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diff --git a/include/linebuffer.h b/include/linebuffer.h
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-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
- *
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-/** Right, Line Buffers. Time for an explanation as to how sendqs work. By the way, ircd people,
- * before you jump up and down screaming, this is not anything like Adrian Chadd's linebuffer
- * stuff done for hybrid(and never really completed.) Rather, this is (I think) where linebuffer
- * was heading, and should have been.
- *
- * Enough introduction, actual explanation starts here.
- * In IRCd, we have a sendq. Traditionally, a sendq has been a big string. Stuff is tacked onto
- * the end, and when we can, we send the user some data off the start of it. A circular buffer.
- *
- * This model works okay, and is quite simplistic to code, but has a drawback in that most IRC
- * messages are multicast: topic changes, joins, parts, channel messages, and so on.
- * This means that for each of these messages, we must do O(n^n) amount of work: bytes ^ recipients
- * of writes will be made to sendqs, and this is a slow and expensive operation.
- *
- * The solution comes with the use of this linebuffer class below, which is managed entirely by
- * the user class (though it *may* be possible to add a server to server implementation of this later,
- * but that's nowhere near so needed, and nowhere near so trivial, thanks to the inherited nature
- * of buffered socket, but I digress).
- *
- * What this class does, in a nutshell:
- * When we need to send a message to a user, we create a LineBuffer object. It has a reference count, and
- * we copy the string we need to send into the LineBuffer object also.
- * We then tack a pointer to this LineBuffer into an std::list stored in the User class.
- * When the user writes data, a ptr is advanced depending how much of that line they wrote. If they wrote all
- * of the line, the pointer is popped off the std::list, the ptr is reset, and the buffer's refcount is
- * decremented - and if it reaches 0, the linebuffer is destroyed as it has fulfilled it's purpose.
- *
- * Effectively, this means that multicast writes become O(n) + time taken to copy message once, or just about.
- *
- * We gain efficiency, and much, much better RAM usage.
- */
-static unsigned int totalbuffers = 0;
-
-class LineBuffer
-{
- private:
- std::string msg;
- unsigned long refcount;
-
- // Don't let it be copied.
- LineBuffer(const LineBuffer &) { }
-
- public:
- ~LineBuffer()
- {
- totalbuffers--;
- printf("Destroying LineBuffer with %u bytes, total buffers is %u\n", msg.length(), totalbuffers);
- msg.resize(0);
- }
-
- LineBuffer(std::string &m)
- {
- if (m.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
- {
- // Trim the message to fit, 510 characters max.
- m = m.substr(0, MAXBUF - 4); // MAXBUF is 514, we need 510.
- }
-
- // Add line terminator
- m.append("\r\n");
-
- // And copy
- msg = m;
- refcount = 0;
- totalbuffers++;
- printf("Creating LineBuffer with %u bytes, total buffers is %u\n", msg.length(), totalbuffers);
- }
-
- std::string &GetMessage()
- {
- return msg;
- }
-
- unsigned long GetMessageLength()
- {
- return msg.length();
- }
-
- // To be used after creation, when we know how many recipients we actually have.
- void SetRefcount(unsigned long r)
- {
- refcount = r;
- }
-
- unsigned long DecrementCount()
- {
- if (refcount == 0)
- {
- throw "decrementing a refcount when nobody is using it is weird and wrong";
- }
-
- refcount--;
- return refcount;
- }
-
- // There is no increment method as it isn't really needed.
-};