucker! it doesn't exist */
- }
-
- return true;
-}
-
-bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 2)
- return true;
-
- userrec* u = this->Instance->FindNick(params[0]);
-
- if (u)
- {
- /* only join if it's local, otherwise just pass it on! */
- if (IS_LOCAL(u))
- chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
- Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
- }
- return true;
-}
-
-bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return false;
-
- std::string servermask = params[0];
-
- if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
- {
- this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002.");
- this->Instance->RehashServer();
- Utils->ReadConfiguration(false);
- InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance);
- }
- Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix);
- return true;
-}
-
-bool TreeSocket::RemoteKill(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() != 2)
- return true;
-
- std::string nick = params[0];
- userrec* u = this->Instance->FindNick(prefix);
- userrec* who = this->Instance->FindNick(nick);
-
- if (who)
- {
- /* Prepend kill source, if we don't have one */
- std::string sourceserv = prefix;
- if (u)
- {
- sourceserv = u->server;
- }
- if (*(params[1].c_str()) != '[')
- {
- params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
- }
- std::string reason = params[1];
- params[1] = ":" + params[1];
- Utils->DoOneToAllButSender(prefix,"KILL",params,sourceserv);
- who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
- userrec::QuitUser(this->Instance,who,reason);
- }
- return true;
-}
-
-bool TreeSocket::LocalPong(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
-
- if (params.size() == 1)
- {
- TreeServer* ServerSource = Utils->FindServer(prefix);
- if (ServerSource)
- {
- ServerSource->SetPingFlag();
- }
- }
- else
- {
- std::string forwardto = params[1];
- if (forwardto == this->Instance->Config->ServerName)
- {
- /*
- * this is a PONG for us
- * if the prefix is a user, check theyre local, and if they are,
- * dump the PONG reply back to their fd. If its a server, do nowt.
- * Services might want to send these s->s, but we dont need to yet.
- */
- userrec* u = this->Instance->FindNick(prefix);
- if (u)
- {
- u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
- }
- }
- else
- {
- // not for us, pass it on :)
- Utils->DoOneToOne(prefix,"PONG",params,forwardto);
- }
- }
-
- return true;
-}
-
-bool TreeSocket::MetaData(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 3)
- return true;
- TreeServer* ServerSource = Utils->FindServer(prefix);
- if (ServerSource)
- {
- if (params[0] == "*")
- {
- FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
- }
- else if (*(params[0].c_str()) == '#')
- {
- chanrec* c = this->Instance->FindChan(params[0]);
- if (c)
- {
- FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
- }
- }
- else if (*(params[0].c_str()) != '#')
- {
- userrec* u = this->Instance->FindNick(params[0]);
- if (u)
- {
- FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
- }
- }
- }
-
- params[2] = ":" + params[2];
- Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix);
- return true;
-}
-
-bool TreeSocket::ServerVersion(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
-
- TreeServer* ServerSource = Utils->FindServer(prefix);
-
- if (ServerSource)
- {
- ServerSource->SetVersion(params[0]);
- }
- params[0] = ":" + params[0];
- Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix);
- return true;
-}
-
-bool TreeSocket::ChangeHost(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
- userrec* u = this->Instance->FindNick(prefix);
-
- if (u)
- {
- u->ChangeDisplayedHost(params[0].c_str());
- Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server);
- }
- return true;
-}
-
-bool TreeSocket::AddLine(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 6)
- return true;
- bool propogate = false;
- if (!this->bursting)
- Utils->lines_to_apply = 0;
- switch (*(params[0].c_str()))
- {
- case 'Z':
- propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
- if (propogate)
- Utils->lines_to_apply |= APPLY_ZLINES;
- break;
- case 'Q':
- propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
- if (propogate)
- Utils->lines_to_apply |= APPLY_QLINES;
- break;
- case 'E':
- propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
- break;
- case 'G':
- propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
- if (propogate)
- Utils->lines_to_apply |= APPLY_GLINES;
- break;
- case 'K':
- propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
- if (propogate)
- Utils->lines_to_apply |= APPLY_KLINES;
- break;
- default:
- /* Just in case... */
- this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
- propogate = false;
- break;
- }
- /* Send it on its way */
- if (propogate)
- {
- if (atoi(params[4].c_str()))
- {
- this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
- }
- else
- {
- this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
- }
- params[5] = ":" + params[5];
- Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
- }
- if (!this->bursting)
- {
- Instance->XLines->apply_lines(Utils->lines_to_apply);
- Utils->lines_to_apply = 0;
- }
- return true;
-}
-
-bool TreeSocket::ChangeName(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
- userrec* u = this->Instance->FindNick(prefix);
- if (u)
- {
- u->ChangeName(params[0].c_str());
- params[0] = ":" + params[0];
- Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server);
- }
- return true;
-}
-
-bool TreeSocket::Whois(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
- userrec* u = this->Instance->FindNick(prefix);
- if (u)
- {
- // an incoming request
- if (params.size() == 1)
- {
- userrec* x = this->Instance->FindNick(params[0]);
- if ((x) && (IS_LOCAL(x)))
- {
- userrec* x = this->Instance->FindNick(params[0]);
- char signon[MAXBUF];
- char idle[MAXBUF];
- snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
- snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-Instance->Time(true)));
- std::deque<std::string> par;
- par.push_back(prefix);
- par.push_back(signon);
- par.push_back(idle);
- // ours, we're done, pass it BACK
- Utils->DoOneToOne(params[0],"IDLE",par,u->server);
- }
- else
- {
- // not ours pass it on
- Utils->DoOneToOne(prefix,"IDLE",params,x->server);
- }
- }
- else if (params.size() == 3)
- {
- std::string who_did_the_whois = params[0];
- userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
- if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
- {
- // an incoming reply to a whois we sent out
- std::string nick_whoised = prefix;
- unsigned long signon = atoi(params[1].c_str());
- unsigned long idle = atoi(params[2].c_str());
- if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
- do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
- }
- else
- {
- // not ours, pass it on
- Utils->DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
- }
- }
- }
- return true;
-}
-
-bool TreeSocket::Push(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 2)
- return true;
- userrec* u = this->Instance->FindNick(params[0]);
- if (!u)
- return true;
- if (IS_LOCAL(u))
- {
- u->Write(params[1]);
- }
- else
- {
- // continue the raw onwards
- params[1] = ":" + params[1];
- Utils->DoOneToOne(prefix,"PUSH",params,u->server);
- }
- return true;
-}
-
-bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque<std::string> &params)
-{
- if (!params.size() || !Utils->EnableTimeSync)
- return true;
-
- bool force = false;
-
- if ((params.size() == 2) && (params[1] == "FORCE"))
- force = true;
-
- time_t rts = atoi(params[0].c_str());
- time_t us = Instance->Time(true);
-
- if (rts == us)
- {
- Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix);
- }
- else if (force || (rts < us))
- {
- int old = Instance->SetTimeDelta(rts - us);
- Instance->Log(DEBUG, "%s TS (diff %d) from %s applied (old delta was %d)", (force) ? "Forced" : "Lower", rts - us, prefix.c_str(), old);
-
- Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix);
- }
- else
- {
- Instance->Log(DEBUG, "Higher TS (diff %d) from %s overridden", us - rts, prefix.c_str());
-
- std::deque<std::string> oparams;
- oparams.push_back(ConvToStr(us));
-
- Utils->DoOneToMany(prefix, "TIMESET", oparams);
- }
-
- return true;
-}
-
-bool TreeSocket::Time(const std::string &prefix, std::deque<std::string> &params)
-{
- // :source.server TIME remote.server sendernick
- // :remote.server TIME source.server sendernick TS
- if (params.size() == 2)
- {
- // someone querying our time?
- if (this->Instance->Config->ServerName == params[0])
- {
- userrec* u = this->Instance->FindNick(params[1]);
- if (u)
- {
- params.push_back(ConvToStr(Instance->Time(false)));
- params[0] = prefix;
- Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
- }
- }
- else
- {
- // not us, pass it on
- userrec* u = this->Instance->FindNick(params[1]);
- if (u)
- Utils->DoOneToOne(prefix,"TIME",params,params[0]);
- }
- }
- else if (params.size() == 3)
- {
- // a response to a previous TIME
- userrec* u = this->Instance->FindNick(params[1]);
- if ((u) && (IS_LOCAL(u)))
- {
- time_t rawtime = atol(params[2].c_str());
- struct tm * timeinfo;
- timeinfo = localtime(&rawtime);
- char tms[26];
- snprintf(tms,26,"%s",asctime(timeinfo));
- tms[24] = 0;
- u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
- }
- else
- {
- if (u)
- Utils->DoOneToOne(prefix,"TIME",params,u->server);
- }
- }
- return true;
-}
-
-bool TreeSocket::LocalPing(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
- if (params.size() == 1)
- {
- std::string stufftobounce = params[0];
- this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
- return true;
- }
- else
- {
- std::string forwardto = params[1];
- if (forwardto == this->Instance->Config->ServerName)
- {
- // this is a ping for us, send back PONG to the requesting server
- params[1] = params[0];
- params[0] = forwardto;
- Utils->DoOneToOne(forwardto,"PONG",params,params[1]);
- }
- else
- {
- // not for us, pass it on :)
- Utils->DoOneToOne(prefix,"PING",params,forwardto);
- }
- return true;
- }
-}
-
-bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 1)
- return true;
- chanrec* c = Instance->FindChan(params[0]);
- if (c)
- {
- irc::modestacker modestack(false);
- CUList *ulist = c->GetUsers();
- const char* y[127];
- std::deque<std::string> stackresult;
- std::string x;
- for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
- {
- std::string modesequence = Instance->Modes->ModeString(i->second, c);
- if (modesequence.length())
- {
- irc::spacesepstream sep(modesequence);
- std::string modeletters = sep.GetToken();
- while (!modeletters.empty())
- {
- char mletter = *(modeletters.begin());
- modestack.Push(mletter,sep.GetToken());
- modeletters.erase(modeletters.begin());
- }
- }
- }
-
- while (modestack.GetStackedLine(stackresult))
- {
- stackresult.push_front(ConvToStr(c->age));
- stackresult.push_front(c->name);
- Utils->DoOneToMany(Instance->Config->ServerName, "FMODE", stackresult);
- stackresult.erase(stackresult.begin() + 1);
- for (size_t z = 0; z < stackresult.size(); z++)
- {
- y[z] = stackresult[z].c_str();
- }
- userrec* n = new userrec(Instance);
- n->SetFd(FD_MAGIC_NUMBER);
- Instance->SendMode(y, stackresult.size(), n);
- delete n;
- }
- }
- return true;
-}
-
-bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 4)
- return false;
- std::string servername = params[0];
- std::string password = params[1];
- // hopcount is not used for a remote server, we calculate this ourselves
- std::string description = params[3];
- TreeServer* ParentOfThis = Utils->FindServer(prefix);
- if (!ParentOfThis)
- {
- this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
- return false;
- }
- TreeServer* CheckDupe = Utils->FindServer(servername);
- if (CheckDupe)
- {
- this->WriteLine("ERROR :Server "+servername+" already exists!");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+servername+"\2 denied, already exists");
- return false;
- }
- TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL);
- ParentOfThis->AddChild(Node);
- params[3] = ":" + params[3];
- Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
- this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
- return true;
-}
-
-bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
-{
- if (params.size() < 4)
- return false;
-
- irc::string servername = params[0].c_str();
- std::string sname = params[0];
- std::string password = params[1];
- int hops = atoi(params[2].c_str());
-
- if (hops)
- {
- this->WriteLine("ERROR :Server too far away for authentication");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
- return false;
- }
- std::string description = params[3];
- for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
- {
- if ((x->Name == servername) && (x->RecvPass == password))
- {
- TreeServer* CheckDupe = Utils->FindServer(sname);
- if (CheckDupe)
- {
- this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- // Begin the sync here. this kickstarts the
- // other side, waiting in WAIT_AUTH_2 state,
- // into starting their burst, as it shows
- // that we're happy.
- this->LinkState = CONNECTED;
- // we should add the details of this server now
- // to the servers tree, as a child of the root
- // node.
- TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this);
- Utils->TreeRoot->AddChild(Node);
- params[3] = ":" + params[3];
- Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname);
- this->bursting = true;
- this->DoBurst(Node);
- return true;
- }
- }
- this->WriteLine("ERROR :Invalid credentials");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
- return false;
-}
-
-bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
-{
- if (params.size() < 4)
- return false;
- irc::string servername = params[0].c_str();
- std::string sname = params[0];
- std::string password = params[1];
- int hops = atoi(params[2].c_str());
-
- if (hops)
- {
- this->WriteLine("ERROR :Server too far away for authentication");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
- return false;
- }
- std::string description = params[3];
- for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
- {
- if ((x->Name == servername) && (x->RecvPass == password))
- {
- TreeServer* CheckDupe = Utils->FindServer(sname);
- if (CheckDupe)
- {
- this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
- if (this->Hook)
- {
- std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
- this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
- }
-
- this->InboundServerName = sname;
- this->InboundDescription = description;
- // this is good. Send our details: Our server name and description and hopcount of 0,
- // along with the sendpass from this block.
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
- // move to the next state, we are now waiting for THEM.
- this->LinkState = WAIT_AUTH_2;
- return true;
- }
- }
- this->WriteLine("ERROR :Invalid credentials");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
- return false;
-}
-
-void TreeSocket::Split(const std::string &line, std::deque<std::string> &n)
-{
- n.clear();
- irc::tokenstream tokens(line);
- std::string param;
- while ((param = tokens.GetToken()) != "")
- n.push_back(param);
- return;
-}
-
-bool TreeSocket::ProcessLine(std::string &line)
-{
- std::deque<std::string> params;
- irc::string command;
- std::string prefix;
-
- line = line.substr(0, line.find_first_of("\r\n"));
-
- if (line.empty())
- return true;
-
- Instance->Log(DEBUG, "<- %s", line.c_str());
-
- this->Split(line.c_str(),params);
-
- if ((params[0][0] == ':') && (params.size() > 1))
- {
- prefix = params[0].substr(1);
- params.pop_front();
- }
- command = params[0].c_str();
- params.pop_front();
- switch (this->LinkState)
- {
- TreeServer* Node;
-
- case WAIT_AUTH_1:
- // Waiting for SERVER command from remote server. Server initiating
- // the connection sends the first SERVER command, listening server
- // replies with theirs if its happy, then if the initiator is happy,
- // it starts to send its net sync, which starts the merge, otherwise
- // it sends an ERROR.
- if (command == "PASS")
- {
- /* Silently ignored */
- }
- else if (command == "SERVER")
- {
- return this->Inbound_Server(params);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- else if (command == "USER")
- {
- this->WriteLine("ERROR :Client connections to this port are prohibited.");
- return false;
- }
- else if (command == "CAPAB")
- {
- return this->Capab(params);
- }
- else if ((command == "U") || (command == "S"))
- {
- this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
- return false;
- }
- else
- {
- std::string error("ERROR :Invalid command in negotiation phase: ");
- error.append(command.c_str());
- this->WriteLine(error);
- return false;
- }
- break;
- case WAIT_AUTH_2:
- // Waiting for start of other side's netmerge to say they liked our
- // password.
- if (command == "SERVER")
- {
- // cant do this, they sent it to us in the WAIT_AUTH_1 state!
- // silently ignore.
- return true;
- }
- else if ((command == "U") || (command == "S"))
- {
- this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
- return false;
- }
- else if (command == "BURST")
- {
- if (params.size() && Utils->EnableTimeSync)
- {
- /* If a time stamp is provided, apply synchronization */
- bool force = false;
- time_t them = atoi(params[0].c_str());
- time_t us = Instance->Time(true);
- int delta = them - us;
- if ((params.size() == 2) && (params[1] == "FORCE"))
- force = true;
- if ((delta < -600) || (delta > 600))
- {
- this->Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
- this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
- return false;
- }
-
- if (force || (us > them))
- {
- this->Instance->SetTimeDelta(them - us);
- // Send this new timestamp to any other servers
- Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
- }
- else
- {
- // Override the timestamp
- this->WriteLine(":" + Utils->TreeRoot->GetName() + " TIMESET " + ConvToStr(us));
- }
- }
- this->LinkState = CONNECTED;
- Node = new TreeServer(this->Utils,this->Instance,InboundServerName,InboundDescription,Utils->TreeRoot,this);
- Utils->TreeRoot->AddChild(Node);
- params.clear();
- params.push_back(InboundServerName);
- params.push_back("*");
- params.push_back("1");
- params.push_back(":"+InboundDescription);
- Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName);
- this->bursting = true;
- this->DoBurst(Node);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- else if (command == "CAPAB")
- {
- return this->Capab(params);
- }
-
- break;
- case LISTENER:
- this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
- return false;
- break;
- case CONNECTING:
- if (command == "SERVER")
- {
- // another server we connected to, which was in WAIT_AUTH_1 state,
- // has just sent us their credentials. If we get this far, theyre
- // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
- // if we're happy with this, we should send our netburst which
- // kickstarts the merge.
- return this->Outbound_Reply_Server(params);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- break;
- case CONNECTED:
- // This is the 'authenticated' state, when all passwords
- // have been exchanged and anything past this point is taken
- // as gospel.
-
- if (prefix != "")
- {
- std::string direction = prefix;
- userrec* t = this->Instance->FindNick(prefix);
- if (t)
- {
- direction = t->server;
- }
- TreeServer* route_back_again = Utils->BestRouteTo(direction);
- if ((!route_back_again) || (route_back_again->GetSocket() != this))
- {
- if (route_back_again)
- Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
- return true;
- }
- /* Fix by brain:
- * When there is activity on the socket, reset the ping counter so
- * that we're not wasting bandwidth pinging an active server.
- */
- route_back_again->SetNextPingTime(time(NULL) + 60);
- route_back_again->SetPingFlag();
- }
-
- if (command == "SVSMODE")
- {
- /* Services expects us to implement
- * SVSMODE. In inspircd its the same as
- * MODE anyway.
- */
- command = "MODE";
- }
- std::string target = "";
- /* Yes, know, this is a mess. Its reasonably fast though as we're
- * working with std::string here.
- */
- if ((command == "NICK") && (params.size() > 1))
- {
- return this->IntroduceClient(prefix,params);
- }
- else if (command == "FJOIN")
- {
- return this->ForceJoin(prefix,params);
- }
- else if (command == "STATS")
- {
- return this->Stats(prefix, params);
- }
- else if (command == "MOTD")
- {
- return this->Motd(prefix, params);
- }
- else if (command == "ADMIN")
- {
- return this->Admin(prefix, params);
- }
- else if (command == "SERVER")
- {
- return this->RemoteServer(prefix,params);
- }
- else if (command == "ERROR")
- {
- return this->Error(params);
- }
- else if (command == "OPERTYPE")
- {
- return this->OperType(prefix,params);
- }
- else if (command == "FMODE")
- {
- return this->ForceMode(prefix,params);
- }
- else if (command == "KILL")
- {
- return this->RemoteKill(prefix,params);
- }
- else if (command == "FTOPIC")
- {
- return this->ForceTopic(prefix,params);
- }
- else if (command == "REHASH")
- {
- return this->RemoteRehash(prefix,params);
- }
- else if (command == "METADATA")
- {
- return this->MetaData(prefix,params);
- }
- else if (command == "REMSTATUS")
- {
- return this->RemoveStatus(prefix,params);
- }
- else if (command == "PING")
- {
- /*
- * We just got a ping from a server that's bursting.
- * This can't be right, so set them to not bursting, and
- * apply their lines.
- */
- if (this->bursting)
- {
- this->bursting = false;
- Instance->XLines->apply_lines(Utils->lines_to_apply);
- Utils->lines_to_apply = 0;
- }
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->LocalPing(prefix,params);
- }
- else if (command == "PONG")
- {
- /*
- * We just got a pong from a server that's bursting.
- * This can't be right, so set them to not bursting, and
- * apply their lines.
- */
- if (this->bursting)
- {
- this->bursting = false;
- Instance->XLines->apply_lines(Utils->lines_to_apply);
- Utils->lines_to_apply = 0;
- }
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->LocalPong(prefix,params);
- }
- else if (command == "VERSION")
- {
- return this->ServerVersion(prefix,params);
- }
- else if (command == "FHOST")
- {
- return this->ChangeHost(prefix,params);
- }
- else if (command == "FNAME")
- {
- return this->ChangeName(prefix,params);
- }
- else if (command == "ADDLINE")
- {
- return this->AddLine(prefix,params);
- }
- else if (command == "SVSNICK")
- {
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->ForceNick(prefix,params);
- }
- else if (command == "RSQUIT")
- {
- return this->RemoteSquit(prefix, params);
- }
- else if (command == "IDLE")
- {
- return this->Whois(prefix,params);
- }
- else if (command == "PUSH")
- {
- return this->Push(prefix,params);
- }
- else if (command == "TIMESET")
- {
- return this->HandleSetTime(prefix, params);
- }
- else if (command == "TIME")
- {
- return this->Time(prefix,params);
- }
- else if ((command == "KICK") && (Utils->IsServer(prefix)))
- {
- std::string sourceserv = this->myhost;
- if (params.size() == 3)
- {
- userrec* user = this->Instance->FindNick(params[1]);
- chanrec* chan = this->Instance->FindChan(params[0]);
- if (user && chan)
- {
- if (!chan->ServerKickUser(user, params[2].c_str(), false))
- /* Yikes, the channels gone! */
- delete chan;
- }
- }
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
- }
- else if (command == "SVSJOIN")
- {
- if (prefix == "")
- {
- prefix = this->GetName();
- }
- return this->ServiceJoin(prefix,params);
- }
- else if (command == "SQUIT")
- {
- if (params.size() == 2)
- {
- this->Squit(Utils->FindServer(params[0]),params[1]);
- }
- return true;
- }
- else if (command == "OPERNOTICE")
- {
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- sourceserv = this->InboundServerName;
- if (params.size() >= 1)
- Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]);
- return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
- }
- else if (command == "MODENOTICE")
- {
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- sourceserv = this->InboundServerName;
- if (params.size() >= 2)
- {
- Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str());
- }
- return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
- }
- else if (command == "SNONOTICE")
- {
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- sourceserv = this->InboundServerName;
- if (params.size() >= 2)
- {
- Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]);
- }
- return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
- }
- else if (command == "ENDBURST")
- {
- this->bursting = false;
- Instance->XLines->apply_lines(Utils->lines_to_apply);
- Utils->lines_to_apply = 0;
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str());
-
- Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server");
- rmode.Send(Instance);
-
- return true;
- }
- else
- {
- // not a special inter-server command.
- // Emulate the actual user doing the command,
- // this saves us having a huge ugly parser.
- userrec* who = this->Instance->FindNick(prefix);
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- if ((!who) && (command == "MODE"))
- {
- if (Utils->IsServer(prefix))
- {
- const char* modelist[127];
- for (size_t i = 0; i < params.size(); i++)
- modelist[i] = params[i].c_str();
- userrec* fake = new userrec(Instance);
- fake->SetFd(FD_MAGIC_NUMBER);
- this->Instance->SendMode(modelist, params.size(), fake);
-
- delete fake;
- /* Hot potato! pass it on! */
- return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
- }
- }
- if (who)
- {
- if ((command == "NICK") && (params.size() > 0))
- {
- /* On nick messages, check that the nick doesnt
- * already exist here. If it does, kill their copy,
- * and our copy.
- */
- userrec* x = this->Instance->FindNick(params[0]);
- if ((x) && (x != who))
- {
- std::deque<std::string> p;
- p.push_back(params[0]);
- p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
- Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
- p.clear();
- p.push_back(prefix);
- p.push_back("Nickname collision");
- Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
- userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
- userrec* y = this->Instance->FindNick(prefix);
- if (y)
- {
- userrec::QuitUser(this->Instance,y,"Nickname collision");
- }
- return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
- }
- }
- // its a user
- target = who->server;
- const char* strparams[127];
- for (unsigned int q = 0; q < params.size(); q++)
- {
- strparams[q] = params[q].c_str();
- }
- switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
- {
- case CMD_INVALID:
- this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
- return false;
- break;
- case CMD_FAILURE:
- return true;
- break;
- default:
- /* CMD_SUCCESS and CMD_USER_DELETED fall through here */
- break;
- }
- }
- else
- {
- // its not a user. Its either a server, or somethings screwed up.
- if (Utils->IsServer(prefix))
- target = this->Instance->Config->ServerName;
- else
- return true;
- }
- return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
-
- }
- return true;
- break;
- }
- return true;
-}
-
-std::string TreeSocket::GetName()
-{
- std::string sourceserv = this->myhost;
- if (this->InboundServerName != "")
- {
- sourceserv = this->InboundServerName;
- }
- return sourceserv;
-}
-
-void TreeSocket::OnTimeout()
-{
- if (this->LinkState == CONNECTING)
- {
- this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out.");
- Link* MyLink = Utils->FindLink(myhost);
- if (MyLink)
- Utils->DoFailOver(MyLink);
- }
-}
-
-void TreeSocket::OnClose()
-{
- // Connection closed.
- // If the connection is fully up (state CONNECTED)
- // then propogate a netsplit to all peers.
- std::string quitserver = this->myhost;
- if (this->InboundServerName != "")
- {
- quitserver = this->InboundServerName;
- }
- TreeServer* s = Utils->FindServer(quitserver);
- if (s)
- {
- Squit(s,"Remote host closed the connection");
- }
-
- if (quitserver != "")
- this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str());
-}
-
-int TreeSocket::OnIncomingConnection(int newsock, char* ip)
-{
- /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
- * or discovering if this port is the server port, we don't allow connections from any
- * IPs for which we don't have a link block.
- */
- bool found = false;
-
- found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end());
- if (!found)
- {
- for (vector<std::string>::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++)
- if (irc::sockets::MatchCIDR(ip, (*i).c_str()))
- found = true;
-
- if (!found)
- {
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip);
- close(newsock);
- return false;
- }
- }
-
- TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook);
- s = s; /* Whinge whinge whinge, thats all GCC ever does. */
- return true;
-}
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
new file mode 100644
index 000000000..eefffe1f9
--- /dev/null
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -0,0 +1,1448 @@
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/handshaketimer.h"
+
+int TreeSocket::WriteLine(std::string line)
+{
+ Instance->Log(DEBUG, "-> %s", line.c_str());
+ line.append("\r\n");
+ return this->Write(line);
+}
+
+/* Handle ERROR command */
+bool TreeSocket::Error(std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return false;
+ this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
+ /* we will return false to cause the socket to close. */
+ return false;
+}
+
+/** remote MOTD. leet, huh? */
+bool TreeSocket::Motd(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() > 0)
+ {
+ if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
+ {
+ /* It's for our server */
+ string_list results;
+ userrec* source = this->Instance->FindNick(prefix);
+
+ if (source)
+ {
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+
+ if (!Instance->Config->MOTD.size())
+ {
+ par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ return true;
+ }
+
+ par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day";
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+
+ for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++)
+ {
+ par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i];
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+
+ par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+ }
+ else
+ {
+ /* Pass it on */
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ Utils->DoOneToOne(prefix, "MOTD", params, params[0]);
+ }
+ }
+ return true;
+}
+
+/** remote ADMIN. leet, huh? */
+bool TreeSocket::Admin(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() > 0)
+ {
+ if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
+ {
+ /* It's for our server */
+ string_list results;
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ {
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+ par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail;
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+ }
+ else
+ {
+ /* Pass it on */
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ Utils->DoOneToOne(prefix, "ADMIN", params, params[0]);
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::Stats(const std::string &prefix, std::deque<std::string> &params)
+{
+ /* Get the reply to a STATS query if it matches this servername,
+ * and send it back as a load of PUSH queries
+ */
+ if (params.size() > 1)
+ {
+ if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
+ {
+ /* It's for our server */
+ string_list results;
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ {
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back("");
+ DoStats(this->Instance, *(params[0].c_str()), source, results);
+ for (size_t i = 0; i < results.size(); i++)
+ {
+ par[1] = "::" + results[i];
+ Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
+ }
+ }
+ }
+ else
+ {
+ /* Pass it on */
+ userrec* source = this->Instance->FindNick(prefix);
+ if (source)
+ Utils->DoOneToOne(prefix, "STATS", params, params[1]);
+ }
+ }
+ return true;
+}
+
+
+/** Because the core won't let users or even SERVERS set +o,
+ * we use the OPERTYPE command to do this.
+ */
+bool TreeSocket::OperType(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() != 1)
+ return true;
+ std::string opertype = params[0];
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ u->modes[UM_OPERATOR] = 1;
+ this->Instance->all_opers.push_back(u);
+ strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
+ Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
+ this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str()));
+ }
+ return true;
+}
+
+/** Because Andy insists that services-compatible servers must
+ * implement SVSNICK and SVSJOIN, that's exactly what we do :p
+ */
+bool TreeSocket::ForceNick(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 3)
+ return true;
+
+ userrec* u = this->Instance->FindNick(params[0]);
+
+ if (u)
+ {
+ Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
+ if (IS_LOCAL(u))
+ {
+ std::deque<std::string> par;
+ par.push_back(params[1]);
+ if (!u->ForceNickChange(params[1].c_str()))
+ {
+ userrec::QuitUser(this->Instance, u, "Nickname collision");
+ return true;
+ }
+ u->age = atoi(params[2].c_str());
+ }
+ }
+ return true;
+}
+
+/*
+ * Remote SQUIT (RSQUIT). Routing works similar to SVSNICK: Route it to the server that the target is connected to locally,
+ * then let that server do the dirty work (squit it!). Example:
+ * A -> B -> C -> D: oper on A squits D, A routes to B, B routes to C, C notices D connected locally, kills it. -- w00t
+ */
+bool TreeSocket::RemoteSquit(const std::string &prefix, std::deque<std::string> &params)
+{
+ /* ok.. :w00t RSQUIT jupe.barafranca.com :reason here */
+ if (params.size() < 2)
+ return true;
+
+ TreeServer* s = Utils->FindServerMask(params[0]);
+
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"What the fuck, I recieved a remote SQUIT for myself? :< (from %s", prefix.c_str());
+ return true;
+ }
+
+ TreeSocket* sock = s->GetSocket();
+
+ if (sock)
+ {
+ /* it's locally connected, KILL IT! */
+ Instance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s: %s", params[0].c_str(), prefix.c_str(), params[1].c_str());
+ sock->Squit(s,"Server quit by " + prefix + ": " + params[1]);
+ Instance->SE->DelFd(sock);
+ sock->Close();
+ delete sock;
+ }
+ else
+ {
+ /* route the rsquit */
+ params[1] = ":" + params[1];
+ Utils->DoOneToOne(prefix, "RSQUIT", params, params[0]);
+ }
+ }
+ else
+ {
+ /* mother fucker! it doesn't exist */
+ }
+
+ return true;
+}
+
+bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 2)
+ return true;
+
+ userrec* u = this->Instance->FindNick(params[0]);
+
+ if (u)
+ {
+ /* only join if it's local, otherwise just pass it on! */
+ if (IS_LOCAL(u))
+ chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
+ Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
+ }
+ return true;
+}
+
+bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return false;
+
+ std::string servermask = params[0];
+
+ if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002.");
+ this->Instance->RehashServer();
+ Utils->ReadConfiguration(false);
+ InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance);
+ }
+ Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix);
+ return true;
+}
+
+bool TreeSocket::RemoteKill(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() != 2)
+ return true;
+
+ std::string nick = params[0];
+ userrec* u = this->Instance->FindNick(prefix);
+ userrec* who = this->Instance->FindNick(nick);
+
+ if (who)
+ {
+ /* Prepend kill source, if we don't have one */
+ std::string sourceserv = prefix;
+ if (u)
+ {
+ sourceserv = u->server;
+ }
+ if (*(params[1].c_str()) != '[')
+ {
+ params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
+ }
+ std::string reason = params[1];
+ params[1] = ":" + params[1];
+ Utils->DoOneToAllButSender(prefix,"KILL",params,sourceserv);
+ who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
+ userrec::QuitUser(this->Instance,who,reason);
+ }
+ return true;
+}
+
+bool TreeSocket::LocalPong(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+
+ if (params.size() == 1)
+ {
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ {
+ ServerSource->SetPingFlag();
+ }
+ }
+ else
+ {
+ std::string forwardto = params[1];
+ if (forwardto == this->Instance->Config->ServerName)
+ {
+ /*
+ * this is a PONG for us
+ * if the prefix is a user, check theyre local, and if they are,
+ * dump the PONG reply back to their fd. If its a server, do nowt.
+ * Services might want to send these s->s, but we dont need to yet.
+ */
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
+ }
+ }
+ else
+ {
+ // not for us, pass it on :)
+ Utils->DoOneToOne(prefix,"PONG",params,forwardto);
+ }
+ }
+
+ return true;
+}
+
+bool TreeSocket::MetaData(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 3)
+ return true;
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+ if (ServerSource)
+ {
+ if (params[0] == "*")
+ {
+ FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
+ }
+ else if (*(params[0].c_str()) == '#')
+ {
+ chanrec* c = this->Instance->FindChan(params[0]);
+ if (c)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
+ }
+ }
+ else if (*(params[0].c_str()) != '#')
+ {
+ userrec* u = this->Instance->FindNick(params[0]);
+ if (u)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
+ }
+ }
+ }
+
+ params[2] = ":" + params[2];
+ Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix);
+ return true;
+}
+
+bool TreeSocket::ServerVersion(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+
+ TreeServer* ServerSource = Utils->FindServer(prefix);
+
+ if (ServerSource)
+ {
+ ServerSource->SetVersion(params[0]);
+ }
+ params[0] = ":" + params[0];
+ Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix);
+ return true;
+}
+
+bool TreeSocket::ChangeHost(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ userrec* u = this->Instance->FindNick(prefix);
+
+ if (u)
+ {
+ u->ChangeDisplayedHost(params[0].c_str());
+ Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server);
+ }
+ return true;
+}
+
+bool TreeSocket::AddLine(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 6)
+ return true;
+ bool propogate = false;
+ if (!this->bursting)
+ Utils->lines_to_apply = 0;
+ switch (*(params[0].c_str()))
+ {
+ case 'Z':
+ propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_ZLINES;
+ break;
+ case 'Q':
+ propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_QLINES;
+ break;
+ case 'E':
+ propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ break;
+ case 'G':
+ propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_GLINES;
+ break;
+ case 'K':
+ propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
+ if (propogate)
+ Utils->lines_to_apply |= APPLY_KLINES;
+ break;
+ default:
+ /* Just in case... */
+ this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
+ propogate = false;
+ break;
+ }
+ /* Send it on its way */
+ if (propogate)
+ {
+ if (atoi(params[4].c_str()))
+ {
+ this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
+ }
+ else
+ {
+ this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
+ }
+ params[5] = ":" + params[5];
+ Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
+ }
+ if (!this->bursting)
+ {
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ }
+ return true;
+}
+
+bool TreeSocket::ChangeName(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ u->ChangeName(params[0].c_str());
+ params[0] = ":" + params[0];
+ Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server);
+ }
+ return true;
+}
+
+bool TreeSocket::Whois(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ userrec* u = this->Instance->FindNick(prefix);
+ if (u)
+ {
+ // an incoming request
+ if (params.size() == 1)
+ {
+ userrec* x = this->Instance->FindNick(params[0]);
+ if ((x) && (IS_LOCAL(x)))
+ {
+ userrec* x = this->Instance->FindNick(params[0]);
+ char signon[MAXBUF];
+ char idle[MAXBUF];
+ snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
+ snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-Instance->Time(true)));
+ std::deque<std::string> par;
+ par.push_back(prefix);
+ par.push_back(signon);
+ par.push_back(idle);
+ // ours, we're done, pass it BACK
+ Utils->DoOneToOne(params[0],"IDLE",par,u->server);
+ }
+ else
+ {
+ // not ours pass it on
+ Utils->DoOneToOne(prefix,"IDLE",params,x->server);
+ }
+ }
+ else if (params.size() == 3)
+ {
+ std::string who_did_the_whois = params[0];
+ userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
+ if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
+ {
+ // an incoming reply to a whois we sent out
+ std::string nick_whoised = prefix;
+ unsigned long signon = atoi(params[1].c_str());
+ unsigned long idle = atoi(params[2].c_str());
+ if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
+ do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
+ }
+ else
+ {
+ // not ours, pass it on
+ Utils->DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
+ }
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::Push(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 2)
+ return true;
+ userrec* u = this->Instance->FindNick(params[0]);
+ if (!u)
+ return true;
+ if (IS_LOCAL(u))
+ {
+ u->Write(params[1]);
+ }
+ else
+ {
+ // continue the raw onwards
+ params[1] = ":" + params[1];
+ Utils->DoOneToOne(prefix,"PUSH",params,u->server);
+ }
+ return true;
+}
+
+bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (!params.size() || !Utils->EnableTimeSync)
+ return true;
+
+ bool force = false;
+
+ if ((params.size() == 2) && (params[1] == "FORCE"))
+ force = true;
+
+ time_t rts = atoi(params[0].c_str());
+ time_t us = Instance->Time(true);
+
+ if (rts == us)
+ {
+ Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix);
+ }
+ else if (force || (rts < us))
+ {
+ int old = Instance->SetTimeDelta(rts - us);
+ Instance->Log(DEBUG, "%s TS (diff %d) from %s applied (old delta was %d)", (force) ? "Forced" : "Lower", rts - us, prefix.c_str(), old);
+
+ Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix);
+ }
+ else
+ {
+ Instance->Log(DEBUG, "Higher TS (diff %d) from %s overridden", us - rts, prefix.c_str());
+
+ std::deque<std::string> oparams;
+ oparams.push_back(ConvToStr(us));
+
+ Utils->DoOneToMany(prefix, "TIMESET", oparams);
+ }
+
+ return true;
+}
+
+bool TreeSocket::Time(const std::string &prefix, std::deque<std::string> &params)
+{
+ // :source.server TIME remote.server sendernick
+ // :remote.server TIME source.server sendernick TS
+ if (params.size() == 2)
+ {
+ // someone querying our time?
+ if (this->Instance->Config->ServerName == params[0])
+ {
+ userrec* u = this->Instance->FindNick(params[1]);
+ if (u)
+ {
+ params.push_back(ConvToStr(Instance->Time(false)));
+ params[0] = prefix;
+ Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
+ }
+ }
+ else
+ {
+ // not us, pass it on
+ userrec* u = this->Instance->FindNick(params[1]);
+ if (u)
+ Utils->DoOneToOne(prefix,"TIME",params,params[0]);
+ }
+ }
+ else if (params.size() == 3)
+ {
+ // a response to a previous TIME
+ userrec* u = this->Instance->FindNick(params[1]);
+ if ((u) && (IS_LOCAL(u)))
+ {
+ time_t rawtime = atol(params[2].c_str());
+ struct tm * timeinfo;
+ timeinfo = localtime(&rawtime);
+ char tms[26];
+ snprintf(tms,26,"%s",asctime(timeinfo));
+ tms[24] = 0;
+ u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
+ }
+ else
+ {
+ if (u)
+ Utils->DoOneToOne(prefix,"TIME",params,u->server);
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::LocalPing(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ if (params.size() == 1)
+ {
+ std::string stufftobounce = params[0];
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
+ return true;
+ }
+ else
+ {
+ std::string forwardto = params[1];
+ if (forwardto == this->Instance->Config->ServerName)
+ {
+ // this is a ping for us, send back PONG to the requesting server
+ params[1] = params[0];
+ params[0] = forwardto;
+ Utils->DoOneToOne(forwardto,"PONG",params,params[1]);
+ }
+ else
+ {
+ // not for us, pass it on :)
+ Utils->DoOneToOne(prefix,"PING",params,forwardto);
+ }
+ return true;
+ }
+}
+
+bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 1)
+ return true;
+ chanrec* c = Instance->FindChan(params[0]);
+ if (c)
+ {
+ irc::modestacker modestack(false);
+ CUList *ulist = c->GetUsers();
+ const char* y[127];
+ std::deque<std::string> stackresult;
+ std::string x;
+ for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+ {
+ std::string modesequence = Instance->Modes->ModeString(i->second, c);
+ if (modesequence.length())
+ {
+ irc::spacesepstream sep(modesequence);
+ std::string modeletters = sep.GetToken();
+ while (!modeletters.empty())
+ {
+ char mletter = *(modeletters.begin());
+ modestack.Push(mletter,sep.GetToken());
+ modeletters.erase(modeletters.begin());
+ }
+ }
+ }
+
+ while (modestack.GetStackedLine(stackresult))
+ {
+ stackresult.push_front(ConvToStr(c->age));
+ stackresult.push_front(c->name);
+ Utils->DoOneToMany(Instance->Config->ServerName, "FMODE", stackresult);
+ stackresult.erase(stackresult.begin() + 1);
+ for (size_t z = 0; z < stackresult.size(); z++)
+ {
+ y[z] = stackresult[z].c_str();
+ }
+ userrec* n = new userrec(Instance);
+ n->SetFd(FD_MAGIC_NUMBER);
+ Instance->SendMode(y, stackresult.size(), n);
+ delete n;
+ }
+ }
+ return true;
+}
+
+bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 4)
+ return false;
+ std::string servername = params[0];
+ std::string password = params[1];
+ // hopcount is not used for a remote server, we calculate this ourselves
+ std::string description = params[3];
+ TreeServer* ParentOfThis = Utils->FindServer(prefix);
+ if (!ParentOfThis)
+ {
+ this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
+ return false;
+ }
+ TreeServer* CheckDupe = Utils->FindServer(servername);
+ if (CheckDupe)
+ {
+ this->WriteLine("ERROR :Server "+servername+" already exists!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+servername+"\2 denied, already exists");
+ return false;
+ }
+ TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL);
+ ParentOfThis->AddChild(Node);
+ params[3] = ":" + params[3];
+ Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
+ return true;
+}
+
+bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
+{
+ if (params.size() < 4)
+ return false;
+
+ irc::string servername = params[0].c_str();
+ std::string sname = params[0];
+ std::string password = params[1];
+ int hops = atoi(params[2].c_str());
+
+ if (hops)
+ {
+ this->WriteLine("ERROR :Server too far away for authentication");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+ return false;
+ }
+ std::string description = params[3];
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->Name == servername) && (x->RecvPass == password))
+ {
+ TreeServer* CheckDupe = Utils->FindServer(sname);
+ if (CheckDupe)
+ {
+ this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+ return false;
+ }
+ // Begin the sync here. this kickstarts the
+ // other side, waiting in WAIT_AUTH_2 state,
+ // into starting their burst, as it shows
+ // that we're happy.
+ this->LinkState = CONNECTED;
+ // we should add the details of this server now
+ // to the servers tree, as a child of the root
+ // node.
+ TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this);
+ Utils->TreeRoot->AddChild(Node);
+ params[3] = ":" + params[3];
+ Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname);
+ this->bursting = true;
+ this->DoBurst(Node);
+ return true;
+ }
+ }
+ this->WriteLine("ERROR :Invalid credentials");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return false;
+}
+
+bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
+{
+ if (params.size() < 4)
+ return false;
+ irc::string servername = params[0].c_str();
+ std::string sname = params[0];
+ std::string password = params[1];
+ int hops = atoi(params[2].c_str());
+
+ if (hops)
+ {
+ this->WriteLine("ERROR :Server too far away for authentication");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+ return false;
+ }
+ std::string description = params[3];
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->Name == servername) && (x->RecvPass == password))
+ {
+ TreeServer* CheckDupe = Utils->FindServer(sname);
+ if (CheckDupe)
+ {
+ this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+ return false;
+ }
+ this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
+ if (this->Hook)
+ {
+ std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
+ this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
+ }
+
+ this->InboundServerName = sname;
+ this->InboundDescription = description;
+ // this is good. Send our details: Our server name and description and hopcount of 0,
+ // along with the sendpass from this block.
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
+ // move to the next state, we are now waiting for THEM.
+ this->LinkState = WAIT_AUTH_2;
+ return true;
+ }
+ }
+ this->WriteLine("ERROR :Invalid credentials");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return false;
+}
+
+void TreeSocket::Split(const std::string &line, std::deque<std::string> &n)
+{
+ n.clear();
+ irc::tokenstream tokens(line);
+ std::string param;
+ while ((param = tokens.GetToken()) != "")
+ n.push_back(param);
+ return;
+}
+
+bool TreeSocket::ProcessLine(std::string &line)
+{
+ std::deque<std::string> params;
+ irc::string command;
+ std::string prefix;
+
+ line = line.substr(0, line.find_first_of("\r\n"));
+
+ if (line.empty())
+ return true;
+
+ Instance->Log(DEBUG, "<- %s", line.c_str());
+
+ this->Split(line.c_str(),params);
+
+ if ((params[0][0] == ':') && (params.size() > 1))
+ {
+ prefix = params[0].substr(1);
+ params.pop_front();
+ }
+ command = params[0].c_str();
+ params.pop_front();
+ switch (this->LinkState)
+ {
+ TreeServer* Node;
+
+ case WAIT_AUTH_1:
+ // Waiting for SERVER command from remote server. Server initiating
+ // the connection sends the first SERVER command, listening server
+ // replies with theirs if its happy, then if the initiator is happy,
+ // it starts to send its net sync, which starts the merge, otherwise
+ // it sends an ERROR.
+ if (command == "PASS")
+ {
+ /* Silently ignored */
+ }
+ else if (command == "SERVER")
+ {
+ return this->Inbound_Server(params);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "USER")
+ {
+ this->WriteLine("ERROR :Client connections to this port are prohibited.");
+ return false;
+ }
+ else if (command == "CAPAB")
+ {
+ return this->Capab(params);
+ }
+ else if ((command == "U") || (command == "S"))
+ {
+ this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
+ return false;
+ }
+ else
+ {
+ std::string error("ERROR :Invalid command in negotiation phase: ");
+ error.append(command.c_str());
+ this->WriteLine(error);
+ return false;
+ }
+ break;
+ case WAIT_AUTH_2:
+ // Waiting for start of other side's netmerge to say they liked our
+ // password.
+ if (command == "SERVER")
+ {
+ // cant do this, they sent it to us in the WAIT_AUTH_1 state!
+ // silently ignore.
+ return true;
+ }
+ else if ((command == "U") || (command == "S"))
+ {
+ this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
+ return false;
+ }
+ else if (command == "BURST")
+ {
+ if (params.size() && Utils->EnableTimeSync)
+ {
+ /* If a time stamp is provided, apply synchronization */
+ bool force = false;
+ time_t them = atoi(params[0].c_str());
+ time_t us = Instance->Time(true);
+ int delta = them - us;
+ if ((params.size() == 2) && (params[1] == "FORCE"))
+ force = true;
+ if ((delta < -600) || (delta > 600))
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
+ this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
+ return false;
+ }
+
+ if (force || (us > them))
+ {
+ this->Instance->SetTimeDelta(them - us);
+ // Send this new timestamp to any other servers
+ Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
+ }
+ else
+ {
+ // Override the timestamp
+ this->WriteLine(":" + Utils->TreeRoot->GetName() + " TIMESET " + ConvToStr(us));
+ }
+ }
+ this->LinkState = CONNECTED;
+ Node = new TreeServer(this->Utils,this->Instance,InboundServerName,InboundDescription,Utils->TreeRoot,this);
+ Utils->TreeRoot->AddChild(Node);
+ params.clear();
+ params.push_back(InboundServerName);
+ params.push_back("*");
+ params.push_back("1");
+ params.push_back(":"+InboundDescription);
+ Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName);
+ this->bursting = true;
+ this->DoBurst(Node);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "CAPAB")
+ {
+ return this->Capab(params);
+ }
+
+ break;
+ case LISTENER:
+ this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
+ return false;
+ break;
+ case CONNECTING:
+ if (command == "SERVER")
+ {
+ // another server we connected to, which was in WAIT_AUTH_1 state,
+ // has just sent us their credentials. If we get this far, theyre
+ // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
+ // if we're happy with this, we should send our netburst which
+ // kickstarts the merge.
+ return this->Outbound_Reply_Server(params);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ break;
+ case CONNECTED:
+ // This is the 'authenticated' state, when all passwords
+ // have been exchanged and anything past this point is taken
+ // as gospel.
+
+ if (prefix != "")
+ {
+ std::string direction = prefix;
+ userrec* t = this->Instance->FindNick(prefix);
+ if (t)
+ {
+ direction = t->server;
+ }
+ TreeServer* route_back_again = Utils->BestRouteTo(direction);
+ if ((!route_back_again) || (route_back_again->GetSocket() != this))
+ {
+ if (route_back_again)
+ Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
+ return true;
+ }
+ /* Fix by brain:
+ * When there is activity on the socket, reset the ping counter so
+ * that we're not wasting bandwidth pinging an active server.
+ */
+ route_back_again->SetNextPingTime(time(NULL) + 60);
+ route_back_again->SetPingFlag();
+ }
+
+ if (command == "SVSMODE")
+ {
+ /* Services expects us to implement
+ * SVSMODE. In inspircd its the same as
+ * MODE anyway.
+ */
+ command = "MODE";
+ }
+ std::string target = "";
+ /* Yes, know, this is a mess. Its reasonably fast though as we're
+ * working with std::string here.
+ */
+ if ((command == "NICK") && (params.size() > 1))
+ {
+ return this->IntroduceClient(prefix,params);
+ }
+ else if (command == "FJOIN")
+ {
+ return this->ForceJoin(prefix,params);
+ }
+ else if (command == "STATS")
+ {
+ return this->Stats(prefix, params);
+ }
+ else if (command == "MOTD")
+ {
+ return this->Motd(prefix, params);
+ }
+ else if (command == "ADMIN")
+ {
+ return this->Admin(prefix, params);
+ }
+ else if (command == "SERVER")
+ {
+ return this->RemoteServer(prefix,params);
+ }
+ else if (command == "ERROR")
+ {
+ return this->Error(params);
+ }
+ else if (command == "OPERTYPE")
+ {
+ return this->OperType(prefix,params);
+ }
+ else if (command == "FMODE")
+ {
+ return this->ForceMode(prefix,params);
+ }
+ else if (command == "KILL")
+ {
+ return this->RemoteKill(prefix,params);
+ }
+ else if (command == "FTOPIC")
+ {
+ return this->ForceTopic(prefix,params);
+ }
+ else if (command == "REHASH")
+ {
+ return this->RemoteRehash(prefix,params);
+ }
+ else if (command == "METADATA")
+ {
+ return this->MetaData(prefix,params);
+ }
+ else if (command == "REMSTATUS")
+ {
+ return this->RemoveStatus(prefix,params);
+ }
+ else if (command == "PING")
+ {
+ /*
+ * We just got a ping from a server that's bursting.
+ * This can't be right, so set them to not bursting, and
+ * apply their lines.
+ */
+ if (this->bursting)
+ {
+ this->bursting = false;
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ }
+ if (prefix == "")
+ {
+ prefix = this->GetName();
+ }
+ return this->LocalPing(prefix,params);
+ }
+ else if (command == "PONG")
+ {
+ /*
+ * We just got a pong from a server that's bursting.
+ * This can't be right, so set them to not bursting, and
+ * apply their lines.
+ */
+ if (this->bursting)
+ {
+ this->bursting = false;
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ }
+ if (prefix == "")
+ {
+ prefix = this->GetName();
+ }
+ return this->LocalPong(prefix,params);
+ }
+ else if (command == "VERSION")
+ {
+ return this->ServerVersion(prefix,params);
+ }
+ else if (command == "FHOST")
+ {
+ return this->ChangeHost(prefix,params);
+ }
+ else if (command == "FNAME")
+ {
+ return this->ChangeName(prefix,params);
+ }
+ else if (command == "ADDLINE")
+ {
+ return this->AddLine(prefix,params);
+ }
+ else if (command == "SVSNICK")
+ {
+ if (prefix == "")
+ {
+ prefix = this->GetName();
+ }
+ return this->ForceNick(prefix,params);
+ }
+ else if (command == "RSQUIT")
+ {
+ return this->RemoteSquit(prefix, params);
+ }
+ else if (command == "IDLE")
+ {
+ return this->Whois(prefix,params);
+ }
+ else if (command == "PUSH")
+ {
+ return this->Push(prefix,params);
+ }
+ else if (command == "TIMESET")
+ {
+ return this->HandleSetTime(prefix, params);
+ }
+ else if (command == "TIME")
+ {
+ return this->Time(prefix,params);
+ }
+ else if ((command == "KICK") && (Utils->IsServer(prefix)))
+ {
+ std::string sourceserv = this->myhost;
+ if (params.size() == 3)
+ {
+ userrec* user = this->Instance->FindNick(params[1]);
+ chanrec* chan = this->Instance->FindChan(params[0]);
+ if (user && chan)
+ {
+ if (!chan->ServerKickUser(user, params[2].c_str(), false))
+ /* Yikes, the channels gone! */
+ delete chan;
+ }
+ }
+ if (this->InboundServerName != "")
+ {
+ sourceserv = this->InboundServerName;
+ }
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+ }
+ else if (command == "SVSJOIN")
+ {
+ if (prefix == "")
+ {
+ prefix = this->GetName();
+ }
+ return this->ServiceJoin(prefix,params);
+ }
+ else if (command == "SQUIT")
+ {
+ if (params.size() == 2)
+ {
+ this->Squit(Utils->FindServer(params[0]),params[1]);
+ }
+ return true;
+ }
+ else if (command == "OPERNOTICE")
+ {
+ std::string sourceserv = this->myhost;
+ if (this->InboundServerName != "")
+ sourceserv = this->InboundServerName;
+ if (params.size() >= 1)
+ Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]);
+ return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
+ }
+ else if (command == "MODENOTICE")
+ {
+ std::string sourceserv = this->myhost;
+ if (this->InboundServerName != "")
+ sourceserv = this->InboundServerName;
+ if (params.size() >= 2)
+ {
+ Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str());
+ }
+ return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
+ }
+ else if (command == "SNONOTICE")
+ {
+ std::string sourceserv = this->myhost;
+ if (this->InboundServerName != "")
+ sourceserv = this->InboundServerName;
+ if (params.size() >= 2)
+ {
+ Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]);
+ }
+ return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
+ }
+ else if (command == "ENDBURST")
+ {
+ this->bursting = false;
+ Instance->XLines->apply_lines(Utils->lines_to_apply);
+ Utils->lines_to_apply = 0;
+ std::string sourceserv = this->myhost;
+ if (this->InboundServerName != "")
+ {
+ sourceserv = this->InboundServerName;
+ }
+ this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str());
+
+ Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server");
+ rmode.Send(Instance);
+
+ return true;
+ }
+ else
+ {
+ // not a special inter-server command.
+ // Emulate the actual user doing the command,
+ // this saves us having a huge ugly parser.
+ userrec* who = this->Instance->FindNick(prefix);
+ std::string sourceserv = this->myhost;
+ if (this->InboundServerName != "")
+ {
+ sourceserv = this->InboundServerName;
+ }
+ if ((!who) && (command == "MODE"))
+ {
+ if (Utils->IsServer(prefix))
+ {
+ const char* modelist[127];
+ for (size_t i = 0; i < params.size(); i++)
+ modelist[i] = params[i].c_str();
+ userrec* fake = new userrec(Instance);
+ fake->SetFd(FD_MAGIC_NUMBER);
+ this->Instance->SendMode(modelist, params.size(), fake);
+
+ delete fake;
+ /* Hot potato! pass it on! */
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+ }
+ }
+ if (who)
+ {
+ if ((command == "NICK") && (params.size() > 0))
+ {
+ /* On nick messages, check that the nick doesnt
+ * already exist here. If it does, kill their copy,
+ * and our copy.
+ */
+ userrec* x = this->Instance->FindNick(params[0]);
+ if ((x) && (x != who))
+ {
+ std::deque<std::string> p;
+ p.push_back(params[0]);
+ p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
+ Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
+ p.clear();
+ p.push_back(prefix);
+ p.push_back("Nickname collision");
+ Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
+ userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
+ userrec* y = this->Instance->FindNick(prefix);
+ if (y)
+ {
+ userrec::QuitUser(this->Instance,y,"Nickname collision");
+ }
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+ }
+ }
+ // its a user
+ target = who->server;
+ const char* strparams[127];
+ for (unsigned int q = 0; q < params.size(); q++)
+ {
+ strparams[q] = params[q].c_str();
+ }
+ switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
+ {
+ case CMD_INVALID:
+ this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
+ return false;
+ break;
+ case CMD_FAILURE:
+ return true;
+ break;
+ default:
+ /* CMD_SUCCESS and CMD_USER_DELETED fall through here */
+ break;
+ }
+ }
+ else
+ {
+ // its not a user. Its either a server, or somethings screwed up.
+ if (Utils->IsServer(prefix))
+ target = this->Instance->Config->ServerName;
+ else
+ return true;
+ }
+ return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
+
+ }
+ return true;
+ break;
+ }
+ return true;
+}
+
+std::string TreeSocket::GetName()
+{
+ std::string sourceserv = this->myhost;
+ if (this->InboundServerName != "")
+ {
+ sourceserv = this->InboundServerName;
+ }
+ return sourceserv;
+}
+
+void TreeSocket::OnTimeout()
+{
+ if (this->LinkState == CONNECTING)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out.");
+ Link* MyLink = Utils->FindLink(myhost);
+ if (MyLink)
+ Utils->DoFailOver(MyLink);
+ }
+}
+
+void TreeSocket::OnClose()
+{
+ // Connection closed.
+ // If the connection is fully up (state CONNECTED)
+ // then propogate a netsplit to all peers.
+ std::string quitserver = this->myhost;
+ if (this->InboundServerName != "")
+ {
+ quitserver = this->InboundServerName;
+ }
+ TreeServer* s = Utils->FindServer(quitserver);
+ if (s)
+ {
+ Squit(s,"Remote host closed the connection");
+ }
+
+ if (quitserver != "")
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str());
+}
+
+int TreeSocket::OnIncomingConnection(int newsock, char* ip)
+{
+ /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
+ * or discovering if this port is the server port, we don't allow connections from any
+ * IPs for which we don't have a link block.
+ */
+ bool found = false;
+
+ found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end());
+ if (!found)
+ {
+ for (vector<std::string>::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++)
+ if (irc::sockets::MatchCIDR(ip, (*i).c_str()))
+ found = true;
+
+ if (!found)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip);
+ close(newsock);
+ return false;
+ }
+ }
+
+ TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook);
+ s = s; /* Whinge whinge whinge, thats all GCC ever does. */
+ return true;
+}