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-rw-r--r--src/modmanager_dynamic.cpp172
1 files changed, 29 insertions, 143 deletions
diff --git a/src/modmanager_dynamic.cpp b/src/modmanager_dynamic.cpp
index 050f41c75..fc6161e31 100644
--- a/src/modmanager_dynamic.cpp
+++ b/src/modmanager_dynamic.cpp
@@ -18,11 +18,6 @@
#include "inspircd.h"
-#include "xline.h"
-#include "socket.h"
-#include "socketengine.h"
-#include "command_parse.h"
-#include "dns.h"
#include "exitcodes.h"
#include <iostream>
@@ -41,29 +36,32 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
return false;
}
- char modfile[MAXBUF];
- snprintf(modfile,MAXBUF,"%s/%s",ServerInstance->Config->ModPath.c_str(),filename.c_str());
+ const std::string moduleFile = ServerInstance->Config->Paths.PrependModule(filename);
- if (!ServerConfig::FileExists(modfile))
+ if (!FileSystem::FileExists(moduleFile))
{
LastModuleError = "Module file could not be found: " + filename;
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
if (Modules.find(filename) != Modules.end())
{
LastModuleError = "Module " + filename + " is already loaded, cannot load a module twice!";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
Module* newmod = NULL;
- DLLManager* newhandle = new DLLManager(modfile);
+ DLLManager* newhandle = new DLLManager(moduleFile.c_str());
+ ServiceList newservices;
+ if (!defer)
+ this->NewServices = &newservices;
try
{
newmod = newhandle->CallInit();
+ this->NewServices = NULL;
if (newmod)
{
@@ -74,28 +72,35 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
std::string version = newhandle->GetVersion();
if (defer)
{
- ServerInstance->Logs->Log("MODULE", DEFAULT,"New module introduced: %s (Module version %s)",
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)",
filename.c_str(), version.c_str());
}
else
{
+ ConfigStatus confstatus;
+
+ AttachAll(newmod);
+ AddServices(newservices);
newmod->init();
+ newmod->ReadConfig(confstatus);
Version v = newmod->GetVersion();
- ServerInstance->Logs->Log("MODULE", DEFAULT,"New module introduced: %s (Module version %s)%s",
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)%s",
filename.c_str(), version.c_str(), (!(v.Flags & VF_VENDOR) ? " [3rd Party]" : " [Vendor]"));
}
}
else
{
LastModuleError = "Unable to load " + filename + ": " + newhandle->LastError();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
delete newhandle;
return false;
}
}
catch (CoreException& modexcept)
{
+ this->NewServices = NULL;
+
// failure in module constructor
if (newmod)
{
@@ -105,109 +110,41 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
else
delete newhandle;
LastModuleError = "Unable to load " + filename + ": " + modexcept.GetReason();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
return false;
}
- this->ModCount++;
if (defer)
return true;
- FOREACH_MOD(I_OnLoadModule,OnLoadModule(newmod));
- /* We give every module a chance to re-prioritize when we introduce a new one,
- * not just the one thats loading, as the new module could affect the preference
- * of others
- */
- for(int tries = 0; tries < 20; tries++)
- {
- prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
- for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
- n->second->Prioritize();
-
- if (prioritizationState == PRIO_STATE_LAST)
- break;
- if (tries == 19)
- ServerInstance->Logs->Log("MODULE", DEFAULT, "Hook priority dependency loop detected while loading " + filename);
- }
-
- ServerInstance->BuildISupport();
- return true;
-}
-
-namespace {
- struct UnloadAction : public HandlerBase0<void>
- {
- Module* const mod;
- UnloadAction(Module* m) : mod(m) {}
- void Call()
- {
- DLLManager* dll = mod->ModuleDLLManager;
- ServerInstance->Modules->DoSafeUnload(mod);
- ServerInstance->GlobalCulls.Apply();
- delete dll;
- ServerInstance->GlobalCulls.AddItem(this);
- }
- };
-
- struct ReloadAction : public HandlerBase0<void>
- {
- Module* const mod;
- HandlerBase1<void, bool>* const callback;
- ReloadAction(Module* m, HandlerBase1<void, bool>* c)
- : mod(m), callback(c) {}
- void Call()
- {
- DLLManager* dll = mod->ModuleDLLManager;
- std::string name = mod->ModuleSourceFile;
- ServerInstance->Modules->DoSafeUnload(mod);
- ServerInstance->GlobalCulls.Apply();
- delete dll;
- bool rv = ServerInstance->Modules->Load(name.c_str());
- if (callback)
- callback->Call(rv);
- ServerInstance->GlobalCulls.AddItem(this);
- }
- };
-}
-
-bool ModuleManager::Unload(Module* mod)
-{
- if (!CanUnload(mod))
- return false;
- ServerInstance->AtomicActions.AddAction(new UnloadAction(mod));
+ FOREACH_MOD(OnLoadModule, (newmod));
+ PrioritizeHooks();
+ ServerInstance->ISupport.Build();
return true;
}
-void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
-{
- if (CanUnload(mod))
- ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
- else if (callback)
- callback->Call(false);
-}
-
/* We must load the modules AFTER initializing the socket engine, now */
-void ModuleManager::LoadAll()
+void ModuleManager::LoadCoreModules(std::map<std::string, ServiceList>& servicemap)
{
- ModCount = 0;
-
std::cout << std::endl << "Loading core commands";
fflush(stdout);
- DIR* library = opendir(ServerInstance->Config->ModPath.c_str());
+ DIR* library = opendir(ServerInstance->Config->Paths.Module.c_str());
if (library)
{
dirent* entry = NULL;
while (0 != (entry = readdir(library)))
{
- if (InspIRCd::Match(entry->d_name, "cmd_*.so", ascii_case_insensitive_map))
+ if (InspIRCd::Match(entry->d_name, "core_*.so", ascii_case_insensitive_map))
{
std::cout << ".";
fflush(stdout);
+ this->NewServices = &servicemap[entry->d_name];
+
if (!Load(entry->d_name, true))
{
- ServerInstance->Logs->Log("MODULE", DEFAULT, this->LastError());
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
ServerInstance->Exit(EXIT_STATUS_MODULE);
}
@@ -216,57 +153,6 @@ void ModuleManager::LoadAll()
closedir(library);
std::cout << std::endl;
}
-
- ConfigTagList tags = ServerInstance->Config->ConfTags("module");
- for(ConfigIter i = tags.first; i != tags.second; ++i)
- {
- ConfigTag* tag = i->second;
- std::string name = tag->getString("name");
- std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl;
-
- if (!this->Load(name, true))
- {
- ServerInstance->Logs->Log("MODULE", DEFAULT, this->LastError());
- std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
- ServerInstance->Exit(EXIT_STATUS_MODULE);
- }
- }
-
- for(std::map<std::string, Module*>::iterator i = Modules.begin(); i != Modules.end(); i++)
- {
- Module* mod = i->second;
- try
- {
- ServerInstance->Logs->Log("MODULE", DEBUG, "Initializing %s", i->first.c_str());
- mod->init();
- }
- catch (CoreException& modexcept)
- {
- LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl;
- ServerInstance->Exit(EXIT_STATUS_MODULE);
- }
- }
-
- /* We give every module a chance to re-prioritize when we introduce a new one,
- * not just the one thats loading, as the new module could affect the preference
- * of others
- */
- for(int tries = 0; tries < 20; tries++)
- {
- prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
- for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
- n->second->Prioritize();
-
- if (prioritizationState == PRIO_STATE_LAST)
- break;
- if (tries == 19)
- {
- ServerInstance->Logs->Log("MODULE", DEFAULT, "Hook priority dependency loop detected");
- ServerInstance->Exit(EXIT_STATUS_MODULE);
- }
- }
}
#endif