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-rw-r--r--src/modules/m_spanningtree/main.cpp119
1 files changed, 2 insertions, 117 deletions
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index 93115f060..f77fd15b7 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -25,6 +25,8 @@
#include "xline.h"
#include "transport.h"
+#include "m_spanningtree/utils.h"
+
/** If you make a change which breaks the protocol, increment this.
* If you completely change the protocol, completely change the number.
*
@@ -77,19 +79,6 @@ class TreeServer;
class TreeSocket;
class Link;
class ModuleSpanningTree;
-class SpanningTreeUtilities;
-
-/* This hash_map holds the hash equivalent of the server
- * tree, used for rapid linear lookups.
- */
-typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
-
-typedef std::map<TreeServer*,TreeServer*> TreeServerList;
-
-/** A group of modules that implement InspSocketHook
- * that we can use to hook our server to server connections.
- */
-typedef std::map<irc::string, Module*> hookmodules;
/** The Link class might as well be a struct,
* but this is C++ and we don't believe in structs (!).
@@ -126,110 +115,6 @@ class HandshakeTimer : public InspTimer
virtual void Tick(time_t TIME);
};
-
-/** Contains helper functions and variables for this module,
- * and keeps them out of the global namespace
- */
-class SpanningTreeUtilities
-{
- private:
- /** Creator server
- */
- InspIRCd* ServerInstance;
- public:
- /** Creator module
- */
- ModuleSpanningTree* Creator;
- /** Flatten links and /MAP for non-opers
- */
- bool FlatLinks;
- /** Hide U-Lined servers in /MAP and /LINKS
- */
- bool HideULines;
- /** Announce TS changes to channels on merge
- */
- bool AnnounceTSChange;
- /** Synchronize timestamps between servers
- */
- bool EnableTimeSync;
- /** Socket bindings for listening sockets
- */
- std::vector<TreeSocket*> Bindings;
- /** This variable represents the root of the server tree
- */
- TreeServer *TreeRoot;
- /** IPs allowed to link to us
- */
- std::vector<std::string> ValidIPs;
- /** Hash of currently connected servers by name
- */
- server_hash serverlist;
- /** Holds the data from the <link> tags in the conf
- */
- std::vector<Link> LinkBlocks;
- /** Holds a bitmask of queued xline types waiting to be applied.
- * Will be a mask containing values APPLY_GLINES, APPLY_KLINES,
- * APPLY_QLINES and APPLY_ZLINES.
- */
- int lines_to_apply;
-
- hookmodules hooks;
- std::vector<std::string> hooknames;
-
- /** Initialise utility class
- */
- SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator);
- /** Destroy class and free listeners etc
- */
- ~SpanningTreeUtilities();
- /** Send a message from this server to one other local or remote
- */
- bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string target);
- /** Send a message from this server to all but one other, local or remote
- */
- bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque<std::string> &params, std::string omit);
- /** Send a message from this server to all but one other, local or remote
- */
- bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> &params, std::string omit);
- /** Send a message from this server to all others
- */
- bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque<std::string> &params);
- /** Send a message from this server to all others
- */
- bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> &params);
- /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all)
- */
- bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque<std::string> &params);
- /** Read the spanningtree module's tags from the config file
- */
- void ReadConfiguration(bool rebind);
- /** Add a server to the server list for GetListOfServersForChannel
- */
- void AddThisServer(TreeServer* server, TreeServerList &list);
- /** Compile a list of servers which contain members of channel c
- */
- void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list);
- /** Find a server by name
- */
- TreeServer* FindServer(const std::string &ServerName);
- /** Find a route to a server by name
- */
- TreeServer* BestRouteTo(const std::string &ServerName);
- /** Find a server by glob mask
- */
- TreeServer* FindServerMask(const std::string &ServerName);
- /** Returns true if this is a server name we recognise
- */
- bool IsServer(const std::string &ServerName);
- /** Attempt to connect to the failover link of link x
- */
- void DoFailOver(Link* x);
- /** Find a link tag from a server name
- */
- Link* FindLink(const std::string& name);
-};
-
-
/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for