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-rw-r--r--src/modules/m_nicklock.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/modules/m_nicklock.cpp b/src/modules/m_nicklock.cpp
index 731704d68..4bdbaa8f0 100644
--- a/src/modules/m_nicklock.cpp
+++ b/src/modules/m_nicklock.cpp
@@ -110,7 +110,7 @@ class ModuleNickLock : public Module
void Implements(char* List)
{
- List[I_OnUserPreNick] = List[I_OnUserQuit] = 1;
+ List[I_OnUserPreNick] = List[I_OnUserQuit] = List[I_OnCleanup] = 1;
}
virtual int OnUserPreNick(userrec* user, std::string newnick)
@@ -123,11 +123,19 @@ class ModuleNickLock : public Module
return 0;
}
- virtual void OnUserQuit(userrec* user, std::string reason)
- {
- user->Shrink("nick_locked");
- }
+ virtual void OnUserQuit(userrec* user, std::string reason)
+ {
+ user->Shrink("nick_locked");
+ }
+ virtual void OnCleanup(int target_type, void* item)
+ {
+ if(target_type == TYPE_USER)
+ {
+ userrec* user = (userrec*)item;
+ user->Shrink("nick_locked");
+ }
+ }
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.