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-rw-r--r--include/socketengine_iocp.h218
-rw-r--r--src/socketengine_iocp.cpp542
2 files changed, 380 insertions, 380 deletions
diff --git a/include/socketengine_iocp.h b/include/socketengine_iocp.h
index 1b4db096b..70c342c77 100644
--- a/include/socketengine_iocp.h
+++ b/include/socketengine_iocp.h
@@ -9,83 +9,83 @@
* the file COPYING for details.
*
* ---------------------------------------------------
- */
-
-#ifndef __SOCKETENGINE_IOCP__
-#define __SOCKETENGINE_IOCP__
-
-#define READ_BUFFER_SIZE 500
-#define USING_IOCP 1
-
-#include "inspircd_config.h"
-#include "inspircd_win32wrapper.h"
+ */
+
+#ifndef __SOCKETENGINE_IOCP__
+#define __SOCKETENGINE_IOCP__
+
+#define READ_BUFFER_SIZE 500
+#define USING_IOCP 1
+
+#include "inspircd_config.h"
+#include "inspircd_win32wrapper.h"
#include "globals.h"
#include "inspircd.h"
-#include "socketengine.h"
-
-enum SocketIOEvent
-{
- SOCKET_IO_EVENT_READ_READY = 0,
- SOCKET_IO_EVENT_WRITE_READY = 1,
- SOCKET_IO_EVENT_ACCEPT = 2,
- SOCKET_IO_EVENT_ERROR = 3,
- NUM_SOCKET_IO_EVENTS = 4,
-};
-
-class Overlapped
-{
-public:
- OVERLAPPED m_overlap;
- SocketIOEvent m_event;
- int m_params;
- Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params)
- {
- memset(&m_overlap, 0, sizeof(OVERLAPPED));
- }
-};
-
-struct accept_overlap
-{
- int socket;
- char buf[1024];
-};
-
-class IOCPEngine : public SocketEngine
-{
- /** Creates a "fake" file descriptor for use with an IOCP socket.
- * @return -1 if there are no free slots, and an integer if it finds one.
- */
- __inline int GenerateFd()
- {
- register int i = 0;
- for(; i < MAX_DESCRIPTORS; ++i)
- if(ref[i] == 0)
- return i;
- return -1;
- }
-
- /** Global I/O completion port that sockets attach to.
- */
- HANDLE m_completionPort;
-
- /** This is kinda shitty... :/ for getting an address from a real fd.
- */
- map<int, EventHandler*> m_binding;
-
-public:
- /** Creates an IOCP Socket Engine
- * @param Instance The creator of this object
- */
- IOCPEngine(InspIRCd * Instance);
-
- /** Deletes an IOCP socket engine and all the attached sockets
- */
- ~IOCPEngine();
-
- /** Adds an event handler to the completion port, and sets up initial events.
- * @param eh EventHandler to add
- * @return True if success, false if no room
- */
+#include "socketengine.h"
+
+enum SocketIOEvent
+{
+ SOCKET_IO_EVENT_READ_READY = 0,
+ SOCKET_IO_EVENT_WRITE_READY = 1,
+ SOCKET_IO_EVENT_ACCEPT = 2,
+ SOCKET_IO_EVENT_ERROR = 3,
+ NUM_SOCKET_IO_EVENTS = 4,
+};
+
+class Overlapped
+{
+public:
+ OVERLAPPED m_overlap;
+ SocketIOEvent m_event;
+ int m_params;
+ Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params)
+ {
+ memset(&m_overlap, 0, sizeof(OVERLAPPED));
+ }
+};
+
+struct accept_overlap
+{
+ int socket;
+ char buf[1024];
+};
+
+class IOCPEngine : public SocketEngine
+{
+ /** Creates a "fake" file descriptor for use with an IOCP socket.
+ * @return -1 if there are no free slots, and an integer if it finds one.
+ */
+ __inline int GenerateFd()
+ {
+ register int i = 0;
+ for(; i < MAX_DESCRIPTORS; ++i)
+ if(ref[i] == 0)
+ return i;
+ return -1;
+ }
+
+ /** Global I/O completion port that sockets attach to.
+ */
+ HANDLE m_completionPort;
+
+ /** This is kinda shitty... :/ for getting an address from a real fd.
+ */
+ map<int, EventHandler*> m_binding;
+
+public:
+ /** Creates an IOCP Socket Engine
+ * @param Instance The creator of this object
+ */
+ IOCPEngine(InspIRCd * Instance);
+
+ /** Deletes an IOCP socket engine and all the attached sockets
+ */
+ ~IOCPEngine();
+
+ /** Adds an event handler to the completion port, and sets up initial events.
+ * @param eh EventHandler to add
+ * @return True if success, false if no room
+ */
bool AddFd(EventHandler* eh);
/** Gets the maximum number of file descriptors that this engine can handle.
@@ -124,52 +124,52 @@ public:
/** Queues a Write event on the specified event handler.
* @param eh EventHandler that needs data sent on
*/
- void WantWrite(EventHandler* eh);
-
- /** Posts a completion event on the specified socket.
- * @param eh EventHandler for message
- * @param type Event Type
- * @param param Event Parameter
- * @return True if added, false if not
- */
- bool PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param);
-
- /** Posts a read event on the specified socket
- * @param eh EventHandler (socket)
- */
- void PostReadEvent(EventHandler * eh);
-
- /** Posts an accept event on the specified socket
- * @param eh EventHandler (socket)
- */
- void PostAcceptEvent(EventHandler * eh);
-
+ void WantWrite(EventHandler* eh);
+
+ /** Posts a completion event on the specified socket.
+ * @param eh EventHandler for message
+ * @param type Event Type
+ * @param param Event Parameter
+ * @return True if added, false if not
+ */
+ bool PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param);
+
+ /** Posts a read event on the specified socket
+ * @param eh EventHandler (socket)
+ */
+ void PostReadEvent(EventHandler * eh);
+
+ /** Posts an accept event on the specified socket
+ * @param eh EventHandler (socket)
+ */
+ void PostAcceptEvent(EventHandler * eh);
+
/** Returns the EventHandler attached to a specific fd.
* If the fd isnt in the socketengine, returns NULL.
* @param fd The event handler to look for
* @return A pointer to the event handler, or NULL
*/
- EventHandler* GetRef(int fd);
-
+ EventHandler* GetRef(int fd);
+
/** Returns true if a file descriptor exists in
* the socket engine's list.
* @param fd The event handler to look for
* @return True if this fd has an event handler
*/
- bool HasFd(int fd);
-
+ bool HasFd(int fd);
+
/** Returns the EventHandler attached to a specific fd.
* If the fd isnt in the socketengine, returns NULL.
* @param fd The event handler to look for
* @return A pointer to the event handler, or NULL
*/
- EventHandler* GetIntRef(int fd);
-};
-
-//typedef void(*OpHandler)(EventHandler)
-/** Event Handler Array
- */
-
+ EventHandler* GetIntRef(int fd);
+};
+
+//typedef void(*OpHandler)(EventHandler)
+/** Event Handler Array
+ */
+
/** Creates a SocketEngine
*/
class SocketEngineFactory
@@ -178,6 +178,6 @@ public:
/** Create a new instance of SocketEngine based on IOCPEngine
*/
SocketEngine* Create(InspIRCd* Instance) { return new IOCPEngine(Instance); }
-};
-
-#endif
+};
+
+#endif
diff --git a/src/socketengine_iocp.cpp b/src/socketengine_iocp.cpp
index 947b518b6..9070f4d49 100644
--- a/src/socketengine_iocp.cpp
+++ b/src/socketengine_iocp.cpp
@@ -9,276 +9,276 @@
* the file COPYING for details.
*
* ---------------------------------------------------
- */
-
-#include "socketengine_iocp.h"
-#include <mswsock.h>
-#include <assert.h>
-
-IOCPEngine::IOCPEngine(InspIRCd * Instance) : SocketEngine(Instance)
-{
- // Create completion port
- m_completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, (ULONG_PTR)0, 0);
-
- // Null variables out.
- CurrentSetSize = 0;
- EngineHandle = 0;
- memset(ref, 0, sizeof(EventHandler*) * MAX_DESCRIPTORS);
-}
-
-IOCPEngine::~IOCPEngine()
-{
- CloseHandle(m_completionPort);
-};
-
-bool IOCPEngine::AddFd(EventHandler* eh)
-{
- int fake_fd = GenerateFd();
- int is_accept = 0;
- int opt_len = sizeof(int);
- if(fake_fd < 0)
- return false;
-
- // are we a listen socket?
- getsockopt(eh->GetFd(), SOL_SOCKET, SO_ACCEPTCONN, (char*)&is_accept, &opt_len);
-
- // set up the read event so the socket can actually receive data :P
- eh->m_internalFd = fake_fd;
- eh->m_writeEvent = 0;
- eh->m_acceptEvent = 0;
-
- // assign the socket to the completion port
- if(!CreateIoCompletionPort((HANDLE)eh->GetFd(), m_completionPort, (ULONG_PTR)eh->m_internalFd, 0))
- return false;
-
- // set up binding, increase set size
- ref[fake_fd] = eh;
- ++CurrentSetSize;
-
- // setup initial events
- if(is_accept)
- PostAcceptEvent(eh);
- else
- PostReadEvent(eh);
-
- // log message
- ServerInstance->Log(DEBUG, "New fake fd: %u, real fd: %u, address 0x%p", fake_fd, eh->GetFd(), eh);
-
- // post a write event if there is data to be written
- if(eh->Writeable())
- WantWrite(eh);
-
- // we're all good =)
- m_binding.insert( map<int, EventHandler*>::value_type( eh->GetFd(), eh ) );
- return true;
-}
-
-bool IOCPEngine::DelFd(EventHandler* eh, bool force /* = false */)
-{
- int fake_fd = eh->m_internalFd;
- int fd = eh->GetFd();
-
- if(ref[fake_fd] == 0)
- return false;
-
- ServerInstance->Log(DEBUG, "Removing fake fd %u, real fd %u, address 0x%p", fake_fd, eh->GetFd(), eh);
-
- // Cancel pending i/o operations.
- assert(CancelIo((HANDLE)fd) == TRUE);
-
- // Free the buffer, and delete the event.
- if(eh->m_readEvent != 0)
- delete ((Overlapped*)eh->m_readEvent);
-
- if(eh->m_writeEvent != 0)
- delete ((Overlapped*)eh->m_writeEvent);
-
- if(eh->m_acceptEvent != 0)
- {
- delete ((accept_overlap*)((Overlapped*)eh->m_acceptEvent)->m_params);
- delete ((Overlapped*)eh->m_acceptEvent);
- }
-
- // Clear binding
- ref[fake_fd] = 0;
- m_binding.erase(eh->GetFd());
-
- // decrement set size
- --CurrentSetSize;
-
- // success
- return true;
-}
-
-void IOCPEngine::WantWrite(EventHandler* eh)
-{
- // Post event - write begin
- if(!eh->m_writeEvent)
- {
- Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_WRITE_READY, 0);
- eh->m_writeEvent = (void*)ov;
- PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap);
- }
-}
-
-bool IOCPEngine::PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param)
-{
- Overlapped * ov = new Overlapped(type, param);
- return PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap);
-}
-
-void IOCPEngine::PostReadEvent(EventHandler * eh)
-{
- Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_READ_READY, 0);
- DWORD flags = 0;
- DWORD r_length = 0;
- WSABUF buf;
-
- // by passing a null buffer pointer, we can have this working in the same way as epoll..
- // its slower, but it saves modifying all network code.
- buf.buf = 0;
- buf.len = 0;
-
- // determine socket type.
- DWORD sock_type;
- int sock_len = sizeof(DWORD);
- if(getsockopt(eh->GetFd(), SOL_SOCKET, SO_TYPE, (char*)&sock_type, &sock_len) == -1)
- {
- // wtfhax?
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
- delete ov;
- return;
- }
- switch(sock_type)
- {
- case SOCK_DGRAM: // UDP Socket
- {
- if(WSARecvFrom(eh->GetFd(), &buf, 1, &r_length, &flags, 0, 0, &ov->m_overlap, 0))
- {
- int err = WSAGetLastError();
- if(WSAGetLastError() != WSA_IO_PENDING)
- {
- delete ov;
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
- return;
- }
- }
- }break;
-
- case SOCK_STREAM: // TCP Socket
- {
- if(WSARecv(eh->GetFd(), &buf, 1, &r_length, &flags, &ov->m_overlap, 0) == SOCKET_ERROR)
- {
- if(WSAGetLastError() != WSA_IO_PENDING)
- {
- delete ov;
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
- return;
- }
- }
- }break;
-
- default:
- {
- printf("unknwon socket type: %u\n", sock_type);
- assert(false);
- }break;
- }
- eh->m_readEvent = (void*)ov;
-}
-
-int IOCPEngine::DispatchEvents()
-{
- DWORD len;
- LPOVERLAPPED overlap;
- Overlapped * ov;
- EventHandler * eh;
- int intfd;
- int ret;
- unsigned long bytes_recv;
-
- while(GetQueuedCompletionStatus(m_completionPort, &len, (PULONG_PTR)&intfd, &overlap, 100))
- {
- // woot, we got an event on a socket :P
- eh = ref[intfd];
- ov = CONTAINING_RECORD(overlap, Overlapped, m_overlap);
- if(eh == 0) continue;
- switch(ov->m_event)
- {
- case SOCKET_IO_EVENT_WRITE_READY:
- {
- eh->m_writeEvent = 0;
- eh->HandleEvent(EVENT_WRITE, 0);
- }break;
-
- case SOCKET_IO_EVENT_READ_READY:
- {
- ret = ioctlsocket(eh->GetFd(), FIONREAD, &bytes_recv);
- eh->m_readEvent = 0;
- if(ret != 0 || bytes_recv == 0)
- {
- // end of file
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, EIO);
- }
- else
- {
- eh->HandleEvent(EVENT_READ, 0);
- PostReadEvent(eh);
- }
- }break;
-
- case SOCKET_IO_EVENT_ACCEPT:
- {
- /* this is kinda messy.. :/ */
- eh->HandleEvent(EVENT_READ, ov->m_params);
- delete ((accept_overlap*)ov->m_params);
- eh->m_acceptEvent = 0;
- PostAcceptEvent(eh);
- }break;
-
- case SOCKET_IO_EVENT_ERROR:
- {
- eh->HandleEvent(EVENT_ERROR, ov->m_params);
- }break;
- }
-
- delete ov;
- }
-
- return 0;
-}
-
-void IOCPEngine::PostAcceptEvent(EventHandler * eh)
-{
- int fd = WSASocket(AF_INET, SOCK_STREAM, 0, 0, 0, WSA_FLAG_OVERLAPPED);
- int len = sizeof(sockaddr_in) + 16;
- DWORD dwBytes;
- accept_overlap * ao = new accept_overlap;
- memset(ao->buf, 0, 1024);
- ao->socket = fd;
-
- Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_ACCEPT, (int)ao);
- eh->m_acceptEvent = (void*)ov;
-
- if(AcceptEx(eh->GetFd(), fd, ao->buf, 0, len, len, &dwBytes, &ov->m_overlap) == FALSE)
- {
- int err = WSAGetLastError();
- if(err != WSA_IO_PENDING)
- {
- printf("PostAcceptEvent err: %d\n", err);
- }
- }
-}
-
-
-std::string IOCPEngine::GetName()
-{
- return "iocp";
-}
-
-int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent)
-{
- Overlapped * ovl = (Overlapped*)acceptevent;
+ */
+
+#include "socketengine_iocp.h"
+#include <mswsock.h>
+
+IOCPEngine::IOCPEngine(InspIRCd * Instance) : SocketEngine(Instance)
+{
+ // Create completion port
+ m_completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, (ULONG_PTR)0, 0);
+
+ // Null variables out.
+ CurrentSetSize = 0;
+ EngineHandle = 0;
+ memset(ref, 0, sizeof(EventHandler*) * MAX_DESCRIPTORS);
+}
+
+IOCPEngine::~IOCPEngine()
+{
+ CloseHandle(m_completionPort);
+}
+
+bool IOCPEngine::AddFd(EventHandler* eh)
+{
+ int fake_fd = GenerateFd();
+ int is_accept = 0;
+ int opt_len = sizeof(int);
+ if(fake_fd < 0)
+ return false;
+
+ // are we a listen socket?
+ getsockopt(eh->GetFd(), SOL_SOCKET, SO_ACCEPTCONN, (char*)&is_accept, &opt_len);
+
+ // set up the read event so the socket can actually receive data :P
+ eh->m_internalFd = fake_fd;
+ eh->m_writeEvent = 0;
+ eh->m_acceptEvent = 0;
+
+ // assign the socket to the completion port
+ if(!CreateIoCompletionPort((HANDLE)eh->GetFd(), m_completionPort, (ULONG_PTR)eh->m_internalFd, 0))
+ return false;
+
+ // set up binding, increase set size
+ ref[fake_fd] = eh;
+ ++CurrentSetSize;
+
+ // setup initial events
+ if(is_accept)
+ PostAcceptEvent(eh);
+ else
+ PostReadEvent(eh);
+
+ // log message
+ ServerInstance->Log(DEBUG, "New fake fd: %u, real fd: %u, address 0x%p", fake_fd, eh->GetFd(), eh);
+
+ // post a write event if there is data to be written
+ if(eh->Writeable())
+ WantWrite(eh);
+
+ // we're all good =)
+ m_binding.insert( map<int, EventHandler*>::value_type( eh->GetFd(), eh ) );
+ return true;
+}
+
+bool IOCPEngine::DelFd(EventHandler* eh, bool force /* = false */)
+{
+ int fake_fd = eh->m_internalFd;
+ int fd = eh->GetFd();
+
+ if(ref[fake_fd] == 0)
+ return false;
+
+ ServerInstance->Log(DEBUG, "Removing fake fd %u, real fd %u, address 0x%p", fake_fd, eh->GetFd(), eh);
+
+ // Cancel pending i/o operations.
+ if (CancelIo((HANDLE)fd) == FALSE)
+ return false;
+
+ // Free the buffer, and delete the event.
+ if(eh->m_readEvent != 0)
+ delete ((Overlapped*)eh->m_readEvent);
+
+ if(eh->m_writeEvent != 0)
+ delete ((Overlapped*)eh->m_writeEvent);
+
+ if(eh->m_acceptEvent != 0)
+ {
+ delete ((accept_overlap*)((Overlapped*)eh->m_acceptEvent)->m_params);
+ delete ((Overlapped*)eh->m_acceptEvent);
+ }
+
+ // Clear binding
+ ref[fake_fd] = 0;
+ m_binding.erase(eh->GetFd());
+
+ // decrement set size
+ --CurrentSetSize;
+
+ // success
+ return true;
+}
+
+void IOCPEngine::WantWrite(EventHandler* eh)
+{
+ // Post event - write begin
+ if(!eh->m_writeEvent)
+ {
+ Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_WRITE_READY, 0);
+ eh->m_writeEvent = (void*)ov;
+ PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap);
+ }
+}
+
+bool IOCPEngine::PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param)
+{
+ Overlapped * ov = new Overlapped(type, param);
+ return PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap);
+}
+
+void IOCPEngine::PostReadEvent(EventHandler * eh)
+{
+ Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_READ_READY, 0);
+ DWORD flags = 0;
+ DWORD r_length = 0;
+ WSABUF buf;
+
+ // by passing a null buffer pointer, we can have this working in the same way as epoll..
+ // its slower, but it saves modifying all network code.
+ buf.buf = 0;
+ buf.len = 0;
+
+ // determine socket type.
+ DWORD sock_type;
+ int sock_len = sizeof(DWORD);
+ if(getsockopt(eh->GetFd(), SOL_SOCKET, SO_TYPE, (char*)&sock_type, &sock_len) == -1)
+ {
+ // wtfhax?
+ PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
+ delete ov;
+ return;
+ }
+ switch(sock_type)
+ {
+ case SOCK_DGRAM: // UDP Socket
+ {
+ if(WSARecvFrom(eh->GetFd(), &buf, 1, &r_length, &flags, 0, 0, &ov->m_overlap, 0))
+ {
+ int err = WSAGetLastError();
+ if(WSAGetLastError() != WSA_IO_PENDING)
+ {
+ delete ov;
+ PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
+ return;
+ }
+ }
+ }break;
+
+ case SOCK_STREAM: // TCP Socket
+ {
+ if(WSARecv(eh->GetFd(), &buf, 1, &r_length, &flags, &ov->m_overlap, 0) == SOCKET_ERROR)
+ {
+ if(WSAGetLastError() != WSA_IO_PENDING)
+ {
+ delete ov;
+ PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
+ return;
+ }
+ }
+ }break;
+
+ default:
+ {
+ printf("unknwon socket type: %u\n", sock_type);
+ return;
+ }break;
+ }
+ eh->m_readEvent = (void*)ov;
+}
+
+int IOCPEngine::DispatchEvents()
+{
+ DWORD len;
+ LPOVERLAPPED overlap;
+ Overlapped * ov;
+ EventHandler * eh;
+ int intfd;
+ int ret;
+ unsigned long bytes_recv;
+
+ while(GetQueuedCompletionStatus(m_completionPort, &len, (PULONG_PTR)&intfd, &overlap, 100))
+ {
+ // woot, we got an event on a socket :P
+ eh = ref[intfd];
+ ov = CONTAINING_RECORD(overlap, Overlapped, m_overlap);
+ if(eh == 0) continue;
+ switch(ov->m_event)
+ {
+ case SOCKET_IO_EVENT_WRITE_READY:
+ {
+ eh->m_writeEvent = 0;
+ eh->HandleEvent(EVENT_WRITE, 0);
+ }break;
+
+ case SOCKET_IO_EVENT_READ_READY:
+ {
+ ret = ioctlsocket(eh->GetFd(), FIONREAD, &bytes_recv);
+ eh->m_readEvent = 0;
+ if(ret != 0 || bytes_recv == 0)
+ {
+ // end of file
+ PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, EIO);
+ }
+ else
+ {
+ eh->HandleEvent(EVENT_READ, 0);
+ PostReadEvent(eh);
+ }
+ }break;
+
+ case SOCKET_IO_EVENT_ACCEPT:
+ {
+ /* this is kinda messy.. :/ */
+ eh->HandleEvent(EVENT_READ, ov->m_params);
+ delete ((accept_overlap*)ov->m_params);
+ eh->m_acceptEvent = 0;
+ PostAcceptEvent(eh);
+ }break;
+
+ case SOCKET_IO_EVENT_ERROR:
+ {
+ eh->HandleEvent(EVENT_ERROR, ov->m_params);
+ }break;
+ }
+
+ delete ov;
+ }
+
+ return 0;
+}
+
+void IOCPEngine::PostAcceptEvent(EventHandler * eh)
+{
+ int fd = WSASocket(AF_INET, SOCK_STREAM, 0, 0, 0, WSA_FLAG_OVERLAPPED);
+ int len = sizeof(sockaddr_in) + 16;
+ DWORD dwBytes;
+ accept_overlap * ao = new accept_overlap;
+ memset(ao->buf, 0, 1024);
+ ao->socket = fd;
+
+ Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_ACCEPT, (int)ao);
+ eh->m_acceptEvent = (void*)ov;
+
+ if(AcceptEx(eh->GetFd(), fd, ao->buf, 0, len, len, &dwBytes, &ov->m_overlap) == FALSE)
+ {
+ int err = WSAGetLastError();
+ if(err != WSA_IO_PENDING)
+ {
+ printf("PostAcceptEvent err: %d\n", err);
+ }
+ }
+}
+
+
+std::string IOCPEngine::GetName()
+{
+ return "iocp";
+}
+
+int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent)
+{
+ Overlapped * ovl = (Overlapped*)acceptevent;
accept_overlap * ov = (accept_overlap*)ovl->m_params;
sockaddr_in * server_address = (sockaddr_in*)&ov->buf[10];
@@ -292,7 +292,7 @@ int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent
int __getsockname(SOCKET s, sockaddr * name, int * namelen, void * acceptevent)
{
- Overlapped * ovl = (Overlapped*)acceptevent;
+ Overlapped * ovl = (Overlapped*)acceptevent;
accept_overlap * ov = (accept_overlap*)ovl->m_params;
sockaddr_in * server_address = (sockaddr_in*)&ov->buf[10];