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-rw-r--r--include/modules.h12
-rw-r--r--src/modmanager_dynamic.cpp3
-rw-r--r--src/modules.cpp3
3 files changed, 1 insertions, 17 deletions
diff --git a/include/modules.h b/include/modules.h
index 118d9ea1c..f3f40d458 100644
--- a/include/modules.h
+++ b/include/modules.h
@@ -1173,10 +1173,6 @@ class CoreExport ModuleManager
*/
std::string LastModuleError;
- /** Total number of modules loaded into the ircd
- */
- int ModCount;
-
/** List of loaded modules and shared object/dll handles
* keyed by module name
*/
@@ -1310,14 +1306,6 @@ class CoreExport ModuleManager
void UnloadAll();
void DoSafeUnload(Module*);
- /** Get the total number of currently loaded modules
- * @return The number of loaded modules
- */
- int GetCount()
- {
- return this->ModCount;
- }
-
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
diff --git a/src/modmanager_dynamic.cpp b/src/modmanager_dynamic.cpp
index 64d2bf69c..de9673996 100644
--- a/src/modmanager_dynamic.cpp
+++ b/src/modmanager_dynamic.cpp
@@ -108,7 +108,6 @@ bool ModuleManager::Load(const std::string& filename, bool defer)
return false;
}
- this->ModCount++;
if (defer)
return true;
@@ -188,8 +187,6 @@ void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
/* We must load the modules AFTER initializing the socket engine, now */
void ModuleManager::LoadAll()
{
- ModCount = 0;
-
std::cout << std::endl << "Loading core commands";
fflush(stdout);
diff --git a/src/modules.cpp b/src/modules.cpp
index b6a28193a..80d80cb43 100644
--- a/src/modules.cpp
+++ b/src/modules.cpp
@@ -162,7 +162,7 @@ ModResult Module::OnAcceptConnection(int, ListenSocket*, irc::sockets::sockadd
void Module::OnSendWhoLine(User*, const std::vector<std::string>&, User*, std::string&) { DetachEvent(I_OnSendWhoLine); }
void Module::OnSetUserIP(LocalUser*) { DetachEvent(I_OnSetUserIP); }
-ModuleManager::ModuleManager() : ModCount(0)
+ModuleManager::ModuleManager()
{
}
@@ -388,7 +388,6 @@ void ModuleManager::DoSafeUnload(Module* mod)
ServerInstance->GlobalCulls.AddItem(mod);
ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Module %s unloaded",mod->ModuleSourceFile.c_str());
- this->ModCount--;
ServerInstance->ISupport.Build();
}