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-rw-r--r--include/dynamic.h122
1 files changed, 78 insertions, 44 deletions
diff --git a/include/dynamic.h b/include/dynamic.h
index db46291c4..6de566117 100644
--- a/include/dynamic.h
+++ b/include/dynamic.h
@@ -14,21 +14,19 @@
#ifndef __DLL_H
#define __DLL_H
-/** This typedef represents the init_module function within each module.
- * The init_module function is the only exported extern "C" declaration
- * in any module file.
- */
-typedef void * (initfunc) (void);
-
#include "inspircd_config.h"
-class InspIRCd;
-
/** The DLLManager class is able to load a module file by filename,
* and locate its init_module symbol.
*/
class CoreExport DLLManager
{
+ protected:
+
+ /** The last error string, or NULL
+ */
+ char *err;
+
public:
/** This constructor loads the module using dlopen()
* @param ServerInstance The creator class of this object
@@ -58,43 +56,64 @@ class CoreExport DLLManager
* pointer (yes, really!) and on windows it is a library handle.
*/
void *h;
-
- protected:
-
- /** The last error string, or NULL
- */
- char *err;
};
-/** This class is a specialized form of DLLManager designed to load InspIRCd modules.
- * It's job is to call the init_module function and receive a factory pointer.
- */
-class CoreExport DLLFactoryBase : public DLLManager
+class CoreExport LoadModuleException : public CoreException
{
public:
- /** Default constructor.
- * This constructor loads a module file by calling its DLLManager subclass constructor,
- * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol,
- * obtaining a valid pointer to the init_module function
+ /** This constructor can be used to specify an error message before throwing.
*/
- DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0);
-
- /** Default destructor.
+ LoadModuleException(const std::string &message)
+ : CoreException(message, "the core")
+ {
+ }
+
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
*/
- virtual ~DLLFactoryBase();
+ virtual ~LoadModuleException() throw() {};
+};
- /** A function pointer to the factory function.
+class CoreExport FindSymbolException : public CoreException
+{
+ public:
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ FindSymbolException(const std::string &message)
+ : CoreException(message, "the core")
+ {
+ }
+
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
*/
- void * (*factory_func)(void);
+ virtual ~FindSymbolException() throw() {};
};
-/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules.
- * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory.
- * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory
- * and provide module loading capabilities transparently.
+/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules and commands.
+ * All the dirty mucking around with dl*() is done by DLLManager, all this does it put a pretty shell on
+ * it and make it nice to use to load modules and core commands. This class is quite specialised for these
+ * two uses and it may not be useful more generally -- use DLLManager directly for that.
*/
-template <class T> class CoreExport DLLFactory : public DLLFactoryBase
+template <typename ReturnType> class CoreExport DLLFactory : public DLLManager
{
+ protected:
+ /** This typedef represents the init_* function within each module or command.
+ * The init_module function is the only exported extern "C" declaration
+ * in any module file. In a cmd_*.cpp file the equivilant is init_command
+ */
+ typedef ReturnType * (initfunctype) (InspIRCd*);
+
+ /** Pointer to the init function.
+ */
+ initfunctype* init_func;
+
+ /** Instance pointer to be passed to init_*() when it is called.
+ */
+ InspIRCd* ServerInstance;
+
public:
/** Default constructor.
* This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
@@ -102,26 +121,41 @@ template <class T> class CoreExport DLLFactory : public DLLFactoryBase
* class. It is then down to the core to call the ModuleFactory::CreateModule() method and
* receive a Module* which it can insert into its module lists.
*/
- DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name)
+ DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name)
+ : DLLManager(Instance, fname), init_func(NULL), ServerInstance(Instance)
+ {
+ const char* error = LastError();
+
+ if(!error)
+ {
+ if(!GetSymbol((void **)&init_func, func_name))
+ {
+ throw FindSymbolException("Missing " + std::string(func_name) + "() entrypoint!");
+ }
+ }
+ else
+ {
+ throw LoadModuleException(error);
+ }
+ }
+
+ ReturnType* CallInit()
{
- if (factory_func)
- factory = reinterpret_cast<T*>(factory_func());
+ if(init_func)
+ {
+ return init_func(ServerInstance);
+ }
else
- factory = reinterpret_cast<T*>(-1);
+ {
+ return NULL;
+ }
}
/** The destructor deletes the ModuleFactory pointer.
*/
~DLLFactory()
{
- if (factory)
- delete factory;
}
-
- /** The ModuleFactory pointer.
- */
- T *factory;
};
#endif
-