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-rw-r--r--docs/man/man3/Server.3758
1 files changed, 379 insertions, 379 deletions
diff --git a/docs/man/man3/Server.3 b/docs/man/man3/Server.3
index 95aa8cd87..bc6962cac 100644
--- a/docs/man/man3/Server.3
+++ b/docs/man/man3/Server.3
@@ -1,4 +1,4 @@
-.TH "Server" 3 "15 Dec 2005" "Version 1.0Betareleases" "InspIRCd" \" -*- nroff -*-
+.TH "Server" 3 "19 Dec 2005" "Version 1.0Betareleases" "InspIRCd" \" -*- nroff -*-
.ad l
.nh
.SH NAME
@@ -128,7 +128,7 @@ Inherits \fBclassbase\fP.
.br
.RI "\fIAdds an extended mode letter which is parsed by a module and handled in a list fashion. \fP"
.ti -1c
-.RI "virtual void \fBAddCommand\fP (char *cmd, \fBhandlerfunc\fP f, char flags, int minparams, char *source)"
+.RI "virtual void \fBAddCommand\fP (\fBcommand_t\fP *f)"
.br
.RI "\fIAdds a command to the command table. \fP"
.ti -1c
@@ -260,7 +260,7 @@ Allows server output and query functions This class contains methods which allow
All modules should instantiate at least one copy of this class, and use its member functions to perform their tasks.
.PP
-Definition at line 1096 of file modules.h.
+Definition at line 1114 of file modules.h.
.SH "Constructor & Destructor Documentation"
.PP
.SS "Server::Server ()"
@@ -269,11 +269,11 @@ Default constructor.
.PP
Creates a Server object.
.PP
-Definition at line 305 of file modules.cpp.
+Definition at line 304 of file modules.cpp.
.PP
.nf
-306 {
-307 }
+305 {
+306 }
.fi
.PP
.SS "Server::~Server ()\fC [virtual]\fP"
@@ -282,33 +282,33 @@ Default destructor.
.PP
Destroys a Server object.
.PP
-Definition at line 309 of file modules.cpp.
+Definition at line 308 of file modules.cpp.
.PP
.nf
-310 {
-311 }
+309 {
+310 }
.fi
.PP
.SH "Member Function Documentation"
.PP
-.SS "void Server::AddCommand (char * cmd, \fBhandlerfunc\fP f, char flags, int minparams, char * source)\fC [virtual]\fP"
+.SS "void Server::AddCommand (\fBcommand_t\fP * f)\fC [virtual]\fP"
.PP
Adds a command to the command table.
.PP
This allows modules to add extra commands into the command table. You must place a function within your module which is is of type handlerfunc:
.PP
-typedef void (handlerfunc) (char**, int, userrec*); ... void \fBhandle_kill(char **parameters, int pcnt, userrec *user)\fP
+typedef void (handlerfunc) (char**, int, userrec*); ... void handle_kill(char **parameters, int pcnt, userrec *user)
.PP
When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.
.PP
-Definition at line 416 of file modules.cpp.
+Definition at line 415 of file modules.cpp.
.PP
-References createcommand().
+References InspIRCd::Parser.
.PP
.nf
-417 {
-418 createcommand(cmd,f,flags,minparams,source);
-419 }
+416 {
+417 ServerInstance->Parser->CreateCommand(f);
+418 }
.fi
.PP
.SS "void Server::AddELine (long duration, \fBstd::string\fP source, \fBstd::string\fP reason, \fBstd::string\fP hostmask)\fC [virtual]\fP"
@@ -317,14 +317,14 @@ Adds a E-line The E-line is enforced as soon as it is added.
.PP
The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.
.PP
-Definition at line 660 of file modules.cpp.
+Definition at line 659 of file modules.cpp.
.PP
References add_eline().
.PP
.nf
-661 {
-662 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-663 }
+660 {
+661 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+662 }
.fi
.PP
.SS "bool Server::AddExtendedListMode (char modechar)\fC [virtual]\fP"
@@ -343,17 +343,17 @@ This call is used to implement modes like +q and +a. The characteristics of thes
.PP
It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use \fBServer::Find\fP to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.
.PP
-Definition at line 584 of file modules.cpp.
+Definition at line 583 of file modules.cpp.
.PP
References DoAddExtendedMode(), ModeMakeList(), and MT_CHANNEL.
.PP
.nf
-585 {
-586 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
-587 if (res)
-588 ModeMakeList(modechar);
-589 return res;
-590 }
+584 {
+585 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
+586 if (res)
+587 ModeMakeList(modechar);
+588 return res;
+589 }
.fi
.PP
.SS "bool Server::AddExtendedMode (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)\fC [virtual]\fP"
@@ -362,37 +362,37 @@ Adds an extended mode letter which is parsed by a module.
.PP
This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.
.PP
-Definition at line 556 of file modules.cpp.
+Definition at line 555 of file modules.cpp.
.PP
References DEBUG, DoAddExtendedMode(), log(), MT_CLIENT, and MT_SERVER.
.PP
.nf
-557 {
-558 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
-559 {
-560 if (type == MT_SERVER)
-561 {
-562 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
-563 return false;
-564 }
-565 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
-566 {
-567 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
-568 return false;
-569 }
-570 if ((params_when_on>1) || (params_when_off>1))
-571 {
-572 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
-573 return false;
-574 }
-575 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
-576 }
-577 else
-578 {
-579 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
-580 }
-581 return false;
-582 }
+556 {
+557 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
+558 {
+559 if (type == MT_SERVER)
+560 {
+561 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
+562 return false;
+563 }
+564 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
+565 {
+566 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
+567 return false;
+568 }
+569 if ((params_when_on>1) || (params_when_off>1))
+570 {
+571 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
+572 return false;
+573 }
+574 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
+575 }
+576 else
+577 {
+578 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
+579 }
+580 return false;
+581 }
.fi
.PP
.SS "void Server::AddGLine (long duration, \fBstd::string\fP source, \fBstd::string\fP reason, \fBstd::string\fP hostmask)\fC [virtual]\fP"
@@ -401,14 +401,14 @@ Adds a G-line The G-line is propogated to all of the servers in the mesh and enf
.PP
The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.
.PP
-Definition at line 640 of file modules.cpp.
+Definition at line 639 of file modules.cpp.
.PP
References add_gline().
.PP
.nf
-641 {
-642 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-643 }
+640 {
+641 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+642 }
.fi
.PP
.SS "void Server::AddKLine (long duration, \fBstd::string\fP source, \fBstd::string\fP reason, \fBstd::string\fP hostmask)\fC [virtual]\fP"
@@ -417,14 +417,14 @@ Adds a K-line The K-line is enforced as soon as it is added.
.PP
The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.
.PP
-Definition at line 655 of file modules.cpp.
+Definition at line 654 of file modules.cpp.
.PP
References add_kline().
.PP
.nf
-656 {
-657 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-658 }
+655 {
+656 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+657 }
.fi
.PP
.SS "void Server::AddQLine (long duration, \fBstd::string\fP source, \fBstd::string\fP reason, \fBstd::string\fP nickname)\fC [virtual]\fP"
@@ -433,28 +433,28 @@ Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enf
.PP
The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.
.PP
-Definition at line 645 of file modules.cpp.
+Definition at line 644 of file modules.cpp.
.PP
References add_qline().
.PP
.nf
-646 {
-647 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
-648 }
+645 {
+646 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
+647 }
.fi
.PP
.SS "void Server::AddSocket (\fBInspSocket\fP * sock)\fC [virtual]\fP"
.PP
Adds a class derived from \fBInspSocket\fP to the server's socket engine.
.PP
-Definition at line 313 of file modules.cpp.
+Definition at line 312 of file modules.cpp.
.PP
References module_sockets.
.PP
.nf
-314 {
-315 module_sockets.push_back(sock);
-316 }
+313 {
+314 module_sockets.push_back(sock);
+315 }
.fi
.PP
.SS "void Server::AddZLine (long duration, \fBstd::string\fP source, \fBstd::string\fP reason, \fBstd::string\fP ipaddr)\fC [virtual]\fP"
@@ -463,14 +463,14 @@ Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enf
.PP
The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.
.PP
-Definition at line 650 of file modules.cpp.
+Definition at line 649 of file modules.cpp.
.PP
References add_zline().
.PP
.nf
-651 {
-652 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
-653 }
+650 {
+651 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
+652 }
.fi
.PP
.SS "long Server::CalcDuration (\fBstd::string\fP duration)\fC [virtual]\fP"
@@ -479,14 +479,14 @@ Calculates a duration This method will take a string containing a formatted dura
.PP
'1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.
.PP
-Definition at line 690 of file modules.cpp.
+Definition at line 689 of file modules.cpp.
.PP
References duration().
.PP
.nf
-691 {
-692 return duration(delta.c_str());
-693 }
+690 {
+691 return duration(delta.c_str());
+692 }
.fi
.PP
.SS "void Server::CallCommandHandler (\fBstd::string\fP commandname, char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
@@ -497,14 +497,14 @@ You can use this function to trigger other commands in the ircd, such as PRIVMSG
.br
) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.
.PP
-Definition at line 401 of file modules.cpp.
+Definition at line 400 of file modules.cpp.
.PP
-References call_handler().
+References InspIRCd::Parser.
.PP
.nf
-402 {
-403 call_handler(commandname.c_str(),parameters,pcnt,user);
-404 }
+401 {
+402 ServerInstance->Parser->CallHandler(commandname,parameters,pcnt,user);
+403 }
.fi
.PP
.SS "void Server::ChangeGECOS (\fBuserrec\fP * user, \fBstd::string\fP gecos)\fC [virtual]\fP"
@@ -513,14 +513,14 @@ Change GECOS (fullname) of a user.
.PP
You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.
.PP
-Definition at line 499 of file modules.cpp.
+Definition at line 498 of file modules.cpp.
.PP
References ChangeName().
.PP
.nf
-500 {
-501 ChangeName(user,gecos.c_str());
-502 }
+499 {
+500 ChangeName(user,gecos.c_str());
+501 }
.fi
.PP
.SS "void Server::ChangeHost (\fBuserrec\fP * user, \fBstd::string\fP host)\fC [virtual]\fP"
@@ -529,14 +529,14 @@ Change displayed hostname of a user.
.PP
You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.
.PP
-Definition at line 494 of file modules.cpp.
+Definition at line 493 of file modules.cpp.
.PP
References ChangeDisplayedHost().
.PP
.nf
-495 {
-496 ChangeDisplayedHost(user,host.c_str());
-497 }
+494 {
+495 ChangeDisplayedHost(user,host.c_str());
+496 }
.fi
.PP
.SS "void Server::ChangeUserNick (\fBuserrec\fP * user, \fBstd::string\fP nickname)\fC [virtual]\fP"
@@ -545,14 +545,14 @@ Forces a user nickchange.
.PP
This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.
.PP
-Definition at line 386 of file modules.cpp.
+Definition at line 385 of file modules.cpp.
.PP
References force_nickchange().
.PP
.nf
-387 {
-388 force_nickchange(user,nickname.c_str());
-389 }
+386 {
+387 force_nickchange(user,nickname.c_str());
+388 }
.fi
.PP
.SS "\fBstd::string\fP Server::ChanMode (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
@@ -561,14 +561,14 @@ Attempts to look up a user's privilages on a channel.
.PP
This function will return a string containing either @, %, +, or an empty string, representing the user's privilages upon the channel you specify.
.PP
-Definition at line 524 of file modules.cpp.
+Definition at line 523 of file modules.cpp.
.PP
References cmode().
.PP
.nf
-525 {
-526 return cmode(User,Chan);
-527 }
+524 {
+525 return cmode(User,Chan);
+526 }
.fi
.PP
.SS "bool Server::CommonChannels (\fBuserrec\fP * u1, \fBuserrec\fP * u2)\fC [virtual]\fP"
@@ -577,14 +577,14 @@ Returns true if two users share a common channel.
.PP
This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.
.PP
-Definition at line 472 of file modules.cpp.
+Definition at line 471 of file modules.cpp.
.PP
References common_channels().
.PP
.nf
-473 {
-474 return (common_channels(u1,u2) != 0);
-475 }
+472 {
+473 return (common_channels(u1,u2) != 0);
+474 }
.fi
.PP
.SS "int Server::CountUsers (\fBchanrec\fP * c)\fC [virtual]\fP"
@@ -593,103 +593,103 @@ Returns a count of the number of users on a channel.
.PP
This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.
.PP
-Definition at line 592 of file modules.cpp.
+Definition at line 591 of file modules.cpp.
.PP
.nf
-593 {
-594 return usercount(c);
-595 }
+592 {
+593 return usercount(c);
+594 }
.fi
.PP
.SS "bool Server::DelELine (\fBstd::string\fP hostmask)\fC [virtual]\fP"
.PP
Deletes a local E-Line.
.PP
-Definition at line 685 of file modules.cpp.
+Definition at line 684 of file modules.cpp.
.PP
References del_eline().
.PP
.nf
-686 {
-687 return del_eline(hostmask.c_str());
-688 }
+685 {
+686 return del_eline(hostmask.c_str());
+687 }
.fi
.PP
.SS "bool Server::DelGLine (\fBstd::string\fP hostmask)\fC [virtual]\fP"
.PP
Deletes a G-Line from all servers on the mesh.
.PP
-Definition at line 665 of file modules.cpp.
+Definition at line 664 of file modules.cpp.
.PP
References del_gline().
.PP
.nf
-666 {
-667 return del_gline(hostmask.c_str());
-668 }
+665 {
+666 return del_gline(hostmask.c_str());
+667 }
.fi
.PP
.SS "bool Server::DelKLine (\fBstd::string\fP hostmask)\fC [virtual]\fP"
.PP
Deletes a local K-Line.
.PP
-Definition at line 680 of file modules.cpp.
+Definition at line 679 of file modules.cpp.
.PP
References del_kline().
.PP
.nf
-681 {
-682 return del_kline(hostmask.c_str());
-683 }
+680 {
+681 return del_kline(hostmask.c_str());
+682 }
.fi
.PP
.SS "bool Server::DelQLine (\fBstd::string\fP nickname)\fC [virtual]\fP"
.PP
Deletes a Q-Line from all servers on the mesh.
.PP
-Definition at line 670 of file modules.cpp.
+Definition at line 669 of file modules.cpp.
.PP
References del_qline().
.PP
.nf
-671 {
-672 return del_qline(nickname.c_str());
-673 }
+670 {
+671 return del_qline(nickname.c_str());
+672 }
.fi
.PP
.SS "void Server::DelSocket (\fBInspSocket\fP * sock)\fC [virtual]\fP"
.PP
Deletes a class derived from \fBInspSocket\fP from the server's socket engine.
.PP
-Definition at line 334 of file modules.cpp.
+Definition at line 333 of file modules.cpp.
.PP
References module_sockets.
.PP
.nf
-335 {
-336 for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
-337 {
-338 if (*a == sock)
-339 {
-340 module_sockets.erase(a);
-341 return;
-342 }
-343 }
-344 }
+334 {
+335 for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
+336 {
+337 if (*a == sock)
+338 {
+339 module_sockets.erase(a);
+340 return;
+341 }
+342 }
+343 }
.fi
.PP
.SS "bool Server::DelZLine (\fBstd::string\fP ipaddr)\fC [virtual]\fP"
.PP
Deletes a Z-Line from all servers on the mesh.
.PP
-Definition at line 675 of file modules.cpp.
+Definition at line 674 of file modules.cpp.
.PP
References del_zline().
.PP
.nf
-676 {
-677 return del_zline(ipaddr.c_str());
-678 }
+675 {
+676 return del_zline(ipaddr.c_str());
+677 }
.fi
.PP
.SS "\fBchanrec\fP * Server::FindChannel (\fBstd::string\fP channel)\fC [virtual]\fP"
@@ -698,14 +698,14 @@ Attempts to look up a channel and return a pointer to it.
.PP
This function will return NULL if the channel does not exist.
.PP
-Definition at line 519 of file modules.cpp.
+Definition at line 518 of file modules.cpp.
.PP
References FindChan().
.PP
.nf
-520 {
-521 return FindChan(channel.c_str());
-522 }
+519 {
+520 return FindChan(channel.c_str());
+521 }
.fi
.PP
.SS "\fBuserrec\fP * Server::FindDescriptor (int socket)\fC [virtual]\fP"
@@ -714,12 +714,12 @@ Attempts to look up a nick using the file descriptor associated with that nick.
.PP
This function will return NULL if the file descriptor is not associated with a valid user.
.PP
-Definition at line 514 of file modules.cpp.
+Definition at line 513 of file modules.cpp.
.PP
.nf
-515 {
-516 return (socket < 65536 ? fd_ref_table[socket] : NULL);
-517 }
+514 {
+515 return (socket < 65536 ? fd_ref_table[socket] : NULL);
+516 }
.fi
.PP
.SS "\fBModule\fP * Server::FindModule (\fBstd::string\fP name)\fC [virtual]\fP"
@@ -728,21 +728,21 @@ This function finds a module by name.
.PP
You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.
.PP
-Definition at line 724 of file modules.cpp.
+Definition at line 723 of file modules.cpp.
.PP
References MODCOUNT, ServerConfig::module_names, and modules.
.PP
.nf
-725 {
-726 for (int i = 0; i <= MODCOUNT; i++)
-727 {
-728 if (Config->module_names[i] == name)
-729 {
-730 return modules[i];
-731 }
-732 }
-733 return NULL;
-734 }
+724 {
+725 for (int i = 0; i <= MODCOUNT; i++)
+726 {
+727 if (Config->module_names[i] == name)
+728 {
+729 return modules[i];
+730 }
+731 }
+732 return NULL;
+733 }
.fi
.PP
.SS "\fBuserrec\fP * Server::FindNick (\fBstd::string\fP nick)\fC [virtual]\fP"
@@ -751,14 +751,14 @@ Attempts to look up a nick and return a pointer to it.
.PP
This function will return NULL if the nick does not exist.
.PP
-Definition at line 509 of file modules.cpp.
+Definition at line 508 of file modules.cpp.
.PP
References Find().
.PP
.nf
-510 {
-511 return Find(nick);
-512 }
+509 {
+510 return Find(nick);
+511 }
.fi
.PP
.SS "\fBAdmin\fP Server::GetAdmin ()\fC [virtual]\fP"
@@ -767,14 +767,14 @@ Returns the information of the server as returned by the /ADMIN command.
.PP
See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.
.PP
-Definition at line 549 of file modules.cpp.
+Definition at line 548 of file modules.cpp.
.PP
References ServerConfig::AdminEmail, ServerConfig::AdminName, and ServerConfig::AdminNick.
.PP
.nf
-550 {
-551 return Admin(Config->AdminName,Config->AdminEmail,Config->AdminNick);
-552 }
+549 {
+550 return Admin(Config->AdminName,Config->AdminEmail,Config->AdminNick);
+551 }
.fi
.PP
.SS "\fBServerConfig\fP * Server::GetConfig ()"
@@ -783,54 +783,54 @@ Obtains a pointer to the server's \fBServerConfig\fP object.
.PP
The \fBServerConfig\fP object contains most of the configuration data of the IRC server, as read from the config file by the core.
.PP
-Definition at line 324 of file modules.cpp.
+Definition at line 323 of file modules.cpp.
.PP
.nf
-325 {
-326 return Config;
-327 }
+324 {
+325 return Config;
+326 }
.fi
.PP
.SS "\fBstd::string\fP Server::GetNetworkName ()\fC [virtual]\fP"
.PP
Returns the network name, global to all linked servers.
.PP
-Definition at line 539 of file modules.cpp.
+Definition at line 538 of file modules.cpp.
.PP
References ServerConfig::Network.
.PP
.nf
-540 {
-541 return Config->Network;
-542 }
+539 {
+540 return Config->Network;
+541 }
.fi
.PP
.SS "\fBstd::string\fP Server::GetServerDescription ()\fC [virtual]\fP"
.PP
Returns the server description string of the local server.
.PP
-Definition at line 544 of file modules.cpp.
+Definition at line 543 of file modules.cpp.
.PP
References ServerConfig::ServerDesc.
.PP
.nf
-545 {
-546 return Config->ServerDesc;
-547 }
+544 {
+545 return Config->ServerDesc;
+546 }
.fi
.PP
.SS "\fBstd::string\fP Server::GetServerName ()\fC [virtual]\fP"
.PP
Returns the server name of the server where the module is loaded.
.PP
-Definition at line 534 of file modules.cpp.
+Definition at line 533 of file modules.cpp.
.PP
References ServerConfig::ServerName.
.PP
.nf
-535 {
-536 return Config->ServerName;
-537 }
+534 {
+535 return Config->ServerName;
+536 }
.fi
.PP
.SS "\fBchanuserlist\fP Server::GetUsers (\fBchanrec\fP * chan)\fC [virtual]\fP"
@@ -839,36 +839,36 @@ Fetches the userlist of a channel.
.PP
This function must be here and not a member of userrec or chanrec due to include constraints.
.PP
-Definition at line 374 of file modules.cpp.
+Definition at line 373 of file modules.cpp.
.PP
References chanrec::GetUsers().
.PP
.nf
-375 {
-376 chanuserlist userl;
-377 userl.clear();
-378 std::vector<char*> *list = chan->GetUsers();
-379 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
-380 {
-381 char* o = *i;
-382 userl.push_back((userrec*)o);
-383 }
-384 return userl;
-385 }
+374 {
+375 chanuserlist userl;
+376 userl.clear();
+377 std::vector<char*> *list = chan->GetUsers();
+378 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
+379 {
+380 char* o = *i;
+381 userl.push_back((userrec*)o);
+382 }
+383 return userl;
+384 }
.fi
.PP
.SS "\fBstd::string\fP Server::GetVersion ()"
.PP
Returns the version string of this server.
.PP
-Definition at line 329 of file modules.cpp.
+Definition at line 328 of file modules.cpp.
.PP
References InspIRCd::GetVersionString().
.PP
.nf
-330 {
-331 return ServerInstance->GetVersionString();
-332 }
+329 {
+330 return ServerInstance->GetVersionString();
+331 }
.fi
.PP
.SS "bool Server::IsNick (\fBstd::string\fP nick)\fC [virtual]\fP"
@@ -877,14 +877,14 @@ Returns true if a nick is valid.
.PP
Nicks for unregistered connections will return false.
.PP
-Definition at line 504 of file modules.cpp.
+Definition at line 503 of file modules.cpp.
.PP
References isnick().
.PP
.nf
-505 {
-506 return (isnick(nick.c_str()) != 0);
-507 }
+504 {
+505 return (isnick(nick.c_str()) != 0);
+506 }
.fi
.PP
.SS "bool Server::IsOnChannel (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
@@ -893,14 +893,14 @@ Checks if a user is on a channel.
.PP
This function will return true or false to indicate if user 'User' is on channel 'Chan'.
.PP
-Definition at line 529 of file modules.cpp.
+Definition at line 528 of file modules.cpp.
.PP
References has_channel().
.PP
.nf
-530 {
-531 return has_channel(User,Chan);
-532 }
+529 {
+530 return has_channel(User,Chan);
+531 }
.fi
.PP
.SS "bool Server::IsUlined (\fBstd::string\fP server)\fC [virtual]\fP"
@@ -909,62 +909,62 @@ Returns true if the servername you give is ulined.
.PP
ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.
.PP
-Definition at line 396 of file modules.cpp.
+Definition at line 395 of file modules.cpp.
.PP
References is_uline().
.PP
.nf
-397 {
-398 return is_uline(server.c_str());
-399 }
+396 {
+397 return is_uline(server.c_str());
+398 }
.fi
.PP
.SS "bool Server::IsValidMask (\fBstd::string\fP mask)\fC [virtual]\fP"
.PP
Returns true if a nick!ident string is correctly formatted, false if otherwise.
.PP
-Definition at line 695 of file modules.cpp.
+Definition at line 694 of file modules.cpp.
.PP
.nf
-696 {
-697 const char* dest = mask.c_str();
-698 if (strchr(dest,'!')==0)
-699 return false;
-700 if (strchr(dest,'@')==0)
-701 return false;
-702 for (unsigned int i = 0; i < strlen(dest); i++)
-703 if (dest[i] < 32)
-704 return false;
-705 for (unsigned int i = 0; i < strlen(dest); i++)
-706 if (dest[i] > 126)
-707 return false;
-708 unsigned int c = 0;
-709 for (unsigned int i = 0; i < strlen(dest); i++)
-710 if (dest[i] == '!')
-711 c++;
-712 if (c>1)
-713 return false;
-714 c = 0;
-715 for (unsigned int i = 0; i < strlen(dest); i++)
-716 if (dest[i] == '@')
-717 c++;
-718 if (c>1)
-719 return false;
-720
-721 return true;
-722 }
+695 {
+696 const char* dest = mask.c_str();
+697 if (strchr(dest,'!')==0)
+698 return false;
+699 if (strchr(dest,'@')==0)
+700 return false;
+701 for (unsigned int i = 0; i < strlen(dest); i++)
+702 if (dest[i] < 32)
+703 return false;
+704 for (unsigned int i = 0; i < strlen(dest); i++)
+705 if (dest[i] > 126)
+706 return false;
+707 unsigned int c = 0;
+708 for (unsigned int i = 0; i < strlen(dest); i++)
+709 if (dest[i] == '!')
+710 c++;
+711 if (c>1)
+712 return false;
+713 c = 0;
+714 for (unsigned int i = 0; i < strlen(dest); i++)
+715 if (dest[i] == '@')
+716 c++;
+717 if (c>1)
+718 return false;
+719
+720 return true;
+721 }
.fi
.PP
.SS "bool Server::IsValidModuleCommand (\fBstd::string\fP commandname, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
-Definition at line 406 of file modules.cpp.
+Definition at line 405 of file modules.cpp.
.PP
-References is_valid_cmd().
+References InspIRCd::Parser.
.PP
.nf
-407 {
-408 return is_valid_cmd(commandname.c_str(), pcnt, user);
-409 }
+406 {
+407 return ServerInstance->Parser->IsValidCommand(commandname, pcnt, user);
+408 }
.fi
.PP
.SS "\fBchanrec\fP * Server::JoinUserToChannel (\fBuserrec\fP * user, \fBstd::string\fP cname, \fBstd::string\fP key)\fC [virtual]\fP"
@@ -973,14 +973,14 @@ Forces a user to join a channel.
.PP
This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.
.PP
-Definition at line 364 of file modules.cpp.
+Definition at line 363 of file modules.cpp.
.PP
References add_channel().
.PP
.nf
-365 {
-366 return add_channel(user,cname.c_str(),key.c_str(),false);
-367 }
+364 {
+365 return add_channel(user,cname.c_str(),key.c_str(),false);
+366 }
.fi
.PP
.SS "void Server::Log (int level, \fBstd::string\fP s)\fC [virtual]\fP"
@@ -989,14 +989,14 @@ Writes a log string.
.PP
This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.
.PP
-Definition at line 411 of file modules.cpp.
+Definition at line 410 of file modules.cpp.
.PP
References log().
.PP
.nf
-412 {
-413 log(level,'%s',s.c_str());
-414 }
+411 {
+412 log(level,'%s',s.c_str());
+413 }
.fi
.PP
.SS "bool Server::MatchText (\fBstd::string\fP sliteral, \fBstd::string\fP spattern)\fC [virtual]\fP"
@@ -1005,15 +1005,15 @@ Matches text against a glob pattern.
.PP
Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.
.PP
-Definition at line 351 of file modules.cpp.
+Definition at line 350 of file modules.cpp.
.PP
.nf
-352 {
-353 char literal[MAXBUF],pattern[MAXBUF];
-354 strlcpy(literal,sliteral.c_str(),MAXBUF);
-355 strlcpy(pattern,spattern.c_str(),MAXBUF);
-356 return match(literal,pattern);
-357 }
+351 {
+352 char literal[MAXBUF],pattern[MAXBUF];
+353 strlcpy(literal,sliteral.c_str(),MAXBUF);
+354 strlcpy(pattern,spattern.c_str(),MAXBUF);
+355 return match(literal,pattern);
+356 }
.fi
.PP
.SS "\fBchanrec\fP * Server::PartUserFromChannel (\fBuserrec\fP * user, \fBstd::string\fP cname, \fBstd::string\fP reason)\fC [virtual]\fP"
@@ -1022,14 +1022,14 @@ Forces a user to part a channel.
.PP
This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.
.PP
-Definition at line 369 of file modules.cpp.
+Definition at line 368 of file modules.cpp.
.PP
References del_channel().
.PP
.nf
-370 {
-371 return del_channel(user,cname.c_str(),reason.c_str(),false);
-372 }
+369 {
+370 return del_channel(user,cname.c_str(),reason.c_str(),false);
+371 }
.fi
.PP
.SS "bool Server::PseudoToUser (\fBuserrec\fP * alive, \fBuserrec\fP * zombie, \fBstd::string\fP message)\fC [virtual]\fP"
@@ -1038,39 +1038,39 @@ This user takes one user, and switches their file descriptor with another user,
.PP
The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.
.PP
-Definition at line 610 of file modules.cpp.
+Definition at line 609 of file modules.cpp.
.PP
References userrec::chans, userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, connection::host, userrec::ident, kill_link(), chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, chanrec::topicset, Write(), WriteFrom(), and WriteServ().
.PP
.nf
-611 {
-612 zombie->fd = alive->fd;
-613 alive->fd = FD_MAGIC_NUMBER;
-614 alive->ClearBuffer();
-615 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
-616 kill_link(alive,message.c_str());
-617 fd_ref_table[zombie->fd] = zombie;
-618 for (unsigned int i = 0; i < zombie->chans.size(); i++)
-619 {
-620 if (zombie->chans[i].channel != NULL)
-621 {
-622 if (zombie->chans[i].channel->name)
-623 {
-624 chanrec* Ptr = zombie->chans[i].channel;
-625 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
-626 if (Ptr->topicset)
-627 {
-628 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
-629 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
-630 }
-631 userlist(zombie,Ptr);
-632 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
-633
-634 }
-635 }
-636 }
-637 return true;
-638 }
+610 {
+611 zombie->fd = alive->fd;
+612 alive->fd = FD_MAGIC_NUMBER;
+613 alive->ClearBuffer();
+614 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
+615 kill_link(alive,message.c_str());
+616 fd_ref_table[zombie->fd] = zombie;
+617 for (unsigned int i = 0; i < zombie->chans.size(); i++)
+618 {
+619 if (zombie->chans[i].channel != NULL)
+620 {
+621 if (zombie->chans[i].channel->name)
+622 {
+623 chanrec* Ptr = zombie->chans[i].channel;
+624 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
+625 if (Ptr->topicset)
+626 {
+627 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
+628 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
+629 }
+630 userlist(zombie,Ptr);
+631 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
+632
+633 }
+634 }
+635 }
+636 return true;
+637 }
.fi
.PP
.SS "void Server::QuitUser (\fBuserrec\fP * user, \fBstd::string\fP reason)\fC [virtual]\fP"
@@ -1083,27 +1083,27 @@ WARNING!
.PP
Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.
.PP
-Definition at line 391 of file modules.cpp.
+Definition at line 390 of file modules.cpp.
.PP
References kill_link().
.PP
.nf
-392 {
-393 kill_link(user,reason.c_str());
-394 }
+391 {
+392 kill_link(user,reason.c_str());
+393 }
.fi
.PP
.SS "void Server::RehashServer ()\fC [virtual]\fP"
.PP
-Definition at line 318 of file modules.cpp.
+Definition at line 317 of file modules.cpp.
.PP
References ServerConfig::Read(), and WriteOpers().
.PP
.nf
-319 {
-320 WriteOpers('*** Rehashing config file');
-321 Config->Read(false,NULL);
-322 }
+318 {
+319 WriteOpers('*** Rehashing config file');
+320 Config->Read(false,NULL);
+321 }
.fi
.PP
.SS "void Server::Send (int Socket, \fBstd::string\fP s)\fC [virtual]\fP"
@@ -1112,14 +1112,14 @@ Sends a line of text down a TCP/IP socket.
.PP
This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.
.PP
-Definition at line 426 of file modules.cpp.
+Definition at line 425 of file modules.cpp.
.PP
References Write().
.PP
.nf
-427 {
-428 Write(Socket,'%s',s.c_str());
-429 }
+426 {
+427 Write(Socket,'%s',s.c_str());
+428 }
.fi
.PP
.SS "void Server::SendChannel (\fBuserrec\fP * User, \fBchanrec\fP * Channel, \fBstd::string\fP s, bool IncludeSender)\fC [virtual]\fP"
@@ -1128,21 +1128,21 @@ Sends text from a user to a channel (mulicast).
.PP
This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).
.PP
-Definition at line 460 of file modules.cpp.
+Definition at line 459 of file modules.cpp.
.PP
References ChanExceptSender(), and WriteChannel().
.PP
.nf
-461 {
-462 if (IncludeSender)
-463 {
-464 WriteChannel(Channel,User,'%s',s.c_str());
-465 }
-466 else
-467 {
-468 ChanExceptSender(Channel,User,'%s',s.c_str());
-469 }
-470 }
+460 {
+461 if (IncludeSender)
+462 {
+463 WriteChannel(Channel,User,'%s',s.c_str());
+464 }
+465 else
+466 {
+467 ChanExceptSender(Channel,User,'%s',s.c_str());
+468 }
+469 }
.fi
.PP
.SS "void Server::SendChannelServerNotice (\fBstd::string\fP ServName, \fBchanrec\fP * Channel, \fBstd::string\fP text)\fC [virtual]\fP"
@@ -1151,12 +1151,12 @@ Writes text to a channel, but from a server, including all.
.PP
This can be used to send server notices to a group of users.
.PP
-Definition at line 455 of file modules.cpp.
+Definition at line 454 of file modules.cpp.
.PP
.nf
-456 {
-457 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
-458 }
+455 {
+456 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
+457 }
.fi
.PP
.SS "void Server::SendCommon (\fBuserrec\fP * User, \fBstd::string\fP text, bool IncludeSender)\fC [virtual]\fP"
@@ -1165,21 +1165,21 @@ Sends text from a user to one or more channels (mulicast).
.PP
This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.
.PP
-Definition at line 477 of file modules.cpp.
+Definition at line 476 of file modules.cpp.
.PP
References WriteCommon(), and WriteCommonExcept().
.PP
.nf
-478 {
-479 if (IncludeSender)
-480 {
-481 WriteCommon(User,'%s',text.c_str());
-482 }
-483 else
-484 {
-485 WriteCommonExcept(User,'%s',text.c_str());
-486 }
-487 }
+477 {
+478 if (IncludeSender)
+479 {
+480 WriteCommon(User,'%s',text.c_str());
+481 }
+482 else
+483 {
+484 WriteCommonExcept(User,'%s',text.c_str());
+485 }
+486 }
.fi
.PP
.SS "void Server::SendFrom (int Socket, \fBuserrec\fP * User, \fBstd::string\fP s)\fC [virtual]\fP"
@@ -1188,14 +1188,14 @@ Sends text from a user to a socket.
.PP
This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
.PP
-Definition at line 436 of file modules.cpp.
+Definition at line 435 of file modules.cpp.
.PP
References WriteFrom().
.PP
.nf
-437 {
-438 WriteFrom(Socket,User,'%s',s.c_str());
-439 }
+436 {
+437 WriteFrom(Socket,User,'%s',s.c_str());
+438 }
.fi
.PP
.SS "void Server::SendMode (char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
@@ -1218,14 +1218,14 @@ Srv->SendMode(modes,3,user);
.PP
The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!
.PP
-Definition at line 421 of file modules.cpp.
+Definition at line 420 of file modules.cpp.
.PP
-References server_mode().
+References InspIRCd::ModeGrok, and ModeParser::ServerMode().
.PP
.nf
-422 {
-423 server_mode(parameters,pcnt,user);
-424 }
+421 {
+422 ServerInstance->ModeGrok->ServerMode(parameters,pcnt,user);
+423 }
.fi
.PP
.SS "void Server::SendOpers (\fBstd::string\fP s)\fC [virtual]\fP"
@@ -1234,14 +1234,14 @@ Sends text to all opers.
.PP
This method sends a server notice to all opers with the usermode +s.
.PP
-Definition at line 346 of file modules.cpp.
+Definition at line 345 of file modules.cpp.
.PP
References WriteOpers().
.PP
.nf
-347 {
-348 WriteOpers('%s',s.c_str());
-349 }
+346 {
+347 WriteOpers('%s',s.c_str());
+348 }
.fi
.PP
.SS "void Server::SendServ (int Socket, \fBstd::string\fP s)\fC [virtual]\fP"
@@ -1250,14 +1250,14 @@ Sends text from the server to a socket.
.PP
This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)
.PP
-Definition at line 431 of file modules.cpp.
+Definition at line 430 of file modules.cpp.
.PP
References WriteServ().
.PP
.nf
-432 {
-433 WriteServ(Socket,'%s',s.c_str());
-434 }
+431 {
+432 WriteServ(Socket,'%s',s.c_str());
+433 }
.fi
.PP
.SS "void Server::SendTo (\fBuserrec\fP * Source, \fBuserrec\fP * Dest, \fBstd::string\fP s)\fC [virtual]\fP"
@@ -1274,23 +1274,23 @@ The format will become:
.PP
Which is useful for numerics and server notices to single users, etc.
.PP
-Definition at line 441 of file modules.cpp.
+Definition at line 440 of file modules.cpp.
.PP
References connection::fd, Write(), and WriteTo().
.PP
.nf
-442 {
-443 if (!Source)
-444 {
-445 // if source is NULL, then the message originates from the local server
-446 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
-447 }
-448 else
-449 {
-450 // otherwise it comes from the user specified
-451 WriteTo(Source,Dest,'%s',s.c_str());
-452 }
-453 }
+441 {
+442 if (!Source)
+443 {
+444 // if source is NULL, then the message originates from the local server
+445 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
+446 }
+447 else
+448 {
+449 // otherwise it comes from the user specified
+450 WriteTo(Source,Dest,'%s',s.c_str());
+451 }
+452 }
.fi
.PP
.SS "void Server::SendToModeMask (\fBstd::string\fP modes, int flags, \fBstd::string\fP text)\fC [virtual]\fP"
@@ -1303,12 +1303,12 @@ Serv->SendToModeMask('xi', WM_OR, 'm00');
.PP
Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.
.PP
-Definition at line 359 of file modules.cpp.
+Definition at line 358 of file modules.cpp.
.PP
.nf
-360 {
-361 WriteMode(modes.c_str(),flags,'%s',text.c_str());
-362 }
+359 {
+360 WriteMode(modes.c_str(),flags,'%s',text.c_str());
+361 }
.fi
.PP
.SS "void Server::SendWallops (\fBuserrec\fP * User, \fBstd::string\fP text)\fC [virtual]\fP"
@@ -1317,14 +1317,14 @@ Sends a WALLOPS message.
.PP
This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.
.PP
-Definition at line 489 of file modules.cpp.
+Definition at line 488 of file modules.cpp.
.PP
References WriteWallOps().
.PP
.nf
-490 {
-491 WriteWallOps(User,false,'%s',text.c_str());
-492 }
+489 {
+490 WriteWallOps(User,false,'%s',text.c_str());
+491 }
.fi
.PP
.SS "bool Server::UserToPseudo (\fBuserrec\fP * user, \fBstd::string\fP message)\fC [virtual]\fP"
@@ -1333,21 +1333,21 @@ Remove a user's connection to the irc server, but leave their client in existenc
.PP
When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.
.PP
-Definition at line 598 of file modules.cpp.
+Definition at line 597 of file modules.cpp.
.PP
-References userrec::ClearBuffer(), SocketEngine::DelFd(), connection::fd, FD_MAGIC_NUMBER, connection::host, userrec::ident, and Write().
+References userrec::ClearBuffer(), SocketEngine::DelFd(), connection::fd, FD_MAGIC_NUMBER, connection::host, userrec::ident, InspIRCd::SE, and Write().
.PP
.nf
-599 {
-600 unsigned int old_fd = user->fd;
-601 user->fd = FD_MAGIC_NUMBER;
-602 user->ClearBuffer();
-603 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
-604 SE->DelFd(old_fd);
-605 shutdown(old_fd,2);
-606 close(old_fd);
-607 return true;
-608 }
+598 {
+599 unsigned int old_fd = user->fd;
+600 user->fd = FD_MAGIC_NUMBER;
+601 user->ClearBuffer();
+602 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
+603 ServerInstance->SE->DelFd(old_fd);
+604 shutdown(old_fd,2);
+605 close(old_fd);
+606 return true;
+607 }
.fi
.PP