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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-03-26 13:51:26 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-03-26 13:51:26 +0000
commit1e1e483f9199bb8745aa7a5613305bc9bd3294bf (patch)
tree86415249b4da9e7bc189ec244b7e6a9850d23451 /src
parent71f68ddb7d61f8bc77dab31d91b4bde3798ec56a (diff)
Added m_silence.cpp - implementation of /SILENCE command
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@916 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src')
-rw-r--r--src/modules/m_silence.cpp209
1 files changed, 209 insertions, 0 deletions
diff --git a/src/modules/m_silence.cpp b/src/modules/m_silence.cpp
new file mode 100644
index 000000000..3ac1719e9
--- /dev/null
+++ b/src/modules/m_silence.cpp
@@ -0,0 +1,209 @@
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ * E-mail:
+ * <brain@chatspike.net>
+ * <Craig@chatspike.net>
+ *
+ * Written by Craig Edwards, Craig McLure, and others.
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include <stdio.h>
+#include <string>
+#include <vector>
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+
+/* $ModDesc: Provides support for the /SILENCE command */
+
+
+// This typedef holds a silence list. Each user may or may not have a
+// silencelist, if a silence list is empty for a user, he/she does not
+// have one of these structures associated with their user record.
+typedef std::vector<std::string> silencelist;
+
+
+void handle_silence(char **parameters, int pcnt, userrec *user)
+{
+ if (!pcnt)
+ {
+ // no parameters, show the current silence list.
+ // Use Extensible::GetExt to fetch the silence list
+ silencelist* sl = (silencelist*)user->GetExt("silence_list");
+ // if the user has a silence list associated with their user record, show it
+ if (sl)
+ {
+ for (silencelist::const_iterator c = sl->begin(); c < sl->end(); c++)
+ {
+ WriteServ(user->fd,"271 %s %s %s!*@*",user->nick, user->nick,c->c_str());
+ }
+ }
+ WriteServ(user->fd,"272 %s :End of Silence List",user->nick);
+ }
+ else if (pcnt > 0)
+ {
+ // one or more parameters, add or delete entry from the list (only the first parameter is used)
+ char *nick = parameters[0];
+ if (nick[0] == '-')
+ {
+ // removing an item from the list
+ nick++;
+ // fetch their silence list
+ silencelist* sl = (silencelist*)user->GetExt("silence_list");
+ // does it contain any entries and does it exist?
+ if (sl)
+ {
+ if (sl->size())
+ {
+ for (silencelist::iterator i = sl->begin(); i != sl->end(); i++)
+ {
+ // search through for the item
+ if (!strcasecmp(i->c_str(),nick))
+ {
+ sl->erase(i);
+ WriteServ(user->fd,"950 %s %s :Removed %s!*@* from silence list",user->nick, user->nick,nick);
+ // we have modified the vector from within a loop, we must now bail out
+ return;
+ }
+ }
+ }
+ if (!sl->size())
+ {
+ // tidy up -- if a user's list is empty, theres no use having it
+ // hanging around in the user record.
+ delete sl;
+ user->Shrink("silence_list");
+ }
+ }
+ }
+ else if (nick[0] == '+')
+ {
+ nick++;
+ // fetch the user's current silence list
+ silencelist* sl = (silencelist*)user->GetExt("silence_list");
+ // what, they dont have one??? WE'RE ALL GONNA DIE! ...no, we just create an empty one.
+ if (!sl)
+ {
+ sl = new silencelist;
+ user->Extend(std::string("silence_list"),(char*)sl);
+ }
+ // add the nick to it -- silence only takes nicks for some reason even though its list shows masks
+ sl->push_back(std::string(nick));
+ WriteServ(user->fd,"951 %s %s :Added %s!*@* to silence list",user->nick, user->nick,nick);
+ return;
+ }
+ }
+ return;
+}
+
+
+class ModuleSilence : public Module
+{
+ Server *Srv;
+ public:
+
+ ModuleSilence()
+ {
+ Srv = new Server;
+ Srv->AddCommand("SILENCE",handle_silence,0,0);
+ }
+
+ virtual void OnUserQuit(userrec* user)
+ {
+ // when the user quits tidy up any silence list they might have just to keep things tidy
+ // and to prevent a HONKING BIG MEMORY LEAK!
+ silencelist* sl = (silencelist*)user->GetExt("silence_list");
+ if (sl)
+ {
+ delete sl;
+ user->Shrink("silence_list");
+ }
+ }
+
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text)
+ {
+ // im not sure how unreal's silence operates but ours is sensible. It blocks notices and
+ // privmsgs from people on the silence list, directed privately at the user.
+ // channel messages are unaffected (ever tried to follow the flow of conversation in
+ // a channel when you've set an ignore on the two most talkative people?)
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)dest;
+ silencelist* sl = (silencelist*)u->GetExt("silence_list");
+ if (sl)
+ {
+ for (silencelist::const_iterator c = sl->begin(); c != sl->end(); c++)
+ {
+ if (!strcasecmp(c->c_str(),user->nick))
+ {
+ return 1;
+ }
+ }
+ }
+ }
+ return 0;
+ }
+
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text)
+ {
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)dest;
+ silencelist* sl = (silencelist*)u->GetExt("silence_list");
+ if (sl)
+ {
+ for (silencelist::const_iterator c = sl->begin(); c != sl->end(); c++)
+ {
+ if (!strcasecmp(c->c_str(),user->nick))
+ {
+ return 1;
+ }
+ }
+ }
+ }
+ return 0;
+ }
+
+ virtual ~ModuleSilence()
+ {
+ delete Srv;
+ }
+
+ virtual Version GetVersion()
+ {
+ return Version(1,0,0,0);
+ }
+};
+
+
+class ModuleSilenceFactory : public ModuleFactory
+{
+ public:
+ ModuleSilenceFactory()
+ {
+ }
+
+ ~ModuleSilenceFactory()
+ {
+ }
+
+ virtual Module * CreateModule()
+ {
+ return new ModuleSilence;
+ }
+
+};
+
+
+extern "C" void * init_module( void )
+{
+ return new ModuleSilenceFactory;
+}
+