diff options
-rw-r--r-- | src/server.cpp | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/src/server.cpp b/src/server.cpp index a18610fab..041b9f5dd 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -136,10 +136,12 @@ bool InspIRCd::FindServerName(const std::string &servername) */ std::string InspIRCd::GetUID() { - bool HasUID = false; int i; - while (!HasUID) + /* + * This will only finish once we return a UUID that is not in use. + */ + while (1) { /* * Okay. The rules for generating a UID go like this... @@ -171,22 +173,33 @@ std::string InspIRCd::GetUID() current_uid[i]++; } - /* - * XXX! - * Check if it's in use here, continue; if it is! - * This will only be an issue once we have a server that gets - * an assload of connections, but.. -- w00t - * - * Until we have a map to check, just bail. -- w00t - */ if (current_uid[3] == 'Z') { - InspIRCd::Exit(0); + /* If we get to here, we need to wrap around to AAAA. */ + for(int j = 3; j < UUID_LENGTH - 1; j++) + current_uid[j] = 'A'; + + /* + * and now we need to break the inner for () to continue the while (), + * which will start the checking process over again. -- w00t + */ + break; + } - return std::string(current_uid); + if (this->FindUUID(current_uid)) + { + /* + * It's in use. We need to try the loop again. + */ + continue; + } + + return current_uid; } } + + /* not reached. */ return ""; } |