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diff --git a/src/modules/m_opermodes.cpp b/src/modules/m_opermodes.cpp
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+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ * E-mail:
+ * <brain@chatspike.net>
+ * <Craig@chatspike.net>
+ *
+ * Written by Craig Edwards, Craig McLure, and others.
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+using namespace std;
+
+// Hostname ModesOnOper (+x mode) module for inspircd.
+// version 1.0.0.1 by brain (C. J. Edwards) Mar 2004.
+//
+// When loaded this module will automatically set the
+// +x mode on all connecting clients.
+//
+// Setting +x on a client causes the module to change the
+// dhost entry (displayed host) for each user who has the
+// mode, ModesOnOper their host. Unlike unreal, the algorithm
+// is non-reversible as uncloaked hosts are passed along
+// the server->server link, and all encoding of hosts is
+// done locally on the server by this module.
+
+#include <stdio.h>
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+
+/* $ModDesc: Sets (and unsets) modes on opers when they oper up */
+
+class ModuleModesOnOper : public Module
+{
+ private:
+
+ Server *Srv;
+ ConfigReader *Conf;
+
+ public:
+ ModuleModesOnOper()
+ {
+ Srv = new Server;
+ Conf = new ConfigReader;
+ }
+
+ virtual ~ModuleModesOnOper()
+ {
+ delete Conf;
+ delete Srv;
+ }
+
+ virtual Version GetVersion()
+ {
+ return Version(1,0,0,1,VF_VENDOR);
+ }
+
+ virtual void OnOper(userrec* user)
+ {
+ // whenever a user opers, go through the oper types, find their <type:modes>,
+ // and if they have one apply their modes. The mode string can contain +modes
+ // to add modes to the user or -modes to take modes from the user.
+ for (int j =0; j < Conf->Enumerate("type"); j++)
+ {
+ std::string typen = Conf->ReadValue("type","name",j);
+ if (!strcmp(typen.c_str(),user->oper))
+ {
+ std::string ThisOpersModes = Conf->ReadValue("type","modes",j);
+ if (ThisOpersModes != "")
+ {
+ char* modes[2];
+ modes[0] = user->nick;
+ modes[1] = (char*)ThisOpersModes.c_str();
+ Srv->SendMode(modes,2,user);
+ }
+ break;
+ }
+ }
+ }
+};
+
+// stuff down here is the module-factory stuff. For basic modules you can ignore this.
+
+class ModuleModesOnOperFactory : public ModuleFactory
+{
+ public:
+ ModuleModesOnOperFactory()
+ {
+ }
+
+ ~ModuleModesOnOperFactory()
+ {
+ }
+
+ virtual Module * CreateModule()
+ {
+ return new ModuleModesOnOper;
+ }
+
+};
+
+
+extern "C" void * init_module( void )
+{
+ return new ModuleModesOnOperFactory;
+}
+