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-rw-r--r--src/commands/cmd_rehash.cpp109
1 files changed, 0 insertions, 109 deletions
diff --git a/src/commands/cmd_rehash.cpp b/src/commands/cmd_rehash.cpp
deleted file mode 100644
index a689801aa..000000000
--- a/src/commands/cmd_rehash.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
- *
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-#include "inspircd.h"
-#include "xline.h"
-/** Handle /REHASH. These command handlers can be reloaded by the core,
- * and handle basic RFC1459 commands. Commands within modules work
- * the same way, however, they can be fully unloaded, where these
- * may not.
- */
-class CommandRehash : public Command
-{
- public:
- /** Constructor for rehash.
- */
- CommandRehash ( Module* parent) : Command(parent,"REHASH",0) { flags_needed = 'o'; Penalty = 2; syntax = "[<servermask>]"; }
- /** Handle command.
- * @param parameters The parameters to the comamnd
- * @param pcnt The number of parameters passed to teh command
- * @param user The user issuing the command
- * @return A value from CmdResult to indicate command success or failure.
- */
- CmdResult Handle(const std::vector<std::string>& parameters, User *user);
-};
-
-CmdResult CommandRehash::Handle (const std::vector<std::string>& parameters, User *user)
-{
- std::string param = parameters.size() ? parameters[0] : "";
-
- FOREACH_MOD(I_OnPreRehash,OnPreRehash(user, param));
-
- if (param.empty())
- {
- // standard rehash of local server
- }
- else if (param.find_first_of("*.") != std::string::npos)
- {
- // rehash of servers by server name (with wildcard)
- if (!InspIRCd::Match(ServerInstance->Config->ServerName, parameters[0]))
- {
- // Doesn't match us. PreRehash is already done, nothing left to do
- return CMD_SUCCESS;
- }
- }
- else
- {
- // parameterized rehash
-
- // the leading "-" is optional; remove it if present.
- if (param[0] == '-')
- param = param.substr(1);
-
- FOREACH_MOD(I_OnModuleRehash,OnModuleRehash(user, param));
- return CMD_SUCCESS;
- }
-
- // Rehash for me. Try to start the rehash thread
- if (!ServerInstance->ConfigThread)
- {
- std::string m = user->nick + " is rehashing config file " + ServerConfig::CleanFilename(ServerInstance->ConfigFileName) + " on " + ServerInstance->Config->ServerName;
- ServerInstance->SNO->WriteGlobalSno('a', m);
-
- if (IS_LOCAL(user))
- user->WriteNumeric(RPL_REHASHING, "%s %s :Rehashing",
- user->nick.c_str(),ServerConfig::CleanFilename(ServerInstance->ConfigFileName));
- else
- ServerInstance->PI->SendUserNotice(user, std::string("*** Rehashing server ") +
- ServerConfig::CleanFilename(ServerInstance->ConfigFileName));
-
- /* Don't do anything with the logs here -- logs are restarted
- * after the config thread has completed.
- */
-
- ServerInstance->RehashUsersAndChans();
- FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
-
-
- ServerInstance->ConfigThread = new ConfigReaderThread(ServerInstance, user->uuid);
- ServerInstance->Threads->Start(ServerInstance->ConfigThread);
-
- return CMD_SUCCESS;
- }
- else
- {
- /*
- * A rehash is already in progress! ahh shit.
- * XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users
- */
- if (IS_LOCAL(user))
- user->WriteServ("NOTICE %s :*** Could not rehash: A rehash is already in progress.", user->nick.c_str());
- else
- ServerInstance->PI->SendUserNotice(user, "*** Could not rehash: A rehash is already in progress.");
-
- return CMD_FAILURE;
- }
-}
-
-
-COMMAND_INIT(CommandRehash)