summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/linebuffer.h110
-rw-r--r--include/users.h39
2 files changed, 13 insertions, 136 deletions
diff --git a/include/linebuffer.h b/include/linebuffer.h
deleted file mode 100644
index 8b579c452..000000000
--- a/include/linebuffer.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
- *
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-/** Right, Line Buffers. Time for an explanation as to how sendqs work. By the way, ircd people,
- * before you jump up and down screaming, this is not anything like Adrian Chadd's linebuffer
- * stuff done for hybrid(and never really completed.) Rather, this is (I think) where linebuffer
- * was heading, and should have been.
- *
- * Enough introduction, actual explanation starts here.
- * In IRCd, we have a sendq. Traditionally, a sendq has been a big string. Stuff is tacked onto
- * the end, and when we can, we send the user some data off the start of it. A circular buffer.
- *
- * This model works okay, and is quite simplistic to code, but has a drawback in that most IRC
- * messages are multicast: topic changes, joins, parts, channel messages, and so on.
- * This means that for each of these messages, we must do O(n^n) amount of work: bytes ^ recipients
- * of writes will be made to sendqs, and this is a slow and expensive operation.
- *
- * The solution comes with the use of this linebuffer class below, which is managed entirely by
- * the user class (though it *may* be possible to add a server to server implementation of this later,
- * but that's nowhere near so needed, and nowhere near so trivial, thanks to the inherited nature
- * of buffered socket, but I digress).
- *
- * What this class does, in a nutshell:
- * When we need to send a message to a user, we create a LineBuffer object. It has a reference count, and
- * we copy the string we need to send into the LineBuffer object also.
- * We then tack a pointer to this LineBuffer into an std::list stored in the User class.
- * When the user writes data, a ptr is advanced depending how much of that line they wrote. If they wrote all
- * of the line, the pointer is popped off the std::list, the ptr is reset, and the buffer's refcount is
- * decremented - and if it reaches 0, the linebuffer is destroyed as it has fulfilled it's purpose.
- *
- * Effectively, this means that multicast writes become O(n) + time taken to copy message once, or just about.
- *
- * We gain efficiency, and much, much better RAM usage.
- */
-static unsigned int totalbuffers = 0;
-
-class LineBuffer
-{
- private:
- std::string msg;
- unsigned long refcount;
-
- // Don't let it be copied.
- LineBuffer(const LineBuffer &) { }
-
- public:
- ~LineBuffer()
- {
- totalbuffers--;
- printf("Destroying LineBuffer with %u bytes, total buffers is %u\n", msg.length(), totalbuffers);
- msg.resize(0);
- }
-
- LineBuffer(std::string &m)
- {
- if (m.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
- {
- // Trim the message to fit, 510 characters max.
- m = m.substr(0, MAXBUF - 4); // MAXBUF is 514, we need 510.
- }
-
- // Add line terminator
- m.append("\r\n");
-
- // And copy
- msg = m;
- refcount = 0;
- totalbuffers++;
- printf("Creating LineBuffer with %u bytes, total buffers is %u\n", msg.length(), totalbuffers);
- }
-
- std::string &GetMessage()
- {
- return msg;
- }
-
- unsigned long GetMessageLength()
- {
- return msg.length();
- }
-
- // To be used after creation, when we know how many recipients we actually have.
- void SetRefcount(unsigned long r)
- {
- refcount = r;
- }
-
- unsigned long DecrementCount()
- {
- if (refcount == 0)
- {
- throw "decrementing a refcount when nobody is using it is weird and wrong";
- }
-
- refcount--;
- return refcount;
- }
-
- // There is no increment method as it isn't really needed.
-};
diff --git a/include/users.h b/include/users.h
index 883fbadf8..f098500e3 100644
--- a/include/users.h
+++ b/include/users.h
@@ -17,17 +17,12 @@
#include "socket.h"
#include "connection.h"
#include "dns.h"
-#include "mode.h"
-#include "linebuffer.h"
-
-#include <list> // XXX XXX XXX this should probably be moved to globals.h, and globals.h should probably be merged in with inspircd.h sometime. -- w00t
-#define _GLIBCXX_FORCE_NEW 1
+#include "mode.h"
/** Channel status for a user
*/
-enum ChanStatus
-{
+enum ChanStatus {
/** Op */
STATUS_OP = 4,
/** Halfop */
@@ -40,8 +35,7 @@ enum ChanStatus
/** connect class types
*/
-enum ClassTypes
-{
+enum ClassTypes {
/** connect:allow */
CC_ALLOW = 0,
/** connect:deny */
@@ -50,8 +44,7 @@ enum ClassTypes
/** RFC1459 channel modes
*/
-enum UserModes
-{
+enum UserModes {
/** +s: Server notices */
UM_SERVERNOTICE = 's' - 65,
/** +w: WALLOPS */
@@ -67,17 +60,16 @@ enum UserModes
/** Registration state of a user, e.g.
* have they sent USER, NICK, PASS yet?
*/
-enum RegistrationState
-{
-#ifndef REG_NONE /* This is already defined in win32, luckily it is still 0. -- Burlex
- XXX perhaps we should undef it just in case.. Relying on magic numbers... -- w00t */
+enum RegistrationState {
+
+#ifndef WIN32 // Burlex: This is already defined in win32, luckily it is still 0.
REG_NONE = 0, /* Has sent nothing */
#endif
REG_USER = 1, /* Has sent USER */
REG_NICK = 2, /* Has sent NICK */
REG_NICKUSER = 3, /* Bitwise combination of REG_NICK and REG_USER */
- REG_ALL = 7 /* REG_NICKUSER plus next bit along */
+ REG_ALL = 7 /* REG_NICKUSER plus next bit along */
};
/* Required forward declaration */
@@ -606,15 +598,10 @@ class CoreExport User : public connection
*/
std::string recvq;
- /** How many bytes are currently in the user's sendq.
- */
- unsigned long sendqlength;
- /** List of pointers to buffer objects, this is the actual user's sendq.
- */
- std::list<LineBuffer*, __gnu_cxx::new_allocator<LineBuffer*> > sendq;
- /** How far into the current sendq line is the user?
+ /** User's send queue.
+ * Lines waiting to be sent are stored here until their buffer is flushed.
*/
- unsigned long sendqpos;
+ std::string sendq;
/** Message user will quit with. Not to be set externally.
*/
@@ -856,13 +843,13 @@ class CoreExport User : public connection
*/
const char* GetWriteError();
- /** Adds a line buffer to the user's sendq.
+ /** Adds to the user's write buffer.
* You may add any amount of text up to this users sendq value, if you exceed the
* sendq value, SetWriteError() will be called to set the users error string to
* "SendQ exceeded", and further buffer adds will be dropped.
* @param data The data to add to the write buffer
*/
- void AddWriteBuf(LineBuffer *l);
+ void AddWriteBuf(const std::string &data);
/** Flushes as much of the user's buffer to the file descriptor as possible.
* This function may not always flush the entire buffer, rather instead as much of it