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authorpeavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7>2007-07-16 17:30:04 +0000
committerpeavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7>2007-07-16 17:30:04 +0000
commitf2acdbc3820f0f4f5ef76a0a64e73d2a320df91f (patch)
tree0602469ef10e4dab4b3975599eb4f919a501c1eb /include/modules.h
parent387f54199e9f335c58af888bdad5ddc1f5cf9bec (diff)
OOPS! We try again, since I'm smoking craq. LF is 0x0a NOT CR.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7456 e03df62e-2008-0410-955e-edbf42e46eb7
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1 files changed, 1696 insertions, 1 deletions
diff --git a/include/modules.h b/include/modules.h
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-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __MODULES_H #define __MODULES_H /** Used with OnAccessCheck() method of modules */ enum AccessControlType { ACR_DEFAULT, // Do default action (act as if the module isnt even loaded) ACR_DENY, // deny the action ACR_ALLOW, // allow the action AC_KICK, // a user is being kicked AC_DEOP, // a user is being deopped AC_OP, // a user is being opped AC_VOICE, // a user is being voiced AC_DEVOICE, // a user is being devoiced AC_HALFOP, // a user is being halfopped AC_DEHALFOP, // a user is being dehalfopped AC_INVITE, // a user is being invited AC_GENERAL_MODE // a channel mode is being changed }; /** Used to define a set of behavior bits for a module */ enum ModuleFlags { VF_STATIC = 1, // module is static, cannot be /unloadmodule'd VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party) VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency) VF_COMMON = 8 // module needs to be common on all servers in a network to link }; /** Used with SendToMode() */ enum WriteModeFlags { WM_AND = 1, WM_OR = 2 }; /** Used to represent an event type, for user, channel or server */ enum TargetTypeFlags { TYPE_USER = 1, TYPE_CHANNEL, TYPE_SERVER, TYPE_OTHER }; /** Used to represent wether a message was PRIVMSG or NOTICE */ enum MessageType { MSG_PRIVMSG = 0, MSG_NOTICE = 1 }; #include "globals.h" #include "dynamic.h" #include "base.h" #include "ctables.h" #include "inspsocket.h" #include <string> #include <deque> #include <sstream> #include "timer.h" #include "mode.h" #include "dns.h" /** If you change the module API, change this value. * If you have enabled ipv6, the sizes of structs is * different, and modules will be incompatible with * ipv4 servers, so this value will be ten times as * high on ipv6 servers. */ #define NATIVE_API_VERSION 11025 #ifdef IPV6 #define API_VERSION (NATIVE_API_VERSION * 10) #else #define API_VERSION (NATIVE_API_VERSION * 1) #endif class ServerConfig; /* Forward-delacare module for ModuleMessage etc */ class Module; /** Low level definition of a FileReader classes file cache area - * a text file seperated into lines. */ typedef std::deque<std::string> file_cache; /** A set of strings. */ typedef file_cache string_list; /** Holds a list of 'published features' for modules. */ typedef std::map<std::string,Module*> featurelist; /** Holds a list of modules which implement an interface */ typedef std::deque<Module*> modulelist; /** Holds a list of all modules which implement interfaces, by interface name */ typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; /** * This #define allows us to call a method in all * loaded modules in a readable simple way, e.g.: * 'FOREACH_MOD(I_OnConnect,OnConnect(user));' */ #define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \ for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ if (ServerInstance->Config->implement_lists[_i][y]) \ try \ { \ ServerInstance->modules[_i]->x ; \ } \ catch (CoreException& modexcept) \ { \ ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ } \ } \ } /** * This #define allows us to call a method in all * loaded modules in a readable simple way and pass * an instance pointer to the macro. e.g.: * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));' */ #define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \ for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ if (z->Config->implement_lists[_i][y]) \ try \ { \ z->modules[_i]->x ; \ } \ catch (CoreException& modexcept) \ { \ z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ } \ } \ } /** * This define is similar to the one above but returns a result in MOD_RESULT. * The first module to return a nonzero result is the value to be accepted, * and any modules after are ignored. */ #define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \ MOD_RESULT = 0; \ for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ if (ServerInstance->Config->implement_lists[_i][y]) { \ try \ { \ int res = ServerInstance->modules[_i]->x ; \ if (res != 0) { \ MOD_RESULT = res; \ break; \ } \ } \ catch (CoreException& modexcept) \ { \ ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ } \ } \ } \ } \ } /** * This define is similar to the one above but returns a result in MOD_RESULT. * The first module to return a nonzero result is the value to be accepted, * and any modules after are ignored. */ #define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \ MOD_RESULT = 0; \ for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ if (z->Config->implement_lists[_i][y]) { \ try \ { \ int res = z->modules[_i]->x ; \ if (res != 0) { \ MOD_RESULT = res; \ break; \ } \ } \ catch (CoreException& modexcept) \ { \ z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \ } \ } \ } \ } \ } /** Represents a non-local user. * (in fact, any FD less than -1 does) */ #define FD_MAGIC_NUMBER -42 /* Useful macros */ #ifdef WINDOWS /** Is a local user */ #define IS_LOCAL(x) ((x->GetFd() > -1)) #else /** Is a local user */ #define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS)) #endif /** Is a remote user */ #define IS_REMOTE(x) (x->GetFd() < 0) /** Is a module created user */ #define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER) /** Is an oper */ #define IS_OPER(x) (*x->oper) /** Is away */ #define IS_AWAY(x) (*x->awaymsg) /** Holds a module's Version information. * The four members (set by the constructor only) indicate details as to the version number * of a module. A class of type Version is returned by the GetVersion method of the Module class. * The flags and API values represent the module flags and API version of the module. * The API version of a module must match the API version of the core exactly for the module to * load successfully. */ class CoreExport Version : public classbase { public: /** Version numbers, build number, flags and API version */ const int Major, Minor, Revision, Build, Flags, API; /** Initialize version class */ Version(int major, int minor, int revision, int build, int flags, int api_ver); }; /** The ModuleMessage class is the base class of Request and Event * This class is used to represent a basic data structure which is passed * between modules for safe inter-module communications. */ class CoreExport ModuleMessage : public Extensible { public: /** Destructor */ virtual ~ModuleMessage() {}; }; /** The Request class is a unicast message directed at a given module. * When this class is properly instantiated it may be sent to a module * using the Send() method, which will call the given module's OnRequest * method with this class as its parameter. */ class CoreExport Request : public ModuleMessage { protected: /** This member holds a pointer to arbitary data set by the emitter of the message */ char* data; /** This should be a null-terminated string identifying the type of request, * all modules should define this and use it to determine the nature of the * request before they attempt to cast the Request in any way. */ const char* id; /** This is a pointer to the sender of the message, which can be used to * directly trigger events, or to create a reply. */ Module* source; /** The single destination of the Request */ Module* dest; public: /** Create a new Request * This is for the 'old' way of casting whatever the data is * to char* and hoping you get the right thing at the other end. * This is slowly being depreciated in favor of the 'new' way. */ Request(char* anydata, Module* src, Module* dst); /** Create a new Request * This is for the 'new' way of defining a subclass * of Request and defining it in a common header, * passing an object of your Request subclass through * as a Request* and using the ID string to determine * what to cast it back to and the other end. This is * much safer as there are no casts not confirmed by * the ID string, and all casts are child->parent and * can be checked at runtime with dynamic_cast<>() */ Request(Module* src, Module* dst, const char* idstr); /** Fetch the Request data */ char* GetData(); /** Fetch the ID string */ const char* GetId(); /** Fetch the request source */ Module* GetSource(); /** Fetch the request destination (should be 'this' in the receiving module) */ Module* GetDest(); /** Send the Request. * Upon returning the result will be arbitary data returned by the module you * sent the request to. It is up to your module to know what this data is and * how to deal with it. */ char* Send(); }; /** The Event class is a unicast message directed at all modules. * When the class is properly instantiated it may be sent to all modules * using the Send() method, which will trigger the OnEvent method in * all modules passing the object as its parameter. */ class CoreExport Event : public ModuleMessage { protected: /** This member holds a pointer to arbitary data set by the emitter of the message */ char* data; /** This is a pointer to the sender of the message, which can be used to * directly trigger events, or to create a reply. */ Module* source; /** The event identifier. * This is arbitary text which should be used to distinguish * one type of event from another. */ std::string id; public: /** Create a new Event */ Event(char* anydata, Module* src, const std::string &eventid); /** Get the Event data */ char* GetData(); /** Get the event Source */ Module* GetSource(); /** Get the event ID. * Use this to determine the event type for safe casting of the data */ std::string GetEventID(); /** Send the Event. * The return result of an Event::Send() will always be NULL as * no replies are expected. */ char* Send(InspIRCd* ServerInstance); }; /** This class can be used on its own to represent an exception, or derived to represent a module-specific exception. * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time. */ class CoreExport CoreException : public std::exception { protected: /** Holds the error message to be displayed */ const std::string err; /** Source of the exception */ const std::string source; public: /** Default constructor, just uses the error mesage 'Core threw an exception'. */ CoreException() : err("Core threw an exception"), source("The core") {} /** This constructor can be used to specify an error message before throwing. */ CoreException(const std::string &message) : err(message), source("The core") {} /** This constructor can be used to specify an error message before throwing, * and to specify the source of the exception. */ CoreException(const std::string &message, const std::string &src) : err(message), source(src) {} /** This destructor solves world hunger, cancels the world debt, and causes the world to end. * Actually no, it does nothing. Never mind. * @throws Nothing! */ virtual ~CoreException() throw() {}; /** Returns the reason for the exception. * The module should probably put something informative here as the user will see this upon failure. */ virtual const char* GetReason() { return err.c_str(); } virtual const char* GetSource() { return source.c_str(); } }; class CoreExport ModuleException : public CoreException { public: /** Default constructor, just uses the error mesage 'Module threw an exception'. */ ModuleException() : CoreException("Module threw an exception", "A Module") {} /** This constructor can be used to specify an error message before throwing. */ ModuleException(const std::string &message) : CoreException(message, "A Module") {} /** This destructor solves world hunger, cancels the world debt, and causes the world to end. * Actually no, it does nothing. Never mind. * @throws Nothing! */ virtual ~ModuleException() throw() {}; }; /** Priority types which can be returned from Module::Prioritize() */ enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER }; /** Implementation-specific flags which may be set in Module::Implements() */ enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode, I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData, I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine, I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange, I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan, I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList, I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed }; /** Base class for all InspIRCd modules * This class is the base class for InspIRCd modules. All modules must inherit from this class, * its methods will be called when irc server events occur. class inherited from module must be * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised. */ class CoreExport Module : public Extensible { protected: /** Creator/owner pointer */ InspIRCd* ServerInstance; public: /** Default constructor. * Creates a module class. * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort. */ Module(InspIRCd* Me); /** Default destructor. * destroys a module class */ virtual ~Module(); /** Returns the version number of a Module. * The method should return a Version object with its version information assigned via * Version::Version */ virtual Version GetVersion(); /** The Implements function specifies which methods a module should receive events for. * The char* parameter passed to this function contains a set of true or false values * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation * enum (documented elsewhere on this page) to mark functions as active. For example, to * receive events for OnUserJoin(): * * Implements[I_OnUserJoin] = 1; * * @param The implement list */ virtual void Implements(char* Implements); /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules. * Some modules prefer to be called before other modules, due to their design. For example, a * module which is expected to operate on complete information would expect to be placed last, so * that any other modules which wish to adjust that information would execute before it, to be sure * its information is correct. You can change your module's priority by returning one of: * * PRIORITY_FIRST - To place your module first in the list * * PRIORITY_LAST - To place your module last in the list * * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function) * * The result of InspIRCd::PriorityBefore() - To move your module before another named module * * The result of InspIRCd::PriorityLast() - To move your module after another named module * * For a good working example of this method call, please see src/modules/m_spanningtree.cpp * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless * your module has a real need to reorder its priority, it should not implement this function, * as many modules changing their priorities can make the system redundant. */ virtual Priority Prioritize(); /** Called when a user connects. * The details of the connecting user are available to you in the parameter userrec *user * @param user The user who is connecting */ virtual void OnUserConnect(userrec* user); /** Called when a user quits. * The details of the exiting user are available to you in the parameter userrec *user * This event is only called when the user is fully registered when they quit. To catch * raw disconnections, use the OnUserDisconnect method. * @param user The user who is quitting * @param message The user's quit message (as seen by non-opers) * @param oper_message The user's quit message (as seen by opers) */ virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message); /** Called whenever a user's socket is closed. * The details of the exiting user are available to you in the parameter userrec *user * This event is called for all users, registered or not, as a cleanup method for modules * which might assign resources to user, such as dns lookups, objects and sockets. * @param user The user who is disconnecting */ virtual void OnUserDisconnect(userrec* user); /** Called whenever a channel is deleted, either by QUIT, KICK or PART. * @param chan The channel being deleted */ virtual void OnChannelDelete(chanrec* chan); /** Called when a user joins a channel. * The details of the joining user are available to you in the parameter userrec *user, * and the details of the channel they have joined is available in the variable chanrec *channel * @param user The user who is joining * @param channel The channel being joined * @param silent Change this to true if you want to conceal the JOIN command from the other users * of the channel (useful for modules such as auditorium) */ virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent); /** Called after a user joins a channel * Identical to OnUserJoin, but called immediately afterwards, when any linking module has * seen the join. * @param user The user who is joining * @param channel The channel being joined */ virtual void OnPostJoin(userrec* user, chanrec* channel); /** Called when a user parts a channel. * The details of the leaving user are available to you in the parameter userrec *user, * and the details of the channel they have left is available in the variable chanrec *channel * @param user The user who is parting * @param channel The channel being parted * @param partmessage The part message, or an empty string * @param silent Change this to true if you want to conceal the PART command from the other users * of the channel (useful for modules such as auditorium) */ virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent); /** Called on rehash. * This method is called prior to a /REHASH or when a SIGHUP is received from the operating * system. You should use it to reload any files so that your module keeps in step with the * rest of the application. If a parameter is given, the core has done nothing. The module * receiving the event can decide if this parameter has any relevence to it. * @param user The user performing the rehash, if any -- if this is server initiated, the * value of this variable will be NULL. * @param parameter The (optional) parameter given to REHASH from the user. */ virtual void OnRehash(userrec* user, const std::string &parameter); /** Called when a raw command is transmitted or received. * This method is the lowest level of handler available to a module. It will be called with raw * data which is passing through a connected socket. If you wish, you may munge this data by changing * the string parameter "raw". If you do this, after your function exits it will immediately be * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where * inbound is set to true) the value of user will be the userrec of the connection sending the * data. This is not possible for outbound data because the data may be being routed to multiple targets. * @param raw The raw string in RFC1459 format * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user * @param user The user record sending the text, when inbound == true. */ virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user); /** Called whenever a user is about to join a channel, before any processing is done. * Returning a value of 1 from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from * this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc. * * IMPORTANT NOTE! * * If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of * processing on the actual channel record at this point, however the channel NAME will still be passed in * char* cname, so that you could for example implement a channel blacklist or whitelist, etc. * @param user The user joining the channel * @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined * @param cname The channel name being joined. For new channels this is valid where chan is not. * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@". * You may alter this string to alter the user's modes on the channel. * @return 1 To prevent the join, 0 to allow it. */ virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs); /** Called whenever a user is about to be kicked. * Returning a value of 1 from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. * @param source The user issuing the kick * @param user The user being kicked * @param chan The channel the user is being kicked from * @param reason The kick reason * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation */ virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason); /** Called whenever a user is kicked. * If this method is called, the kick is already underway and cannot be prevented, so * to prevent a kick, please use Module::OnUserPreKick instead of this method. * @param source The user issuing the kick * @param user The user being kicked * @param chan The channel the user is being kicked from * @param reason The kick reason * @param silent Change this to true if you want to conceal the PART command from the other users * of the channel (useful for modules such as auditorium) */ virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent); /** Called whenever a user opers locally. * The userrec will contain the oper mode 'o' as this function is called after any modifications * are made to the user's structure by the core. * @param user The user who is opering up * @param opertype The opers type name */ virtual void OnOper(userrec* user, const std::string &opertype); /** Called after a user opers locally. * This is identical to Module::OnOper(), except it is called after OnOper so that other modules * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent * out the OPERTYPE, etc. * @param user The user who is opering up * @param opertype The opers type name */ virtual void OnPostOper(userrec* user, const std::string &opertype); /** Called whenever a user types /INFO. * The userrec will contain the information of the user who typed the command. Modules may use this * method to output their own credits in /INFO (which is the ircd's version of an about box). * It is purposefully not possible to modify any info that has already been output, or halt the list. * You must write a 371 numeric to the user, containing your info in the following format: * * &lt;nick&gt; :information here * * @param user The user issuing /INFO */ virtual void OnInfo(userrec* user); /** Called whenever a /WHOIS is performed on a local user. * The source parameter contains the details of the user who issued the WHOIS command, and * the dest parameter contains the information of the user they are whoising. * @param source The user issuing the WHOIS command * @param dest The user who is being WHOISed */ virtual void OnWhois(userrec* source, userrec* dest); /** Called whenever a user is about to invite another user into a channel, before any processing is done. * Returning 1 from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. This is useful for modules which may want to filter invites to channels. * @param source The user who is issuing the INVITE * @param dest The user being invited * @param channel The channel the user is being invited to * @return 1 to deny the invite, 0 to allow */ virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel); /** Called after a user has been successfully invited to a channel. * You cannot prevent the invite from occuring using this function, to do that, * use OnUserPreInvite instead. * @param source The user who is issuing the INVITE * @param dest The user being invited * @param channel The channel the user is being invited to */ virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel); /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done. * Returning any nonzero value from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. This is useful for modules which may want to filter or redirect messages. * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details * of where the message is destined to be sent. * @param user The user sending the message * @param dest The target of the message (chanrec* or userrec*) * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) * @param text Changeable text being sent by the user * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender. * It will be ignored for private messages. * @return 1 to deny the NOTICE, 0 to allow it */ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list); /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done. * Returning any nonzero value from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. This is useful for modules which may want to filter or redirect messages. * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details * of where the message is destined to be sent. * You may alter the message text as you wish before relinquishing control to the next module * in the chain, and if no other modules block the text this altered form of the text will be sent out * to the user and possibly to other servers. * @param user The user sending the message * @param dest The target of the message (chanrec* or userrec*) * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) * @param text Changeable text being sent by the user * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender. * It will be ignored for private notices. * @return 1 to deny the NOTICE, 0 to allow it */ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list); /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE. * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly). * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE * @param chan The channel to build the exempt list of * @param sender The original sender of the PRIVMSG or NOTICE * @param status The status char to be used for the channel list * @param exempt_list The exempt list to be populated */ virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list); /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc. * Please note that although you can see remote nickchanges through this function, you should * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. * check user->server before taking any action (including returning nonzero from the method). * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your * module to generate some meaninful output. * @param user The username changing their nick * @param newnick Their new nickname * @return 1 to deny the change, 0 to allow */ virtual int OnUserPreNick(userrec* user, const std::string &newnick); /** Called after any PRIVMSG sent from a user. * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* * if target_type is TYPE_CHANNEL. * @param user The user sending the message * @param dest The target of the message * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) * @param text the text being sent by the user * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. */ virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); /** Called after any NOTICE sent from a user. * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* * if target_type is TYPE_CHANNEL. * @param user The user sending the message * @param dest The target of the message * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) * @param text the text being sent by the user * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone. */ virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); /** Called after every MODE command sent from a user * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3". * @param user The user sending the MODEs * @param dest The target of the modes (userrec* or chanrec*) * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) * @param text The actual modes and their parameters if any */ virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text); /** Allows modules to alter or create server descriptions * Whenever a module requires a server description, for example for display in * WHOIS, this function is called in all modules. You may change or define the * description given in std::string &description. If you do, this description * will be shown in the WHOIS fields. * @param servername The servername being searched for * @param description Alterable server description for this server */ virtual void OnGetServerDescription(const std::string &servername,std::string &description); /** Allows modules to synchronize data which relates to users during a netburst. * When this function is called, it will be called from the module which implements * the linking protocol. This currently is m_spanningtree.so. A pointer to this module * is given in Module* proto, so that you may call its methods such as ProtoSendMode * (see below). This function will be called for every user visible on your side * of the burst, allowing you to for example set modes, etc. Do not use this call to * synchronize data which you have stored using class Extensible -- There is a specialist * function OnSyncUserMetaData and OnSyncChannelMetaData for this! * @param user The user being syncronized * @param proto A pointer to the module handling network protocol * @param opaque An opaque pointer set by the protocol module, should not be modified! */ virtual void OnSyncUser(userrec* user, Module* proto, void* opaque); /** Allows modules to synchronize data which relates to channels during a netburst. * When this function is called, it will be called from the module which implements * the linking protocol. This currently is m_spanningtree.so. A pointer to this module * is given in Module* proto, so that you may call its methods such as ProtoSendMode * (see below). This function will be called for every user visible on your side * of the burst, allowing you to for example set modes, etc. Do not use this call to * synchronize data which you have stored using class Extensible -- There is a specialist * function OnSyncUserMetaData and OnSyncChannelMetaData for this! * * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp * * @param chan The channel being syncronized * @param proto A pointer to the module handling network protocol * @param opaque An opaque pointer set by the protocol module, should not be modified! */ virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque); /* Allows modules to syncronize metadata related to channels over the network during a netburst. * Whenever the linking module wants to send out data, but doesnt know what the data * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then * this method is called.You should use the ProtoSendMetaData function after you've * correctly decided how the data should be represented, to send the metadata on its way if it belongs * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp. * @param chan The channel whos metadata is being syncronized * @param proto A pointer to the module handling network protocol * @param opaque An opaque pointer set by the protocol module, should not be modified! * @param extname The extensions name which is being searched for * @param displayable If this value is true, the data is going to be displayed to a user, * and not sent across the network. Use this to determine wether or not to show sensitive data. */ virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false); /* Allows modules to syncronize metadata related to users over the network during a netburst. * Whenever the linking module wants to send out data, but doesnt know what the data * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then * this method is called. You should use the ProtoSendMetaData function after you've * correctly decided how the data should be represented, to send the metadata on its way if * if it belongs to your module. * @param user The user whos metadata is being syncronized * @param proto A pointer to the module handling network protocol * @param opaque An opaque pointer set by the protocol module, should not be modified! * @param extname The extensions name which is being searched for * @param displayable If this value is true, the data is going to be displayed to a user, * and not sent across the network. Use this to determine wether or not to show sensitive data. */ virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false); /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst. * Whenever the linking module wants to send out data, but doesnt know what the data * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then * this method is called. You should use the ProtoSendMetaData function after you've * correctly decided how the data should be represented, to send the metadata on its way if * if it belongs to your module. * @param proto A pointer to the module handling network protocol * @param opaque An opaque pointer set by the protocol module, should not be modified! * @param displayable If this value is true, the data is going to be displayed to a user, * and not sent across the network. Use this to determine wether or not to show sensitive data. */ virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false); /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module. * Please see src/modules/m_swhois.cpp for a working example of how to use this method call. * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL * @param target The chanrec* or userrec* that data should be added to * @param extname The extension name which is being sent * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData */ virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata); /** Implemented by modules which provide the ability to link servers. * These modules will implement this method, which allows transparent sending of servermodes * down the network link as a broadcast, without a module calling it having to know the format * of the MODE command before the actual mode string. * * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples * of how to use this function. * * @param opaque An opaque pointer set by the protocol module, should not be modified! * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL * @param target The chanrec* or userrec* that modes should be sent for * @param modeline The modes and parameters to be sent */ virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline); /** Implemented by modules which provide the ability to link servers. * These modules will implement this method, which allows metadata (extra data added to * user and channel records using class Extensible, Extensible::Extend, etc) to be sent * to other servers on a netburst and decoded at the other end by the same module on a * different server. * * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of * how to use this function. * @param opaque An opaque pointer set by the protocol module, should not be modified! * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL * @param target The chanrec* or userrec* that metadata should be sent for * @param extname The extension name to send metadata for * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData */ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata); /** Called after every WALLOPS command. * @param user The user sending the WALLOPS * @param text The content of the WALLOPS message */ virtual void OnWallops(userrec* user, const std::string &text); /** Called whenever a user's hostname is changed. * This event triggers after the host has been set. * @param user The user whos host is being changed * @param newhost The new hostname being set */ virtual void OnChangeHost(userrec* user, const std::string &newhost); /** Called whenever a user's GECOS (realname) is changed. * This event triggers after the name has been set. * @param user The user who's GECOS is being changed * @param gecos The new GECOS being set on the user */ virtual void OnChangeName(userrec* user, const std::string &gecos); /** Called whenever a gline is added by a local user. * This method is triggered after the line is added. * @param duration The duration of the line in seconds * @param source The sender of the line * @param reason The reason text to be displayed * @param hostmask The hostmask to add */ virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); /** Called whenever a zline is added by a local user. * This method is triggered after the line is added. * @param duration The duration of the line in seconds * @param source The sender of the line * @param reason The reason text to be displayed * @param ipmask The hostmask to add */ virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask); /** Called whenever a kline is added by a local user. * This method is triggered after the line is added. * @param duration The duration of the line in seconds * @param source The sender of the line * @param reason The reason text to be displayed * @param hostmask The hostmask to add */ virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); /** Called whenever a qline is added by a local user. * This method is triggered after the line is added. * @param duration The duration of the line in seconds * @param source The sender of the line * @param reason The reason text to be displayed * @param nickmask The hostmask to add */ virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask); /** Called whenever a eline is added by a local user. * This method is triggered after the line is added. * @param duration The duration of the line in seconds * @param source The sender of the line * @param reason The reason text to be displayed * @param hostmask The hostmask to add */ virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); /** Called whenever a gline is deleted. * This method is triggered after the line is deleted. * @param source The user removing the line * @param hostmask The hostmask to delete */ virtual void OnDelGLine(userrec* source, const std::string &hostmask); /** Called whenever a zline is deleted. * This method is triggered after the line is deleted. * @param source The user removing the line * @param hostmask The hostmask to delete */ virtual void OnDelZLine(userrec* source, const std::string &ipmask); /** Called whenever a kline is deleted. * This method is triggered after the line is deleted. * @param source The user removing the line * @param hostmask The hostmask to delete */ virtual void OnDelKLine(userrec* source, const std::string &hostmask); /** Called whenever a qline is deleted. * This method is triggered after the line is deleted. * @param source The user removing the line * @param hostmask The hostmask to delete */ virtual void OnDelQLine(userrec* source, const std::string &nickmask); /** Called whenever a eline is deleted. * This method is triggered after the line is deleted. * @param source The user removing the line * @param hostmask The hostmask to delete */ virtual void OnDelELine(userrec* source, const std::string &hostmask); /** Called before your module is unloaded to clean up Extensibles. * This method is called once for every user and channel on the network, * so that when your module unloads it may clear up any remaining data * in the form of Extensibles added using Extensible::Extend(). * If the target_type variable is TYPE_USER, then void* item refers to * a userrec*, otherwise it refers to a chanrec*. * @param target_type The type of item being cleaned * @param item A pointer to the item's class */ virtual void OnCleanup(int target_type, void* item); /** Called after any nickchange, local or remote. This can be used to track users after nickchanges * have been applied. Please note that although you can see remote nickchanges through this function, you should * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. * check user->server before taking any action (including returning nonzero from the method). * Because this method is called after the nickchange is taken place, no return values are possible * to indicate forbidding of the nick change. Use OnUserPreNick for this. * @param user The user changing their nick * @param oldnick The old nickname of the user before the nickchange */ virtual void OnUserPostNick(userrec* user, const std::string &oldnick); /** Called before an action which requires a channel privilage check. * This function is called before many functions which check a users status on a channel, for example * before opping a user, deopping a user, kicking a user, etc. * There are several values for access_type which indicate for what reason access is being checked. * These are:<br><br> * AC_KICK (0) - A user is being kicked<br> * AC_DEOP (1) - a user is being deopped<br> * AC_OP (2) - a user is being opped<br> * AC_VOICE (3) - a user is being voiced<br> * AC_DEVOICE (4) - a user is being devoiced<br> * AC_HALFOP (5) - a user is being halfopped<br> * AC_DEHALFOP (6) - a user is being dehalfopped<br> * AC_INVITE () - a user is being invited<br> * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br> * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined). * @param source The source of the access check * @param dest The destination of the access check * @param channel The channel which is being checked * @param access_type See above */ virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type); /** Called when a 005 numeric is about to be output. * The module should modify the 005 numeric if needed to indicate its features. * @param output The 005 string to be modified if neccessary. */ virtual void On005Numeric(std::string &output); /** Called when a client is disconnected by KILL. * If a client is killed by a server, e.g. a nickname collision or protocol error, * source is NULL. * Return 1 from this function to prevent the kill, and 0 from this function to allow * it as normal. If you prevent the kill no output will be sent to the client, it is * down to your module to generate this information. * NOTE: It is NOT advisable to stop kills which originate from servers or remote users. * If you do so youre risking race conditions, desyncs and worse! * @param source The user sending the KILL * @param dest The user being killed * @param reason The kill reason * @return 1 to prevent the kill, 0 to allow */ virtual int OnKill(userrec* source, userrec* dest, const std::string &reason); /** Called when an oper wants to disconnect a remote user via KILL * @param source The user sending the KILL * @param dest The user being killed * @param reason The kill reason */ virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason); /** Called whenever a module is loaded. * mod will contain a pointer to the module, and string will contain its name, * for example m_widgets.so. This function is primary for dependency checking, * your module may decide to enable some extra features if it sees that you have * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly * recommended that modules do *NOT* bail if they cannot satisfy dependencies, * but instead operate under reduced functionality, unless the dependency is * absolutely neccessary (e.g. a module that extends the features of another * module). * @param mod A pointer to the new module * @param name The new module's filename */ virtual void OnLoadModule(Module* mod,const std::string &name); /** Called whenever a module is unloaded. * mod will contain a pointer to the module, and string will contain its name, * for example m_widgets.so. This function is primary for dependency checking, * your module may decide to enable some extra features if it sees that you have * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly * recommended that modules do *NOT* bail if they cannot satisfy dependencies, * but instead operate under reduced functionality, unless the dependency is * absolutely neccessary (e.g. a module that extends the features of another * module). * @param mod Pointer to the module being unloaded (still valid) * @param name The filename of the module being unloaded */ virtual void OnUnloadModule(Module* mod,const std::string &name); /** Called once every five seconds for background processing. * This timer can be used to control timed features. Its period is not accurate * enough to be used as a clock, but it is gauranteed to be called at least once in * any five second period, directly from the main loop of the server. * @param curtime The current timer derived from time(2) */ virtual void OnBackgroundTimer(time_t curtime); /** Called whenever any command is about to be executed. * This event occurs for all registered commands, wether they are registered in the core, * or another module, and for invalid commands. Invalid commands may only be sent to this * function when the value of validated is false. By returning 1 from this method you may prevent the * command being executed. If you do this, no output is created by the core, and it is * down to your module to produce any output neccessary. * Note that unless you return 1, you should not destroy any structures (e.g. by using * InspIRCd::QuitUser) otherwise when the command's handler function executes after your * method returns, it will be passed an invalid pointer to the user object and crash!) * @param command The command being executed * @param parameters An array of array of characters containing the parameters for the command * @param pcnt The nuimber of parameters passed to the command * @param user the user issuing the command * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc. * @param original_line The entire original line as passed to the parser from the user * @return 1 to block the command, 0 to allow */ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line); /** Called after any command has been executed. * This event occurs for all registered commands, wether they are registered in the core, * or another module, but it will not occur for invalid commands (e.g. ones which do not * exist within the command table). The result code returned by the command handler is * provided. * @param command The command being executed * @param parameters An array of array of characters containing the parameters for the command * @param pcnt The nuimber of parameters passed to the command * @param user the user issuing the command * @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE * @param original_line The entire original line as passed to the parser from the user */ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line); /** Called to check if a user who is connecting can now be allowed to register * If any modules return false for this function, the user is held in the waiting * state until all modules return true. For example a module which implements ident * lookups will continue to return false for a user until their ident lookup is completed. * Note that the registration timeout for a user overrides these checks, if the registration * timeout is reached, the user is disconnected even if modules report that the user is * not ready to connect. * @param user The user to check * @return true to indicate readiness, false if otherwise */ virtual bool OnCheckReady(userrec* user); /** Called whenever a user is about to register their connection (e.g. before the user * is sent the MOTD etc). Modules can use this method if they are performing a function * which must be done before the actual connection is completed (e.g. ident lookups, * dnsbl lookups, etc). * Note that you should NOT delete the user record here by causing a disconnection! * Use OnUserConnect for that instead. * @param user The user registering * @return 1 to indicate user quit, 0 to continue */ virtual int OnUserRegister(userrec* user); /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not. * This method will always be called for each join, wether or not the channel is actually +i, and * determines the outcome of an if statement around the whole section of invite checking code. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. * @param user The user joining the channel * @param chan The channel being joined * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckInvite(userrec* user, chanrec* chan); /** Called whenever a user joins a channel, to determine if key checks should go ahead or not. * This method will always be called for each join, wether or not the channel is actually +k, and * determines the outcome of an if statement around the whole section of key checking code. * if the user specified no key, the keygiven string will be a valid but empty value. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. * @param user The user joining the channel * @param chan The channel being joined * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven); /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not. * This method will always be called for each join, wether or not the channel is actually +l, and * determines the outcome of an if statement around the whole section of channel limit checking code. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. * @param user The user joining the channel * @param chan The channel being joined * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckLimit(userrec* user, chanrec* chan); /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not. * This method will always be called for each join, wether or not the user actually matches a channel ban, and * determines the outcome of an if statement around the whole section of ban checking code. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. * @param user The user joining the channel * @param chan The channel being joined * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckBan(userrec* user, chanrec* chan); /** Called on all /STATS commands * This method is triggered for all /STATS use, including stats symbols handled by the core. * @param symbol the symbol provided to /STATS * @param user the user issuing the /STATS command * @param results A string_list to append results into. You should put all your results * into this string_list, rather than displaying them directly, so that your handler will * work when remote STATS queries are received. * @return 1 to block the /STATS from being processed by the core, 0 to allow it */ virtual int OnStats(char symbol, userrec* user, string_list &results); /** Called whenever a change of a local users displayed host is attempted. * Return 1 to deny the host change, or 0 to allow it. * @param user The user whos host will be changed * @param newhost The new hostname * @return 1 to deny the host change, 0 to allow */ virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost); /** Called whenever a change of a local users GECOS (fullname field) is attempted. * return 1 to deny the name change, or 0 to allow it. * @param user The user whos GECOS will be changed * @param newhost The new GECOS * @return 1 to deny the GECOS change, 0 to allow */ virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost); /** Called whenever a topic is changed by a local user. * Return 1 to deny the topic change, or 0 to allow it. * @param user The user changing the topic * @param chan The channels who's topic is being changed * @param topic The actual topic text * @param 1 to block the topic change, 0 to allow */ virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); /** Called whenever a local topic has been changed. * To block topic changes you must use OnLocalTopicChange instead. * @param user The user changing the topic * @param chan The channels who's topic is being changed * @param topic The actual topic text */ virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); /** Called whenever an Event class is sent to all module by another module. * Please see the documentation of Event::Send() for further information. The Event sent can * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID() * before doing anything to the event data, and you should *not* change the event data in any way! * @param event The Event class being received */ virtual void OnEvent(Event* event); /** Called whenever a Request class is sent to your module by another module. * Please see the documentation of Request::Send() for further information. The Request sent * can always be assumed to be non-NULL, you should not change the request object or its data. * Your method may return arbitary data in the char* result which the requesting module * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc). * @param request The Request class being received */ virtual char* OnRequest(Request* request); /** Called whenever an oper password is to be compared to what a user has input. * The password field (from the config file) is in 'password' and is to be compared against * 'input'. This method allows for encryption of oper passwords and much more besides. * You should return a nonzero value if you want to allow the comparison or zero if you wish * to do nothing. * @param password The oper's password * @param input The password entered * @param tagnumber The tag number (from the configuration file) of this oper's tag * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue. */ virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber); /** Called whenever a user is given usermode +o, anywhere on the network. * You cannot override this and prevent it from happening as it is already happened and * such a task must be performed by another server. You can however bounce modes by sending * servermodes out to reverse mode changes. * @param user The user who is opering */ virtual void OnGlobalOper(userrec* user); /** Called after a user has fully connected and all modules have executed OnUserConnect * This event is informational only. You should not change any user information in this * event. To do so, use the OnUserConnect method to change the state of local users. * This is called for both local and remote users. * @param user The user who is connecting */ virtual void OnPostConnect(userrec* user); /** Called whenever a ban is added to a channel's list. * Return a non-zero value to 'eat' the mode change and prevent the ban from being added. * @param source The user adding the ban * @param channel The channel the ban is being added to * @param banmask The ban mask being added * @return 1 to block the ban, 0 to continue as normal */ virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask); /** Called whenever a ban is removed from a channel's list. * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed. * @param source The user deleting the ban * @param channel The channel the ban is being deleted from * @param banmask The ban mask being deleted * @return 1 to block the unban, 0 to continue as normal */ virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask); /** Called immediately after any connection is accepted. This is intended for raw socket * processing (e.g. modules which wrap the tcp connection within another library) and provides * no information relating to a user record as the connection has not been assigned yet. * There are no return values from this call as all modules get an opportunity if required to * process the connection. * @param fd The file descriptor returned from accept() * @param ip The IP address of the connecting user * @param localport The local port number the user connected to */ virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport); /** Called immediately before any write() operation on a user's socket in the core. Because * this event is a low level event no user information is associated with it. It is intended * for use by modules which may wrap connections within another API such as SSL for example. * return a non-zero result if you have handled the write operation, in which case the core * will not call write(). * @param fd The file descriptor of the socket * @param buffer A char* buffer being written * @param Number of characters to write * @return Number of characters actually written or 0 if you didn't handle the operation */ virtual int OnRawSocketWrite(int fd, const char* buffer, int count); /** Called immediately before any socket is closed. When this event is called, shutdown() * has not yet been called on the socket. * @param fd The file descriptor of the socket prior to close() */ virtual void OnRawSocketClose(int fd); /** Called immediately upon connection of an outbound InspSocket which has been hooked * by a module. * @param fd The file descriptor of the socket immediately after connect() */ virtual void OnRawSocketConnect(int fd); /** Called immediately before any read() operation on a client socket in the core. * This occurs AFTER the select() or poll() so there is always data waiting to be read * when this event occurs. * Your event should return 1 if it has handled the reading itself, which prevents the core * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN * the value of count. The value of readresult must be identical to an actual result that might * be returned from the read() system call, for example, number of bytes read upon success, * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value, * you MUST set readresult. * @param fd The file descriptor of the socket * @param buffer A char* buffer being read to * @param count The size of the buffer * @param readresult The amount of characters read, or 0 * @return nonzero if the event was handled, in which case readresult must be valid on exit */ virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult); /** Called whenever a user sets away. * This method has no parameter for the away message, as it is available in the * user record as userrec::awaymsg. * @param user The user setting away */ virtual void OnSetAway(userrec* user); /** Called when a user cancels their away state. * @param user The user returning from away */ virtual void OnCancelAway(userrec* user); /** Called whenever a NAMES list is requested. * You can produce the nameslist yourself, overriding the current list, * and if you do you must return 1. If you do not handle the names list, * return 0. * @param The user requesting the NAMES list * @param Ptr The channel the NAMES list is requested for * @param userlist The user list for the channel (you may change this pointer. * If you want to change the values, take a copy first, and change the copy, then * point the pointer at your copy) * @return 1 to prevent the user list being sent to the client, 0 to allow it */ virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist); /** Called whenever a line of WHOIS output is sent to a user. * You may change the numeric and the text of the output by changing * the values numeric and text, but you cannot change the user the * numeric is sent to. You may however change the user's userrec values. * @param user The user the numeric is being sent to * @param dest The user being WHOISed * @param numeric The numeric of the line being sent * @param text The text of the numeric, including any parameters * @return nonzero to drop the line completely so that the user does not * receive it, or zero to allow the line to be sent. */ virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text); /** Called at intervals for modules to garbage-collect any hashes etc. * Certain data types such as hash_map 'leak' buckets, which must be * tidied up and freed by copying into a new item every so often. This * method is called when it is time to do that. */ virtual void OnGarbageCollect(); /** Called whenever a user's write buffer has been completely sent. * This is called when the user's write buffer is completely empty, and * there are no more pending bytes to be written and no pending write events * in the socket engine's queue. This may be used to refill the buffer with * data which is being spooled in a controlled manner, e.g. LIST lines. * @param user The user who's buffer is now empty. */ virtual void OnBufferFlushed(userrec* user); }; #define CONF_NOT_A_NUMBER 0x000010 #define CONF_NOT_UNSIGNED 0x000080 #define CONF_VALUE_NOT_FOUND 0x000100 #define CONF_FILE_NOT_FOUND 0x000200 /** Allows reading of values from configuration files * This class allows a module to read from either the main configuration file (inspircd.conf) or from * a module-specified configuration file. It may either be instantiated with one parameter or none. * Constructing the class using one parameter allows you to specify a path to your own configuration * file, otherwise, inspircd.conf is read. */ class CoreExport ConfigReader : public classbase { protected: InspIRCd* ServerInstance; /** The contents of the configuration file * This protected member should never be accessed by a module (and cannot be accessed unless the * core is changed). It will contain a pointer to the configuration file data with unneeded data * (such as comments) stripped from it. */ ConfigDataHash* data; /** Used to store errors */ std::ostringstream* errorlog; /** If we're using our own config data hash or not */ bool privatehash; /** True if an error occured reading the config file */ bool readerror; /** Error code */ long error; public: /** Default constructor. * This constructor initialises the ConfigReader class to read the inspircd.conf file * as specified when running ./configure. */ ConfigReader(InspIRCd* Instance); /** Overloaded constructor. * This constructor initialises the ConfigReader class to read a user-specified config file */ ConfigReader(InspIRCd* Instance, const std::string &filename); /** Default destructor. * This method destroys the ConfigReader class. */ ~ConfigReader(); /** Retrieves a value from the config file. * This method retrieves a value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. */ std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false); /** Retrieves a value from the config file. * This method retrieves a value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. If the * tag is not found the default value is returned instead. */ std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false); /** Retrieves a boolean value from the config file. * This method retrieves a boolean value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" * and "true" in the config file count as true to ReadFlag, and any other value counts as false. */ bool ReadFlag(const std::string &tag, const std::string &name, int index); /** Retrieves a boolean value from the config file. * This method retrieves a boolean value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" * and "true" in the config file count as true to ReadFlag, and any other value counts as false. * If the tag is not found, the default value is used instead. */ bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index); /** Retrieves an integer value from the config file. * This method retrieves an integer value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. Any invalid integer * values in the tag will cause the objects error value to be set, and any call to GetError() will * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned. * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() * will return CONF_NOT_UNSIGNED */ long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned); /** Retrieves an integer value from the config file. * This method retrieves an integer value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. Any invalid integer * values in the tag will cause the objects error value to be set, and any call to GetError() will * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned. * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead. */ long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned); /** Returns the last error to occur. * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition. * A call to GetError() resets the error flag back to 0. */ long GetError(); /** Counts the number of times a given tag appears in the config file. * This method counts the number of times a tag appears in a config file, for use where * there are several tags of the same kind, e.g. with opers and connect types. It can be * used with the index value of ConfigReader::ReadValue to loop through all copies of a * multiple instance tag. */ int Enumerate(const std::string &tag); /** Returns true if a config file is valid. * This method is partially implemented and will only return false if the config * file does not exist or could not be opened. */ bool Verify(); /** Dumps the list of errors in a config file to an output location. If bail is true, * then the program will abort. If bail is false and user points to a valid user * record, the error report will be spooled to the given user by means of NOTICE. * if bool is false AND user is false, the error report will be spooled to all opers * by means of a NOTICE to all opers. */ void DumpErrors(bool bail,userrec* user); /** Returns the number of items within a tag. * For example if the tag was &lt;test tag="blah" data="foo"&gt; then this * function would return 2. Spaces and newlines both qualify as valid seperators * between values. */ int EnumerateValues(const std::string &tag, int index); }; /** Caches a text file into memory and can be used to retrieve lines from it. * This class contains methods for read-only manipulation of a text file in memory. * Either use the constructor type with one parameter to load a file into memory * at construction, or use the LoadFile method to load a file. */ class CoreExport FileReader : public classbase { InspIRCd* ServerInstance; /** The file contents */ file_cache fc; /** Content size in bytes */ unsigned long contentsize; /** Calculate content size in bytes */ void CalcSize(); public: /** Default constructor. * This method does not load any file into memory, you must use the LoadFile method * after constructing the class this way. */ FileReader(InspIRCd* Instance); /** Secondary constructor. * This method initialises the class with a file loaded into it ready for GetLine and * and other methods to be called. If the file could not be loaded, FileReader::FileSize * returns 0. */ FileReader(InspIRCd* Instance, const std::string &filename); /** Default destructor. * This deletes the memory allocated to the file. */ ~FileReader(); /** Used to load a file. * This method loads a file into the class ready for GetLine and * and other methods to be called. If the file could not be loaded, FileReader::FileSize * returns 0. */ void LoadFile(const std::string &filename); /** Returns the whole content of the file as std::string */ std::string Contents(); /** Returns the entire size of the file as std::string */ unsigned long ContentSize(); /** Returns true if the file exists * This function will return false if the file could not be opened. */ bool Exists(); /** Retrieve one line from the file. * This method retrieves one line from the text file. If an empty non-NULL string is returned, * the index was out of bounds, or the line had no data on it. */ std::string GetLine(int x); /** Returns the size of the file in lines. * This method returns the number of lines in the read file. If it is 0, no lines have been * read into memory, either because the file is empty or it does not exist, or cannot be * opened due to permission problems. */ int FileSize(); }; /** Instantiates classes inherited from Module. * This class creates a class inherited from type Module, using new. This is to allow for modules * to create many different variants of Module, dependent on architecture, configuration, etc. * In most cases, the simple class shown in the example module m_foobar.so will suffice for most * modules. */ class CoreExport ModuleFactory : public classbase { public: /** The default constructor does nothing. */ ModuleFactory() { } /** The default destructor does nothing */ virtual ~ModuleFactory() { } /** Creates a new module. * Your inherited class of ModuleFactory must return a pointer to your Module class * using this method. */ virtual Module * CreateModule(InspIRCd* Me) = 0; }; /** A DLLFactory (designed to load shared objects) containing a ModuleFactory. */ typedef DLLFactory<ModuleFactory> ircd_module; /** A list of loaded Modules */ typedef std::vector<Module*> ModuleList; /** A list of loaded ModuleFactories */ typedef std::vector<ircd_module*> FactoryList; /** This definition is used as shorthand for the various classes * and functions needed to make a module loadable by the OS. * It defines the class factory and external init_module function. */ #define MODULE_INIT(y) \ class Factory : public ModuleFactory \ { \ public: \ virtual Module * CreateModule(InspIRCd* Me) \ { \ return new y(Me); \ } \ }; \ extern "C" DllExport void * init_module(void) \ { \ return new Factory; \ } #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __MODULES_H
+#define __MODULES_H
+
+/** Used with OnAccessCheck() method of modules
+ */
+enum AccessControlType {
+ ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
+ ACR_DENY, // deny the action
+ ACR_ALLOW, // allow the action
+ AC_KICK, // a user is being kicked
+ AC_DEOP, // a user is being deopped
+ AC_OP, // a user is being opped
+ AC_VOICE, // a user is being voiced
+ AC_DEVOICE, // a user is being devoiced
+ AC_HALFOP, // a user is being halfopped
+ AC_DEHALFOP, // a user is being dehalfopped
+ AC_INVITE, // a user is being invited
+ AC_GENERAL_MODE // a channel mode is being changed
+};
+
+/** Used to define a set of behavior bits for a module
+ */
+enum ModuleFlags {
+ VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
+ VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
+ VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
+ VF_COMMON = 8 // module needs to be common on all servers in a network to link
+};
+
+/** Used with SendToMode()
+ */
+enum WriteModeFlags {
+ WM_AND = 1,
+ WM_OR = 2
+};
+
+/** Used to represent an event type, for user, channel or server
+ */
+enum TargetTypeFlags {
+ TYPE_USER = 1,
+ TYPE_CHANNEL,
+ TYPE_SERVER,
+ TYPE_OTHER
+};
+
+/** Used to represent wether a message was PRIVMSG or NOTICE
+ */
+enum MessageType {
+ MSG_PRIVMSG = 0,
+ MSG_NOTICE = 1
+};
+
+#include "globals.h"
+#include "dynamic.h"
+#include "base.h"
+#include "ctables.h"
+#include "inspsocket.h"
+#include <string>
+#include <deque>
+#include <sstream>
+#include "timer.h"
+#include "mode.h"
+#include "dns.h"
+
+/** If you change the module API, change this value.
+ * If you have enabled ipv6, the sizes of structs is
+ * different, and modules will be incompatible with
+ * ipv4 servers, so this value will be ten times as
+ * high on ipv6 servers.
+ */
+#define NATIVE_API_VERSION 11025
+#ifdef IPV6
+#define API_VERSION (NATIVE_API_VERSION * 10)
+#else
+#define API_VERSION (NATIVE_API_VERSION * 1)
+#endif
+
+class ServerConfig;
+
+/* Forward-delacare module for ModuleMessage etc
+ */
+class Module;
+
+/** Low level definition of a FileReader classes file cache area -
+ * a text file seperated into lines.
+ */
+typedef std::deque<std::string> file_cache;
+
+/** A set of strings.
+ */
+typedef file_cache string_list;
+
+/** Holds a list of 'published features' for modules.
+ */
+typedef std::map<std::string,Module*> featurelist;
+
+/** Holds a list of modules which implement an interface
+ */
+typedef std::deque<Module*> modulelist;
+
+/** Holds a list of all modules which implement interfaces, by interface name
+ */
+typedef std::map<std::string, std::pair<int, modulelist> > interfacelist;
+
+/**
+ * This #define allows us to call a method in all
+ * loaded modules in a readable simple way, e.g.:
+ * 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
+ */
+#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \
+ for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \
+ if (ServerInstance->Config->implement_lists[_i][y]) \
+ try \
+ { \
+ ServerInstance->modules[_i]->x ; \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
+ } \
+ } \
+ }
+
+/**
+ * This #define allows us to call a method in all
+ * loaded modules in a readable simple way and pass
+ * an instance pointer to the macro. e.g.:
+ * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
+ */
+#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \
+ for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \
+ if (z->Config->implement_lists[_i][y]) \
+ try \
+ { \
+ z->modules[_i]->x ; \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
+ } \
+ } \
+}
+/**
+ * This define is similar to the one above but returns a result in MOD_RESULT.
+ * The first module to return a nonzero result is the value to be accepted,
+ * and any modules after are ignored.
+ */
+#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \
+ MOD_RESULT = 0; \
+ for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \
+ if (ServerInstance->Config->implement_lists[_i][y]) { \
+ try \
+ { \
+ int res = ServerInstance->modules[_i]->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
+ } \
+ } \
+ } \
+ } \
+ }
+
+/**
+ * This define is similar to the one above but returns a result in MOD_RESULT.
+ * The first module to return a nonzero result is the value to be accepted,
+ * and any modules after are ignored.
+ */
+#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \
+ MOD_RESULT = 0; \
+ for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \
+ if (z->Config->implement_lists[_i][y]) { \
+ try \
+ { \
+ int res = z->modules[_i]->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \
+ } \
+ } \
+ } \
+ } \
+}
+
+/** Represents a non-local user.
+ * (in fact, any FD less than -1 does)
+ */
+#define FD_MAGIC_NUMBER -42
+
+/* Useful macros */
+#ifdef WINDOWS
+/** Is a local user */
+#define IS_LOCAL(x) ((x->GetFd() > -1))
+#else
+/** Is a local user */
+#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS))
+#endif
+/** Is a remote user */
+#define IS_REMOTE(x) (x->GetFd() < 0)
+/** Is a module created user */
+#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)
+/** Is an oper */
+#define IS_OPER(x) (*x->oper)
+/** Is away */
+#define IS_AWAY(x) (*x->awaymsg)
+
+/** Holds a module's Version information.
+ * The four members (set by the constructor only) indicate details as to the version number
+ * of a module. A class of type Version is returned by the GetVersion method of the Module class.
+ * The flags and API values represent the module flags and API version of the module.
+ * The API version of a module must match the API version of the core exactly for the module to
+ * load successfully.
+ */
+class CoreExport Version : public classbase
+{
+ public:
+ /** Version numbers, build number, flags and API version
+ */
+ const int Major, Minor, Revision, Build, Flags, API;
+
+ /** Initialize version class
+ */
+ Version(int major, int minor, int revision, int build, int flags, int api_ver);
+};
+
+/** The ModuleMessage class is the base class of Request and Event
+ * This class is used to represent a basic data structure which is passed
+ * between modules for safe inter-module communications.
+ */
+class CoreExport ModuleMessage : public Extensible
+{
+ public:
+ /** Destructor
+ */
+ virtual ~ModuleMessage() {};
+};
+
+/** The Request class is a unicast message directed at a given module.
+ * When this class is properly instantiated it may be sent to a module
+ * using the Send() method, which will call the given module's OnRequest
+ * method with this class as its parameter.
+ */
+class CoreExport Request : public ModuleMessage
+{
+ protected:
+ /** This member holds a pointer to arbitary data set by the emitter of the message
+ */
+ char* data;
+ /** This should be a null-terminated string identifying the type of request,
+ * all modules should define this and use it to determine the nature of the
+ * request before they attempt to cast the Request in any way.
+ */
+ const char* id;
+ /** This is a pointer to the sender of the message, which can be used to
+ * directly trigger events, or to create a reply.
+ */
+ Module* source;
+ /** The single destination of the Request
+ */
+ Module* dest;
+ public:
+ /** Create a new Request
+ * This is for the 'old' way of casting whatever the data is
+ * to char* and hoping you get the right thing at the other end.
+ * This is slowly being depreciated in favor of the 'new' way.
+ */
+ Request(char* anydata, Module* src, Module* dst);
+ /** Create a new Request
+ * This is for the 'new' way of defining a subclass
+ * of Request and defining it in a common header,
+ * passing an object of your Request subclass through
+ * as a Request* and using the ID string to determine
+ * what to cast it back to and the other end. This is
+ * much safer as there are no casts not confirmed by
+ * the ID string, and all casts are child->parent and
+ * can be checked at runtime with dynamic_cast<>()
+ */
+ Request(Module* src, Module* dst, const char* idstr);
+ /** Fetch the Request data
+ */
+ char* GetData();
+ /** Fetch the ID string
+ */
+ const char* GetId();
+ /** Fetch the request source
+ */
+ Module* GetSource();
+ /** Fetch the request destination (should be 'this' in the receiving module)
+ */
+ Module* GetDest();
+ /** Send the Request.
+ * Upon returning the result will be arbitary data returned by the module you
+ * sent the request to. It is up to your module to know what this data is and
+ * how to deal with it.
+ */
+ char* Send();
+};
+
+
+/** The Event class is a unicast message directed at all modules.
+ * When the class is properly instantiated it may be sent to all modules
+ * using the Send() method, which will trigger the OnEvent method in
+ * all modules passing the object as its parameter.
+ */
+class CoreExport Event : public ModuleMessage
+{
+ protected:
+ /** This member holds a pointer to arbitary data set by the emitter of the message
+ */
+ char* data;
+ /** This is a pointer to the sender of the message, which can be used to
+ * directly trigger events, or to create a reply.
+ */
+ Module* source;
+ /** The event identifier.
+ * This is arbitary text which should be used to distinguish
+ * one type of event from another.
+ */
+ std::string id;
+ public:
+ /** Create a new Event
+ */
+ Event(char* anydata, Module* src, const std::string &eventid);
+ /** Get the Event data
+ */
+ char* GetData();
+ /** Get the event Source
+ */
+ Module* GetSource();
+ /** Get the event ID.
+ * Use this to determine the event type for safe casting of the data
+ */
+ std::string GetEventID();
+ /** Send the Event.
+ * The return result of an Event::Send() will always be NULL as
+ * no replies are expected.
+ */
+ char* Send(InspIRCd* ServerInstance);
+};
+
+/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
+ * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
+ * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
+ * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
+ * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
+ */
+class CoreExport CoreException : public std::exception
+{
+ protected:
+ /** Holds the error message to be displayed
+ */
+ const std::string err;
+ /** Source of the exception
+ */
+ const std::string source;
+ public:
+ /** Default constructor, just uses the error mesage 'Core threw an exception'.
+ */
+ CoreException() : err("Core threw an exception"), source("The core") {}
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ CoreException(const std::string &message) : err(message), source("The core") {}
+ /** This constructor can be used to specify an error message before throwing,
+ * and to specify the source of the exception.
+ */
+ CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
+ */
+ virtual ~CoreException() throw() {};
+ /** Returns the reason for the exception.
+ * The module should probably put something informative here as the user will see this upon failure.
+ */
+ virtual const char* GetReason()
+ {
+ return err.c_str();
+ }
+
+ virtual const char* GetSource()
+ {
+ return source.c_str();
+ }
+};
+
+class CoreExport ModuleException : public CoreException
+{
+ public:
+ /** Default constructor, just uses the error mesage 'Module threw an exception'.
+ */
+ ModuleException() : CoreException("Module threw an exception", "A Module") {}
+
+ /** This constructor can be used to specify an error message before throwing.
+ */
+ ModuleException(const std::string &message) : CoreException(message, "A Module") {}
+ /** This destructor solves world hunger, cancels the world debt, and causes the world to end.
+ * Actually no, it does nothing. Never mind.
+ * @throws Nothing!
+ */
+ virtual ~ModuleException() throw() {};
+};
+
+/** Priority types which can be returned from Module::Prioritize()
+ */
+enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+
+/** Implementation-specific flags which may be set in Module::Implements()
+ */
+enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
+ I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
+ I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
+ I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
+ I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,
+ I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,
+ I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
+ I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,
+ I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
+ I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
+ I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
+ I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
+ I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed };
+
+/** Base class for all InspIRCd modules
+ * This class is the base class for InspIRCd modules. All modules must inherit from this class,
+ * its methods will be called when irc server events occur. class inherited from module must be
+ * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
+ */
+class CoreExport Module : public Extensible
+{
+ protected:
+ /** Creator/owner pointer
+ */
+ InspIRCd* ServerInstance;
+ public:
+
+ /** Default constructor.
+ * Creates a module class.
+ * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use
+ * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
+ */
+ Module(InspIRCd* Me);
+
+ /** Default destructor.
+ * destroys a module class
+ */
+ virtual ~Module();
+
+ /** Returns the version number of a Module.
+ * The method should return a Version object with its version information assigned via
+ * Version::Version
+ */
+ virtual Version GetVersion();
+
+ /** The Implements function specifies which methods a module should receive events for.
+ * The char* parameter passed to this function contains a set of true or false values
+ * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
+ * enum (documented elsewhere on this page) to mark functions as active. For example, to
+ * receive events for OnUserJoin():
+ *
+ * Implements[I_OnUserJoin] = 1;
+ *
+ * @param The implement list
+ */
+ virtual void Implements(char* Implements);
+
+ /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
+ * Some modules prefer to be called before other modules, due to their design. For example, a
+ * module which is expected to operate on complete information would expect to be placed last, so
+ * that any other modules which wish to adjust that information would execute before it, to be sure
+ * its information is correct. You can change your module's priority by returning one of:
+ *
+ * PRIORITY_FIRST - To place your module first in the list
+ *
+ * PRIORITY_LAST - To place your module last in the list
+ *
+ * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
+ *
+ * The result of InspIRCd::PriorityBefore() - To move your module before another named module
+ *
+ * The result of InspIRCd::PriorityLast() - To move your module after another named module
+ *
+ * For a good working example of this method call, please see src/modules/m_spanningtree.cpp
+ * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
+ * your module has a real need to reorder its priority, it should not implement this function,
+ * as many modules changing their priorities can make the system redundant.
+ */
+ virtual Priority Prioritize();
+
+ /** Called when a user connects.
+ * The details of the connecting user are available to you in the parameter userrec *user
+ * @param user The user who is connecting
+ */
+ virtual void OnUserConnect(userrec* user);
+
+ /** Called when a user quits.
+ * The details of the exiting user are available to you in the parameter userrec *user
+ * This event is only called when the user is fully registered when they quit. To catch
+ * raw disconnections, use the OnUserDisconnect method.
+ * @param user The user who is quitting
+ * @param message The user's quit message (as seen by non-opers)
+ * @param oper_message The user's quit message (as seen by opers)
+ */
+ virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message);
+
+ /** Called whenever a user's socket is closed.
+ * The details of the exiting user are available to you in the parameter userrec *user
+ * This event is called for all users, registered or not, as a cleanup method for modules
+ * which might assign resources to user, such as dns lookups, objects and sockets.
+ * @param user The user who is disconnecting
+ */
+ virtual void OnUserDisconnect(userrec* user);
+
+ /** Called whenever a channel is deleted, either by QUIT, KICK or PART.
+ * @param chan The channel being deleted
+ */
+ virtual void OnChannelDelete(chanrec* chan);
+
+ /** Called when a user joins a channel.
+ * The details of the joining user are available to you in the parameter userrec *user,
+ * and the details of the channel they have joined is available in the variable chanrec *channel
+ * @param user The user who is joining
+ * @param channel The channel being joined
+ * @param silent Change this to true if you want to conceal the JOIN command from the other users
+ * of the channel (useful for modules such as auditorium)
+ */
+ virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
+
+ /** Called after a user joins a channel
+ * Identical to OnUserJoin, but called immediately afterwards, when any linking module has
+ * seen the join.
+ * @param user The user who is joining
+ * @param channel The channel being joined
+ */
+ virtual void OnPostJoin(userrec* user, chanrec* channel);
+
+ /** Called when a user parts a channel.
+ * The details of the leaving user are available to you in the parameter userrec *user,
+ * and the details of the channel they have left is available in the variable chanrec *channel
+ * @param user The user who is parting
+ * @param channel The channel being parted
+ * @param partmessage The part message, or an empty string
+ * @param silent Change this to true if you want to conceal the PART command from the other users
+ * of the channel (useful for modules such as auditorium)
+ */
+ virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
+
+ /** Called on rehash.
+ * This method is called prior to a /REHASH or when a SIGHUP is received from the operating
+ * system. You should use it to reload any files so that your module keeps in step with the
+ * rest of the application. If a parameter is given, the core has done nothing. The module
+ * receiving the event can decide if this parameter has any relevence to it.
+ * @param user The user performing the rehash, if any -- if this is server initiated, the
+ * value of this variable will be NULL.
+ * @param parameter The (optional) parameter given to REHASH from the user.
+ */
+ virtual void OnRehash(userrec* user, const std::string &parameter);
+
+ /** Called when a raw command is transmitted or received.
+ * This method is the lowest level of handler available to a module. It will be called with raw
+ * data which is passing through a connected socket. If you wish, you may munge this data by changing
+ * the string parameter "raw". If you do this, after your function exits it will immediately be
+ * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
+ * inbound is set to true) the value of user will be the userrec of the connection sending the
+ * data. This is not possible for outbound data because the data may be being routed to multiple targets.
+ * @param raw The raw string in RFC1459 format
+ * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
+ * @param user The user record sending the text, when inbound == true.
+ */
+ virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user);
+
+ /** Called whenever a user is about to join a channel, before any processing is done.
+ * Returning a value of 1 from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
+ * this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
+ *
+ * IMPORTANT NOTE!
+ *
+ * If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
+ * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of
+ * processing on the actual channel record at this point, however the channel NAME will still be passed in
+ * char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
+ * @param user The user joining the channel
+ * @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
+ * @param cname The channel name being joined. For new channels this is valid where chan is not.
+ * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
+ * You may alter this string to alter the user's modes on the channel.
+ * @return 1 To prevent the join, 0 to allow it.
+ */
+ virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs);
+
+ /** Called whenever a user is about to be kicked.
+ * Returning a value of 1 from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc.
+ * @param source The user issuing the kick
+ * @param user The user being kicked
+ * @param chan The channel the user is being kicked from
+ * @param reason The kick reason
+ * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
+ */
+ virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);
+
+ /** Called whenever a user is kicked.
+ * If this method is called, the kick is already underway and cannot be prevented, so
+ * to prevent a kick, please use Module::OnUserPreKick instead of this method.
+ * @param source The user issuing the kick
+ * @param user The user being kicked
+ * @param chan The channel the user is being kicked from
+ * @param reason The kick reason
+ * @param silent Change this to true if you want to conceal the PART command from the other users
+ * of the channel (useful for modules such as auditorium)
+ */
+ virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
+
+ /** Called whenever a user opers locally.
+ * The userrec will contain the oper mode 'o' as this function is called after any modifications
+ * are made to the user's structure by the core.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
+ */
+ virtual void OnOper(userrec* user, const std::string &opertype);
+
+ /** Called after a user opers locally.
+ * This is identical to Module::OnOper(), except it is called after OnOper so that other modules
+ * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * out the OPERTYPE, etc.
+ * @param user The user who is opering up
+ * @param opertype The opers type name
+ */
+ virtual void OnPostOper(userrec* user, const std::string &opertype);
+
+ /** Called whenever a user types /INFO.
+ * The userrec will contain the information of the user who typed the command. Modules may use this
+ * method to output their own credits in /INFO (which is the ircd's version of an about box).
+ * It is purposefully not possible to modify any info that has already been output, or halt the list.
+ * You must write a 371 numeric to the user, containing your info in the following format:
+ *
+ * &lt;nick&gt; :information here
+ *
+ * @param user The user issuing /INFO
+ */
+ virtual void OnInfo(userrec* user);
+
+ /** Called whenever a /WHOIS is performed on a local user.
+ * The source parameter contains the details of the user who issued the WHOIS command, and
+ * the dest parameter contains the information of the user they are whoising.
+ * @param source The user issuing the WHOIS command
+ * @param dest The user who is being WHOISed
+ */
+ virtual void OnWhois(userrec* source, userrec* dest);
+
+ /** Called whenever a user is about to invite another user into a channel, before any processing is done.
+ * Returning 1 from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to filter invites to channels.
+ * @param source The user who is issuing the INVITE
+ * @param dest The user being invited
+ * @param channel The channel the user is being invited to
+ * @return 1 to deny the invite, 0 to allow
+ */
+ virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel);
+
+ /** Called after a user has been successfully invited to a channel.
+ * You cannot prevent the invite from occuring using this function, to do that,
+ * use OnUserPreInvite instead.
+ * @param source The user who is issuing the INVITE
+ * @param dest The user being invited
+ * @param channel The channel the user is being invited to
+ */
+ virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
+
+ /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
+ * Returning any nonzero value from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to filter or redirect messages.
+ * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
+ * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
+ * of where the message is destined to be sent.
+ * @param user The user sending the message
+ * @param dest The target of the message (chanrec* or userrec*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
+ * It will be ignored for private messages.
+ * @return 1 to deny the NOTICE, 0 to allow it
+ */
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+
+ /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
+ * Returning any nonzero value from this function stops the process immediately, causing no
+ * output to be sent to the user by the core. If you do this you must produce your own numerics,
+ * notices etc. This is useful for modules which may want to filter or redirect messages.
+ * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
+ * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
+ * of where the message is destined to be sent.
+ * You may alter the message text as you wish before relinquishing control to the next module
+ * in the chain, and if no other modules block the text this altered form of the text will be sent out
+ * to the user and possibly to other servers.
+ * @param user The user sending the message
+ * @param dest The target of the message (chanrec* or userrec*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text Changeable text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.
+ * It will be ignored for private notices.
+ * @return 1 to deny the NOTICE, 0 to allow it
+ */
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
+
+ /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
+ * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
+ * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE
+ * @param chan The channel to build the exempt list of
+ * @param sender The original sender of the PRIVMSG or NOTICE
+ * @param status The status char to be used for the channel list
+ * @param exempt_list The exempt list to be populated
+ */
+ virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list);
+
+ /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
+ * Please note that although you can see remote nickchanges through this function, you should
+ * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
+ * check user->server before taking any action (including returning nonzero from the method).
+ * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
+ * module to generate some meaninful output.
+ * @param user The username changing their nick
+ * @param newnick Their new nickname
+ * @return 1 to deny the change, 0 to allow
+ */
+ virtual int OnUserPreNick(userrec* user, const std::string &newnick);
+
+ /** Called after any PRIVMSG sent from a user.
+ * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+
+ /** Called after any NOTICE sent from a user.
+ * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * if target_type is TYPE_CHANNEL.
+ * @param user The user sending the message
+ * @param dest The target of the message
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text the text being sent by the user
+ * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
+ */
+ virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+
+ /** Called after every MODE command sent from a user
+ * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
+ * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
+ * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
+ * @param user The user sending the MODEs
+ * @param dest The target of the modes (userrec* or chanrec*)
+ * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
+ * @param text The actual modes and their parameters if any
+ */
+ virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
+
+ /** Allows modules to alter or create server descriptions
+ * Whenever a module requires a server description, for example for display in
+ * WHOIS, this function is called in all modules. You may change or define the
+ * description given in std::string &description. If you do, this description
+ * will be shown in the WHOIS fields.
+ * @param servername The servername being searched for
+ * @param description Alterable server description for this server
+ */
+ virtual void OnGetServerDescription(const std::string &servername,std::string &description);
+
+ /** Allows modules to synchronize data which relates to users during a netburst.
+ * When this function is called, it will be called from the module which implements
+ * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
+ * is given in Module* proto, so that you may call its methods such as ProtoSendMode
+ * (see below). This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc. Do not use this call to
+ * synchronize data which you have stored using class Extensible -- There is a specialist
+ * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ * @param user The user being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncUser(userrec* user, Module* proto, void* opaque);
+
+ /** Allows modules to synchronize data which relates to channels during a netburst.
+ * When this function is called, it will be called from the module which implements
+ * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
+ * is given in Module* proto, so that you may call its methods such as ProtoSendMode
+ * (see below). This function will be called for every user visible on your side
+ * of the burst, allowing you to for example set modes, etc. Do not use this call to
+ * synchronize data which you have stored using class Extensible -- There is a specialist
+ * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
+ *
+ * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
+ *
+ * @param chan The channel being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ */
+ virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque);
+
+ /* Allows modules to syncronize metadata related to channels over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called.You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if it belongs
+ * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
+ * @param chan The channel whos metadata is being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param extname The extensions name which is being searched for
+ * @param displayable If this value is true, the data is going to be displayed to a user,
+ * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ */
+ virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
+
+ /* Allows modules to syncronize metadata related to users over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param user The user whos metadata is being syncronized
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param extname The extensions name which is being searched for
+ * @param displayable If this value is true, the data is going to be displayed to a user,
+ * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ */
+ virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
+
+ /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
+ * Whenever the linking module wants to send out data, but doesnt know what the data
+ * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
+ * this method is called. You should use the ProtoSendMetaData function after you've
+ * correctly decided how the data should be represented, to send the metadata on its way if
+ * if it belongs to your module.
+ * @param proto A pointer to the module handling network protocol
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param displayable If this value is true, the data is going to be displayed to a user,
+ * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ */
+ virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);
+
+ /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
+ * Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The chanrec* or userrec* that data should be added to
+ * @param extname The extension name which is being sent
+ * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
+ */
+ virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
+
+ /** Implemented by modules which provide the ability to link servers.
+ * These modules will implement this method, which allows transparent sending of servermodes
+ * down the network link as a broadcast, without a module calling it having to know the format
+ * of the MODE command before the actual mode string.
+ *
+ * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples
+ * of how to use this function.
+ *
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The chanrec* or userrec* that modes should be sent for
+ * @param modeline The modes and parameters to be sent
+ */
+ virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
+
+ /** Implemented by modules which provide the ability to link servers.
+ * These modules will implement this method, which allows metadata (extra data added to
+ * user and channel records using class Extensible, Extensible::Extend, etc) to be sent
+ * to other servers on a netburst and decoded at the other end by the same module on a
+ * different server.
+ *
+ * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
+ * how to use this function.
+ * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
+ * @param target The chanrec* or userrec* that metadata should be sent for
+ * @param extname The extension name to send metadata for
+ * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
+ */
+ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
+
+ /** Called after every WALLOPS command.
+ * @param user The user sending the WALLOPS
+ * @param text The content of the WALLOPS message
+ */
+ virtual void OnWallops(userrec* user, const std::string &text);
+
+ /** Called whenever a user's hostname is changed.
+ * This event triggers after the host has been set.
+ * @param user The user whos host is being changed
+ * @param newhost The new hostname being set
+ */
+ virtual void OnChangeHost(userrec* user, const std::string &newhost);
+
+ /** Called whenever a user's GECOS (realname) is changed.
+ * This event triggers after the name has been set.
+ * @param user The user who's GECOS is being changed
+ * @param gecos The new GECOS being set on the user
+ */
+ virtual void OnChangeName(userrec* user, const std::string &gecos);
+
+ /** Called whenever a gline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param hostmask The hostmask to add
+ */
+ virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+
+ /** Called whenever a zline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param ipmask The hostmask to add
+ */
+ virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
+
+ /** Called whenever a kline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param hostmask The hostmask to add
+ */
+ virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+
+ /** Called whenever a qline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param nickmask The hostmask to add
+ */
+ virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
+
+ /** Called whenever a eline is added by a local user.
+ * This method is triggered after the line is added.
+ * @param duration The duration of the line in seconds
+ * @param source The sender of the line
+ * @param reason The reason text to be displayed
+ * @param hostmask The hostmask to add
+ */
+ virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+
+ /** Called whenever a gline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelGLine(userrec* source, const std::string &hostmask);
+
+ /** Called whenever a zline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelZLine(userrec* source, const std::string &ipmask);
+
+ /** Called whenever a kline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelKLine(userrec* source, const std::string &hostmask);
+
+ /** Called whenever a qline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelQLine(userrec* source, const std::string &nickmask);
+
+ /** Called whenever a eline is deleted.
+ * This method is triggered after the line is deleted.
+ * @param source The user removing the line
+ * @param hostmask The hostmask to delete
+ */
+ virtual void OnDelELine(userrec* source, const std::string &hostmask);
+
+ /** Called before your module is unloaded to clean up Extensibles.
+ * This method is called once for every user and channel on the network,
+ * so that when your module unloads it may clear up any remaining data
+ * in the form of Extensibles added using Extensible::Extend().
+ * If the target_type variable is TYPE_USER, then void* item refers to
+ * a userrec*, otherwise it refers to a chanrec*.
+ * @param target_type The type of item being cleaned
+ * @param item A pointer to the item's class
+ */
+ virtual void OnCleanup(int target_type, void* item);
+
+ /** Called after any nickchange, local or remote. This can be used to track users after nickchanges
+ * have been applied. Please note that although you can see remote nickchanges through this function, you should
+ * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
+ * check user->server before taking any action (including returning nonzero from the method).
+ * Because this method is called after the nickchange is taken place, no return values are possible
+ * to indicate forbidding of the nick change. Use OnUserPreNick for this.
+ * @param user The user changing their nick
+ * @param oldnick The old nickname of the user before the nickchange
+ */
+ virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
+
+ /** Called before an action which requires a channel privilage check.
+ * This function is called before many functions which check a users status on a channel, for example
+ * before opping a user, deopping a user, kicking a user, etc.
+ * There are several values for access_type which indicate for what reason access is being checked.
+ * These are:<br><br>
+ * AC_KICK (0) - A user is being kicked<br>
+ * AC_DEOP (1) - a user is being deopped<br>
+ * AC_OP (2) - a user is being opped<br>
+ * AC_VOICE (3) - a user is being voiced<br>
+ * AC_DEVOICE (4) - a user is being devoiced<br>
+ * AC_HALFOP (5) - a user is being halfopped<br>
+ * AC_DEHALFOP (6) - a user is being dehalfopped<br>
+ * AC_INVITE () - a user is being invited<br>
+ * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br>
+ * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes
+ * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow
+ * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be
+ * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
+ * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
+ * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
+ * @param source The source of the access check
+ * @param dest The destination of the access check
+ * @param channel The channel which is being checked
+ * @param access_type See above
+ */
+ virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type);
+
+ /** Called when a 005 numeric is about to be output.
+ * The module should modify the 005 numeric if needed to indicate its features.
+ * @param output The 005 string to be modified if neccessary.
+ */
+ virtual void On005Numeric(std::string &output);
+
+ /** Called when a client is disconnected by KILL.
+ * If a client is killed by a server, e.g. a nickname collision or protocol error,
+ * source is NULL.
+ * Return 1 from this function to prevent the kill, and 0 from this function to allow
+ * it as normal. If you prevent the kill no output will be sent to the client, it is
+ * down to your module to generate this information.
+ * NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
+ * If you do so youre risking race conditions, desyncs and worse!
+ * @param source The user sending the KILL
+ * @param dest The user being killed
+ * @param reason The kill reason
+ * @return 1 to prevent the kill, 0 to allow
+ */
+ virtual int OnKill(userrec* source, userrec* dest, const std::string &reason);
+
+ /** Called when an oper wants to disconnect a remote user via KILL
+ * @param source The user sending the KILL
+ * @param dest The user being killed
+ * @param reason The kill reason
+ */
+ virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
+
+ /** Called whenever a module is loaded.
+ * mod will contain a pointer to the module, and string will contain its name,
+ * for example m_widgets.so. This function is primary for dependency checking,
+ * your module may decide to enable some extra features if it sees that you have
+ * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
+ * recommended that modules do *NOT* bail if they cannot satisfy dependencies,
+ * but instead operate under reduced functionality, unless the dependency is
+ * absolutely neccessary (e.g. a module that extends the features of another
+ * module).
+ * @param mod A pointer to the new module
+ * @param name The new module's filename
+ */
+ virtual void OnLoadModule(Module* mod,const std::string &name);
+
+ /** Called whenever a module is unloaded.
+ * mod will contain a pointer to the module, and string will contain its name,
+ * for example m_widgets.so. This function is primary for dependency checking,
+ * your module may decide to enable some extra features if it sees that you have
+ * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
+ * recommended that modules do *NOT* bail if they cannot satisfy dependencies,
+ * but instead operate under reduced functionality, unless the dependency is
+ * absolutely neccessary (e.g. a module that extends the features of another
+ * module).
+ * @param mod Pointer to the module being unloaded (still valid)
+ * @param name The filename of the module being unloaded
+ */
+ virtual void OnUnloadModule(Module* mod,const std::string &name);
+
+ /** Called once every five seconds for background processing.
+ * This timer can be used to control timed features. Its period is not accurate
+ * enough to be used as a clock, but it is gauranteed to be called at least once in
+ * any five second period, directly from the main loop of the server.
+ * @param curtime The current timer derived from time(2)
+ */
+ virtual void OnBackgroundTimer(time_t curtime);
+
+ /** Called whenever any command is about to be executed.
+ * This event occurs for all registered commands, wether they are registered in the core,
+ * or another module, and for invalid commands. Invalid commands may only be sent to this
+ * function when the value of validated is false. By returning 1 from this method you may prevent the
+ * command being executed. If you do this, no output is created by the core, and it is
+ * down to your module to produce any output neccessary.
+ * Note that unless you return 1, you should not destroy any structures (e.g. by using
+ * InspIRCd::QuitUser) otherwise when the command's handler function executes after your
+ * method returns, it will be passed an invalid pointer to the user object and crash!)
+ * @param command The command being executed
+ * @param parameters An array of array of characters containing the parameters for the command
+ * @param pcnt The nuimber of parameters passed to the command
+ * @param user the user issuing the command
+ * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
+ * @param original_line The entire original line as passed to the parser from the user
+ * @return 1 to block the command, 0 to allow
+ */
+ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
+
+ /** Called after any command has been executed.
+ * This event occurs for all registered commands, wether they are registered in the core,
+ * or another module, but it will not occur for invalid commands (e.g. ones which do not
+ * exist within the command table). The result code returned by the command handler is
+ * provided.
+ * @param command The command being executed
+ * @param parameters An array of array of characters containing the parameters for the command
+ * @param pcnt The nuimber of parameters passed to the command
+ * @param user the user issuing the command
+ * @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
+ * @param original_line The entire original line as passed to the parser from the user
+ */
+ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
+
+ /** Called to check if a user who is connecting can now be allowed to register
+ * If any modules return false for this function, the user is held in the waiting
+ * state until all modules return true. For example a module which implements ident
+ * lookups will continue to return false for a user until their ident lookup is completed.
+ * Note that the registration timeout for a user overrides these checks, if the registration
+ * timeout is reached, the user is disconnected even if modules report that the user is
+ * not ready to connect.
+ * @param user The user to check
+ * @return true to indicate readiness, false if otherwise
+ */
+ virtual bool OnCheckReady(userrec* user);
+
+ /** Called whenever a user is about to register their connection (e.g. before the user
+ * is sent the MOTD etc). Modules can use this method if they are performing a function
+ * which must be done before the actual connection is completed (e.g. ident lookups,
+ * dnsbl lookups, etc).
+ * Note that you should NOT delete the user record here by causing a disconnection!
+ * Use OnUserConnect for that instead.
+ * @param user The user registering
+ * @return 1 to indicate user quit, 0 to continue
+ */
+ virtual int OnUserRegister(userrec* user);
+
+ /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
+ * This method will always be called for each join, wether or not the channel is actually +i, and
+ * determines the outcome of an if statement around the whole section of invite checking code.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckInvite(userrec* user, chanrec* chan);
+
+ /** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
+ * This method will always be called for each join, wether or not the channel is actually +k, and
+ * determines the outcome of an if statement around the whole section of key checking code.
+ * if the user specified no key, the keygiven string will be a valid but empty value.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven);
+
+ /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
+ * This method will always be called for each join, wether or not the channel is actually +l, and
+ * determines the outcome of an if statement around the whole section of channel limit checking code.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckLimit(userrec* user, chanrec* chan);
+
+ /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
+ * This method will always be called for each join, wether or not the user actually matches a channel ban, and
+ * determines the outcome of an if statement around the whole section of ban checking code.
+ * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
+ * @param user The user joining the channel
+ * @param chan The channel being joined
+ * @return 1 to explicitly allow the join, 0 to proceed as normal
+ */
+ virtual int OnCheckBan(userrec* user, chanrec* chan);
+
+ /** Called on all /STATS commands
+ * This method is triggered for all /STATS use, including stats symbols handled by the core.
+ * @param symbol the symbol provided to /STATS
+ * @param user the user issuing the /STATS command
+ * @param results A string_list to append results into. You should put all your results
+ * into this string_list, rather than displaying them directly, so that your handler will
+ * work when remote STATS queries are received.
+ * @return 1 to block the /STATS from being processed by the core, 0 to allow it
+ */
+ virtual int OnStats(char symbol, userrec* user, string_list &results);
+
+ /** Called whenever a change of a local users displayed host is attempted.
+ * Return 1 to deny the host change, or 0 to allow it.
+ * @param user The user whos host will be changed
+ * @param newhost The new hostname
+ * @return 1 to deny the host change, 0 to allow
+ */
+ virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost);
+
+ /** Called whenever a change of a local users GECOS (fullname field) is attempted.
+ * return 1 to deny the name change, or 0 to allow it.
+ * @param user The user whos GECOS will be changed
+ * @param newhost The new GECOS
+ * @return 1 to deny the GECOS change, 0 to allow
+ */
+ virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost);
+
+ /** Called whenever a topic is changed by a local user.
+ * Return 1 to deny the topic change, or 0 to allow it.
+ * @param user The user changing the topic
+ * @param chan The channels who's topic is being changed
+ * @param topic The actual topic text
+ * @param 1 to block the topic change, 0 to allow
+ */
+ virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
+
+ /** Called whenever a local topic has been changed.
+ * To block topic changes you must use OnLocalTopicChange instead.
+ * @param user The user changing the topic
+ * @param chan The channels who's topic is being changed
+ * @param topic The actual topic text
+ */
+ virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
+
+ /** Called whenever an Event class is sent to all module by another module.
+ * Please see the documentation of Event::Send() for further information. The Event sent can
+ * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
+ * before doing anything to the event data, and you should *not* change the event data in any way!
+ * @param event The Event class being received
+ */
+ virtual void OnEvent(Event* event);
+
+ /** Called whenever a Request class is sent to your module by another module.
+ * Please see the documentation of Request::Send() for further information. The Request sent
+ * can always be assumed to be non-NULL, you should not change the request object or its data.
+ * Your method may return arbitary data in the char* result which the requesting module
+ * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
+ * @param request The Request class being received
+ */
+ virtual char* OnRequest(Request* request);
+
+ /** Called whenever an oper password is to be compared to what a user has input.
+ * The password field (from the config file) is in 'password' and is to be compared against
+ * 'input'. This method allows for encryption of oper passwords and much more besides.
+ * You should return a nonzero value if you want to allow the comparison or zero if you wish
+ * to do nothing.
+ * @param password The oper's password
+ * @param input The password entered
+ * @param tagnumber The tag number (from the configuration file) of this oper's tag
+ * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue.
+ */
+ virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber);
+
+ /** Called whenever a user is given usermode +o, anywhere on the network.
+ * You cannot override this and prevent it from happening as it is already happened and
+ * such a task must be performed by another server. You can however bounce modes by sending
+ * servermodes out to reverse mode changes.
+ * @param user The user who is opering
+ */
+ virtual void OnGlobalOper(userrec* user);
+
+ /** Called after a user has fully connected and all modules have executed OnUserConnect
+ * This event is informational only. You should not change any user information in this
+ * event. To do so, use the OnUserConnect method to change the state of local users.
+ * This is called for both local and remote users.
+ * @param user The user who is connecting
+ */
+ virtual void OnPostConnect(userrec* user);
+
+ /** Called whenever a ban is added to a channel's list.
+ * Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
+ * @param source The user adding the ban
+ * @param channel The channel the ban is being added to
+ * @param banmask The ban mask being added
+ * @return 1 to block the ban, 0 to continue as normal
+ */
+ virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask);
+
+ /** Called whenever a ban is removed from a channel's list.
+ * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
+ * @param source The user deleting the ban
+ * @param channel The channel the ban is being deleted from
+ * @param banmask The ban mask being deleted
+ * @return 1 to block the unban, 0 to continue as normal
+ */
+ virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask);
+
+ /** Called immediately after any connection is accepted. This is intended for raw socket
+ * processing (e.g. modules which wrap the tcp connection within another library) and provides
+ * no information relating to a user record as the connection has not been assigned yet.
+ * There are no return values from this call as all modules get an opportunity if required to
+ * process the connection.
+ * @param fd The file descriptor returned from accept()
+ * @param ip The IP address of the connecting user
+ * @param localport The local port number the user connected to
+ */
+ virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
+
+ /** Called immediately before any write() operation on a user's socket in the core. Because
+ * this event is a low level event no user information is associated with it. It is intended
+ * for use by modules which may wrap connections within another API such as SSL for example.
+ * return a non-zero result if you have handled the write operation, in which case the core
+ * will not call write().
+ * @param fd The file descriptor of the socket
+ * @param buffer A char* buffer being written
+ * @param Number of characters to write
+ * @return Number of characters actually written or 0 if you didn't handle the operation
+ */
+ virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
+
+ /** Called immediately before any socket is closed. When this event is called, shutdown()
+ * has not yet been called on the socket.
+ * @param fd The file descriptor of the socket prior to close()
+ */
+ virtual void OnRawSocketClose(int fd);
+
+ /** Called immediately upon connection of an outbound InspSocket which has been hooked
+ * by a module.
+ * @param fd The file descriptor of the socket immediately after connect()
+ */
+ virtual void OnRawSocketConnect(int fd);
+
+ /** Called immediately before any read() operation on a client socket in the core.
+ * This occurs AFTER the select() or poll() so there is always data waiting to be read
+ * when this event occurs.
+ * Your event should return 1 if it has handled the reading itself, which prevents the core
+ * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN
+ * the value of count. The value of readresult must be identical to an actual result that might
+ * be returned from the read() system call, for example, number of bytes read upon success,
+ * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
+ * you MUST set readresult.
+ * @param fd The file descriptor of the socket
+ * @param buffer A char* buffer being read to
+ * @param count The size of the buffer
+ * @param readresult The amount of characters read, or 0
+ * @return nonzero if the event was handled, in which case readresult must be valid on exit
+ */
+ virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
+
+ /** Called whenever a user sets away.
+ * This method has no parameter for the away message, as it is available in the
+ * user record as userrec::awaymsg.
+ * @param user The user setting away
+ */
+ virtual void OnSetAway(userrec* user);
+
+ /** Called when a user cancels their away state.
+ * @param user The user returning from away
+ */
+ virtual void OnCancelAway(userrec* user);
+
+ /** Called whenever a NAMES list is requested.
+ * You can produce the nameslist yourself, overriding the current list,
+ * and if you do you must return 1. If you do not handle the names list,
+ * return 0.
+ * @param The user requesting the NAMES list
+ * @param Ptr The channel the NAMES list is requested for
+ * @param userlist The user list for the channel (you may change this pointer.
+ * If you want to change the values, take a copy first, and change the copy, then
+ * point the pointer at your copy)
+ * @return 1 to prevent the user list being sent to the client, 0 to allow it
+ */
+ virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist);
+
+ /** Called whenever a line of WHOIS output is sent to a user.
+ * You may change the numeric and the text of the output by changing
+ * the values numeric and text, but you cannot change the user the
+ * numeric is sent to. You may however change the user's userrec values.
+ * @param user The user the numeric is being sent to
+ * @param dest The user being WHOISed
+ * @param numeric The numeric of the line being sent
+ * @param text The text of the numeric, including any parameters
+ * @return nonzero to drop the line completely so that the user does not
+ * receive it, or zero to allow the line to be sent.
+ */
+ virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text);
+
+ /** Called at intervals for modules to garbage-collect any hashes etc.
+ * Certain data types such as hash_map 'leak' buckets, which must be
+ * tidied up and freed by copying into a new item every so often. This
+ * method is called when it is time to do that.
+ */
+ virtual void OnGarbageCollect();
+
+ /** Called whenever a user's write buffer has been completely sent.
+ * This is called when the user's write buffer is completely empty, and
+ * there are no more pending bytes to be written and no pending write events
+ * in the socket engine's queue. This may be used to refill the buffer with
+ * data which is being spooled in a controlled manner, e.g. LIST lines.
+ * @param user The user who's buffer is now empty.
+ */
+ virtual void OnBufferFlushed(userrec* user);
+};
+
+
+#define CONF_NOT_A_NUMBER 0x000010
+#define CONF_NOT_UNSIGNED 0x000080
+#define CONF_VALUE_NOT_FOUND 0x000100
+#define CONF_FILE_NOT_FOUND 0x000200
+
+
+/** Allows reading of values from configuration files
+ * This class allows a module to read from either the main configuration file (inspircd.conf) or from
+ * a module-specified configuration file. It may either be instantiated with one parameter or none.
+ * Constructing the class using one parameter allows you to specify a path to your own configuration
+ * file, otherwise, inspircd.conf is read.
+ */
+class CoreExport ConfigReader : public classbase
+{
+ protected:
+ InspIRCd* ServerInstance;
+ /** The contents of the configuration file
+ * This protected member should never be accessed by a module (and cannot be accessed unless the
+ * core is changed). It will contain a pointer to the configuration file data with unneeded data
+ * (such as comments) stripped from it.
+ */
+ ConfigDataHash* data;
+ /** Used to store errors
+ */
+ std::ostringstream* errorlog;
+ /** If we're using our own config data hash or not
+ */
+ bool privatehash;
+ /** True if an error occured reading the config file
+ */
+ bool readerror;
+ /** Error code
+ */
+ long error;
+
+ public:
+ /** Default constructor.
+ * This constructor initialises the ConfigReader class to read the inspircd.conf file
+ * as specified when running ./configure.
+ */
+ ConfigReader(InspIRCd* Instance);
+ /** Overloaded constructor.
+ * This constructor initialises the ConfigReader class to read a user-specified config file
+ */
+ ConfigReader(InspIRCd* Instance, const std::string &filename);
+ /** Default destructor.
+ * This method destroys the ConfigReader class.
+ */
+ ~ConfigReader();
+
+ /** Retrieves a value from the config file.
+ * This method retrieves a value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve.
+ */
+ std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false);
+ /** Retrieves a value from the config file.
+ * This method retrieves a value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. If the
+ * tag is not found the default value is returned instead.
+ */
+ std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false);
+
+ /** Retrieves a boolean value from the config file.
+ * This method retrieves a boolean value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
+ * and "true" in the config file count as true to ReadFlag, and any other value counts as false.
+ */
+ bool ReadFlag(const std::string &tag, const std::string &name, int index);
+ /** Retrieves a boolean value from the config file.
+ * This method retrieves a boolean value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
+ * and "true" in the config file count as true to ReadFlag, and any other value counts as false.
+ * If the tag is not found, the default value is used instead.
+ */
+ bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index);
+
+ /** Retrieves an integer value from the config file.
+ * This method retrieves an integer value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. Any invalid integer
+ * values in the tag will cause the objects error value to be set, and any call to GetError() will
+ * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
+ * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
+ * will return CONF_NOT_UNSIGNED
+ */
+ long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned);
+ /** Retrieves an integer value from the config file.
+ * This method retrieves an integer value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve. Any invalid integer
+ * values in the tag will cause the objects error value to be set, and any call to GetError() will
+ * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
+ * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
+ * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead.
+ */
+ long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned);
+
+ /** Returns the last error to occur.
+ * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.
+ * A call to GetError() resets the error flag back to 0.
+ */
+ long GetError();
+ /** Counts the number of times a given tag appears in the config file.
+ * This method counts the number of times a tag appears in a config file, for use where
+ * there are several tags of the same kind, e.g. with opers and connect types. It can be
+ * used with the index value of ConfigReader::ReadValue to loop through all copies of a
+ * multiple instance tag.
+ */
+ int Enumerate(const std::string &tag);
+ /** Returns true if a config file is valid.
+ * This method is partially implemented and will only return false if the config
+ * file does not exist or could not be opened.
+ */
+ bool Verify();
+ /** Dumps the list of errors in a config file to an output location. If bail is true,
+ * then the program will abort. If bail is false and user points to a valid user
+ * record, the error report will be spooled to the given user by means of NOTICE.
+ * if bool is false AND user is false, the error report will be spooled to all opers
+ * by means of a NOTICE to all opers.
+ */
+ void DumpErrors(bool bail,userrec* user);
+
+ /** Returns the number of items within a tag.
+ * For example if the tag was &lt;test tag="blah" data="foo"&gt; then this
+ * function would return 2. Spaces and newlines both qualify as valid seperators
+ * between values.
+ */
+ int EnumerateValues(const std::string &tag, int index);
+};
+
+
+
+/** Caches a text file into memory and can be used to retrieve lines from it.
+ * This class contains methods for read-only manipulation of a text file in memory.
+ * Either use the constructor type with one parameter to load a file into memory
+ * at construction, or use the LoadFile method to load a file.
+ */
+class CoreExport FileReader : public classbase
+{
+ InspIRCd* ServerInstance;
+ /** The file contents
+ */
+ file_cache fc;
+
+ /** Content size in bytes
+ */
+ unsigned long contentsize;
+
+ /** Calculate content size in bytes
+ */
+ void CalcSize();
+
+ public:
+ /** Default constructor.
+ * This method does not load any file into memory, you must use the LoadFile method
+ * after constructing the class this way.
+ */
+ FileReader(InspIRCd* Instance);
+
+ /** Secondary constructor.
+ * This method initialises the class with a file loaded into it ready for GetLine and
+ * and other methods to be called. If the file could not be loaded, FileReader::FileSize
+ * returns 0.
+ */
+ FileReader(InspIRCd* Instance, const std::string &filename);
+
+ /** Default destructor.
+ * This deletes the memory allocated to the file.
+ */
+ ~FileReader();
+
+ /** Used to load a file.
+ * This method loads a file into the class ready for GetLine and
+ * and other methods to be called. If the file could not be loaded, FileReader::FileSize
+ * returns 0.
+ */
+ void LoadFile(const std::string &filename);
+
+ /** Returns the whole content of the file as std::string
+ */
+ std::string Contents();
+
+ /** Returns the entire size of the file as std::string
+ */
+ unsigned long ContentSize();
+
+ /** Returns true if the file exists
+ * This function will return false if the file could not be opened.
+ */
+ bool Exists();
+
+ /** Retrieve one line from the file.
+ * This method retrieves one line from the text file. If an empty non-NULL string is returned,
+ * the index was out of bounds, or the line had no data on it.
+ */
+ std::string GetLine(int x);
+
+ /** Returns the size of the file in lines.
+ * This method returns the number of lines in the read file. If it is 0, no lines have been
+ * read into memory, either because the file is empty or it does not exist, or cannot be
+ * opened due to permission problems.
+ */
+ int FileSize();
+};
+
+
+/** Instantiates classes inherited from Module.
+ * This class creates a class inherited from type Module, using new. This is to allow for modules
+ * to create many different variants of Module, dependent on architecture, configuration, etc.
+ * In most cases, the simple class shown in the example module m_foobar.so will suffice for most
+ * modules.
+ */
+class CoreExport ModuleFactory : public classbase
+{
+ public:
+ /** The default constructor does nothing.
+ */
+ ModuleFactory() { }
+ /** The default destructor does nothing
+ */
+ virtual ~ModuleFactory() { }
+ /** Creates a new module.
+ * Your inherited class of ModuleFactory must return a pointer to your Module class
+ * using this method.
+ */
+ virtual Module * CreateModule(InspIRCd* Me) = 0;
+};
+
+/** A DLLFactory (designed to load shared objects) containing a ModuleFactory.
+ */
+typedef DLLFactory<ModuleFactory> ircd_module;
+
+/** A list of loaded Modules
+ */
+typedef std::vector<Module*> ModuleList;
+
+/** A list of loaded ModuleFactories
+ */
+typedef std::vector<ircd_module*> FactoryList;
+
+/** This definition is used as shorthand for the various classes
+ * and functions needed to make a module loadable by the OS.
+ * It defines the class factory and external init_module function.
+ */
+#define MODULE_INIT(y) \
+ class Factory : public ModuleFactory \
+ { \
+ public: \
+ virtual Module * CreateModule(InspIRCd* Me) \
+ { \
+ return new y(Me); \
+ } \
+ }; \
+ extern "C" DllExport void * init_module(void) \
+ { \
+ return new Factory; \
+ }
+
+#endif
+