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-rw-r--r--src/modules/m_filter.cpp76
1 files changed, 11 insertions, 65 deletions
diff --git a/src/modules/m_filter.cpp b/src/modules/m_filter.cpp
index 38cd32ecd..38b2ee7e1 100644
--- a/src/modules/m_filter.cpp
+++ b/src/modules/m_filter.cpp
@@ -26,37 +26,27 @@ using namespace std;
#include "channels.h"
#include "modules.h"
#include "inspircd.h"
+#include "m_filter.h"
-/* $ModDesc: An enhanced version of the unreal m_filter.so used by chatspike.net */
+/* $ModDesc: An advanced spam filtering module */
+/* $ModDep: m_filter.h */
+typedef std::map<std::string,FilterResult*> filter_t;
-
-/** Holds a filter pattern and reason
- */
-class Filter : public classbase
-{
- public:
- std::string reason;
- std::string action;
-};
-
-typedef std::map<std::string,Filter*> filter_t;
-
-class ModuleFilter : public Module
+class ModuleFilter : public FilterBase
{
filter_t filters;
-
+
public:
ModuleFilter(InspIRCd* Me)
- : Module::Module(Me)
+ : FilterBase::FilterBase(Me)
{
// read the configuration file on startup.
// it is perfectly valid to set <filter file> to the value of the
// main config file, then append your <keyword> tags to the bottom
// of the main config... but rather messy. That's why the capability
// of using a seperate config file is provided.
-
OnRehash("");
}
@@ -64,54 +54,17 @@ class ModuleFilter : public Module
{
}
- void Implements(char* List)
- {
- List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = List[I_OnRehash] = 1;
- }
-
- // format of a config entry is <keyword pattern="*glob*" reason="Some reason here" action="kill/block">
-
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status)
- {
- return OnUserPreNotice(user,dest,target_type,text,status);
- }
-
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status)
+ virtual FilterResult* FilterMatch(const std::string &text)
{
std::string text2 = text+" ";
for (filter_t::iterator index = filters.begin(); index != filters.end(); index++)
{
if ((ServerInstance->MatchText(text2,index->first)) || (ServerInstance->MatchText(text,index->first)))
{
- Filter* f = (Filter*)index->second;
- std::string target = "";
-
- if (target_type == TYPE_USER)
- {
- userrec* t = (userrec*)dest;
- target = std::string(t->nick);
- }
- else if (target_type == TYPE_CHANNEL)
- {
- chanrec* t = (chanrec*)dest;
- target = std::string(t->name);
- }
-
- if (f->action == "block")
- {
- ServerInstance->WriteOpers(std::string("FILTER: ")+user->nick+" had their notice filtered, target was "+target+": "+f->reason);
- user->WriteServ("NOTICE "+std::string(user->nick)+" :Your notice has been filtered and opers notified: "+f->reason);
- }
- ServerInstance->Log(DEFAULT,"FILTER: "+std::string(user->nick)+std::string(" had their notice filtered, target was ")+target+": "+f->reason+" Action: "+f->action);
-
- if (f->action == "kill")
- {
- userrec::QuitUser(ServerInstance,user,f->reason);
- }
- return 1;
+ return index->second;
}
}
- return 0;
+ return NULL;
}
virtual void OnRehash(const std::string &parameter)
@@ -130,20 +83,13 @@ class ModuleFilter : public Module
std::string do_action = MyConf->ReadValue("keyword","action",index);
if (do_action == "")
do_action = "none";
- Filter* x = new Filter;
+ FilterResult* x = new FilterResult;
x->reason = reason;
x->action = do_action;
filters[pattern] = x;
}
DELETE(MyConf);
}
-
- virtual Version GetVersion()
- {
- // This is version 2 because version 1.x is the unreleased unrealircd module
- return Version(2,1,0,2,VF_VENDOR,API_VERSION);
- }
-
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.