diff options
Diffstat (limited to 'src/modules')
-rw-r--r-- | src/modules/m_spanningtree/handshaketimer.cpp | 4 | ||||
-rw-r--r-- | src/modules/m_spanningtree/treesocket2.cpp | 3 |
2 files changed, 1 insertions, 6 deletions
diff --git a/src/modules/m_spanningtree/handshaketimer.cpp b/src/modules/m_spanningtree/handshaketimer.cpp index 652390750..a8562a0f1 100644 --- a/src/modules/m_spanningtree/handshaketimer.cpp +++ b/src/modules/m_spanningtree/handshaketimer.cpp @@ -44,8 +44,6 @@ void HandshakeTimer::Tick(time_t TIME) if (!sock->GetHook()) { sock->SendCapabilities(); - if (sock->GetLinkState() == CONNECTING) - sock->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+sock->MakePass(lnk->SendPass, sock->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc); } else { @@ -53,8 +51,6 @@ void HandshakeTimer::Tick(time_t TIME) { InspSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send(); sock->SendCapabilities(); - if ((sock->GetLinkState() == CONNECTING) && (sock->GetOurChallenge().empty())) - sock->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+sock->MakePass(lnk->SendPass, sock->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc); } else { diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp index 8c332dc63..1aa4fc8c7 100644 --- a/src/modules/m_spanningtree/treesocket2.cpp +++ b/src/modules/m_spanningtree/treesocket2.cpp @@ -902,8 +902,7 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> ¶ms) this->InboundDescription = description; // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. - if (this->GetOurChallenge().empty()) - this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc); + this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; |