diff options
Diffstat (limited to 'include/socketengine.h')
-rw-r--r-- | include/socketengine.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/include/socketengine.h b/include/socketengine.h index 7e089da6b..b790f6d77 100644 --- a/include/socketengine.h +++ b/include/socketengine.h @@ -202,7 +202,9 @@ class CoreExport EventHandler : public classbase * class, and it will be called whenever read or write * events are received. * @param et either one of EVENT_READ for read events, - * and EVENT_WRITE for write events. + * EVENT_WRITE for write events and EVENT_ERROR for + * error events. + * @param errornum The error code which goes with an EVENT_ERROR. */ virtual void HandleEvent(EventType et, int errornum = 0) = 0; @@ -358,6 +360,8 @@ public: /** Abstraction for BSD sockets accept(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param addr The client IP address and port + * @param addrlen The size of the sockaddr parameter. * @return This method should return exactly the same values as the system call it emulates. */ int Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen); @@ -379,6 +383,9 @@ public: /** Abstraction for BSD sockets send(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param buf The buffer in which the data that is sent is stored. + * @param len The size of the buffer. + * @param flags A flag value that controls the sending of the data. * @return This method should return exactly the same values as the system call it emulates. */ int Send(EventHandler* fd, const void *buf, size_t len, int flags); @@ -386,6 +393,9 @@ public: /** Abstraction for BSD sockets recv(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param buf The buffer in which the data that is read is stored. + * @param len The size of the buffer. + * @param flags A flag value that controls the reception of the data. * @return This method should return exactly the same values as the system call it emulates. */ int Recv(EventHandler* fd, void *buf, size_t len, int flags); @@ -393,6 +403,11 @@ public: /** Abstraction for BSD sockets recvfrom(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param buf The buffer in which the data that is read is stored. + * @param len The size of the buffer. + * @param flags A flag value that controls the reception of the data. + * @param from The remote IP address and port. + * @param fromlen The size of the from parameter. * @return This method should return exactly the same values as the system call it emulates. */ int RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen); @@ -400,6 +415,11 @@ public: /** Abstraction for BSD sockets sendto(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param buf The buffer in which the data that is sent is stored. + * @param len The size of the buffer. + * @param flags A flag value that controls the sending of the data. + * @param to The remote IP address and port. + * @param tolen The size of the to parameter. * @return This method should return exactly the same values as the system call it emulates. */ int SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen); @@ -407,6 +427,8 @@ public: /** Abstraction for BSD sockets connect(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param serv_addr The server IP address and port. + * @param addrlen The size of the sockaddr parameter. * @return This method should return exactly the same values as the system call it emulates. */ int Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen); @@ -426,6 +448,7 @@ public: /** Abstraction for BSD sockets shutdown(2). * This function should emulate its namesake system call exactly. * @param fd This version of the call takes an EventHandler instead of a bare file descriptor. + * @param how What part of the socket to shut down * @return This method should return exactly the same values as the system call it emulates. */ int Shutdown(EventHandler* fd, int how); |