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-rw-r--r--include/inspircd.h1280
1 files changed, 1 insertions, 1279 deletions
diff --git a/include/inspircd.h b/include/inspircd.h
index c3f8ed328..378ca4ec1 100644
--- a/include/inspircd.h
+++ b/include/inspircd.h
@@ -1,1279 +1 @@
-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
- *
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-#ifndef __INSPIRCD_H__
-#define __INSPIRCD_H__
-
-#ifndef WIN32
-#define DllExport
-#define CoreExport
-#define printf_c printf
-#else
-#include "inspircd_win32wrapper.h"
-/** Windows defines these already */
-#undef DELETE
-#undef ERROR
-#endif
-
-#include <time.h>
-#include <string>
-#include <sstream>
-#include "inspircd_config.h"
-#include "users.h"
-#include "channels.h"
-#include "socket.h"
-#include "mode.h"
-#include "socketengine.h"
-#include "command_parse.h"
-#include "snomasks.h"
-#include "cull_list.h"
-
-/** Returned by some functions to indicate failure.
- */
-#define ERROR -1
-
-/** Support for librodent -
- * see http://www.chatspike.net/index.php?z=64
- */
-#define ETIREDHAMSTERS EAGAIN
-
-/** Debug levels for use with InspIRCd::Log()
- */
-enum DebugLevel
-{
- DEBUG = 10,
- VERBOSE = 20,
- DEFAULT = 30,
- SPARSE = 40,
- NONE = 50
-};
-
-/**
- * This define is used in place of strcmp when we
- * want to check if a char* string contains only one
- * letter. Pretty fast, its just two compares and an
- * addition.
- */
-#define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) )
-
-/** Delete a pointer, and NULL its value
- */
-template<typename T> inline void DELETE(T* x)
-{
- delete x;
- x = NULL;
-}
-
-/** Template function to convert any input type to std::string
- */
-template<typename T> inline std::string ConvNumeric(const T &in)
-{
- if (in == 0) return "0";
- char res[MAXBUF];
- char* out = res;
- T quotient = in;
- while (quotient) {
- *out = "0123456789"[ std::abs( (long)quotient % 10 ) ];
- ++out;
- quotient /= 10;
- }
- if ( in < 0)
- *out++ = '-';
- *out = 0;
- std::reverse(res,out);
- return res;
-}
-
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const int in)
-{
- return ConvNumeric(in);
-}
-
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const long in)
-{
- return ConvNumeric(in);
-}
-
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const unsigned long in)
-{
- return ConvNumeric(in);
-}
-
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const char* in)
-{
- return in;
-}
-
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const bool in)
-{
- return (in ? "1" : "0");
-}
-
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(char in)
-{
- return std::string(in,1);
-}
-
-/** Template function to convert any input type to std::string
- */
-template <class T> inline std::string ConvToStr(const T &in)
-{
- std::stringstream tmp;
- if (!(tmp << in)) return std::string();
- return tmp.str();
-}
-
-/** Template function to convert any input type to any other type
- * (usually an integer or numeric type)
- */
-template<typename T> inline long ConvToInt(const T &in)
-{
- std::stringstream tmp;
- if (!(tmp << in)) return 0;
- return atoi(tmp.str().c_str());
-}
-
-/** Template function to convert integer to char, storing result in *res and
- * also returning the pointer to res. Based on Stuart Lowe's C/C++ Pages.
- * @param T input value
- * @param V result value
- * @param R base to convert to
- */
-template<typename T, typename V, typename R> inline char* itoa(const T &in, V *res, R base)
-{
- if (base < 2 || base > 16) { *res = 0; return res; }
- char* out = res;
- int quotient = in;
- while (quotient) {
- *out = "0123456789abcdef"[ std::abs( quotient % base ) ];
- ++out;
- quotient /= base;
- }
- if ( in < 0 && base == 10) *out++ = '-';
- std::reverse( res, out );
- *out = 0;
- return res;
-}
-
-/** This class contains various STATS counters
- * It is used by the InspIRCd class, which internally
- * has an instance of it.
- */
-class serverstats : public classbase
-{
- public:
- /** Number of accepted connections
- */
- unsigned long statsAccept;
- /** Number of failed accepts
- */
- unsigned long statsRefused;
- /** Number of unknown commands seen
- */
- unsigned long statsUnknown;
- /** Number of nickname collisions handled
- */
- unsigned long statsCollisions;
- /** Number of DNS queries sent out
- */
- unsigned long statsDns;
- /** Number of good DNS replies received
- * NOTE: This may not tally to the number sent out,
- * due to timeouts and other latency issues.
- */
- unsigned long statsDnsGood;
- /** Number of bad (negative) DNS replies received
- * NOTE: This may not tally to the number sent out,
- * due to timeouts and other latency issues.
- */
- unsigned long statsDnsBad;
- /** Number of inbound connections seen
- */
- unsigned long statsConnects;
- /** Total bytes of data transmitted
- */
- double statsSent;
- /** Total bytes of data received
- */
- double statsRecv;
- /** Cpu usage at last sample
- */
- timeval LastCPU;
- /** Time last sample was read
- */
- timeval LastSampled;
- /** The constructor initializes all the counts to zero
- */
- serverstats()
- : statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0),
- statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0.0), statsRecv(0.0)
- {
- }
-};
-
-/* Forward declaration -- required */
-class InspIRCd;
-
-/** This class implements a nonblocking log-writer.
- * Most people writing an ircd give little thought to their disk
- * i/o. On a congested system, disk writes can block for long
- * periods of time (e.g. if the system is busy and/or swapping
- * a lot). If we just use a blocking fprintf() call, this could
- * block for undesirable amounts of time (half of a second through
- * to whole seconds). We DO NOT want this, so we make our logfile
- * nonblocking and hook it into the SocketEngine.
- * NB: If the operating system does not support nonblocking file
- * I/O (linux seems to, as does freebsd) this will default to
- * blocking behaviour.
- */
-class CoreExport FileLogger : public EventHandler
-{
- protected:
- /** The creator/owner of this object
- */
- InspIRCd* ServerInstance;
- /** The log file (fd is inside this somewhere,
- * we get it out with fileno())
- */
- FILE* log;
- /** Buffer of pending log lines to be written
- */
- std::string buffer;
- /** Number of write operations that have occured
- */
- int writeops;
- public:
- /** The constructor takes an already opened logfile.
- */
- FileLogger(InspIRCd* Instance, FILE* logfile);
- /** This returns false, logfiles are writeable.
- */
- virtual bool Readable();
- /** Handle pending write events.
- * This will flush any waiting data to disk.
- * If any data remains after the fprintf call,
- * another write event is scheduled to write
- * the rest of the data when possible.
- */
- virtual void HandleEvent(EventType et, int errornum = 0);
- /** Write one or more preformatted log lines.
- * If the data cannot be written immediately,
- * this class will insert itself into the
- * SocketEngine, and register a write event,
- * and when the write event occurs it will
- * attempt again to write the data.
- */
- void WriteLogLine(const std::string &line);
- /** Close the log file and cancel any events.
- */
- virtual void Close();
- /** Close the log file and cancel any events.
- * (indirectly call Close()
- */
- virtual ~FileLogger();
-};
-
-/** A list of failed port bindings, used for informational purposes on startup */
-typedef std::vector<std::pair<std::string, long> > FailedPortList;
-
-/** A list of ip addresses cross referenced against clone counts */
-typedef std::map<irc::string, unsigned int> clonemap;
-
-/* Forward declaration - required */
-class XLineManager;
-
-/** The main class of the irc server.
- * This class contains instances of all the other classes
- * in this software, with the exception of the base class,
- * classbase. Amongst other things, it contains a ModeParser,
- * a DNS object, a CommandParser object, and a list of active
- * Module objects, and facilities for Module objects to
- * interact with the core system it implements. You should
- * NEVER attempt to instantiate a class of type InspIRCd
- * yourself. If you do, this is equivalent to spawning a second
- * IRC server, and could have catastrophic consequences for the
- * program in terms of ram usage (basically, you could create
- * an obese forkbomb built from recursively spawning irc servers!)
- */
-class CoreExport InspIRCd : public classbase
-{
- private:
- /** Holds a string describing the last module error to occur
- */
- char MODERR[MAXBUF];
-
- /** Remove a ModuleFactory pointer
- * @param j Index number of the ModuleFactory to remove
- */
- void EraseFactory(int j);
-
- /** Remove a Module pointer
- * @param j Index number of the Module to remove
- */
- void EraseModule(int j);
-
- /** Move a given module to a specific slot in the list
- * @param modulename The module name to relocate
- * @param slot The slot to move the module into
- */
- void MoveTo(std::string modulename,int slot);
-
- /** Display the startup banner
- */
- void Start();
-
- /** Set up the signal handlers
- */
- void SetSignals();
-
- /** Daemonize the ircd and close standard input/output streams
- * @return True if the program daemonized succesfully
- */
- bool DaemonSeed();
-
- /** Moves the given module to the last slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToLast(std::string modulename);
-
- /** Moves the given module to the first slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToFirst(std::string modulename);
-
- /** Moves one module to be placed after another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module after
- */
- void MoveAfter(std::string modulename, std::string after);
-
- /** Moves one module to be placed before another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module before
- */
- void MoveBefore(std::string modulename, std::string before);
-
- /** Iterate the list of InspSocket objects, removing ones which have timed out
- * @param TIME the current time
- */
- void DoSocketTimeouts(time_t TIME);
-
- /** Perform background user events such as PING checks
- * @param TIME the current time
- */
- void DoBackgroundUserStuff(time_t TIME);
-
- /** Returns true when all modules have done pre-registration checks on a user
- * @param user The user to verify
- * @return True if all modules have finished checking this user
- */
- bool AllModulesReportReady(userrec* user);
-
- /** Total number of modules loaded into the ircd, minus one
- */
- int ModCount;
-
- /** Logfile pathname specified on the commandline, or empty string
- */
- char LogFileName[MAXBUF];
-
- /** The feature names published by various modules
- */
- featurelist Features;
-
- /** The interface names published by various modules
- */
- interfacelist Interfaces;
-
- /** The current time, updated in the mainloop
- */
- time_t TIME;
-
- /** The time that was recorded last time around the mainloop
- */
- time_t OLDTIME;
-
- /** A 64k buffer used to read client lines into
- */
- char ReadBuffer[65535];
-
- /** Used when connecting clients
- */
- insp_sockaddr client, server;
-
- /** Used when connecting clients
- */
- socklen_t length;
-
- /** Nonblocking file writer
- */
- FileLogger* Logger;
-
- /** Time offset in seconds
- * This offset is added to all calls to Time(). Use SetTimeDelta() to update
- */
- int time_delta;
-
- public:
-
- /** InspSocket classes pending deletion after being closed.
- * We don't delete these immediately as this may cause a segmentation fault.
- */
- std::map<InspSocket*,InspSocket*> SocketCull;
-
- /** Build the ISUPPORT string by triggering all modules On005Numeric events
- */
- void BuildISupport();
-
- /** Number of unregistered users online right now.
- * (Unregistered means before USER/NICK/dns)
- */
- int unregistered_count;
-
- /** List of server names we've seen.
- */
- servernamelist servernames;
-
- /** Time this ircd was booted
- */
- time_t startup_time;
-
- /** Config file pathname specified on the commandline or via ./configure
- */
- char ConfigFileName[MAXBUF];
-
- /** Mode handler, handles mode setting and removal
- */
- ModeParser* Modes;
-
- /** Command parser, handles client to server commands
- */
- CommandParser* Parser;
-
- /** Socket engine, handles socket activity events
- */
- SocketEngine* SE;
-
- /** Stats class, holds miscellaneous stats counters
- */
- serverstats* stats;
-
- /** Server Config class, holds configuration file data
- */
- ServerConfig* Config;
-
- /** Snomask manager - handles routing of snomask messages
- * to opers.
- */
- SnomaskManager* SNO;
-
- /** Client list, a hash_map containing all clients, local and remote
- */
- user_hash* clientlist;
-
- /** Channel list, a hash_map containing all channels
- */
- chan_hash* chanlist;
-
- /** Local client list, a vector containing only local clients
- */
- std::vector<userrec*> local_users;
-
- /** Oper list, a vector containing all local and remote opered users
- */
- std::vector<userrec*> all_opers;
-
- /** Map of local ip addresses for clone counting
- */
- clonemap local_clones;
-
- /** Map of global ip addresses for clone counting
- */
- clonemap global_clones;
-
- /** DNS class, provides resolver facilities to the core and modules
- */
- DNS* Res;
-
- /** Timer manager class, triggers InspTimer timer events
- */
- TimerManager* Timers;
-
- /** X-Line manager. Handles G/K/Q/E line setting, removal and matching
- */
- XLineManager* XLines;
-
- /** A list of Module* module classes
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
- */
- ModuleList modules;
-
- /** A list of ModuleFactory* module factories
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
- */
- FactoryList factory;
-
- /** The time we next call our ping timeout and reg timeout checks
- */
- time_t next_call;
-
- /** Global cull list, will be processed on next iteration
- */
- CullList GlobalCulls;
-
- /** Get the current time
- * Because this only calls time() once every time around the mainloop,
- * it is much faster than calling time() directly.
- * @param delta True to use the delta as an offset, false otherwise
- * @return The current time as an epoch value (time_t)
- */
- time_t Time(bool delta = false);
-
- /** Set the time offset in seconds
- * This offset is added to Time() to offset the system time by the specified
- * number of seconds.
- * @param delta The number of seconds to offset
- * @return The old time delta
- */
- int SetTimeDelta(int delta);
-
- /** Add a user to the local clone map
- * @param user The user to add
- */
- void AddLocalClone(userrec* user);
-
- /** Add a user to the global clone map
- * @param user The user to add
- */
- void AddGlobalClone(userrec* user);
-
- /** Number of users with a certain mode set on them
- */
- int ModeCount(const char mode);
-
- /** Get the time offset in seconds
- * @return The current time delta (in seconds)
- */
- int GetTimeDelta();
-
- /** Process a user whos socket has been flagged as active
- * @param cu The user to process
- * @return There is no actual return value, however upon exit, the user 'cu' may have been
- * marked for deletion in the global CullList.
- */
- void ProcessUser(userrec* cu);
-
- /** Get the total number of currently loaded modules
- * @return The number of loaded modules
- */
- int GetModuleCount();
-
- /** Find a module by name, and return a Module* to it.
- * This is preferred over iterating the module lists yourself.
- * @param name The module name to look up
- * @return A pointer to the module, or NULL if the module cannot be found
- */
- Module* FindModule(const std::string &name);
-
- /** Bind all ports specified in the configuration file.
- * @param bail True if the function should bail back to the shell on failure
- * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound
- * @return The number of ports actually bound without error
- */
- int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports);
-
- /** Binds a socket on an already open file descriptor
- * @param sockfd A valid file descriptor of an open socket
- * @param port The port number to bind to
- * @param addr The address to bind to (IP only)
- * @return True if the port was bound successfully
- */
- bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true);
-
- /** Adds a server name to the list of servers we've seen
- * @param The servername to add
- */
- void AddServerName(const std::string &servername);
-
- /** Finds a cached char* pointer of a server name,
- * This is used to optimize userrec by storing only the pointer to the name
- * @param The servername to find
- * @return A pointer to this name, gauranteed to never become invalid
- */
- const char* FindServerNamePtr(const std::string &servername);
-
- /** Returns true if we've seen the given server name before
- * @param The servername to find
- * @return True if we've seen this server name before
- */
- bool FindServerName(const std::string &servername);
-
- /** Gets the GECOS (description) field of the given server.
- * If the servername is not that of the local server, the name
- * is passed to handling modules which will attempt to determine
- * the GECOS that bleongs to the given servername.
- * @param servername The servername to find the description of
- * @return The description of this server, or of the local server
- */
- std::string GetServerDescription(const char* servername);
-
- /** Write text to all opers connected to this server
- * @param text The text format string
- * @param ... Format args
- */
- void WriteOpers(const char* text, ...);
-
- /** Write text to all opers connected to this server
- * @param text The text to send
- */
- void WriteOpers(const std::string &text);
-
- /** Find a nickname in the nick hash
- * @param nick The nickname to find
- * @return A pointer to the user, or NULL if the user does not exist
- */
- userrec* FindNick(const std::string &nick);
-
- /** Find a nickname in the nick hash
- * @param nick The nickname to find
- * @return A pointer to the user, or NULL if the user does not exist
- */
- userrec* FindNick(const char* nick);
-
- /** Find a channel in the channels hash
- * @param chan The channel to find
- * @return A pointer to the channel, or NULL if the channel does not exist
- */
- chanrec* FindChan(const std::string &chan);
-
- /** Find a channel in the channels hash
- * @param chan The channel to find
- * @return A pointer to the channel, or NULL if the channel does not exist
- */
- chanrec* FindChan(const char* chan);
-
- /** Called by the constructor to load all modules from the config file.
- */
- void LoadAllModules();
-
- /** Check for a 'die' tag in the config file, and abort if found
- * @return Depending on the configuration, this function may never return
- */
- void CheckDie();
-
- /** Check we aren't running as root, and exit if we are
- * @return Depending on the configuration, this function may never return
- */
- void CheckRoot();
-
- /** Determine the right path for, and open, the logfile
- * @param argv The argv passed to main() initially, used to calculate program path
- * @param argc The argc passed to main() initially, used to calculate program path
- */
- void OpenLog(char** argv, int argc);
-
- /** Close the currently open log file
- */
- void CloseLog();
-
- /** Send a server notice to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerNoticeAll(char* text, ...);
-
- /** Send a server message (PRIVMSG) to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerPrivmsgAll(char* text, ...);
-
- /** Send text to all users with a specific set of modes
- * @param modes The modes to check against, without a +, e.g. 'og'
- * @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the
- * mode characters in the first parameter causes receipt of the message, and
- * if you specify WM_OR, all the modes must be present.
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void WriteMode(const char* modes, int flags, const char* text, ...);
-
- /** Return true if a channel name is valid
- * @param chname A channel name to verify
- * @return True if the name is valid
- */
- bool IsChannel(const char *chname);
-
- /** Rehash the local server
- * @param status This value is unused, and required for signal handler functions
- */
- static void Rehash(int status);
-
- /** Causes the server to exit after unloading modules and
- * closing all open file descriptors.
- *
- * @param The exit code to give to the operating system
- * (See the ExitStatus enum for valid values)
- */
- static void Exit(int status);
-
- /** Causes the server to exit immediately with exit code 0.
- * The status code is required for signal handlers, and ignored.
- */
- static void QuickExit(int status);
-
- /** Return a count of users, unknown and known connections
- * @return The number of users
- */
- int UserCount();
-
- /** Return a count of fully registered connections only
- * @return The number of registered users
- */
- int RegisteredUserCount();
-
- /** Return a count of invisible (umode +i) users only
- * @return The number of invisible users
- */
- int InvisibleUserCount();
-
- /** Return a count of opered (umode +o) users only
- * @return The number of opers
- */
- int OperCount();
-
- /** Return a count of unregistered (before NICK/USER) users only
- * @return The number of unregistered (unknown) connections
- */
- int UnregisteredUserCount();
-
- /** Return a count of channels on the network
- * @return The number of channels
- */
- long ChannelCount();
-
- /** Return a count of local users on this server only
- * @return The number of local users
- */
- long LocalUserCount();
-
- /** Send an error notice to all local users, opered and unopered
- * @param s The error string to send
- */
- void SendError(const std::string &s);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly BEFORE 'modulename'. For more information
- * please see Module::Prioritize().
- * @param modulename The module your module wants to be before in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityBefore(const std::string &modulename);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly AFTER 'modulename'. For more information please
- * see Module::Prioritize().
- * @param modulename The module your module wants to be after in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityAfter(const std::string &modulename);
-
- /** Publish a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using this
- * function. A feature is an arbitary string which identifies something this
- * module can do. For example, if your module provides SSL support, but other
- * modules provide SSL support too, all the modules supporting SSL should
- * publish an identical 'SSL' feature. This way, any module requiring use
- * of SSL functions can just look up the 'SSL' feature using FindFeature,
- * then use the module pointer they are given.
- * @param FeatureName The case sensitive feature name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false if the feature is already published by
- * another module.
- */
- bool PublishFeature(const std::string &FeatureName, Module* Mod);
-
- /** Publish a module to an 'interface'.
- * Modules which implement the same interface (the same way of communicating
- * with other modules) can publish themselves to an interface, using this
- * method. When they do so, they become part of a list of related or
- * compatible modules, and a third module may then query for that list
- * and know that all modules within that list offer the same API.
- * A prime example of this is the hashing modules, which all accept the
- * same types of Request class. Consider this to be similar to PublishFeature,
- * except for that multiple modules may publish the same 'feature'.
- * @param InterfaceName The case sensitive interface name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false on failure (there are currently no failure
- * cases)
- */
- bool PublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Return a pair saying how many other modules are currently using the
- * interfaces provided by module m.
- * @param m The module to count usage for
- * @return A pair, where the first value is the number of uses of the interface,
- * and the second value is the interface name being used.
- */
- std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
-
- /** Mark your module as using an interface.
- * If you mark your module as using an interface, then that interface
- * module may not unload until your module has unloaded first.
- * This can be used to prevent crashes by ensuring code you depend on
- * is always in memory while your module is active.
- * @param InterfaceName The interface to use
- */
- void UseInterface(const std::string &InterfaceName);
-
- /** Mark your module as finished with an interface.
- * If you used UseInterface() above, you should use this method when
- * your module is finished with the interface (usually in its destructor)
- * to allow the modules which implement the given interface to be unloaded.
- * @param InterfaceName The interface you are finished with using.
- */
- void DoneWithInterface(const std::string &InterfaceName);
-
- /** Unpublish a 'feature'.
- * When your module exits, it must call this method for every feature it
- * is providing so that the feature table is cleaned up.
- * @param FeatureName the feature to remove
- */
- bool UnpublishFeature(const std::string &FeatureName);
-
- /** Unpublish your module from an interface
- * When your module exits, it must call this method for every interface
- * it is part of so that the interfaces table is cleaned up. Only when
- * the last item is deleted from an interface does the interface get
- * removed.
- * @param InterfaceName the interface to be removed from
- * @param Mod The module to remove from the interface list
- */
- bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Find a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using the
- * InspIRCd::PublishFeature method. A feature is an arbitary string which
- * identifies something this module can do. For example, if your module
- * provides SSL support, but other modules provide SSL support too, all
- * the modules supporting SSL should publish an identical 'SSL' feature.
- * To find a module capable of providing the feature you want, simply
- * call this method with the feature name you are looking for.
- * @param FeatureName The feature name you wish to obtain the module for
- * @returns A pointer to a valid module class on success, NULL on failure.
- */
- Module* FindFeature(const std::string &FeatureName);
-
- /** Find an 'interface'.
- * An interface is a list of modules which all implement the same API.
- * @param InterfaceName The Interface you wish to obtain the module
- * list of.
- * @return A pointer to a deque of Module*, or NULL if the interface
- * does not exist.
- */
- modulelist* FindInterface(const std::string &InterfaceName);
-
- /** Given a pointer to a Module, return its filename
- * @param m The module pointer to identify
- * @return The module name or an empty string
- */
- const std::string& GetModuleName(Module* m);
-
- /** Return true if a nickname is valid
- * @param n A nickname to verify
- * @return True if the nick is valid
- */
- bool IsNick(const char* n);
-
- /** Return true if an ident is valid
- * @param An ident to verify
- * @return True if the ident is valid
- */
- bool IsIdent(const char* n);
-
- /** Find a username by their file descriptor.
- * It is preferred to use this over directly accessing the fd_ref_table array.
- * @param socket The file descriptor of a user
- * @return A pointer to the user if the user exists locally on this descriptor
- */
- userrec* FindDescriptor(int socket);
-
- /** Add a new mode to this server's mode parser
- * @param mh The modehandler to add
- * @param modechar The mode character this modehandler handles
- * @return True if the mode handler was added
- */
- bool AddMode(ModeHandler* mh, const unsigned char modechar);
-
- /** Add a new mode watcher to this server's mode parser
- * @param mw The modewatcher to add
- * @return True if the modewatcher was added
- */
- bool AddModeWatcher(ModeWatcher* mw);
-
- /** Delete a mode watcher from this server's mode parser
- * @param mw The modewatcher to delete
- * @return True if the modewatcher was deleted
- */
- bool DelModeWatcher(ModeWatcher* mw);
-
- /** Add a dns Resolver class to this server's active set
- * @param r The resolver to add
- * @param cached If this value is true, then the cache will
- * be searched for the DNS result, immediately. If the value is
- * false, then a request will be sent to the nameserver, and the
- * result will not be immediately available. You should usually
- * use the boolean value which you passed to the Resolver
- * constructor, which Resolver will set appropriately depending
- * on if cached results are available and haven't expired. It is
- * however safe to force this value to false, forcing a remote DNS
- * lookup, but not an update of the cache.
- * @return True if the operation completed successfully. Note that
- * if this method returns true, you should not attempt to access
- * the resolver class you pass it after this call, as depending upon
- * the request given, the object may be deleted!
- */
- bool AddResolver(Resolver* r, bool cached);
-
- /** Add a command to this server's command parser
- * @param f A command_t command handler object to add
- * @throw ModuleException Will throw ModuleExcption if the command already exists
- */
- void AddCommand(command_t *f);
-
- /** Send a modechange.
- * The parameters provided are identical to that sent to the
- * handler for class cmd_mode.
- * @param parameters The mode parameters
- * @param pcnt The number of items you have given in the first parameter
- * @param user The user to send error messages to
- */
- void SendMode(const char **parameters, int pcnt, userrec *user);
-
- /** Match two strings using pattern matching.
- * This operates identically to the global function match(),
- * except for that it takes std::string arguments rather than
- * const char* ones.
- * @param sliteral The literal string to match against
- * @param spattern The pattern to match against. CIDR and globs are supported.
- */
- bool MatchText(const std::string &sliteral, const std::string &spattern);
-
- /** Call the handler for a given command.
- * @param commandname The command whos handler you wish to call
- * @param parameters The mode parameters
- * @param pcnt The number of items you have given in the first parameter
- * @param user The user to execute the command as
- * @return True if the command handler was called successfully
- */
- CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
-
- /** Return true if the command is a module-implemented command and the given parameters are valid for it
- * @param parameters The mode parameters
- * @param pcnt The number of items you have given in the first parameter
- * @param user The user to test-execute the command as
- * @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
- */
- bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
-
- /** Add a gline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Add a qline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param nickname The nickmask to set the line against
- */
- void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
-
- /** Add a zline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param ipaddr The ip-mask to set the line against
- */
- void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
-
- /** Add a kline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Add an eline
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Delete a gline
- * @param hostmask The gline to delete
- * @return True if the item was removed
- */
- bool DelGLine(const std::string &hostmask);
-
- /** Delete a qline
- * @param nickname The qline to delete
- * @return True if the item was removed
- */
- bool DelQLine(const std::string &nickname);
-
- /** Delete a zline
- * @param ipaddr The zline to delete
- * @return True if the item was removed
- */
- bool DelZLine(const std::string &ipaddr);
-
- /** Delete a kline
- * @param hostmask The kline to delete
- * @return True if the item was removed
- */
- bool DelKLine(const std::string &hostmask);
-
- /** Delete an eline
- * @param hostmask The kline to delete
- * @return True if the item was removed
- */
- bool DelELine(const std::string &hostmask);
-
- /** Return true if the given parameter is a valid nick!user\@host mask
- * @param mask A nick!user\@host masak to match against
- * @return True i the mask is valid
- */
- bool IsValidMask(const std::string &mask);
-
- /** Rehash the local server
- */
- void RehashServer();
-
- /** Return the channel whos index number matches that provided
- * @param The index number of the channel to fetch
- * @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount()
- */
- chanrec* GetChannelIndex(long index);
-
- /** Dump text to a user target, splitting it appropriately to fit
- * @param User the user to dump the text to
- * @param LinePrefix text to prefix each complete line with
- * @param TextStream the text to send to the user
- */
- void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);
-
- /** Check if the given nickmask matches too many users, send errors to the given user
- * @param nick A nickmask to match against
- * @param user A user to send error text to
- * @return True if the nick matches too many users
- */
- bool NickMatchesEveryone(const std::string &nick, userrec* user);
-
- /** Check if the given IP mask matches too many users, send errors to the given user
- * @param ip An ipmask to match against
- * @param user A user to send error text to
- * @return True if the ip matches too many users
- */
- bool IPMatchesEveryone(const std::string &ip, userrec* user);
-
- /** Check if the given hostmask matches too many users, send errors to the given user
- * @param mask A hostmask to match against
- * @param user A user to send error text to
- * @return True if the host matches too many users
- */
- bool HostMatchesEveryone(const std::string &mask, userrec* user);
-
- /** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
- * @param str A string containing a time in the form 1y2w3d4h6m5s
- * (one year, two weeks, three days, four hours, six minutes and five seconds)
- * @return The total number of seconds
- */
- long Duration(const std::string &str);
-
- /** Attempt to compare an oper password to a string from the config file.
- * This will be passed to handling modules which will compare the data
- * against possible hashed equivalents in the input string.
- * @param data The data from the config file
- * @param input The data input by the oper
- * @param tagnum the tag number of the oper's tag in the config file
- * @return 0 if the strings match, 1 or -1 if they do not
- */
- int OperPassCompare(const char* data,const char* input, int tagnum);
-
- /** Check if a given server is a uline.
- * An empty string returns true, this is by design.
- * @param server The server to check for uline status
- * @return True if the server is a uline OR the string is empty
- */
- bool ULine(const char* server);
-
- /** Returns true if the uline is 'silent' (doesnt generate
- * remote connect notices etc).
- */
- bool SilentULine(const char* server);
-
- /** Returns the subversion revision ID of this ircd
- * @return The revision ID or an empty string
- */
- std::string GetRevision();
-
- /** Returns the full version string of this ircd
- * @return The version string
- */
- std::string GetVersionString();
-
- /** Attempt to write the process id to a given file
- * @param filename The PID file to attempt to write to
- * @return This function may bail if the file cannot be written
- */
- void WritePID(const std::string &filename);
-
- /** Returns text describing the last module error
- * @return The last error message to occur
- */
- char* ModuleError();
-
- /** Load a given module file
- * @param filename The file to load
- * @return True if the module was found and loaded
- */
- bool LoadModule(const char* filename);
-
- /** Unload a given module file
- * @param filename The file to unload
- * @return True if the module was unloaded
- */
- bool UnloadModule(const char* filename);
-
- /** This constructor initialises all the subsystems and reads the config file.
- * @param argc The argument count passed to main()
- * @param argv The argument list passed to main()
- * @throw <anything> If anything is thrown from here and makes it to
- * you, you should probably just give up and go home. Yes, really.
- * It's that bad. Higher level classes should catch any non-fatal exceptions.
- */
- InspIRCd(int argc, char** argv);
-
- /** Do one iteration of the mainloop
- * @param process_module_sockets True if module sockets are to be processed
- * this time around the event loop. The is the default.
- */
- void DoOneIteration(bool process_module_sockets = true);
-
- /** Output a log message to the ircd.log file
- * The text will only be output if the current loglevel
- * is less than or equal to the level you provide
- * @param level A log level from the DebugLevel enum
- * @param text Format string of to write to the log
- * @param ... Format arguments of text to write to the log
- */
- void Log(int level, const char* text, ...);
-
- /** Output a log message to the ircd.log file
- * The text will only be output if the current loglevel
- * is less than or equal to the level you provide
- * @param level A log level from the DebugLevel enum
- * @param text Text to write to the log
- */
- void Log(int level, const std::string &text);
-
- /** Send a line of WHOIS data to a user.
- * @param user user to send the line to
- * @param dest user being WHOISed
- * @param numeric Numeric to send
- * @param text Text of the numeric
- */
- void SendWhoisLine(userrec* user, userrec* dest, int numeric, const std::string &text);
-
- /** Send a line of WHOIS data to a user.
- * @param user user to send the line to
- * @param dest user being WHOISed
- * @param numeric Numeric to send
- * @param format Format string for the numeric
- * @param ... Parameters for the format string
- */
- void SendWhoisLine(userrec* user, userrec* dest, int numeric, const char* format, ...);
-
- /** Quit a user for excess flood, and if they are not
- * fully registered yet, temporarily zline their IP.
- * @param current user to quit
- */
- void FloodQuitUser(userrec* current);
-
- /** Restart the server.
- * This function will not return. If an error occurs,
- * it will throw an instance of CoreException.
- * @param reason The restart reason to show to all clients
- * @throw CoreException An instance of CoreException indicating the error from execv().
- */
- void Restart(const std::string &reason);
-
- /** Prepare the ircd for restart or shutdown.
- * This function unloads all modules which can be unloaded,
- * closes all open sockets, and closes the logfile.
- */
- void Cleanup();
-
- /** This copies the user and channel hash_maps into new hash maps.
- * This frees memory used by the hash_map allocator (which it neglects
- * to free, most of the time, using tons of ram)
- */
- void RehashUsersAndChans();
-
- /** Resets the cached max bans value on all channels.
- * Called by rehash.
- */
- void ResetMaxBans();
-
- /** Return a time_t as a human-readable string.
- */
- std::string TimeString(time_t curtime);
-
- /** Begin execution of the server.
- * NOTE: this function NEVER returns. Internally,
- * after performing some initialisation routines,
- * it will repeatedly call DoOneIteration in a loop.
- * @return The return value for this function is undefined.
- */
- int Run();
-};
-
-#endif
-
+/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __INSPIRCD_H__ #define __INSPIRCD_H__ #ifndef WIN32 #define DllExport #define CoreExport #define printf_c printf #else #include "inspircd_win32wrapper.h" /** Windows defines these already */ #undef DELETE #undef ERROR #endif #include <time.h> #include <string> #include <sstream> #include "inspircd_config.h" #include "users.h" #include "channels.h" #include "socket.h" #include "mode.h" #include "socketengine.h" #include "command_parse.h" #include "snomasks.h" #include "cull_list.h" /** Returned by some functions to indicate failure. */ #define ERROR -1 /** Support for librodent - * see http://www.chatspike.net/index.php?z=64 */ #define ETIREDHAMSTERS EAGAIN /** Debug levels for use with InspIRCd::Log() */ enum DebugLevel { DEBUG = 10, VERBOSE = 20, DEFAULT = 30, SPARSE = 40, NONE = 50 }; /** * This define is used in place of strcmp when we * want to check if a char* string contains only one * letter. Pretty fast, its just two compares and an * addition. */ #define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) ) /** Delete a pointer, and NULL its value */ template<typename T> inline void DELETE(T* x) { delete x; x = NULL; } /** Template function to convert any input type to std::string */ template<typename T> inline std::string ConvNumeric(const T &in) { if (in == 0) return "0"; char res[MAXBUF]; char* out = res; T quotient = in; while (quotient) { *out = "0123456789"[ std::abs( (long)quotient % 10 ) ]; ++out; quotient /= 10; } if ( in < 0) *out++ = '-'; *out = 0; std::reverse(res,out); return res; } /** Template function to convert any input type to std::string */ inline std::string ConvToStr(const int in) { return ConvNumeric(in); } /** Template function to convert any input type to std::string */ inline std::string ConvToStr(const long in) { return ConvNumeric(in); } /** Template function to convert any input type to std::string */ inline std::string ConvToStr(const unsigned long in) { return ConvNumeric(in); } /** Template function to convert any input type to std::string */ inline std::string ConvToStr(const char* in) { return in; } /** Template function to convert any input type to std::string */ inline std::string ConvToStr(const bool in) { return (in ? "1" : "0"); } /** Template function to convert any input type to std::string */ inline std::string ConvToStr(char in) { return std::string(in,1); } /** Template function to convert any input type to std::string */ template <class T> inline std::string ConvToStr(const T &in) { std::stringstream tmp; if (!(tmp << in)) return std::string(); return tmp.str(); } /** Template function to convert any input type to any other type * (usually an integer or numeric type) */ template<typename T> inline long ConvToInt(const T &in) { std::stringstream tmp; if (!(tmp << in)) return 0; return atoi(tmp.str().c_str()); } /** Template function to convert integer to char, storing result in *res and * also returning the pointer to res. Based on Stuart Lowe's C/C++ Pages. * @param T input value * @param V result value * @param R base to convert to */ template<typename T, typename V, typename R> inline char* itoa(const T &in, V *res, R base) { if (base < 2 || base > 16) { *res = 0; return res; } char* out = res; int quotient = in; while (quotient) { *out = "0123456789abcdef"[ std::abs( quotient % base ) ]; ++out; quotient /= base; } if ( in < 0 && base == 10) *out++ = '-'; std::reverse( res, out ); *out = 0; return res; } /** This class contains various STATS counters * It is used by the InspIRCd class, which internally * has an instance of it. */ class serverstats : public classbase { public: /** Number of accepted connections */ unsigned long statsAccept; /** Number of failed accepts */ unsigned long statsRefused; /** Number of unknown commands seen */ unsigned long statsUnknown; /** Number of nickname collisions handled */ unsigned long statsCollisions; /** Number of DNS queries sent out */ unsigned long statsDns; /** Number of good DNS replies received * NOTE: This may not tally to the number sent out, * due to timeouts and other latency issues. */ unsigned long statsDnsGood; /** Number of bad (negative) DNS replies received * NOTE: This may not tally to the number sent out, * due to timeouts and other latency issues. */ unsigned long statsDnsBad; /** Number of inbound connections seen */ unsigned long statsConnects; /** Total bytes of data transmitted */ double statsSent; /** Total bytes of data received */ double statsRecv; /** Cpu usage at last sample */ timeval LastCPU; /** Time last sample was read */ timeval LastSampled; /** The constructor initializes all the counts to zero */ serverstats() : statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0), statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0.0), statsRecv(0.0) { } }; /* Forward declaration -- required */ class InspIRCd; /** This class implements a nonblocking log-writer. * Most people writing an ircd give little thought to their disk * i/o. On a congested system, disk writes can block for long * periods of time (e.g. if the system is busy and/or swapping * a lot). If we just use a blocking fprintf() call, this could * block for undesirable amounts of time (half of a second through * to whole seconds). We DO NOT want this, so we make our logfile * nonblocking and hook it into the SocketEngine. * NB: If the operating system does not support nonblocking file * I/O (linux seems to, as does freebsd) this will default to * blocking behaviour. */ class CoreExport FileLogger : public EventHandler { protected: /** The creator/owner of this object */ InspIRCd* ServerInstance; /** The log file (fd is inside this somewhere, * we get it out with fileno()) */ FILE* log; /** Buffer of pending log lines to be written */ std::string buffer; /** Number of write operations that have occured */ int writeops; public: /** The constructor takes an already opened logfile. */ FileLogger(InspIRCd* Instance, FILE* logfile); /** This returns false, logfiles are writeable. */ virtual bool Readable(); /** Handle pending write events. * This will flush any waiting data to disk. * If any data remains after the fprintf call, * another write event is scheduled to write * the rest of the data when possible. */ virtual void HandleEvent(EventType et, int errornum = 0); /** Write one or more preformatted log lines. * If the data cannot be written immediately, * this class will insert itself into the * SocketEngine, and register a write event, * and when the write event occurs it will * attempt again to write the data. */ void WriteLogLine(const std::string &line); /** Close the log file and cancel any events. */ virtual void Close(); /** Close the log file and cancel any events. * (indirectly call Close() */ virtual ~FileLogger(); }; /** A list of failed port bindings, used for informational purposes on startup */ typedef std::vector<std::pair<std::string, long> > FailedPortList; /** A list of ip addresses cross referenced against clone counts */ typedef std::map<irc::string, unsigned int> clonemap; /* Forward declaration - required */ class XLineManager; /** The main class of the irc server. * This class contains instances of all the other classes * in this software, with the exception of the base class, * classbase. Amongst other things, it contains a ModeParser, * a DNS object, a CommandParser object, and a list of active * Module objects, and facilities for Module objects to * interact with the core system it implements. You should * NEVER attempt to instantiate a class of type InspIRCd * yourself. If you do, this is equivalent to spawning a second * IRC server, and could have catastrophic consequences for the * program in terms of ram usage (basically, you could create * an obese forkbomb built from recursively spawning irc servers!) */ class CoreExport InspIRCd : public classbase { private: /** Holds a string describing the last module error to occur */ char MODERR[MAXBUF]; /** Remove a ModuleFactory pointer * @param j Index number of the ModuleFactory to remove */ void EraseFactory(int j); /** Remove a Module pointer * @param j Index number of the Module to remove */ void EraseModule(int j); /** Move a given module to a specific slot in the list * @param modulename The module name to relocate * @param slot The slot to move the module into */ void MoveTo(std::string modulename,int slot); /** Display the startup banner */ void Start(); /** Set up the signal handlers */ void SetSignals(); /** Daemonize the ircd and close standard input/output streams * @return True if the program daemonized succesfully */ bool DaemonSeed(); /** Moves the given module to the last slot in the list * @param modulename The module name to relocate */ void MoveToLast(std::string modulename); /** Moves the given module to the first slot in the list * @param modulename The module name to relocate */ void MoveToFirst(std::string modulename); /** Moves one module to be placed after another in the list * @param modulename The module name to relocate * @param after The module name to place the module after */ void MoveAfter(std::string modulename, std::string after); /** Moves one module to be placed before another in the list * @param modulename The module name to relocate * @param after The module name to place the module before */ void MoveBefore(std::string modulename, std::string before); /** Iterate the list of InspSocket objects, removing ones which have timed out * @param TIME the current time */ void DoSocketTimeouts(time_t TIME); /** Perform background user events such as PING checks * @param TIME the current time */ void DoBackgroundUserStuff(time_t TIME); /** Returns true when all modules have done pre-registration checks on a user * @param user The user to verify * @return True if all modules have finished checking this user */ bool AllModulesReportReady(userrec* user); /** Total number of modules loaded into the ircd, minus one */ int ModCount; /** Logfile pathname specified on the commandline, or empty string */ char LogFileName[MAXBUF]; /** The feature names published by various modules */ featurelist Features; /** The interface names published by various modules */ interfacelist Interfaces; /** The current time, updated in the mainloop */ time_t TIME; /** The time that was recorded last time around the mainloop */ time_t OLDTIME; /** A 64k buffer used to read client lines into */ char ReadBuffer[65535]; /** Used when connecting clients */ insp_sockaddr client, server; /** Used when connecting clients */ socklen_t length; /** Nonblocking file writer */ FileLogger* Logger; /** Time offset in seconds * This offset is added to all calls to Time(). Use SetTimeDelta() to update */ int time_delta; public: /** InspSocket classes pending deletion after being closed. * We don't delete these immediately as this may cause a segmentation fault. */ std::map<InspSocket*,InspSocket*> SocketCull; /** Build the ISUPPORT string by triggering all modules On005Numeric events */ void BuildISupport(); /** Number of unregistered users online right now. * (Unregistered means before USER/NICK/dns) */ int unregistered_count; /** List of server names we've seen. */ servernamelist servernames; /** Time this ircd was booted */ time_t startup_time; /** Config file pathname specified on the commandline or via ./configure */ char ConfigFileName[MAXBUF]; /** Mode handler, handles mode setting and removal */ ModeParser* Modes; /** Command parser, handles client to server commands */ CommandParser* Parser; /** Socket engine, handles socket activity events */ SocketEngine* SE; /** Stats class, holds miscellaneous stats counters */ serverstats* stats; /** Server Config class, holds configuration file data */ ServerConfig* Config; /** Snomask manager - handles routing of snomask messages * to opers. */ SnomaskManager* SNO; /** Client list, a hash_map containing all clients, local and remote */ user_hash* clientlist; /** Channel list, a hash_map containing all channels */ chan_hash* chanlist; /** Local client list, a vector containing only local clients */ std::vector<userrec*> local_users; /** Oper list, a vector containing all local and remote opered users */ std::vector<userrec*> all_opers; /** Map of local ip addresses for clone counting */ clonemap local_clones; /** Map of global ip addresses for clone counting */ clonemap global_clones; /** DNS class, provides resolver facilities to the core and modules */ DNS* Res; /** Timer manager class, triggers InspTimer timer events */ TimerManager* Timers; /** X-Line manager. Handles G/K/Q/E line setting, removal and matching */ XLineManager* XLines; /** A list of Module* module classes * Note that this list is always exactly 255 in size. * The actual number of loaded modules is available from GetModuleCount() */ ModuleList modules; /** A list of ModuleFactory* module factories * Note that this list is always exactly 255 in size. * The actual number of loaded modules is available from GetModuleCount() */ FactoryList factory; /** The time we next call our ping timeout and reg timeout checks */ time_t next_call; /** Global cull list, will be processed on next iteration */ CullList GlobalCulls; /** Get the current time * Because this only calls time() once every time around the mainloop, * it is much faster than calling time() directly. * @param delta True to use the delta as an offset, false otherwise * @return The current time as an epoch value (time_t) */ time_t Time(bool delta = false); /** Set the time offset in seconds * This offset is added to Time() to offset the system time by the specified * number of seconds. * @param delta The number of seconds to offset * @return The old time delta */ int SetTimeDelta(int delta); /** Add a user to the local clone map * @param user The user to add */ void AddLocalClone(userrec* user); /** Add a user to the global clone map * @param user The user to add */ void AddGlobalClone(userrec* user); /** Number of users with a certain mode set on them */ int ModeCount(const char mode); /** Get the time offset in seconds * @return The current time delta (in seconds) */ int GetTimeDelta(); /** Process a user whos socket has been flagged as active * @param cu The user to process * @return There is no actual return value, however upon exit, the user 'cu' may have been * marked for deletion in the global CullList. */ void ProcessUser(userrec* cu); /** Get the total number of currently loaded modules * @return The number of loaded modules */ int GetModuleCount(); /** Find a module by name, and return a Module* to it. * This is preferred over iterating the module lists yourself. * @param name The module name to look up * @return A pointer to the module, or NULL if the module cannot be found */ Module* FindModule(const std::string &name); /** Bind all ports specified in the configuration file. * @param bail True if the function should bail back to the shell on failure * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound * @return The number of ports actually bound without error */ int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports); /** Binds a socket on an already open file descriptor * @param sockfd A valid file descriptor of an open socket * @param port The port number to bind to * @param addr The address to bind to (IP only) * @return True if the port was bound successfully */ bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true); /** Adds a server name to the list of servers we've seen * @param The servername to add */ void AddServerName(const std::string &servername); /** Finds a cached char* pointer of a server name, * This is used to optimize userrec by storing only the pointer to the name * @param The servername to find * @return A pointer to this name, gauranteed to never become invalid */ const char* FindServerNamePtr(const std::string &servername); /** Returns true if we've seen the given server name before * @param The servername to find * @return True if we've seen this server name before */ bool FindServerName(const std::string &servername); /** Gets the GECOS (description) field of the given server. * If the servername is not that of the local server, the name * is passed to handling modules which will attempt to determine * the GECOS that bleongs to the given servername. * @param servername The servername to find the description of * @return The description of this server, or of the local server */ std::string GetServerDescription(const char* servername); /** Write text to all opers connected to this server * @param text The text format string * @param ... Format args */ void WriteOpers(const char* text, ...); /** Write text to all opers connected to this server * @param text The text to send */ void WriteOpers(const std::string &text); /** Find a nickname in the nick hash * @param nick The nickname to find * @return A pointer to the user, or NULL if the user does not exist */ userrec* FindNick(const std::string &nick); /** Find a nickname in the nick hash * @param nick The nickname to find * @return A pointer to the user, or NULL if the user does not exist */ userrec* FindNick(const char* nick); /** Find a channel in the channels hash * @param chan The channel to find * @return A pointer to the channel, or NULL if the channel does not exist */ chanrec* FindChan(const std::string &chan); /** Find a channel in the channels hash * @param chan The channel to find * @return A pointer to the channel, or NULL if the channel does not exist */ chanrec* FindChan(const char* chan); /** Called by the constructor to load all modules from the config file. */ void LoadAllModules(); /** Check for a 'die' tag in the config file, and abort if found * @return Depending on the configuration, this function may never return */ void CheckDie(); /** Check we aren't running as root, and exit if we are * @return Depending on the configuration, this function may never return */ void CheckRoot(); /** Determine the right path for, and open, the logfile * @param argv The argv passed to main() initially, used to calculate program path * @param argc The argc passed to main() initially, used to calculate program path */ void OpenLog(char** argv, int argc); /** Close the currently open log file */ void CloseLog(); /** Send a server notice to all local users * @param text The text format string to send * @param ... The format arguments */ void ServerNoticeAll(char* text, ...); /** Send a server message (PRIVMSG) to all local users * @param text The text format string to send * @param ... The format arguments */ void ServerPrivmsgAll(char* text, ...); /** Send text to all users with a specific set of modes * @param modes The modes to check against, without a +, e.g. 'og' * @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the * mode characters in the first parameter causes receipt of the message, and * if you specify WM_OR, all the modes must be present. * @param text The text format string to send * @param ... The format arguments */ void WriteMode(const char* modes, int flags, const char* text, ...); /** Return true if a channel name is valid * @param chname A channel name to verify * @return True if the name is valid */ bool IsChannel(const char *chname); /** Rehash the local server * @param status This value is unused, and required for signal handler functions */ static void Rehash(int status); /** Causes the server to exit after unloading modules and * closing all open file descriptors. * * @param The exit code to give to the operating system * (See the ExitStatus enum for valid values) */ static void Exit(int status); /** Causes the server to exit immediately with exit code 0. * The status code is required for signal handlers, and ignored. */ static void QuickExit(int status); /** Return a count of users, unknown and known connections * @return The number of users */ int UserCount(); /** Return a count of fully registered connections only * @return The number of registered users */ int RegisteredUserCount(); /** Return a count of invisible (umode +i) users only * @return The number of invisible users */ int InvisibleUserCount(); /** Return a count of opered (umode +o) users only * @return The number of opers */ int OperCount(); /** Return a count of unregistered (before NICK/USER) users only * @return The number of unregistered (unknown) connections */ int UnregisteredUserCount(); /** Return a count of channels on the network * @return The number of channels */ long ChannelCount(); /** Return a count of local users on this server only * @return The number of local users */ long LocalUserCount(); /** Send an error notice to all local users, opered and unopered * @param s The error string to send */ void SendError(const std::string &s); /** For use with Module::Prioritize(). * When the return value of this function is returned from * Module::Prioritize(), this specifies that the module wishes * to be ordered exactly BEFORE 'modulename'. For more information * please see Module::Prioritize(). * @param modulename The module your module wants to be before in the call list * @returns a priority ID which the core uses to relocate the module in the list */ long PriorityBefore(const std::string &modulename); /** For use with Module::Prioritize(). * When the return value of this function is returned from * Module::Prioritize(), this specifies that the module wishes * to be ordered exactly AFTER 'modulename'. For more information please * see Module::Prioritize(). * @param modulename The module your module wants to be after in the call list * @returns a priority ID which the core uses to relocate the module in the list */ long PriorityAfter(const std::string &modulename); /** Publish a 'feature'. * There are two ways for a module to find another module it depends on. * Either by name, using InspIRCd::FindModule, or by feature, using this * function. A feature is an arbitary string which identifies something this * module can do. For example, if your module provides SSL support, but other * modules provide SSL support too, all the modules supporting SSL should * publish an identical 'SSL' feature. This way, any module requiring use * of SSL functions can just look up the 'SSL' feature using FindFeature, * then use the module pointer they are given. * @param FeatureName The case sensitive feature name to make available * @param Mod a pointer to your module class * @returns True on success, false if the feature is already published by * another module. */ bool PublishFeature(const std::string &FeatureName, Module* Mod); /** Publish a module to an 'interface'. * Modules which implement the same interface (the same way of communicating * with other modules) can publish themselves to an interface, using this * method. When they do so, they become part of a list of related or * compatible modules, and a third module may then query for that list * and know that all modules within that list offer the same API. * A prime example of this is the hashing modules, which all accept the * same types of Request class. Consider this to be similar to PublishFeature, * except for that multiple modules may publish the same 'feature'. * @param InterfaceName The case sensitive interface name to make available * @param Mod a pointer to your module class * @returns True on success, false on failure (there are currently no failure * cases) */ bool PublishInterface(const std::string &InterfaceName, Module* Mod); /** Return a pair saying how many other modules are currently using the * interfaces provided by module m. * @param m The module to count usage for * @return A pair, where the first value is the number of uses of the interface, * and the second value is the interface name being used. */ std::pair<int,std::string> GetInterfaceInstanceCount(Module* m); /** Mark your module as using an interface. * If you mark your module as using an interface, then that interface * module may not unload until your module has unloaded first. * This can be used to prevent crashes by ensuring code you depend on * is always in memory while your module is active. * @param InterfaceName The interface to use */ void UseInterface(const std::string &InterfaceName); /** Mark your module as finished with an interface. * If you used UseInterface() above, you should use this method when * your module is finished with the interface (usually in its destructor) * to allow the modules which implement the given interface to be unloaded. * @param InterfaceName The interface you are finished with using. */ void DoneWithInterface(const std::string &InterfaceName); /** Unpublish a 'feature'. * When your module exits, it must call this method for every feature it * is providing so that the feature table is cleaned up. * @param FeatureName the feature to remove */ bool UnpublishFeature(const std::string &FeatureName); /** Unpublish your module from an interface * When your module exits, it must call this method for every interface * it is part of so that the interfaces table is cleaned up. Only when * the last item is deleted from an interface does the interface get * removed. * @param InterfaceName the interface to be removed from * @param Mod The module to remove from the interface list */ bool UnpublishInterface(const std::string &InterfaceName, Module* Mod); /** Find a 'feature'. * There are two ways for a module to find another module it depends on. * Either by name, using InspIRCd::FindModule, or by feature, using the * InspIRCd::PublishFeature method. A feature is an arbitary string which * identifies something this module can do. For example, if your module * provides SSL support, but other modules provide SSL support too, all * the modules supporting SSL should publish an identical 'SSL' feature. * To find a module capable of providing the feature you want, simply * call this method with the feature name you are looking for. * @param FeatureName The feature name you wish to obtain the module for * @returns A pointer to a valid module class on success, NULL on failure. */ Module* FindFeature(const std::string &FeatureName); /** Find an 'interface'. * An interface is a list of modules which all implement the same API. * @param InterfaceName The Interface you wish to obtain the module * list of. * @return A pointer to a deque of Module*, or NULL if the interface * does not exist. */ modulelist* FindInterface(const std::string &InterfaceName); /** Given a pointer to a Module, return its filename * @param m The module pointer to identify * @return The module name or an empty string */ const std::string& GetModuleName(Module* m); /** Return true if a nickname is valid * @param n A nickname to verify * @return True if the nick is valid */ bool IsNick(const char* n); /** Return true if an ident is valid * @param An ident to verify * @return True if the ident is valid */ bool IsIdent(const char* n); /** Find a username by their file descriptor. * It is preferred to use this over directly accessing the fd_ref_table array. * @param socket The file descriptor of a user * @return A pointer to the user if the user exists locally on this descriptor */ userrec* FindDescriptor(int socket); /** Add a new mode to this server's mode parser * @param mh The modehandler to add * @param modechar The mode character this modehandler handles * @return True if the mode handler was added */ bool AddMode(ModeHandler* mh, const unsigned char modechar); /** Add a new mode watcher to this server's mode parser * @param mw The modewatcher to add * @return True if the modewatcher was added */ bool AddModeWatcher(ModeWatcher* mw); /** Delete a mode watcher from this server's mode parser * @param mw The modewatcher to delete * @return True if the modewatcher was deleted */ bool DelModeWatcher(ModeWatcher* mw); /** Add a dns Resolver class to this server's active set * @param r The resolver to add * @param cached If this value is true, then the cache will * be searched for the DNS result, immediately. If the value is * false, then a request will be sent to the nameserver, and the * result will not be immediately available. You should usually * use the boolean value which you passed to the Resolver * constructor, which Resolver will set appropriately depending * on if cached results are available and haven't expired. It is * however safe to force this value to false, forcing a remote DNS * lookup, but not an update of the cache. * @return True if the operation completed successfully. Note that * if this method returns true, you should not attempt to access * the resolver class you pass it after this call, as depending upon * the request given, the object may be deleted! */ bool AddResolver(Resolver* r, bool cached); /** Add a command to this server's command parser * @param f A command_t command handler object to add * @throw ModuleException Will throw ModuleExcption if the command already exists */ void AddCommand(command_t *f); /** Send a modechange. * The parameters provided are identical to that sent to the * handler for class cmd_mode. * @param parameters The mode parameters * @param pcnt The number of items you have given in the first parameter * @param user The user to send error messages to */ void SendMode(const char **parameters, int pcnt, userrec *user); /** Match two strings using pattern matching. * This operates identically to the global function match(), * except for that it takes std::string arguments rather than * const char* ones. * @param sliteral The literal string to match against * @param spattern The pattern to match against. CIDR and globs are supported. */ bool MatchText(const std::string &sliteral, const std::string &spattern); /** Call the handler for a given command. * @param commandname The command whos handler you wish to call * @param parameters The mode parameters * @param pcnt The number of items you have given in the first parameter * @param user The user to execute the command as * @return True if the command handler was called successfully */ CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user); /** Return true if the command is a module-implemented command and the given parameters are valid for it * @param parameters The mode parameters * @param pcnt The number of items you have given in the first parameter * @param user The user to test-execute the command as * @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command */ bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user); /** Add a gline and apply it * @param duration How long the line should last * @param source Who set the line * @param reason The reason for the line * @param hostmask The hostmask to set the line against */ void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); /** Add a qline and apply it * @param duration How long the line should last * @param source Who set the line * @param reason The reason for the line * @param nickname The nickmask to set the line against */ void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname); /** Add a zline and apply it * @param duration How long the line should last * @param source Who set the line * @param reason The reason for the line * @param ipaddr The ip-mask to set the line against */ void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr); /** Add a kline and apply it * @param duration How long the line should last * @param source Who set the line * @param reason The reason for the line * @param hostmask The hostmask to set the line against */ void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); /** Add an eline * @param duration How long the line should last * @param source Who set the line * @param reason The reason for the line * @param hostmask The hostmask to set the line against */ void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); /** Delete a gline * @param hostmask The gline to delete * @return True if the item was removed */ bool DelGLine(const std::string &hostmask); /** Delete a qline * @param nickname The qline to delete * @return True if the item was removed */ bool DelQLine(const std::string &nickname); /** Delete a zline * @param ipaddr The zline to delete * @return True if the item was removed */ bool DelZLine(const std::string &ipaddr); /** Delete a kline * @param hostmask The kline to delete * @return True if the item was removed */ bool DelKLine(const std::string &hostmask); /** Delete an eline * @param hostmask The kline to delete * @return True if the item was removed */ bool DelELine(const std::string &hostmask); /** Return true if the given parameter is a valid nick!user\@host mask * @param mask A nick!user\@host masak to match against * @return True i the mask is valid */ bool IsValidMask(const std::string &mask); /** Rehash the local server */ void RehashServer(); /** Return the channel whos index number matches that provided * @param The index number of the channel to fetch * @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount() */ chanrec* GetChannelIndex(long index); /** Dump text to a user target, splitting it appropriately to fit * @param User the user to dump the text to * @param LinePrefix text to prefix each complete line with * @param TextStream the text to send to the user */ void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream); /** Check if the given nickmask matches too many users, send errors to the given user * @param nick A nickmask to match against * @param user A user to send error text to * @return True if the nick matches too many users */ bool NickMatchesEveryone(const std::string &nick, userrec* user); /** Check if the given IP mask matches too many users, send errors to the given user * @param ip An ipmask to match against * @param user A user to send error text to * @return True if the ip matches too many users */ bool IPMatchesEveryone(const std::string &ip, userrec* user); /** Check if the given hostmask matches too many users, send errors to the given user * @param mask A hostmask to match against * @param user A user to send error text to * @return True if the host matches too many users */ bool HostMatchesEveryone(const std::string &mask, userrec* user); /** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s * @param str A string containing a time in the form 1y2w3d4h6m5s * (one year, two weeks, three days, four hours, six minutes and five seconds) * @return The total number of seconds */ long Duration(const std::string &str); /** Attempt to compare an oper password to a string from the config file. * This will be passed to handling modules which will compare the data * against possible hashed equivalents in the input string. * @param data The data from the config file * @param input The data input by the oper * @param tagnum the tag number of the oper's tag in the config file * @return 0 if the strings match, 1 or -1 if they do not */ int OperPassCompare(const char* data,const char* input, int tagnum); /** Check if a given server is a uline. * An empty string returns true, this is by design. * @param server The server to check for uline status * @return True if the server is a uline OR the string is empty */ bool ULine(const char* server); /** Returns true if the uline is 'silent' (doesnt generate * remote connect notices etc). */ bool SilentULine(const char* server); /** Returns the subversion revision ID of this ircd * @return The revision ID or an empty string */ std::string GetRevision(); /** Returns the full version string of this ircd * @return The version string */ std::string GetVersionString(); /** Attempt to write the process id to a given file * @param filename The PID file to attempt to write to * @return This function may bail if the file cannot be written */ void WritePID(const std::string &filename); /** Returns text describing the last module error * @return The last error message to occur */ char* ModuleError(); /** Load a given module file * @param filename The file to load * @return True if the module was found and loaded */ bool LoadModule(const char* filename); /** Unload a given module file * @param filename The file to unload * @return True if the module was unloaded */ bool UnloadModule(const char* filename); /** This constructor initialises all the subsystems and reads the config file. * @param argc The argument count passed to main() * @param argv The argument list passed to main() * @throw <anything> If anything is thrown from here and makes it to * you, you should probably just give up and go home. Yes, really. * It's that bad. Higher level classes should catch any non-fatal exceptions. */ InspIRCd(int argc, char** argv); /** Do one iteration of the mainloop * @param process_module_sockets True if module sockets are to be processed * this time around the event loop. The is the default. */ void DoOneIteration(bool process_module_sockets = true); /** Output a log message to the ircd.log file * The text will only be output if the current loglevel * is less than or equal to the level you provide * @param level A log level from the DebugLevel enum * @param text Format string of to write to the log * @param ... Format arguments of text to write to the log */ void Log(int level, const char* text, ...); /** Output a log message to the ircd.log file * The text will only be output if the current loglevel * is less than or equal to the level you provide * @param level A log level from the DebugLevel enum * @param text Text to write to the log */ void Log(int level, const std::string &text); /** Send a line of WHOIS data to a user. * @param user user to send the line to * @param dest user being WHOISed * @param numeric Numeric to send * @param text Text of the numeric */ void SendWhoisLine(userrec* user, userrec* dest, int numeric, const std::string &text); /** Send a line of WHOIS data to a user. * @param user user to send the line to * @param dest user being WHOISed * @param numeric Numeric to send * @param format Format string for the numeric * @param ... Parameters for the format string */ void SendWhoisLine(userrec* user, userrec* dest, int numeric, const char* format, ...); /** Quit a user for excess flood, and if they are not * fully registered yet, temporarily zline their IP. * @param current user to quit */ void FloodQuitUser(userrec* current); /** Restart the server. * This function will not return. If an error occurs, * it will throw an instance of CoreException. * @param reason The restart reason to show to all clients * @throw CoreException An instance of CoreException indicating the error from execv(). */ void Restart(const std::string &reason); /** Prepare the ircd for restart or shutdown. * This function unloads all modules which can be unloaded, * closes all open sockets, and closes the logfile. */ void Cleanup(); /** This copies the user and channel hash_maps into new hash maps. * This frees memory used by the hash_map allocator (which it neglects * to free, most of the time, using tons of ram) */ void RehashUsersAndChans(); /** Resets the cached max bans value on all channels. * Called by rehash. */ void ResetMaxBans(); /** Return a time_t as a human-readable string. */ std::string TimeString(time_t curtime); /** Begin execution of the server. * NOTE: this function NEVER returns. Internally, * after performing some initialisation routines, * it will repeatedly call DoOneIteration in a loop. * @return The return value for this function is undefined. */ int Run(); }; #endif \ No newline at end of file