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-rw-r--r--include/base.h62
-rw-r--r--include/dynamic.h122
-rw-r--r--include/globals.h1
-rw-r--r--include/modules.h104
4 files changed, 145 insertions, 144 deletions
diff --git a/include/base.h b/include/base.h
index e769e93b1..faea391a3 100644
--- a/include/base.h
+++ b/include/base.h
@@ -223,6 +223,66 @@ class CoreExport BoolSet : public classbase
bool operator=(BoolSet other);
};
+/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
+ * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
+ * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
+ * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
+ * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
+ */
+class CoreExport CoreException : public std::exception
+{
+ protected:
+ /** Holds the error message to be displayed
+ */
+ const std::string err;
+ /** Source of the exception
+ */
+ const std::string source;
+ public:
+ /** Default constructor, just uses the error mesage 'Core threw an exception'.
+ */
+ CoreException() : err("Core threw an exception"), source("The core") {}
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ CoreException(const std::string &message) : err(message), source("The core") {}
+ /** This constructor can be used to specify an error message before throwing,
+ * and to specify the source of the exception.
+ */
+ CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
+ */
+ virtual ~CoreException() throw() {};
+ /** Returns the reason for the exception.
+ * The module should probably put something informative here as the user will see this upon failure.
+ */
+ virtual const char* GetReason()
+ {
+ return err.c_str();
+ }
-#endif
+ virtual const char* GetSource()
+ {
+ return source.c_str();
+ }
+};
+
+class CoreExport ModuleException : public CoreException
+{
+ public:
+ /** Default constructor, just uses the error mesage 'Module threw an exception'.
+ */
+ ModuleException() : CoreException("Module threw an exception", "A Module") {}
+
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ ModuleException(const std::string &message) : CoreException(message, "A Module") {}
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
+ */
+ virtual ~ModuleException() throw() {};
+};
+#endif
diff --git a/include/dynamic.h b/include/dynamic.h
index db46291c4..6de566117 100644
--- a/include/dynamic.h
+++ b/include/dynamic.h
@@ -14,21 +14,19 @@
#ifndef __DLL_H
#define __DLL_H
-/** This typedef represents the init_module function within each module.
- * The init_module function is the only exported extern "C" declaration
- * in any module file.
- */
-typedef void * (initfunc) (void);
-
#include "inspircd_config.h"
-class InspIRCd;
-
/** The DLLManager class is able to load a module file by filename,
* and locate its init_module symbol.
*/
class CoreExport DLLManager
{
+ protected:
+
+ /** The last error string, or NULL
+ */
+ char *err;
+
public:
/** This constructor loads the module using dlopen()
* @param ServerInstance The creator class of this object
@@ -58,43 +56,64 @@ class CoreExport DLLManager
* pointer (yes, really!) and on windows it is a library handle.
*/
void *h;
-
- protected:
-
- /** The last error string, or NULL
- */
- char *err;
};
-/** This class is a specialized form of DLLManager designed to load InspIRCd modules.
- * It's job is to call the init_module function and receive a factory pointer.
- */
-class CoreExport DLLFactoryBase : public DLLManager
+class CoreExport LoadModuleException : public CoreException
{
public:
- /** Default constructor.
- * This constructor loads a module file by calling its DLLManager subclass constructor,
- * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol,
- * obtaining a valid pointer to the init_module function
+ /** This constructor can be used to specify an error message before throwing.
*/
- DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0);
-
- /** Default destructor.
+ LoadModuleException(const std::string &message)
+ : CoreException(message, "the core")
+ {
+ }
+
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
*/
- virtual ~DLLFactoryBase();
+ virtual ~LoadModuleException() throw() {};
+};
- /** A function pointer to the factory function.
+class CoreExport FindSymbolException : public CoreException
+{
+ public:
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ FindSymbolException(const std::string &message)
+ : CoreException(message, "the core")
+ {
+ }
+
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
*/
- void * (*factory_func)(void);
+ virtual ~FindSymbolException() throw() {};
};
-/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules.
- * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory.
- * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory
- * and provide module loading capabilities transparently.
+/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules and commands.
+ * All the dirty mucking around with dl*() is done by DLLManager, all this does it put a pretty shell on
+ * it and make it nice to use to load modules and core commands. This class is quite specialised for these
+ * two uses and it may not be useful more generally -- use DLLManager directly for that.
*/
-template <class T> class CoreExport DLLFactory : public DLLFactoryBase
+template <typename ReturnType> class CoreExport DLLFactory : public DLLManager
{
+ protected:
+ /** This typedef represents the init_* function within each module or command.
+ * The init_module function is the only exported extern "C" declaration
+ * in any module file. In a cmd_*.cpp file the equivilant is init_command
+ */
+ typedef ReturnType * (initfunctype) (InspIRCd*);
+
+ /** Pointer to the init function.
+ */
+ initfunctype* init_func;
+
+ /** Instance pointer to be passed to init_*() when it is called.
+ */
+ InspIRCd* ServerInstance;
+
public:
/** Default constructor.
* This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
@@ -102,26 +121,41 @@ template <class T> class CoreExport DLLFactory : public DLLFactoryBase
* class. It is then down to the core to call the ModuleFactory::CreateModule() method and
* receive a Module* which it can insert into its module lists.
*/
- DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name)
+ DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name)
+ : DLLManager(Instance, fname), init_func(NULL), ServerInstance(Instance)
+ {
+ const char* error = LastError();
+
+ if(!error)
+ {
+ if(!GetSymbol((void **)&init_func, func_name))
+ {
+ throw FindSymbolException("Missing " + std::string(func_name) + "() entrypoint!");
+ }
+ }
+ else
+ {
+ throw LoadModuleException(error);
+ }
+ }
+
+ ReturnType* CallInit()
{
- if (factory_func)
- factory = reinterpret_cast<T*>(factory_func());
+ if(init_func)
+ {
+ return init_func(ServerInstance);
+ }
else
- factory = reinterpret_cast<T*>(-1);
+ {
+ return NULL;
+ }
}
/** The destructor deletes the ModuleFactory pointer.
*/
~DLLFactory()
{
- if (factory)
- delete factory;
}
-
- /** The ModuleFactory pointer.
- */
- T *factory;
};
#endif
-
diff --git a/include/globals.h b/include/globals.h
index 4a01e454e..bf832be59 100644
--- a/include/globals.h
+++ b/include/globals.h
@@ -36,4 +36,3 @@ typedef std::vector< KeyVal > KeyValList;
typedef std::multimap< std::string, KeyValList > ConfigDataHash;
#endif
-
diff --git a/include/modules.h b/include/modules.h
index df857d506..e5596430f 100644
--- a/include/modules.h
+++ b/include/modules.h
@@ -93,6 +93,7 @@ class ServerConfig;
/* Forward-delacare module for ModuleMessage etc
*/
class Module;
+class InspIRCd;
/** Low level definition of a FileReader classes file cache area -
* a text file seperated into lines.
@@ -361,68 +362,6 @@ class CoreExport Event : public ModuleMessage
char* Send(InspIRCd* ServerInstance);
};
-/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
- * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
- * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
- * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
- * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
- */
-class CoreExport CoreException : public std::exception
-{
- protected:
- /** Holds the error message to be displayed
- */
- const std::string err;
- /** Source of the exception
- */
- const std::string source;
- public:
- /** Default constructor, just uses the error mesage 'Core threw an exception'.
- */
- CoreException() : err("Core threw an exception"), source("The core") {}
- /** This constructor can be used to specify an error message before throwing.
- */
- CoreException(const std::string &message) : err(message), source("The core") {}
- /** This constructor can be used to specify an error message before throwing,
- * and to specify the source of the exception.
- */
- CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
- /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
- * Actually no, it does nothing. Never mind.
- * @throws Nothing!
- */
- virtual ~CoreException() throw() {};
- /** Returns the reason for the exception.
- * The module should probably put something informative here as the user will see this upon failure.
- */
- virtual const char* GetReason()
- {
- return err.c_str();
- }
-
- virtual const char* GetSource()
- {
- return source.c_str();
- }
-};
-
-class CoreExport ModuleException : public CoreException
-{
- public:
- /** Default constructor, just uses the error mesage 'Module threw an exception'.
- */
- ModuleException() : CoreException("Module threw an exception", "A Module") {}
-
- /** This constructor can be used to specify an error message before throwing.
- */
- ModuleException(const std::string &message) : CoreException(message, "A Module") {}
- /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
- * Actually no, it does nothing. Never mind.
- * @throws Nothing!
- */
- virtual ~ModuleException() throw() {};
-};
-
/** Priority types which can be returned from Module::Prioritize()
*/
enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
@@ -1639,32 +1578,10 @@ class CoreExport FileReader : public classbase
int FileSize();
};
-
-/** Instantiates classes inherited from Module.
- * This class creates a class inherited from type Module, using new. This is to allow for modules
- * to create many different variants of Module, dependent on architecture, configuration, etc.
- * In most cases, the simple class shown in the example module m_foobar.so will suffice for most
- * modules.
- */
-class CoreExport ModuleFactory : public classbase
-{
- public:
- /** The default constructor does nothing.
- */
- ModuleFactory() { }
- /** The default destructor does nothing
- */
- virtual ~ModuleFactory() { }
- /** Creates a new module.
- * Your inherited class of ModuleFactory must return a pointer to your Module class
- * using this method.
- */
- virtual Module * CreateModule(InspIRCd* Me) = 0;
-};
-
-/** A DLLFactory (designed to load shared objects) containing a ModuleFactory.
+/** A DLLFactory (designed to load shared objects) containing a
+ * handle to a module's init_module() function.
*/
-typedef DLLFactory<ModuleFactory> ircd_module;
+typedef DLLFactory<Module> ircd_module;
/** A list of loaded Modules
*/
@@ -1679,18 +1596,9 @@ typedef std::vector<ircd_module*> FactoryList;
* It defines the class factory and external init_module function.
*/
#define MODULE_INIT(y) \
- class Factory : public ModuleFactory \
+ extern "C" DllExport Module * init_module(InspIRCd* Me) \
{ \
- public: \
- virtual Module * CreateModule(InspIRCd* Me) \
- { \
- return new y(Me); \
- } \
- }; \
- extern "C" DllExport void * init_module(void) \
- { \
- return new Factory; \
+ return new y(Me); \
}
#endif
-