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diff --git a/src/modules/m_spanningtree/utils.h b/src/modules/m_spanningtree/utils.h
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--- a/src/modules/m_spanningtree/utils.h
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-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __ST__UTIL__ #define __ST__UTIL__ #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "inspircd.h" /* Foward declarations */ class TreeServer; class TreeSocket; class Link; class ModuleSpanningTree; /* This hash_map holds the hash equivalent of the server * tree, used for rapid linear lookups. */ #ifdef WINDOWS typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash; #else typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash; #endif typedef std::map<TreeServer*,TreeServer*> TreeServerList; /** A group of modules that implement InspSocketHook * that we can use to hook our server to server connections. */ typedef std::map<irc::string, Module*> hookmodules; /** Contains helper functions and variables for this module, * and keeps them out of the global namespace */ class SpanningTreeUtilities { private: /** Creator server */ InspIRCd* ServerInstance; public: /** Creator module */ ModuleSpanningTree* Creator; /** Remote servers that are currently bursting */ server_hash RemoteServersBursting; /** Flatten links and /MAP for non-opers */ bool FlatLinks; /** Hide U-Lined servers in /MAP and /LINKS */ bool HideULines; /** Announce TS changes to channels on merge */ bool AnnounceTSChange; /** Synchronize timestamps between servers */ bool EnableTimeSync; /** Make snomasks +CQ quiet during bursts and splits */ bool quiet_bursts; /** Socket bindings for listening sockets */ std::vector<TreeSocket*> Bindings; /* Number of seconds that a server can go without ping * before opers are warned of high latency. */ int PingWarnTime; /** This variable represents the root of the server tree */ TreeServer *TreeRoot; /** IPs allowed to link to us */ std::vector<std::string> ValidIPs; /** Hash of currently connected servers by name */ server_hash serverlist; /** Hash of servers currently bursting but not initialized as connected */ std::map<irc::string,TreeSocket*> burstingserverlist; /** Holds the data from the <link> tags in the conf */ std::vector<Link> LinkBlocks; /** Holds a bitmask of queued xline types waiting to be applied. * Will be a mask containing values APPLY_GLINES, APPLY_KLINES, * APPLY_QLINES and APPLY_ZLINES. */ int lines_to_apply; /** If this is true, this server is the master sync server for time * synching - e.g. it is the server with its clock correct. It will * send out the correct time at intervals. */ bool MasterTime; /** List of module pointers which can provide I/O abstraction */ hookmodules hooks; /** List of module names which can provide I/O abstraction */ std::vector<std::string> hooknames; /** True (default) if we are to use challenge-response HMAC * to authenticate passwords. * * NOTE: This defaults to on, but should be turned off if * you are linking to an older version of inspircd. */ bool ChallengeResponse; /** Initialise utility class */ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator); /** Destroy class and free listeners etc */ ~SpanningTreeUtilities(); /** Send a message from this server to one other local or remote */ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit); /** Send a message from this server to all others */ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params); /** Send a message from this server to all others */ bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params); /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all) */ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params); /** Read the spanningtree module's tags from the config file */ void ReadConfiguration(bool rebind); /** Add a server to the server list for GetListOfServersForChannel */ void AddThisServer(TreeServer* server, TreeServerList &list); /** Compile a list of servers which contain members of channel c */ void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list); /** Find a server by name */ TreeServer* FindServer(const std::string &ServerName); /** Find a remote bursting server by name */ TreeServer* FindRemoteBurstServer(TreeServer* Server); /** Set a remote server to bursting or not bursting */ void SetRemoteBursting(TreeServer* Server, bool bursting); /** Find a route to a server by name */ TreeServer* BestRouteTo(const std::string &ServerName); /** Find a server by glob mask */ TreeServer* FindServerMask(const std::string &ServerName); /** Returns true if this is a server name we recognise */ bool IsServer(const std::string &ServerName); /** Attempt to connect to the failover link of link x */ void DoFailOver(Link* x); /** Find a link tag from a server name */ Link* FindLink(const std::string& name); /** Refresh the IP cache used for allowing inbound connections */ void RefreshIPCache(); TreeSocket* FindBurstingServer(const std::string &ServerName); void AddBurstingServer(const std::string &ServerName, TreeSocket* s); void DelBurstingServer(TreeSocket* s); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __ST__UTIL__
+#define __ST__UTIL__
+
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "inspircd.h"
+
+/* Foward declarations */
+class TreeServer;
+class TreeSocket;
+class Link;
+class ModuleSpanningTree;
+
+/* This hash_map holds the hash equivalent of the server
+ * tree, used for rapid linear lookups.
+ */
+#ifdef WINDOWS
+typedef nspace::hash_map<std::string, TreeServer*, nspace::hash_compare<string, less<string> > > server_hash;
+#else
+typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
+#endif
+
+typedef std::map<TreeServer*,TreeServer*> TreeServerList;
+
+/** A group of modules that implement InspSocketHook
+ * that we can use to hook our server to server connections.
+ */
+typedef std::map<irc::string, Module*> hookmodules;
+
+/** Contains helper functions and variables for this module,
+ * and keeps them out of the global namespace
+ */
+class SpanningTreeUtilities
+{
+ private:
+ /** Creator server
+ */
+ InspIRCd* ServerInstance;
+ public:
+ /** Creator module
+ */
+ ModuleSpanningTree* Creator;
+ /** Remote servers that are currently bursting
+ */
+ server_hash RemoteServersBursting;
+ /** Flatten links and /MAP for non-opers
+ */
+ bool FlatLinks;
+ /** Hide U-Lined servers in /MAP and /LINKS
+ */
+ bool HideULines;
+ /** Announce TS changes to channels on merge
+ */
+ bool AnnounceTSChange;
+ /** Synchronize timestamps between servers
+ */
+ bool EnableTimeSync;
+ /** Make snomasks +CQ quiet during bursts and splits
+ */
+ bool quiet_bursts;
+ /** Socket bindings for listening sockets
+ */
+ std::vector<TreeSocket*> Bindings;
+ /* Number of seconds that a server can go without ping
+ * before opers are warned of high latency.
+ */
+ int PingWarnTime;
+ /** This variable represents the root of the server tree
+ */
+ TreeServer *TreeRoot;
+ /** IPs allowed to link to us
+ */
+ std::vector<std::string> ValidIPs;
+ /** Hash of currently connected servers by name
+ */
+ server_hash serverlist;
+ /** Hash of servers currently bursting but not initialized as connected
+ */
+ std::map<irc::string,TreeSocket*> burstingserverlist;
+ /** Holds the data from the <link> tags in the conf
+ */
+ std::vector<Link> LinkBlocks;
+ /** Holds a bitmask of queued xline types waiting to be applied.
+ * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
+ * APPLY_QLINES and APPLY_ZLINES.
+ */
+ int lines_to_apply;
+
+ /** If this is true, this server is the master sync server for time
+ * synching - e.g. it is the server with its clock correct. It will
+ * send out the correct time at intervals.
+ */
+ bool MasterTime;
+
+ /** List of module pointers which can provide I/O abstraction
+ */
+ hookmodules hooks;
+
+ /** List of module names which can provide I/O abstraction
+ */
+ std::vector<std::string> hooknames;
+
+ /** True (default) if we are to use challenge-response HMAC
+ * to authenticate passwords.
+ *
+ * NOTE: This defaults to on, but should be turned off if
+ * you are linking to an older version of inspircd.
+ */
+ bool ChallengeResponse;
+
+ /** Initialise utility class
+ */
+ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
+ /** Destroy class and free listeners etc
+ */
+ ~SpanningTreeUtilities();
+ /** Send a message from this server to one other local or remote
+ */
+ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target);
+ /** Send a message from this server to all but one other, local or remote
+ */
+ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit);
+ /** Send a message from this server to all but one other, local or remote
+ */
+ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit);
+ /** Send a message from this server to all others
+ */
+ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params);
+ /** Send a message from this server to all others
+ */
+ bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params);
+ /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
+ */
+ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params);
+ /** Read the spanningtree module's tags from the config file
+ */
+ void ReadConfiguration(bool rebind);
+ /** Add a server to the server list for GetListOfServersForChannel
+ */
+ void AddThisServer(TreeServer* server, TreeServerList &list);
+ /** Compile a list of servers which contain members of channel c
+ */
+ void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
+ /** Find a server by name
+ */
+ TreeServer* FindServer(const std::string &ServerName);
+ /** Find a remote bursting server by name
+ */
+ TreeServer* FindRemoteBurstServer(TreeServer* Server);
+ /** Set a remote server to bursting or not bursting
+ */
+ void SetRemoteBursting(TreeServer* Server, bool bursting);
+ /** Find a route to a server by name
+ */
+ TreeServer* BestRouteTo(const std::string &ServerName);
+ /** Find a server by glob mask
+ */
+ TreeServer* FindServerMask(const std::string &ServerName);
+ /** Returns true if this is a server name we recognise
+ */
+ bool IsServer(const std::string &ServerName);
+ /** Attempt to connect to the failover link of link x
+ */
+ void DoFailOver(Link* x);
+ /** Find a link tag from a server name
+ */
+ Link* FindLink(const std::string& name);
+ /** Refresh the IP cache used for allowing inbound connections
+ */
+ void RefreshIPCache();
+
+ TreeSocket* FindBurstingServer(const std::string &ServerName);
+
+ void AddBurstingServer(const std::string &ServerName, TreeSocket* s);
+
+ void DelBurstingServer(TreeSocket* s);
+};
+
+#endif