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-rw-r--r--include/inspsocket.h192
1 files changed, 176 insertions, 16 deletions
diff --git a/include/inspsocket.h b/include/inspsocket.h
index 720489b77..751374fdf 100644
--- a/include/inspsocket.h
+++ b/include/inspsocket.h
@@ -90,7 +90,7 @@ class CoreExport SocketTimeout : public Timer
* @param secs_from_now Seconds from now to time out
* @param now The current time
*/
- SocketTimeout(int fd, BufferedSocket* thesock, long secs_from_now, time_t now) : Timer(secs_from_now, now), sock(thesock), sfd(fd) { }
+ SocketTimeout(int fd, BufferedSocket* thesock, long secs_from_now) : Timer(secs_from_now), sock(thesock), sfd(fd) { }
/** Handle tick event
*/
@@ -103,31 +103,184 @@ class CoreExport SocketTimeout : public Timer
*/
class CoreExport StreamSocket : public EventHandler
{
+ public:
+ /** Socket send queue
+ */
+ class SendQueue
+ {
+ public:
+ /** One element of the queue, a continuous buffer
+ */
+ typedef std::string Element;
+
+ /** Sequence container of buffers in the queue
+ */
+ typedef std::deque<Element> Container;
+
+ /** Container iterator
+ */
+ typedef Container::const_iterator const_iterator;
+
+ SendQueue() : nbytes(0) { }
+
+ /** Return whether the queue is empty
+ * @return True if the queue is empty, false otherwise
+ */
+ bool empty() const { return (nbytes == 0); }
+
+ /** Get the number of individual buffers in the queue
+ * @return Number of individual buffers in the queue
+ */
+ Container::size_type size() const { return data.size(); }
+
+ /** Get the number of queued bytes
+ * @return Size in bytes of the data in the queue
+ */
+ size_t bytes() const { return nbytes; }
+
+ /** Get the first buffer of the queue
+ * @return A reference to the first buffer in the queue
+ */
+ const Element& front() const { return data.front(); }
+
+ /** Get an iterator to the first buffer in the queue.
+ * The returned iterator cannot be used to make modifications to the queue,
+ * for that purpose the member functions push_*(), pop_front(), erase_front() and clear() can be used.
+ * @return Iterator referring to the first buffer in the queue, or end() if there are no elements.
+ */
+ const_iterator begin() const { return data.begin(); }
+
+ /** Get an iterator to the (theoretical) buffer one past the end of the queue.
+ * @return Iterator referring to one element past the end of the container
+ */
+ const_iterator end() const { return data.end(); }
+
+ /** Remove the first buffer in the queue
+ */
+ void pop_front()
+ {
+ nbytes -= data.front().length();
+ data.pop_front();
+ }
+
+ /** Remove bytes from the beginning of the first buffer
+ * @param n Number of bytes to remove
+ */
+ void erase_front(Element::size_type n)
+ {
+ nbytes -= n;
+ data.front().erase(0, n);
+ }
+
+ /** Insert a new buffer at the beginning of the queue
+ * @param newdata Data to add
+ */
+ void push_front(const Element& newdata)
+ {
+ data.push_front(newdata);
+ nbytes += newdata.length();
+ }
+
+ /** Insert a new buffer at the end of the queue
+ * @param newdata Data to add
+ */
+ void push_back(const Element& newdata)
+ {
+ data.push_back(newdata);
+ nbytes += newdata.length();
+ }
+
+ /** Clear the queue
+ */
+ void clear()
+ {
+ data.clear();
+ nbytes = 0;
+ }
+
+ void moveall(SendQueue& other)
+ {
+ nbytes += other.bytes();
+ data.insert(data.end(), other.data.begin(), other.data.end());
+ other.clear();
+ }
+
+ private:
+ /** Private send queue. Note that individual strings may be shared.
+ */
+ Container data;
+
+ /** Length, in bytes, of the sendq
+ */
+ size_t nbytes;
+ };
+
+ private:
/** The IOHook that handles raw I/O for this socket, or NULL */
IOHook* iohook;
- /** Private send queue. Note that individual strings may be shared
+ /** Send queue of the socket
*/
- std::deque<std::string> sendq;
- /** Length, in bytes, of the sendq */
- size_t sendq_len;
+ SendQueue sendq;
+
/** Error - if nonempty, the socket is dead, and this is the reason. */
std::string error;
+
+ /** Check if the socket has an error set, if yes, call OnError
+ * @param err Error to pass to OnError()
+ */
+ void CheckError(BufferedSocketError err);
+
+ /** Read data from the socket into the recvq, if successful call OnDataReady()
+ */
+ void DoRead();
+
+ /** Send as much data contained in a SendQueue object as possible.
+ * All data which successfully sent will be removed from the SendQueue.
+ * @param sq SendQueue to flush
+ */
+ void FlushSendQ(SendQueue& sq);
+
+ /** Read incoming data into a receive queue.
+ * @param rq Receive queue to put incoming data into
+ * @return < 0 on error or close, 0 if no new data is ready (but the socket is still connected), > 0 if data was read from the socket and put into the recvq
+ */
+ int ReadToRecvQ(std::string& rq);
+
+ /** Read data from a hook chain recursively, starting at 'hook'.
+ * If 'hook' is NULL, the recvq is filled with data from SocketEngine::Recv(), otherwise it is filled with data from the
+ * next hook in the chain.
+ * @param hook Next IOHook in the chain, can be NULL
+ * @param rq Receive queue to put incoming data into
+ * @return < 0 on error or close, 0 if no new data is ready (but the socket is still connected), > 0 if data was read from
+ the socket and put into the recvq
+ */
+ int HookChainRead(IOHook* hook, std::string& rq);
+
protected:
std::string recvq;
public:
- StreamSocket() : iohook(NULL), sendq_len(0) {}
+ StreamSocket() : iohook(NULL) { }
IOHook* GetIOHook() const;
void AddIOHook(IOHook* hook);
void DelIOHook();
- /** Handle event from socket engine.
- * This will call OnDataReady if there is *new* data in recvq
+
+ /** Flush the send queue
+ */
+ void DoWrite();
+
+ /** Called by the socket engine on a read event
+ */
+ void OnEventHandlerRead() CXX11_OVERRIDE;
+
+ /** Called by the socket engine on a write event
*/
- virtual void HandleEvent(EventType et, int errornum = 0);
- /** Dispatched from HandleEvent */
- virtual void DoRead();
- /** Dispatched from HandleEvent */
- virtual void DoWrite();
+ void OnEventHandlerWrite() CXX11_OVERRIDE;
+
+ /** Called by the socket engine on error
+ * @param errcode Error
+ */
+ void OnEventHandlerError(int errcode) CXX11_OVERRIDE;
/** Sets the error message for this socket. Once set, the socket is dead. */
void SetError(const std::string& err) { if (error.empty()) error = err; }
@@ -150,7 +303,9 @@ class CoreExport StreamSocket : public EventHandler
*/
bool GetNextLine(std::string& line, char delim = '\n');
/** Useful for implementing sendq exceeded */
- inline size_t getSendQSize() const { return sendq_len; }
+ size_t getSendQSize() const;
+
+ SendQueue& GetSendQ() { return sendq; }
/**
* Close the socket, remove from socket engine, etc
@@ -158,6 +313,12 @@ class CoreExport StreamSocket : public EventHandler
virtual void Close();
/** This ensures that close is called prior to destructor */
virtual CullResult cull();
+
+ /** Get the IOHook of a module attached to this socket
+ * @param mod Module whose IOHook to return
+ * @return IOHook belonging to the module or NULL if the module haven't attached an IOHook to this socket
+ */
+ IOHook* GetModHook(Module* mod) const;
};
/**
* BufferedSocket is an extendable socket class which modules
@@ -226,11 +387,10 @@ class CoreExport BufferedSocket : public StreamSocket
virtual ~BufferedSocket();
protected:
- virtual void DoWrite();
+ void OnEventHandlerWrite() CXX11_OVERRIDE;
BufferedSocketError BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout);
BufferedSocketError BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip);
};
inline IOHook* StreamSocket::GetIOHook() const { return iohook; }
-inline void StreamSocket::AddIOHook(IOHook* hook) { iohook = hook; }
inline void StreamSocket::DelIOHook() { iohook = NULL; }