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-rw-r--r--src/modules/m_spanningtree/main.cpp59
-rw-r--r--src/modules/m_spanningtree/main.h4
-rw-r--r--src/modules/m_spanningtree/pingtimer.cpp102
-rw-r--r--src/modules/m_spanningtree/pingtimer.h77
-rw-r--r--src/modules/m_spanningtree/pong.cpp4
-rw-r--r--src/modules/m_spanningtree/treeserver.cpp36
-rw-r--r--src/modules/m_spanningtree/treeserver.h33
7 files changed, 195 insertions, 120 deletions
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index c21064683..31d822789 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -153,64 +153,6 @@ std::string ModuleSpanningTree::TimeToStr(time_t secs)
+ ConvToStr(secs) + "s");
}
-void ModuleSpanningTree::DoPingChecks(time_t curtime)
-{
- /*
- * Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
- * This prevents lost REMOTECONNECT notices
- */
- long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
-
-restart:
- for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
- {
- TreeServer *s = i->second;
-
- // Skip myself
- if (s->IsRoot())
- continue;
-
- // Do not ping servers that are not fully connected yet!
- // Servers which are connected to us have IsLocal() == true and if they're fully connected
- // then Socket->LinkState == CONNECTED. Servers that are linked to another server are always fully connected.
- if (s->IsLocal() && s->GetSocket()->GetLinkState() != CONNECTED)
- continue;
-
- // Now do PING checks on all servers
- // Only ping if this server needs one
- if (curtime >= s->NextPingTime())
- {
- // And if they answered the last
- if (s->AnsweredLastPing())
- {
- // They did, send a ping to them
- s->SetNextPingTime(curtime + Utils->PingFreq);
- s->GetSocket()->WriteLine(CmdBuilder("PING").push(s->GetID()));
- s->LastPingMsec = ts;
- }
- else
- {
- // They didn't answer the last ping, if they are locally connected, get rid of them.
- if (s->IsLocal())
- {
- TreeSocket* sock = s->GetSocket();
- sock->SendError("Ping timeout");
- sock->Close();
- goto restart;
- }
- }
- }
-
- // If warn on ping enabled and not warned and the difference is sufficient and they didn't answer the last ping...
- if ((Utils->PingWarnTime) && (!s->Warned) && (curtime >= s->NextPingTime() - (Utils->PingFreq - Utils->PingWarnTime)) && (!s->AnsweredLastPing()))
- {
- /* The server hasnt responded, send a warning to opers */
- ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", s->GetName().c_str(), Utils->PingWarnTime);
- s->Warned = true;
- }
- }
-}
-
void ModuleSpanningTree::ConnectServer(Autoconnect* a, bool on_timer)
{
if (!a)
@@ -471,7 +413,6 @@ void ModuleSpanningTree::OnUserMessage(User* user, void* dest, int target_type,
void ModuleSpanningTree::OnBackgroundTimer(time_t curtime)
{
AutoConnectServers(curtime);
- DoPingChecks(curtime);
DoConnectTimeout(curtime);
}
diff --git a/src/modules/m_spanningtree/main.h b/src/modules/m_spanningtree/main.h
index c81eb2d0b..13c743f73 100644
--- a/src/modules/m_spanningtree/main.h
+++ b/src/modules/m_spanningtree/main.h
@@ -103,10 +103,6 @@ class ModuleSpanningTree : public Module
*/
ModResult HandleRemoteWhois(const std::vector<std::string>& parameters, User* user);
- /** Ping all local servers
- */
- void DoPingChecks(time_t curtime);
-
/** Connect a server locally
*/
void ConnectServer(Link* x, Autoconnect* y = NULL);
diff --git a/src/modules/m_spanningtree/pingtimer.cpp b/src/modules/m_spanningtree/pingtimer.cpp
new file mode 100644
index 000000000..1c96259bf
--- /dev/null
+++ b/src/modules/m_spanningtree/pingtimer.cpp
@@ -0,0 +1,102 @@
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
+ *
+ * Copyright (C) 2015 Attila Molnar <attilamolnar@hush.com>
+ *
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#include "inspircd.h"
+
+#include "pingtimer.h"
+#include "treeserver.h"
+#include "commandbuilder.h"
+
+PingTimer::PingTimer(TreeServer* ts)
+ : Timer(Utils->PingFreq)
+ , server(ts)
+ , state(PS_SENDPING)
+{
+}
+
+PingTimer::State PingTimer::TickInternal()
+{
+ // Timer expired, take next action based on what happened last time
+ if (state == PS_SENDPING)
+ {
+ // Last ping was answered, send next ping
+ server->GetSocket()->WriteLine(CmdBuilder("PING").push(server->GetID()));
+ LastPingMsec = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
+ // Warn next unless warnings are disabled. If they are, jump straight to timeout.
+ if (Utils->PingWarnTime)
+ return PS_WARN;
+ else
+ return PS_TIMEOUT;
+ }
+ else if (state == PS_WARN)
+ {
+ // No pong arrived in PingWarnTime seconds, send a warning to opers
+ ServerInstance->SNO->WriteToSnoMask('l', "Server \002%s\002 has not responded to PING for %d seconds, high latency.", server->GetName().c_str(), GetInterval());
+ return PS_TIMEOUT;
+ }
+ else // PS_TIMEOUT
+ {
+ // They didn't answer the last ping, if they are locally connected, get rid of them
+ if (server->IsLocal())
+ {
+ TreeSocket* sock = server->GetSocket();
+ sock->SendError("Ping timeout");
+ sock->Close();
+ }
+
+ // If the server is non-locally connected, don't do anything until we get a PONG.
+ // This is to avoid pinging the server and warning opers more than once.
+ // If they do answer eventually, we will move to the PS_SENDPING state and ping them again.
+ return PS_IDLE;
+ }
+}
+
+void PingTimer::SetState(State newstate)
+{
+ state = newstate;
+
+ // Set when should the next Tick() happen based on the state
+ if (state == PS_SENDPING)
+ SetInterval(Utils->PingFreq);
+ else if (state == PS_WARN)
+ SetInterval(Utils->PingWarnTime);
+ else if (state == PS_TIMEOUT)
+ SetInterval(Utils->PingFreq - Utils->PingWarnTime);
+
+ // If state == PS_IDLE, do not set the timer, see above why
+}
+
+bool PingTimer::Tick(time_t currtime)
+{
+ if (server->IsDead())
+ return false;
+
+ SetState(TickInternal());
+ return false;
+}
+
+void PingTimer::OnPong()
+{
+ // Calculate RTT
+ long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
+ server->rtt = ts - LastPingMsec;
+
+ // Change state to send ping next, also reschedules the timer appropriately
+ SetState(PS_SENDPING);
+}
diff --git a/src/modules/m_spanningtree/pingtimer.h b/src/modules/m_spanningtree/pingtimer.h
new file mode 100644
index 000000000..753558689
--- /dev/null
+++ b/src/modules/m_spanningtree/pingtimer.h
@@ -0,0 +1,77 @@
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
+ *
+ * Copyright (C) 2015 Attila Molnar <attilamolnar@hush.com>
+ *
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#pragma once
+
+class TreeServer;
+
+/** Handles PINGing servers and killing them on timeout
+ */
+class PingTimer : public Timer
+{
+ enum State
+ {
+ /** Send PING next */
+ PS_SENDPING,
+ /** Warn opers next */
+ PS_WARN,
+ /** Kill the server next due to ping timeout */
+ PS_TIMEOUT,
+ /** Do nothing */
+ PS_IDLE
+ };
+
+ /** Server the timer is interacting with
+ */
+ TreeServer* const server;
+
+ /** What to do when the timer ticks next
+ */
+ State state;
+
+ /** Last ping time in milliseconds, used to calculate round trip time
+ */
+ unsigned long LastPingMsec;
+
+ /** Update internal state and reschedule timer according to the new state
+ * @param newstate State to change to
+ */
+ void SetState(State newstate);
+
+ /** Process timer tick event
+ * @return State to change to
+ */
+ State TickInternal();
+
+ /** Called by the TimerManager when the timer expires
+ * @param currtime Time now
+ * @return Always false, we reschedule ourselves instead
+ */
+ bool Tick(time_t currtime) CXX11_OVERRIDE;
+
+ public:
+ /** Construct the timer. This doesn't schedule the timer.
+ * @param server TreeServer to interact with
+ */
+ PingTimer(TreeServer* server);
+
+ /** Register a PONG from the server
+ */
+ void OnPong();
+};
diff --git a/src/modules/m_spanningtree/pong.cpp b/src/modules/m_spanningtree/pong.cpp
index a7dc64f83..5d97f2af2 100644
--- a/src/modules/m_spanningtree/pong.cpp
+++ b/src/modules/m_spanningtree/pong.cpp
@@ -35,9 +35,7 @@ CmdResult CommandPong::HandleServer(TreeServer* server, std::vector<std::string>
if (params[0] == ServerInstance->Config->GetSID())
{
// PONG for us
- long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
- server->rtt = ts - server->LastPingMsec;
- server->SetPingFlag();
+ server->OnPong();
}
return CMD_SUCCESS;
}
diff --git a/src/modules/m_spanningtree/treeserver.cpp b/src/modules/m_spanningtree/treeserver.cpp
index 534315ff7..e004f897e 100644
--- a/src/modules/m_spanningtree/treeserver.cpp
+++ b/src/modules/m_spanningtree/treeserver.cpp
@@ -38,8 +38,9 @@ TreeServer::TreeServer()
, VersionString(ServerInstance->GetVersionString())
, fullversion(ServerInstance->GetVersionString(true))
, Socket(NULL), sid(ServerInstance->Config->GetSID()), behind_bursting(0), isdead(false)
+ , pingtimer(this)
, ServerUser(ServerInstance->FakeClient)
- , age(ServerInstance->Time()), Warned(false), UserCount(ServerInstance->Users.GetLocalUsers().size())
+ , age(ServerInstance->Time()), UserCount(ServerInstance->Users.GetLocalUsers().size())
, OperCount(0), rtt(0), StartBurst(0), Hidden(false)
{
AddHashEntry();
@@ -52,13 +53,14 @@ TreeServer::TreeServer()
TreeServer::TreeServer(const std::string& Name, const std::string& Desc, const std::string& id, TreeServer* Above, TreeSocket* Sock, bool Hide)
: Server(Name, Desc)
, Parent(Above), Socket(Sock), sid(id), behind_bursting(Parent->behind_bursting), isdead(false)
+ , pingtimer(this)
, ServerUser(new FakeUser(id, this))
- , age(ServerInstance->Time()), Warned(false), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(Hide)
+ , age(ServerInstance->Time()), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(Hide)
{
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "New server %s behind_bursting %u", GetName().c_str(), behind_bursting);
CheckULine();
- SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
- SetPingFlag();
+
+ ServerInstance->Timers.AddTimer(&pingtimer);
/* find the 'route' for this server (e.g. the one directly connected
* to the local server, which we can use to reach it)
@@ -135,11 +137,6 @@ void TreeServer::FinishBurstInternal()
behind_bursting--;
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "FinishBurstInternal() %s behind_bursting %u", GetName().c_str(), behind_bursting);
- if (!IsBehindBursting())
- {
- SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
- SetPingFlag();
- }
for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
{
TreeServer* child = *i;
@@ -261,27 +258,6 @@ void TreeServer::AddHashEntry()
Utils->sidlist[sid] = this;
}
-void TreeServer::SetNextPingTime(time_t t)
-{
- this->NextPing = t;
- LastPingWasGood = false;
-}
-
-time_t TreeServer::NextPingTime()
-{
- return NextPing;
-}
-
-bool TreeServer::AnsweredLastPing()
-{
- return LastPingWasGood;
-}
-
-void TreeServer::SetPingFlag()
-{
- LastPingWasGood = true;
-}
-
CullResult TreeServer::cull()
{
// Recursively cull all servers that are under us in the tree
diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h
index 4465de15e..1a0203ba0 100644
--- a/src/modules/m_spanningtree/treeserver.h
+++ b/src/modules/m_spanningtree/treeserver.h
@@ -22,6 +22,7 @@
#pragma once
#include "treesocket.h"
+#include "pingtimer.h"
/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
@@ -49,8 +50,6 @@ class TreeServer : public Server
std::string fullversion;
TreeSocket* Socket; /* Socket used to communicate with this server */
- time_t NextPing; /* After this time, the server should be PINGed*/
- bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
std::string sid; /* Server ID */
/** Counter counting how many servers are bursting in front of this server, including
@@ -64,6 +63,10 @@ class TreeServer : public Server
*/
bool isdead;
+ /** Timer handling PINGing the server and killing it on timeout
+ */
+ PingTimer pingtimer;
+
/** This method is used to add this TreeServer to the
* hash maps. It is only called by the constructors.
*/
@@ -82,8 +85,6 @@ class TreeServer : public Server
FakeUser* const ServerUser; /* User representing this server */
const time_t age;
- bool Warned; /* True if we've warned opers about high latency on this server */
-
unsigned int UserCount; /* How many users are on this server? [note: doesn't care about +i] */
unsigned int OperCount; /* How many opers are on this server? */
@@ -143,18 +144,6 @@ class TreeServer : public Server
*/
const std::string& GetFullVersion() const { return fullversion; }
- /** Set time we are next due to ping this server
- */
- void SetNextPingTime(time_t t);
-
- /** Get the time we are next due to ping this server
- */
- time_t NextPingTime();
-
- /** Last ping time in milliseconds, used to calculate round trip time
- */
- unsigned long LastPingMsec;
-
/** Round trip time of last ping
*/
unsigned long rtt;
@@ -167,14 +156,6 @@ class TreeServer : public Server
*/
bool Hidden;
- /** True if the server answered their last ping
- */
- bool AnsweredLastPing();
-
- /** Set the server as responding to its last ping
- */
- void SetPingFlag();
-
/** Get the TreeSocket pointer for local servers.
* For remote servers, this returns NULL.
*/
@@ -234,6 +215,10 @@ class TreeServer : public Server
*/
void BeginBurst(unsigned long startms = 0);
+ /** Register a PONG from the server
+ */
+ void OnPong() { pingtimer.OnPong(); }
+
CullResult cull();
/** Destructor, deletes ServerUser unless IsRoot()