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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-05-24 02:34:33 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-05-24 02:34:33 +0000
commit66f0cd6469d2643858c2fcd14726d362696bd68d (patch)
tree8c3743570ae0a16431fb8f6713023c73e21f1e2f /docs/man/man3/Server.3
parent609873a2abf96a67b29eec1b37cc81c31857376b (diff)
New methods, new docs
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@1484 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'docs/man/man3/Server.3')
-rw-r--r--docs/man/man3/Server.3773
1 files changed, 392 insertions, 381 deletions
diff --git a/docs/man/man3/Server.3 b/docs/man/man3/Server.3
index 93daa2cc9..87891e19e 100644
--- a/docs/man/man3/Server.3
+++ b/docs/man/man3/Server.3
@@ -1,4 +1,4 @@
-.TH "Server" 3 "15 May 2005" "InspIRCd" \" -*- nroff -*-
+.TH "Server" 3 "24 May 2005" "InspIRCd" \" -*- nroff -*-
.ad l
.nh
.SH NAME
@@ -271,19 +271,19 @@ Definition at line 694 of file modules.h.
.PP
.SS "Server::Server ()"
.PP
-Default constructor. Creates a Server object.Definition at line 355 of file modules.cpp.
+Default constructor. Creates a Server object.Definition at line 364 of file modules.cpp.
.PP
.nf
-356 {
-357 }
+365 {
+366 }
.fi
.SS "Server::~\fBServer\fP ()\fC [virtual]\fP"
.PP
-Default destructor. Destroys a Server object.Definition at line 359 of file modules.cpp.
+Default destructor. Destroys a Server object.Definition at line 368 of file modules.cpp.
.PP
.nf
-360 {
-361 }
+369 {
+370 }
.fi
.SH "Member Function Documentation"
.PP
@@ -293,25 +293,25 @@ Adds a command to the command table. This allows modules to add extra commands i
.PP
typedef void (handlerfunc) (char**, int, userrec*); ... void \fBhandle_kill(char **parameters, int pcnt, userrec *user)\fP
.PP
-When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 428 of file modules.cpp.
+When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 437 of file modules.cpp.
.PP
References createcommand().
.PP
.nf
-429 {
-430 createcommand(cmd,f,flags,minparams,source);
-431 }
+438 {
+439 createcommand(cmd,f,flags,minparams,source);
+440 }
.fi
.SS "void Server::AddELine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 679 of file modules.cpp.
+Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 699 of file modules.cpp.
.PP
References add_eline(), and duration().
.PP
.nf
-680 {
-681 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-682 }
+700 {
+701 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+702 }
.fi
.SS "bool Server::AddExtendedListMode (char modechar)\fC [virtual]\fP"
.PP
@@ -325,549 +325,549 @@ Adds an extended mode letter which is parsed by a module and handled in a list f
.PP
(4) The mode and its parameter are NOT stored in the channels modes structure
.PP
-It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 596 of file modules.cpp.
+It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 605 of file modules.cpp.
.PP
References DoAddExtendedMode(), ModeMakeList(), and MT_CHANNEL.
.PP
.nf
-597 {
-598 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
-599 if (res)
-600 ModeMakeList(modechar);
-601 return res;
-602 }
+606 {
+607 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
+608 if (res)
+609 ModeMakeList(modechar);
+610 return res;
+611 }
.fi
.SS "bool Server::AddExtendedMode (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)\fC [virtual]\fP"
.PP
-Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 568 of file modules.cpp.
+Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 577 of file modules.cpp.
.PP
References DEBUG, DoAddExtendedMode(), MT_CLIENT, and MT_SERVER.
.PP
.nf
-569 {
-570 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
-571 {
-572 if (type == MT_SERVER)
-573 {
-574 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
-575 return false;
-576 }
-577 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
-578 {
-579 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
-580 return false;
-581 }
-582 if ((params_when_on>1) || (params_when_off>1))
-583 {
-584 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
-585 return false;
-586 }
-587 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
-588 }
-589 else
-590 {
-591 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
-592 }
-593 return false;
-594 }
+578 {
+579 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
+580 {
+581 if (type == MT_SERVER)
+582 {
+583 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
+584 return false;
+585 }
+586 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
+587 {
+588 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
+589 return false;
+590 }
+591 if ((params_when_on>1) || (params_when_off>1))
+592 {
+593 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
+594 return false;
+595 }
+596 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
+597 }
+598 else
+599 {
+600 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
+601 }
+602 return false;
+603 }
.fi
.SS "void Server::AddGLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 659 of file modules.cpp.
+Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 679 of file modules.cpp.
.PP
References add_gline(), and duration().
.PP
.nf
-660 {
-661 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-662 }
+680 {
+681 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+682 }
.fi
.SS "void Server::AddKLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 674 of file modules.cpp.
+Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 694 of file modules.cpp.
.PP
References add_kline(), and duration().
.PP
.nf
-675 {
-676 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-677 }
+695 {
+696 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+697 }
.fi
.SS "void Server::AddQLine (long duration, std::string source, std::string reason, std::string nickname)\fC [virtual]\fP"
.PP
-Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 664 of file modules.cpp.
+Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 684 of file modules.cpp.
.PP
References add_qline(), and duration().
.PP
.nf
-665 {
-666 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
-667 }
+685 {
+686 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
+687 }
.fi
.SS "void Server::AddZLine (long duration, std::string source, std::string reason, std::string ipaddr)\fC [virtual]\fP"
.PP
-Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 669 of file modules.cpp.
+Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 689 of file modules.cpp.
.PP
References add_zline(), and duration().
.PP
.nf
-670 {
-671 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
-672 }
+690 {
+691 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
+692 }
.fi
.SS "long Server::CalcDuration (std::string duration)\fC [virtual]\fP"
.PP
-Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 709 of file modules.cpp.
+Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 729 of file modules.cpp.
.PP
References duration().
.PP
.nf
-710 {
-711 return duration(delta.c_str());
-712 }
+730 {
+731 return duration(delta.c_str());
+732 }
.fi
.SS "void Server::CallCommandHandler (std::string commandname, char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
Calls the handler for a command, either implemented by the core or by another module. You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN, KICK etc, or even as a method of callback. By defining command names that are untypeable for users on irc (e.g. those which contain a or
.br
-) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 418 of file modules.cpp.
+) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 427 of file modules.cpp.
.PP
.nf
-419 {
-420 call_handler(commandname.c_str(),parameters,pcnt,user);
-421 }
+428 {
+429 call_handler(commandname.c_str(),parameters,pcnt,user);
+430 }
.fi
.SS "void Server::ChangeGECOS (\fBuserrec\fP * user, std::string gecos)\fC [virtual]\fP"
.PP
-Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 511 of file modules.cpp.
+Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 520 of file modules.cpp.
.PP
References ChangeName().
.PP
.nf
-512 {
-513 ChangeName(user,gecos.c_str());
-514 }
+521 {
+522 ChangeName(user,gecos.c_str());
+523 }
.fi
.SS "void Server::ChangeHost (\fBuserrec\fP * user, std::string host)\fC [virtual]\fP"
.PP
-Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 506 of file modules.cpp.
+Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 515 of file modules.cpp.
.PP
References ChangeDisplayedHost().
.PP
.nf
-507 {
-508 ChangeDisplayedHost(user,host.c_str());
-509 }
+516 {
+517 ChangeDisplayedHost(user,host.c_str());
+518 }
.fi
.SS "void Server::ChangeUserNick (\fBuserrec\fP * user, std::string nickname)\fC [virtual]\fP"
.PP
-Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 403 of file modules.cpp.
+Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 412 of file modules.cpp.
.PP
.nf
-404 {
-405 force_nickchange(user,nickname.c_str());
-406 }
+413 {
+414 force_nickchange(user,nickname.c_str());
+415 }
.fi
.SS "std::string Server::ChanMode (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
-Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 536 of file modules.cpp.
+Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 545 of file modules.cpp.
.PP
References cmode().
.PP
.nf
-537 {
-538 return cmode(User,Chan);
-539 }
+546 {
+547 return cmode(User,Chan);
+548 }
.fi
.SS "bool Server::CommonChannels (\fBuserrec\fP * u1, \fBuserrec\fP * u2)\fC [virtual]\fP"
.PP
-Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 484 of file modules.cpp.
+Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 493 of file modules.cpp.
.PP
References common_channels().
.PP
.nf
-485 {
-486 return (common_channels(u1,u2) != 0);
-487 }
+494 {
+495 return (common_channels(u1,u2) != 0);
+496 }
.fi
.SS "int Server::CountUsers (\fBchanrec\fP * c)\fC [virtual]\fP"
.PP
-Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 604 of file modules.cpp.
+Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 613 of file modules.cpp.
.PP
.nf
-605 {
-606 return usercount(c);
-607 }
+614 {
+615 return usercount(c);
+616 }
.fi
.SS "bool Server::DelELine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a local E-Line. Definition at line 704 of file modules.cpp.
+Deletes a local E-Line. Definition at line 724 of file modules.cpp.
.PP
References del_eline().
.PP
.nf
-705 {
-706 del_eline(hostmask.c_str());
-707 }
+725 {
+726 del_eline(hostmask.c_str());
+727 }
.fi
.SS "bool Server::DelGLine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a G-Line from all servers on the mesh. Definition at line 684 of file modules.cpp.
+Deletes a G-Line from all servers on the mesh. Definition at line 704 of file modules.cpp.
.PP
References del_gline().
.PP
.nf
-685 {
-686 del_gline(hostmask.c_str());
-687 }
+705 {
+706 del_gline(hostmask.c_str());
+707 }
.fi
.SS "bool Server::DelKLine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a local K-Line. Definition at line 699 of file modules.cpp.
+Deletes a local K-Line. Definition at line 719 of file modules.cpp.
.PP
References del_kline().
.PP
.nf
-700 {
-701 del_kline(hostmask.c_str());
-702 }
+720 {
+721 del_kline(hostmask.c_str());
+722 }
.fi
.SS "bool Server::DelQLine (std::string nickname)\fC [virtual]\fP"
.PP
-Deletes a Q-Line from all servers on the mesh. Definition at line 689 of file modules.cpp.
+Deletes a Q-Line from all servers on the mesh. Definition at line 709 of file modules.cpp.
.PP
References del_qline().
.PP
.nf
-690 {
-691 del_qline(nickname.c_str());
-692 }
+710 {
+711 del_qline(nickname.c_str());
+712 }
.fi
.SS "bool Server::DelZLine (std::string ipaddr)\fC [virtual]\fP"
.PP
-Deletes a Z-Line from all servers on the mesh. Definition at line 694 of file modules.cpp.
+Deletes a Z-Line from all servers on the mesh. Definition at line 714 of file modules.cpp.
.PP
References del_zline().
.PP
.nf
-695 {
-696 del_zline(ipaddr.c_str());
-697 }
+715 {
+716 del_zline(ipaddr.c_str());
+717 }
.fi
.SS "\fBchanrec\fP * Server::FindChannel (std::string channel)\fC [virtual]\fP"
.PP
-Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 531 of file modules.cpp.
+Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 540 of file modules.cpp.
.PP
.nf
-532 {
-533 return FindChan(channel.c_str());
-534 }
+541 {
+542 return FindChan(channel.c_str());
+543 }
.fi
.SS "\fBuserrec\fP * Server::FindDescriptor (int socket)\fC [virtual]\fP"
.PP
-Attempts to look up a nick using the file descriptor associated with that nick. This function will return NULL if the file descriptor is not associated with a valid user.Definition at line 526 of file modules.cpp.
+Attempts to look up a nick using the file descriptor associated with that nick. This function will return NULL if the file descriptor is not associated with a valid user.Definition at line 535 of file modules.cpp.
.PP
References fd_ref_table.
.PP
.nf
-527 {
-528 return (socket < 65536 ? fd_ref_table[socket] : NULL);
-529 }
+536 {
+537 return (socket < 65536 ? fd_ref_table[socket] : NULL);
+538 }
.fi
.SS "\fBModule\fP * Server::FindModule (std::string name)\fC [virtual]\fP"
.PP
-This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 787 of file modules.cpp.
+This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 807 of file modules.cpp.
.PP
References MODCOUNT, module_names, and modules.
.PP
.nf
-788 {
-789 for (int i = 0; i <= MODCOUNT; i++)
-790 {
-791 if (module_names[i] == name)
-792 {
-793 return modules[i];
-794 }
-795 }
-796 return NULL;
-797 }
+808 {
+809 for (int i = 0; i <= MODCOUNT; i++)
+810 {
+811 if (module_names[i] == name)
+812 {
+813 return modules[i];
+814 }
+815 }
+816 return NULL;
+817 }
.fi
.SS "\fBuserrec\fP * Server::FindNick (std::string nick)\fC [virtual]\fP"
.PP
-Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 521 of file modules.cpp.
+Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 530 of file modules.cpp.
.PP
.nf
-522 {
-523 return Find(nick);
-524 }
+531 {
+532 return Find(nick);
+533 }
.fi
.SS "\fBAdmin\fP Server::GetAdmin ()\fC [virtual]\fP"
.PP
-Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 561 of file modules.cpp.
+Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 570 of file modules.cpp.
.PP
.nf
-562 {
-563 return Admin(getadminname(),getadminemail(),getadminnick());
-564 }
+571 {
+572 return Admin(getadminname(),getadminemail(),getadminnick());
+573 }
.fi
.SS "std::string Server::GetNetworkName ()\fC [virtual]\fP"
.PP
-Returns the network name, global to all linked servers. Definition at line 551 of file modules.cpp.
+Returns the network name, global to all linked servers. Definition at line 560 of file modules.cpp.
.PP
.nf
-552 {
-553 return getnetworkname();
-554 }
+561 {
+562 return getnetworkname();
+563 }
.fi
.SS "std::string Server::GetServerDescription ()\fC [virtual]\fP"
.PP
-Returns the server description string of the local server. Definition at line 556 of file modules.cpp.
+Returns the server description string of the local server. Definition at line 565 of file modules.cpp.
.PP
.nf
-557 {
-558 return getserverdesc();
-559 }
+566 {
+567 return getserverdesc();
+568 }
.fi
.SS "std::string Server::GetServerName ()\fC [virtual]\fP"
.PP
-Returns the server name of the server where the module is loaded. Definition at line 546 of file modules.cpp.
+Returns the server name of the server where the module is loaded. Definition at line 555 of file modules.cpp.
.PP
.nf
-547 {
-548 return getservername();
-549 }
+556 {
+557 return getservername();
+558 }
.fi
.SS "\fBchanuserlist\fP Server::GetUsers (\fBchanrec\fP * chan)\fC [virtual]\fP"
.PP
-Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 391 of file modules.cpp.
+Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 400 of file modules.cpp.
.PP
References chanuserlist, chanrec::GetUsers(), and list.
.PP
.nf
-392 {
-393 chanuserlist userl;
-394 userl.clear();
-395 std::vector<char*> *list = chan->GetUsers();
-396 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
-397 {
-398 char* o = *i;
-399 userl.push_back((userrec*)o);
-400 }
-401 return userl;
-402 }
+401 {
+402 chanuserlist userl;
+403 userl.clear();
+404 std::vector<char*> *list = chan->GetUsers();
+405 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
+406 {
+407 char* o = *i;
+408 userl.push_back((userrec*)o);
+409 }
+410 return userl;
+411 }
.fi
.SS "bool Server::IsNick (std::string nick)\fC [virtual]\fP"
.PP
-Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 516 of file modules.cpp.
+Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 525 of file modules.cpp.
.PP
References isnick().
.PP
.nf
-517 {
-518 return (isnick(nick.c_str()) != 0);
-519 }
+526 {
+527 return (isnick(nick.c_str()) != 0);
+528 }
.fi
.SS "bool Server::IsOnChannel (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
-Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 541 of file modules.cpp.
+Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 550 of file modules.cpp.
.PP
References has_channel().
.PP
.nf
-542 {
-543 return has_channel(User,Chan);
-544 }
+551 {
+552 return has_channel(User,Chan);
+553 }
.fi
.SS "bool Server::IsUlined (std::string server)\fC [virtual]\fP"
.PP
-Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 413 of file modules.cpp.
+Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 422 of file modules.cpp.
.PP
References is_uline().
.PP
.nf
-414 {
-415 return is_uline(server.c_str());
-416 }
+423 {
+424 return is_uline(server.c_str());
+425 }
.fi
.SS "bool Server::IsValidMask (std::string mask)\fC [virtual]\fP"
.PP
-Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 714 of file modules.cpp.
+Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 734 of file modules.cpp.
.PP
.nf
-715 {
-716 const char* dest = mask.c_str();
-717 if (strchr(dest,'!')==0)
-718 return false;
-719 if (strchr(dest,'@')==0)
-720 return false;
-721 for (int i = 0; i < strlen(dest); i++)
-722 if (dest[i] < 32)
-723 return false;
-724 for (int i = 0; i < strlen(dest); i++)
-725 if (dest[i] > 126)
-726 return false;
-727 int c = 0;
-728 for (int i = 0; i < strlen(dest); i++)
-729 if (dest[i] == '!')
-730 c++;
-731 if (c>1)
-732 return false;
-733 c = 0;
-734 for (int i = 0; i < strlen(dest); i++)
-735 if (dest[i] == '@')
-736 c++;
-737 if (c>1)
+735 {
+736 const char* dest = mask.c_str();
+737 if (strchr(dest,'!')==0)
738 return false;
-739
-740 return true;
-741 }
+739 if (strchr(dest,'@')==0)
+740 return false;
+741 for (int i = 0; i < strlen(dest); i++)
+742 if (dest[i] < 32)
+743 return false;
+744 for (int i = 0; i < strlen(dest); i++)
+745 if (dest[i] > 126)
+746 return false;
+747 int c = 0;
+748 for (int i = 0; i < strlen(dest); i++)
+749 if (dest[i] == '!')
+750 c++;
+751 if (c>1)
+752 return false;
+753 c = 0;
+754 for (int i = 0; i < strlen(dest); i++)
+755 if (dest[i] == '@')
+756 c++;
+757 if (c>1)
+758 return false;
+759
+760 return true;
+761 }
.fi
.SS "\fBchanrec\fP * Server::JoinUserToChannel (\fBuserrec\fP * user, std::string cname, std::string key)\fC [virtual]\fP"
.PP
-Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 381 of file modules.cpp.
+Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 390 of file modules.cpp.
.PP
.nf
-382 {
-383 return add_channel(user,cname.c_str(),key.c_str(),false);
-384 }
+391 {
+392 return add_channel(user,cname.c_str(),key.c_str(),false);
+393 }
.fi
.SS "void Server::Log (int level, std::string s)\fC [virtual]\fP"
.PP
-Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 423 of file modules.cpp.
+Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 432 of file modules.cpp.
.PP
.nf
-424 {
-425 log(level,'%s',s.c_str());
-426 }
+433 {
+434 log(level,'%s',s.c_str());
+435 }
.fi
.SS "bool Server::MatchText (std::string sliteral, std::string spattern)\fC [virtual]\fP"
.PP
-Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 368 of file modules.cpp.
+Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 377 of file modules.cpp.
.PP
.nf
-369 {
-370 char literal[MAXBUF],pattern[MAXBUF];
-371 strlcpy(literal,sliteral.c_str(),MAXBUF);
-372 strlcpy(pattern,spattern.c_str(),MAXBUF);
-373 return match(literal,pattern);
-374 }
+378 {
+379 char literal[MAXBUF],pattern[MAXBUF];
+380 strlcpy(literal,sliteral.c_str(),MAXBUF);
+381 strlcpy(pattern,spattern.c_str(),MAXBUF);
+382 return match(literal,pattern);
+383 }
.fi
.SS "bool Server::MeshCheckChan (\fBchanrec\fP * c, std::string servername)\fC [virtual]\fP"
.PP
-This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 769 of file modules.cpp.
+This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 789 of file modules.cpp.
.PP
.nf
-770 {
-771 if (c)
-772 {
-773 return ChanAnyOnThisServer(c,(char*)servername.c_str());
-774 }
-775 else return false;
-776 }
+790 {
+791 if (c)
+792 {
+793 return ChanAnyOnThisServer(c,(char*)servername.c_str());
+794 }
+795 else return false;
+796 }
.fi
.SS "bool Server::MeshCheckCommon (\fBuserrec\fP * u, std::string servername)\fC [virtual]\fP"
.PP
-This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 778 of file modules.cpp.
+This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 798 of file modules.cpp.
.PP
.nf
-779 {
-780 if (u)
-781 {
-782 return CommonOnThisServer(u,(char*)servername.c_str());
-783 }
-784 else return false;
-785 }
+799 {
+800 if (u)
+801 {
+802 return CommonOnThisServer(u,(char*)servername.c_str());
+803 }
+804 else return false;
+805 }
.fi
.SS "void Server::MeshSendAll (std::string text)\fC [virtual]\fP"
.PP
-Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 743 of file modules.cpp.
+Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 763 of file modules.cpp.
.PP
.nf
-744 {
-745 NetSendToAll((char*)text.c_str());
-746 }
+764 {
+765 NetSendToAll((char*)text.c_str());
+766 }
.fi
.SS "void Server::MeshSendAllAlive (std::string text)\fC [virtual]\fP"
.PP
-This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 754 of file modules.cpp.
+This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 774 of file modules.cpp.
.PP
.nf
-755 {
-756 NetSendToAllAlive((char*)text.c_str());
-757 }
+775 {
+776 NetSendToAllAlive((char*)text.c_str());
+777 }
.fi
.SS "void Server::MeshSendAllExcept (std::string target, std::string text)\fC [virtual]\fP"
.PP
-This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 764 of file modules.cpp.
+This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 784 of file modules.cpp.
.PP
.nf
-765 {
-766 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
-767 }
+785 {
+786 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
+787 }
.fi
.SS "void Server::MeshSendCommon (\fBuserrec\fP * user, std::string text)\fC [virtual]\fP"
.PP
-This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 748 of file modules.cpp.
+This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 768 of file modules.cpp.
.PP
.nf
-749 {
-750 if (user)
-751 NetSendToCommon(user,(char*)text.c_str());
-752 }
+769 {
+770 if (user)
+771 NetSendToCommon(user,(char*)text.c_str());
+772 }
.fi
.SS "void Server::MeshSendUnicast (std::string destination, std::string text)\fC [virtual]\fP"
.PP
-This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 759 of file modules.cpp.
+This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 779 of file modules.cpp.
.PP
.nf
-760 {
-761 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
-762 }
+780 {
+781 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
+782 }
.fi
.SS "\fBchanrec\fP * Server::PartUserFromChannel (\fBuserrec\fP * user, std::string cname, std::string reason)\fC [virtual]\fP"
.PP
-Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 386 of file modules.cpp.
+Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 395 of file modules.cpp.
.PP
.nf
-387 {
-388 return del_channel(user,cname.c_str(),reason.c_str(),false);
-389 }
+396 {
+397 return del_channel(user,cname.c_str(),reason.c_str(),false);
+398 }
.fi
.SS "bool Server::PseudoToUser (\fBuserrec\fP * alive, \fBuserrec\fP * zombie, std::string message)\fC [virtual]\fP"
.PP
-This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 629 of file modules.cpp.
+This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 649 of file modules.cpp.
.PP
References ucrec::channel, userrec::chans, userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, fd_ref_table, connection::host, userrec::ident, chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, and chanrec::topicset.
.PP
.nf
-630 {
-631 zombie->fd = alive->fd;
-632 alive->fd = FD_MAGIC_NUMBER;
-633 alive->ClearBuffer();
-634 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
-635 kill_link(alive,message.c_str());
-636 fd_ref_table[zombie->fd] = zombie;
-637 for (int i = 0; i != MAXCHANS; i++)
-638 {
-639 if (zombie->chans[i].channel != NULL)
-640 {
-641 if (zombie->chans[i].channel->name)
-642 {
-643 chanrec* Ptr = zombie->chans[i].channel;
-644 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
-645 if (Ptr->topicset)
-646 {
-647 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
-648 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
-649 }
-650 userlist(zombie,Ptr);
-651 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
-652
-653 }
-654 }
-655 }
-656
-657 }
+650 {
+651 zombie->fd = alive->fd;
+652 alive->fd = FD_MAGIC_NUMBER;
+653 alive->ClearBuffer();
+654 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
+655 kill_link(alive,message.c_str());
+656 fd_ref_table[zombie->fd] = zombie;
+657 for (int i = 0; i != MAXCHANS; i++)
+658 {
+659 if (zombie->chans[i].channel != NULL)
+660 {
+661 if (zombie->chans[i].channel->name)
+662 {
+663 chanrec* Ptr = zombie->chans[i].channel;
+664 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
+665 if (Ptr->topicset)
+666 {
+667 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
+668 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
+669 }
+670 userlist(zombie,Ptr);
+671 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
+672
+673 }
+674 }
+675 }
+676
+677 }
.fi
.SS "void Server::QuitUser (\fBuserrec\fP * user, std::string reason)\fC [virtual]\fP"
.PP
@@ -875,71 +875,71 @@ Forces a user to quit with the specified reason. To the user, it will appear as
.PP
WARNING!
.PP
-Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 408 of file modules.cpp.
+Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 417 of file modules.cpp.
.PP
.nf
-409 {
-410 kill_link(user,reason.c_str());
-411 }
+418 {
+419 kill_link(user,reason.c_str());
+420 }
.fi
.SS "void Server::Send (int Socket, std::string s)\fC [virtual]\fP"
.PP
-Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 438 of file modules.cpp.
+Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 447 of file modules.cpp.
.PP
.nf
-439 {
-440 Write(Socket,'%s',s.c_str());
-441 }
+448 {
+449 Write(Socket,'%s',s.c_str());
+450 }
.fi
.SS "void Server::SendChannel (\fBuserrec\fP * User, \fBchanrec\fP * Channel, std::string s, bool IncludeSender)\fC [virtual]\fP"
.PP
-Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 472 of file modules.cpp.
+Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 481 of file modules.cpp.
.PP
.nf
-473 {
-474 if (IncludeSender)
-475 {
-476 WriteChannel(Channel,User,'%s',s.c_str());
-477 }
-478 else
-479 {
-480 ChanExceptSender(Channel,User,'%s',s.c_str());
-481 }
-482 }
+482 {
+483 if (IncludeSender)
+484 {
+485 WriteChannel(Channel,User,'%s',s.c_str());
+486 }
+487 else
+488 {
+489 ChanExceptSender(Channel,User,'%s',s.c_str());
+490 }
+491 }
.fi
.SS "void Server::SendChannelServerNotice (std::string ServName, \fBchanrec\fP * Channel, std::string text)\fC [virtual]\fP"
.PP
-Writes text to a channel, but from a server, including all. This can be used to send server notices to a group of users.Definition at line 467 of file modules.cpp.
+Writes text to a channel, but from a server, including all. This can be used to send server notices to a group of users.Definition at line 476 of file modules.cpp.
.PP
.nf
-468 {
-469 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
-470 }
+477 {
+478 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
+479 }
.fi
.SS "void Server::SendCommon (\fBuserrec\fP * User, std::string text, bool IncludeSender)\fC [virtual]\fP"
.PP
-Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 489 of file modules.cpp.
+Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 498 of file modules.cpp.
.PP
.nf
-490 {
-491 if (IncludeSender)
-492 {
-493 WriteCommon(User,'%s',text.c_str());
-494 }
-495 else
-496 {
-497 WriteCommonExcept(User,'%s',text.c_str());
-498 }
-499 }
+499 {
+500 if (IncludeSender)
+501 {
+502 WriteCommon(User,'%s',text.c_str());
+503 }
+504 else
+505 {
+506 WriteCommonExcept(User,'%s',text.c_str());
+507 }
+508 }
.fi
.SS "void Server::SendFrom (int Socket, \fBuserrec\fP * User, std::string s)\fC [virtual]\fP"
.PP
-Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 448 of file modules.cpp.
+Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 457 of file modules.cpp.
.PP
.nf
-449 {
-450 WriteFrom(Socket,User,'%s',s.c_str());
-451 }
+458 {
+459 WriteFrom(Socket,User,'%s',s.c_str());
+460 }
.fi
.SS "void Server::SendMode (char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
@@ -957,32 +957,32 @@ modes[2] = user->nick;
.PP
Srv->SendMode(modes,3,user);
.PP
-The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 433 of file modules.cpp.
+The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 442 of file modules.cpp.
.PP
References server_mode().
.PP
.nf
-434 {
-435 server_mode(parameters,pcnt,user);
-436 }
+443 {
+444 server_mode(parameters,pcnt,user);
+445 }
.fi
.SS "void Server::SendOpers (std::string s)\fC [virtual]\fP"
.PP
-Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 363 of file modules.cpp.
+Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 372 of file modules.cpp.
.PP
.nf
-364 {
-365 WriteOpers('%s',s.c_str());
-366 }
+373 {
+374 WriteOpers('%s',s.c_str());
+375 }
.fi
.SS "void Server::SendServ (int Socket, std::string s)\fC [virtual]\fP"
.PP
-Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 443 of file modules.cpp.
+Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 452 of file modules.cpp.
.PP
.nf
-444 {
-445 WriteServ(Socket,'%s',s.c_str());
-446 }
+453 {
+454 WriteServ(Socket,'%s',s.c_str());
+455 }
.fi
.SS "void Server::SendTo (\fBuserrec\fP * Source, \fBuserrec\fP * Dest, std::string s)\fC [virtual]\fP"
.PP
@@ -994,23 +994,23 @@ The format will become:
.PP
:localserver TEXT
.PP
-Which is useful for numerics and server notices to single users, etc.Definition at line 453 of file modules.cpp.
+Which is useful for numerics and server notices to single users, etc.Definition at line 462 of file modules.cpp.
.PP
References connection::fd.
.PP
.nf
-454 {
-455 if (!Source)
-456 {
-457 // if source is NULL, then the message originates from the local server
-458 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
-459 }
-460 else
-461 {
-462 // otherwise it comes from the user specified
-463 WriteTo(Source,Dest,'%s',s.c_str());
-464 }
-465 }
+463 {
+464 if (!Source)
+465 {
+466 // if source is NULL, then the message originates from the local server
+467 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
+468 }
+469 else
+470 {
+471 // otherwise it comes from the user specified
+472 WriteTo(Source,Dest,'%s',s.c_str());
+473 }
+474 }
.fi
.SS "void Server::SendToModeMask (std::string modes, int flags, std::string text)\fC [virtual]\fP"
.PP
@@ -1018,46 +1018,57 @@ Sends to all users matching a mode mask You must specify one or more usermodes a
.PP
Serv->SendToModeMask('xi', WM_OR, 'm00');
.PP
-Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 376 of file modules.cpp.
+Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 385 of file modules.cpp.
.PP
.nf
-377 {
-378 WriteMode(modes.c_str(),flags,'%s',text.c_str());
-379 }
+386 {
+387 WriteMode(modes.c_str(),flags,'%s',text.c_str());
+388 }
.fi
.SS "void Server::SendWallops (\fBuserrec\fP * User, std::string text)\fC [virtual]\fP"
.PP
-Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 501 of file modules.cpp.
+Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 510 of file modules.cpp.
.PP
.nf
-502 {
-503 WriteWallOps(User,false,'%s',text.c_str());
-504 }
+511 {
+512 WriteWallOps(User,false,'%s',text.c_str());
+513 }
.fi
.SS "bool Server::UserToPseudo (\fBuserrec\fP * user, std::string message)\fC [virtual]\fP"
.PP
-Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 610 of file modules.cpp.
+Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 619 of file modules.cpp.
.PP
References userrec::ClearBuffer(), DEBUG, connection::fd, FD_MAGIC_NUMBER, connection::host, and userrec::ident.
.PP
.nf
-611 {
-612 unsigned int old_fd = user->fd;
-613 user->fd = FD_MAGIC_NUMBER;
-614 user->ClearBuffer();
-615 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
-616 #ifdef USE_KQUEUE
-617 struct kevent ke;
-618 EV_SET(&ke, old_fd, EVFILT_READ, EV_DELETE, 0, 0, NULL);
-619 int i = kevent(kq, &ke, 1, 0, 0, NULL);
-620 if (i == -1)
-621 {
-622 log(DEBUG,'kqueue: Failed to remove user from queue!');
-623 }
-624 #endif
-625 shutdown(old_fd,2);
-626 close(old_fd);
-627 }
+620 {
+621 unsigned int old_fd = user->fd;
+622 user->fd = FD_MAGIC_NUMBER;
+623 user->ClearBuffer();
+624 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
+625 #ifdef USE_KQUEUE
+626 struct kevent ke;
+627 EV_SET(&ke, old_fd, EVFILT_READ, EV_DELETE, 0, 0, NULL);
+628 int i = kevent(kq, &ke, 1, 0, 0, NULL);
+629 if (i == -1)
+630 {
+631 log(DEBUG,'kqueue: Failed to remove user from queue!');
+632 }
+633 #endif
+634 #ifdef USE_EPOLL
+635 struct epoll_event ev;
+636 ev.events = EPOLLIN | EPOLLET;
+637 ev.data.fd = old_fd;
+638 int i = epoll_ctl(ep, EPOLL_CTL_DEL, old_fd, &ev);
+639 if (i < 0)
+640 {
+641 log(DEBUG,'epoll: List deletion failure!');
+642 }
+643 #endif
+644
+645 shutdown(old_fd,2);
+646 close(old_fd);
+647 }
.fi