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authorChrisTX <chris@rev-crew.info>2012-10-12 22:31:38 +0200
committerChrisTX <chris@rev-crew.info>2012-10-12 22:31:38 +0200
commit5b9682275e384635a1fd9f7320cf4d9a604a43b4 (patch)
tree8cd47480717046cbf0fa9beeb3ef0fe65e193ec5 /win/configure.vcxproj
parent152bf4946c3cdee3e8b66cb2babbf3182840d054 (diff)
Windows: In-depth cleanup (see details)
-Fix x64 builds for Windows. Now all configurations compile. -Remove the non-working rebase stuff. -Remove the Windows fork hack and instead use FreeConsole() to emulate the behavior. This directly allows us to compile with ASLR, which is turned on now. -Remove the old IPC mechanism for the removed GUI. This is not needed anymore as the GUI wasn't ever supported on anything newer than 1.2 -Remove the WIN32/WINDOWS macros. _WIN32 is supported on all x86-based VC++ targets, so that's what we need. -Enable optimizations for release builds. -De-duplicate printf_c(), it was previously copy-pasted into colors.h for configure -Add the VC++ specific bad files in .gitignore -Disable PID writing on Windows. This is only making sense for *nix builds. -Replace the CPU usage retrieval with an algorithm analogous to the *nix behavior. Also supports separated now/total values. (Tested with a dummy busy loop - seems working) -Removed certain unused functions and variables -Remove stdint defines from the windows wrapper -Remove CRT debug alloc. This is a bad idea as it would define a macro to replace free which breaks builds. -Re-evaluated the warnings list, commented it. -Moved inspircd_config/_version to include/ to match *nix -Removed the creation of inspircd_se_config, as it isn't used at all. -Made non-git builds show as "r0" instead of "r" (thanks to @SaberUK for pointing this out) -Fixed up m_spanningtree's project paths. Now all configurations (debug/release x86/x64) have been tested and build properly. -Moved FindDNS out of the wrapper and matched its log behavior with *nix. (It's pointless having it in the wrapper after the recent slimming down) -Replaced random/srandom wrappers with a mechanism that tries to use Windows' Random API first is no SSL module is loaded. -Removed more old junk from support for compilers older than VC++ 2010 (we don't have project files for these, so compiling them would be hard anyways) -Removed the unused ClearConsole() -Removed unused includes from the wrapper. Also, do not include psapi.h here if we don't link psapi.lib. This should be done where appropriate. -Made inet_aton an inline function for increased performance -C4800, performance warning about bool forcing, resolved at all occurrences. -C4701, uninitialized variable 'cached', resolved at all occurrences. -dlerror() was migrated out of the wrapper for more thread safety (no global buffer being shared) and increased performance. -Removed the wrong CRT debug flags. This drains a lot of performance. -Removed the clock_gettime/gettimeofday wrappers -Replaced all TCHAR/ANSI mix-ups of functions with the correct respective function. -Added a block of C4355 for < VS2012 -Update project files for c870714
Diffstat (limited to 'win/configure.vcxproj')
-rw-r--r--win/configure.vcxproj51
1 files changed, 28 insertions, 23 deletions
diff --git a/win/configure.vcxproj b/win/configure.vcxproj
index fcf5d2bd7..5e1fd897d 100644
--- a/win/configure.vcxproj
+++ b/win/configure.vcxproj
@@ -1,4 +1,5 @@
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@@ -78,7 +79,7 @@
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug_configureVc90\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug_configure\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">configure</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.exe</TargetExt>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
@@ -88,7 +89,7 @@
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">.exe</TargetExt>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release_Configure\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">configure</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.exe</TargetExt>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
@@ -101,21 +102,22 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
+ <WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
- <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)configure.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
@@ -127,20 +129,21 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
+ <WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)configure.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
@@ -148,25 +151,25 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <AdditionalOptions>/I:"include" %(AdditionalOptions)</AdditionalOptions>
- <Optimization>Disabled</Optimization>
+ <Optimization>MaxSpeed</Optimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
- <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
@@ -177,28 +180,30 @@
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
+ <Optimization>MaxSpeed</Optimization>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <MultiProcessorCompilation>true</MultiProcessorCompilation>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClInclude Include="colours.h" />
+ <ClInclude Include="colors.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="configure.cpp" />