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authorPeter Powell <petpow@saberuk.com>2018-01-20 12:24:35 +0000
committerPeter Powell <petpow@saberuk.com>2018-01-20 12:24:35 +0000
commitb7ecd18b73a301b28c61e3ac62cd6f7e4ed5c43e (patch)
treed4df98eff2af90a0d9fa7c5387037f76efc09ed8 /include
parentb18e6b5556f2deedf6ebf154477c4d69dcf02638 (diff)
Pass an irc::socket::sockaddrs to SocketEngine::SendTo().
Diffstat (limited to 'include')
-rw-r--r--include/socketengine.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/include/socketengine.h b/include/socketengine.h
index 8549da612..01afb8f91 100644
--- a/include/socketengine.h
+++ b/include/socketengine.h
@@ -484,11 +484,10 @@ public:
* @param buf The buffer in which the data that is sent is stored.
* @param len The size of the buffer.
* @param flags A flag value that controls the sending of the data.
- * @param to The remote IP address and port.
- * @param tolen The size of the to parameter.
+ * @param address The remote IP address and port.
* @return This method should return exactly the same values as the system call it emulates.
*/
- static int SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen);
+ static int SendTo(EventHandler* fd, const void* buf, size_t len, int flags, const irc::sockets::sockaddrs& address);
/** Abstraction for BSD sockets connect(2).
* This function should emulate its namesake system call exactly.