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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2007-08-23 22:06:04 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2007-08-23 22:06:04 +0000
commitd0d36795e807cf72295c6e73813e0c2daa0a71e7 (patch)
tree09ae4d94ed7b6f3038d2579037fd2c7ee93a6657 /src/users.cpp
parent61816ef0dd848225e9ec1c21c3c7a3bc03a34da9 (diff)
Craquity craq De-craq!
This is probably broken on windows, do not attempt to use there yet unless you like broken stuff. Cant say for sure as i havent even tried to build yet and most likely wont tonight. --- Abstract most of the berkely socket API out into SocketEngine derived classes. SocketEngine base class implements standard berkely sockets that 'real mens systems' like linux and freebsd have. For socketengine_iocp we implement the windows specific nonesense like the special things needed for udp and accept (ick). All this to eliminate a bunch of ifdefs. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7810 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src/users.cpp')
-rw-r--r--src/users.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/users.cpp b/src/users.cpp
index 4854849ad..ccf506697 100644
--- a/src/users.cpp
+++ b/src/users.cpp
@@ -436,8 +436,8 @@ char* userrec::MakeHostIP()
void userrec::CloseSocket()
{
- shutdown(this->fd,2);
- close(this->fd);
+ ServerInstance->SE->Shutdown(this, 2);
+ ServerInstance->SE->Close(this);
}
char* userrec::GetFullHost()
@@ -727,11 +727,8 @@ void userrec::FlushWriteBuf()
if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
{
int old_sendq_length = sendq.length();
-#ifndef WIN32
- int n_sent = write(this->fd, this->sendq.data(), this->sendq.length());
-#else
- int n_sent = send(this->fd, (const char*)this->sendq.data(), this->sendq.length(), 0);
-#endif
+ int n_sent = ServerInstance->SE->Send(this, this->sendq.data(), this->sendq.length(), 0);
+
if (n_sent == -1)
{
if (errno == EAGAIN)