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-rw-r--r--include/mode.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/include/mode.h b/include/mode.h
index e0043fd10..27cdd890f 100644
--- a/include/mode.h
+++ b/include/mode.h
@@ -244,6 +244,26 @@ class ModeHandler : public Extensible
* This allows the local server to enforce our locally set parameters back to a remote server.
*/
virtual ModePair ModeSet(userrec* source, userrec* dest, chanrec* channel, const std::string &parameter);
+
+ /**
+ * When a MODETYPE_USER mode handler is being removed, the server will call this method for every user on the server.
+ * Your mode handler should remove its user mode from the user by sending the appropriate server modes using
+ * InspIRCd::SendMode(). The default implementation of this method can remove simple modes which have no parameters,
+ * and can be used when your mode is of this type, otherwise you must implement a more advanced version of it to remove
+ * your mode properly from each user.
+ * @param user The user which the server wants to remove your mode from
+ */
+ virtual void RemoveMode(userrec* user);
+
+ /**
+ * When a MODETYPE_CHANNEL mode handler is being removed, the server will call this method for every channel on the server.
+ * Your mode handler should remove its user mode from the channel by sending the appropriate server modes using
+ * InspIRCd::SendMode(). The default implementation of this method can remove simple modes which have no parameters,
+ * and can be used when your mode is of this type, otherwise you must implement a more advanced version of it to remove
+ * your mode properly from each channel. Note that in the case of listmodes, you should remove the entire list of items.
+ * @param channel The channel which the server wants to remove your mode from
+ */
+ virtual void RemoveMode(chanrec* channel);
};
/**
@@ -376,6 +396,15 @@ class ModeParser : public classbase
* @return True if the mode was successfully added.
*/
bool AddMode(ModeHandler* mh, unsigned const char modeletter);
+ /** Delete a mode from the mode parser.
+ * When a mode is deleted, the mode handler will be called
+ * for every user (if it is a user mode) or for every channel
+ * (if it is a channel mode) to unset the mode on all objects.
+ * This prevents modes staying in the system which no longer exist.
+ * @param mh The mode handler to remove
+ * @return True if the mode was successfully removed.
+ */
+ bool DelMode(ModeHandler* mh);
/** Add a mode watcher.
* A mode watcher is triggered before and after a mode handler is
* triggered. See the documentation of class ModeWatcher for more