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-rw-r--r--src/modules/m_spanningtree/handshaketimer.cpp4
-rw-r--r--src/modules/m_spanningtree/main.cpp4
-rw-r--r--src/modules/m_spanningtree/override_stats.cpp2
-rw-r--r--src/modules/m_spanningtree/resolvers.cpp4
-rw-r--r--src/modules/m_spanningtree/resolvers.h2
-rw-r--r--src/modules/m_spanningtree/treesocket.h12
-rw-r--r--src/modules/m_spanningtree/treesocket1.cpp22
-rw-r--r--src/modules/m_spanningtree/treesocket2.cpp2
-rw-r--r--src/modules/m_spanningtree/utils.cpp8
-rw-r--r--src/modules/m_spanningtree/utils.h2
10 files changed, 31 insertions, 31 deletions
diff --git a/src/modules/m_spanningtree/handshaketimer.cpp b/src/modules/m_spanningtree/handshaketimer.cpp
index ffe81ad80..1108c5dcc 100644
--- a/src/modules/m_spanningtree/handshaketimer.cpp
+++ b/src/modules/m_spanningtree/handshaketimer.cpp
@@ -43,9 +43,9 @@ void HandshakeTimer::Tick(time_t TIME)
}
else
{
- if (sock->GetHook() && InspSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send())
+ if (sock->GetHook() && BufferedSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send())
{
- InspSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send();
+ BufferedSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send();
sock->SendCapabilities();
}
else
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index 62f288fb3..2ccf510c7 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -36,7 +36,7 @@
ModuleSpanningTree::ModuleSpanningTree(InspIRCd* Me)
: Module(Me), max_local(0), max_global(0)
{
- ServerInstance->Modules->UseInterface("InspSocketHook");
+ ServerInstance->Modules->UseInterface("BufferedSocketHook");
Utils = new SpanningTreeUtilities(Me, this);
command_rconnect = new cmd_rconnect(ServerInstance, this, Utils);
ServerInstance->AddCommand(command_rconnect);
@@ -1016,7 +1016,7 @@ ModuleSpanningTree::~ModuleSpanningTree()
ServerInstance->Timers->DelTimer(RefreshTimer);
- ServerInstance->Modules->DoneWithInterface("InspSocketHook");
+ ServerInstance->Modules->DoneWithInterface("BufferedSocketHook");
}
Version ModuleSpanningTree::GetVersion()
diff --git a/src/modules/m_spanningtree/override_stats.cpp b/src/modules/m_spanningtree/override_stats.cpp
index d9dca2827..5768ead80 100644
--- a/src/modules/m_spanningtree/override_stats.cpp
+++ b/src/modules/m_spanningtree/override_stats.cpp
@@ -88,7 +88,7 @@ int ModuleSpanningTree::OnStats(char statschar, User* user, string_list &results
std::string transport("plaintext");
if (Utils->Bindings[i]->GetHook())
- transport = InspSocketNameRequest(this, Utils->Bindings[i]->GetHook()).Send();
+ transport = BufferedSocketNameRequest(this, Utils->Bindings[i]->GetHook()).Send();
results.push_back(ConvToStr(ServerInstance->Config->ServerName) + " 249 "+user->nick+" :" + ip + ":" + ConvToStr(Utils->Bindings[i]->port)+
" (server, " + transport + ")");
diff --git a/src/modules/m_spanningtree/resolvers.cpp b/src/modules/m_spanningtree/resolvers.cpp
index 7c4282c42..b033b5265 100644
--- a/src/modules/m_spanningtree/resolvers.cpp
+++ b/src/modules/m_spanningtree/resolvers.cpp
@@ -29,7 +29,7 @@
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
/** This class is used to resolve server hostnames during /connect and autoconnect.
- * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * As of 1.1, the resolver system is seperated out from BufferedSocket, so we must do this
* resolver step first ourselves if we need it. This is totally nonblocking, and will
* callback to OnLookupComplete or OnError when completed. Once it has completed we
* will have an IP address which we can then use to continue our connection.
@@ -45,7 +45,7 @@ void ServernameResolver::OnLookupComplete(const std::string &result, unsigned in
return;
/* Initiate the connection, now that we have an IP to use.
- * Passing a hostname directly to InspSocket causes it to
+ * Passing a hostname directly to BufferedSocket causes it to
* just bail and set its FD to -1.
*/
TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());
diff --git a/src/modules/m_spanningtree/resolvers.h b/src/modules/m_spanningtree/resolvers.h
index 4549c8551..d1e5d1a5b 100644
--- a/src/modules/m_spanningtree/resolvers.h
+++ b/src/modules/m_spanningtree/resolvers.h
@@ -60,7 +60,7 @@ class SecurityIPResolver : public Resolver
};
/** This class is used to resolve server hostnames during /connect and autoconnect.
- * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * As of 1.1, the resolver system is seperated out from BufferedSocket, so we must do this
* resolver step first ourselves if we need it. This is totally nonblocking, and will
* callback to OnLookupComplete or OnError when completed. Once it has completed we
* will have an IP address which we can then use to continue our connection.
diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h
index 08e308dfb..ba0a04c3a 100644
--- a/src/modules/m_spanningtree/treesocket.h
+++ b/src/modules/m_spanningtree/treesocket.h
@@ -62,7 +62,7 @@ enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
/** Every SERVER connection inbound or outbound is represented by
* an object of type TreeSocket.
- * TreeSockets, being inherited from InspSocket, can be tied into
+ * TreeSockets, being inherited from BufferedSocket, can be tied into
* the core socket engine, and we cn therefore receive activity events
* for them, just like activex objects on speed. (yes really, that
* is a technical term!) Each of these which relates to a locally
@@ -71,7 +71,7 @@ enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
* maintain a list of servers, some of which are directly connected,
* some of which are not.
*/
-class TreeSocket : public InspSocket
+class TreeSocket : public BufferedSocket
{
SpanningTreeUtilities* Utils; /* Utility class */
std::string myhost; /* Canonical hostname */
@@ -96,14 +96,14 @@ class TreeSocket : public InspSocket
public:
/** Because most of the I/O gubbins are encapsulated within
- * InspSocket, we just call the superclass constructor for
+ * BufferedSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod = NULL);
/** Because most of the I/O gubbins are encapsulated within
- * InspSocket, we just call the superclass constructor for
+ * BufferedSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
@@ -166,7 +166,7 @@ class TreeSocket : public InspSocket
/** Handle socket error event
*/
- virtual void OnError(InspSocketError e);
+ virtual void OnError(BufferedSocketError e);
/** Sends an error to the remote server, and displays it locally to show
* that it was sent.
@@ -257,7 +257,7 @@ class TreeSocket : public InspSocket
/** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
- * there for long), reading using InspSocket::Read() which can
+ * there for long), reading using BufferedSocket::Read() which can
* read up to 16 kilobytes in one operation.
*
* IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
diff --git a/src/modules/m_spanningtree/treesocket1.cpp b/src/modules/m_spanningtree/treesocket1.cpp
index 4f6dae56a..d9d44733d 100644
--- a/src/modules/m_spanningtree/treesocket1.cpp
+++ b/src/modules/m_spanningtree/treesocket1.cpp
@@ -33,30 +33,30 @@
/** Because most of the I/O gubbins are encapsulated within
- * InspSocket, we just call the superclass constructor for
+ * BufferedSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod)
- : InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
+ : BufferedSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
{
myhost = host;
this->LinkState = LISTENER;
theirchallenge.clear();
ourchallenge.clear();
if (listening && Hook)
- InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
}
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
- : InspSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
+ : BufferedSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
{
myhost = ServerName;
theirchallenge.clear();
ourchallenge.clear();
this->LinkState = CONNECTING;
if (Hook)
- InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
}
/** When a listening socket gives us a new file descriptor,
@@ -64,7 +64,7 @@ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string ho
* connection. This constructor is used for this purpose.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
- : InspSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
+ : BufferedSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
{
this->LinkState = WAIT_AUTH_1;
theirchallenge.clear();
@@ -74,7 +74,7 @@ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, cha
* socket, and set a timer waiting for handshake before we send CAPAB etc.
*/
if (Hook)
- InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
}
@@ -92,7 +92,7 @@ Module* TreeSocket::GetHook()
TreeSocket::~TreeSocket()
{
if (Hook)
- InspSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ BufferedSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
Utils->DelBurstingServer(this);
}
@@ -179,7 +179,7 @@ bool TreeSocket::OnConnected()
Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()));
if (Hook)
{
- InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ BufferedSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
Utils->Creator->RemoteMessage(NULL,"Connection to \2%s\2[%s] using transport \2%s\2", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->GetIP().c_str()),
x->Hook.c_str());
}
@@ -205,7 +205,7 @@ bool TreeSocket::OnConnected()
return true;
}
-void TreeSocket::OnError(InspSocketError e)
+void TreeSocket::OnError(BufferedSocketError e)
{
Link* MyLink;
@@ -1358,7 +1358,7 @@ void TreeSocket::DoBurst(TreeServer* s)
/** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
- * there for long), reading using InspSocket::Read() which can
+ * there for long), reading using BufferedSocket::Read() which can
* read up to 16 kilobytes in one operation.
*
* IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
index 0c2e99041..01e1316f5 100644
--- a/src/modules/m_spanningtree/treesocket2.cpp
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -1015,7 +1015,7 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
if (this->Hook)
{
- std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
+ std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
}
diff --git a/src/modules/m_spanningtree/utils.cpp b/src/modules/m_spanningtree/utils.cpp
index 4814013e6..0376ea0c2 100644
--- a/src/modules/m_spanningtree/utils.cpp
+++ b/src/modules/m_spanningtree/utils.cpp
@@ -181,7 +181,7 @@ SpanningTreeUtilities::SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningT
this->TreeRoot = new TreeServer(this, ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc, ServerInstance->Config->GetSID());
- modulelist* ml = ServerInstance->Modules->FindInterface("InspSocketHook");
+ modulelist* ml = ServerInstance->Modules->FindInterface("BufferedSocketHook");
/* Did we find any modules? */
if (ml)
@@ -190,9 +190,9 @@ SpanningTreeUtilities::SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningT
for (modulelist::iterator m = ml->begin(); m != ml->end(); m++)
{
/* Make a request to it for its name, its implementing
- * InspSocketHook so we know its safe to do this
+ * BufferedSocketHook so we know its safe to do this
*/
- std::string name = InspSocketNameRequest((Module*)Creator, *m).Send();
+ std::string name = BufferedSocketNameRequest((Module*)Creator, *m).Send();
/* Build a map of them */
hooks[name.c_str()] = *m;
hooknames.push_back(name);
@@ -220,7 +220,7 @@ SpanningTreeUtilities::~SpanningTreeUtilities()
}
}
delete TreeRoot;
- ServerInstance->InspSocketCull();
+ ServerInstance->BufferedSocketCull();
}
void SpanningTreeUtilities::AddThisServer(TreeServer* server, TreeServerList &list)
diff --git a/src/modules/m_spanningtree/utils.h b/src/modules/m_spanningtree/utils.h
index aeb89c6be..38ddba0ed 100644
--- a/src/modules/m_spanningtree/utils.h
+++ b/src/modules/m_spanningtree/utils.h
@@ -33,7 +33,7 @@ typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::St
typedef std::map<TreeServer*,TreeServer*> TreeServerList;
-/** A group of modules that implement InspSocketHook
+/** A group of modules that implement BufferedSocketHook
* that we can use to hook our server to server connections.
*/
typedef std::map<irc::string, Module*> hookmodules;