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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-12-12 18:31:52 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-12-12 18:31:52 +0000
commit4d6d3859d208d5576e7149de9a0a5576b7cf5153 (patch)
treed6df51411f0c6bb1e260b784a40f9823946de724 /docs/man/man3/InspSocket.3
parent3a2679d0e4c41c326cecdcd2f847bdcc4f2681ca (diff)
Added extra documentation for InspSocket (at last)
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@2356 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'docs/man/man3/InspSocket.3')
-rw-r--r--docs/man/man3/InspSocket.3387
1 files changed, 286 insertions, 101 deletions
diff --git a/docs/man/man3/InspSocket.3 b/docs/man/man3/InspSocket.3
index 9e08b1d3c..63f2475d6 100644
--- a/docs/man/man3/InspSocket.3
+++ b/docs/man/man3/InspSocket.3
@@ -2,7 +2,9 @@
.ad l
.nh
.SH NAME
-InspSocket \-
+InspSocket \- InspSocket is an extendable socket class which modules can use for TCP socket support.
+
+.PP
.SH SYNOPSIS
.br
.PP
@@ -14,60 +16,83 @@ InspSocket \-
.ti -1c
.RI "\fBInspSocket\fP ()"
.br
+.RI "\fIThe default constructor does nothing and should not be used. \fP"
.ti -1c
.RI "\fBInspSocket\fP (int newfd, char *ip)"
.br
+.RI "\fIThis constructor is used to associate an existing connecting with an InspSocket class. \fP"
.ti -1c
.RI "\fBInspSocket\fP (\fBstd::string\fP \fBhost\fP, int \fBport\fP, bool listening, unsigned long maxtime)"
.br
+.RI "\fIThis constructor is used to create a new socket, either listening for connections, or an outbound connection to another host. \fP"
.ti -1c
.RI "virtual bool \fBOnConnected\fP ()"
.br
+.RI "\fIThis method is called when an outbound connection on your socket is completed. \fP"
.ti -1c
.RI "virtual void \fBOnError\fP (\fBInspSocketError\fP e)"
.br
+.RI "\fIThis method is called when an error occurs. \fP"
.ti -1c
.RI "virtual int \fBOnDisconnect\fP ()"
.br
+.RI "\fIWhen an established connection is terminated, the OnDisconnect method is triggered. \fP"
.ti -1c
.RI "virtual bool \fBOnDataReady\fP ()"
.br
+.RI "\fIWhen there is data waiting to be read on a socket, the \fBOnDataReady()\fP method is called. \fP"
.ti -1c
.RI "virtual void \fBOnTimeout\fP ()"
.br
+.RI "\fIWhen an outbound connection fails, and the attempt times out, you will receive this event. \fP"
.ti -1c
.RI "virtual void \fBOnClose\fP ()"
.br
+.RI "\fIWhenever close() is called, \fBOnClose()\fP will be called first. \fP"
.ti -1c
.RI "virtual char * \fBRead\fP ()"
.br
+.RI "\fIReads all pending bytes from the socket into a char* array which can be up to 16 kilobytes in length. \fP"
.ti -1c
.RI "\fBstd::string\fP \fBGetIP\fP ()"
.br
+.RI "\fIReturns the IP address associated with this connection, or an empty string if no IP address exists. \fP"
+.ti -1c
+.RI "bool \fBTimeout\fP (time_t current)"
+.br
+.RI "\fIThis function checks if the socket has timed out yet, given the current time in the parameter. \fP"
.ti -1c
.RI "virtual int \fBWrite\fP (\fBstd::string\fP data)"
.br
+.RI "\fIWrites a \fBstd::string\fP to the socket. \fP"
.ti -1c
.RI "virtual int \fBOnIncomingConnection\fP (int newfd, char *ip)"
.br
+.RI "\fIIf your socket is a listening socket, when a new connection comes in on the socket this method will be called. \fP"
.ti -1c
.RI "void \fBSetState\fP (\fBInspSocketState\fP s)"
.br
+.RI "\fIChanges the socket's state. \fP"
.ti -1c
.RI "\fBInspSocketState\fP \fBGetState\fP ()"
.br
+.RI "\fIReturns the current socket state. \fP"
.ti -1c
.RI "bool \fBPoll\fP ()"
.br
+.RI "\fIOnly the core should call this function. \fP"
.ti -1c
.RI "int \fBGetFd\fP ()"
.br
+.RI "\fIThis method returns the socket's file descriptor as assigned by the operating system, or -1 if no descriptor has been assigned. \fP"
.ti -1c
.RI "virtual void \fBClose\fP ()"
.br
+.RI "\fIThis method causes the socket to close, and may also be triggered by other methods such as OnTimeout and OnError. \fP"
.ti -1c
.RI "virtual \fB~InspSocket\fP ()"
.br
+.RI "\fIThe destructor may implicitly call \fBOnClose()\fP, and will close() and shutdown() the file descriptor used for this socket. \fP"
.in -1c
.SS "Private Attributes"
@@ -75,53 +100,69 @@ InspSocket \-
.ti -1c
.RI "int \fBfd\fP"
.br
+.RI "\fIThe file descriptor of this socket. \fP"
.ti -1c
.RI "\fBstd::string\fP \fBhost\fP"
.br
+.RI "\fIThe hostname connected to. \fP"
.ti -1c
.RI "int \fBport\fP"
.br
+.RI "\fIThe port connected to, or the port this socket is listening on. \fP"
.ti -1c
.RI "\fBInspSocketState\fP \fBstate\fP"
.br
+.RI "\fIThe state for this socket, either listening, connecting, connected or error. \fP"
.ti -1c
.RI "sockaddr_in \fBaddr\fP"
.br
+.RI "\fIThe host being connected to, in sockaddr form. \fP"
.ti -1c
.RI "in_addr \fBaddy\fP"
.br
+.RI "\fIThe host being connected to, in in_addr form. \fP"
.ti -1c
.RI "time_t \fBtimeout_end\fP"
.br
+.RI "\fIWhen this time is reached, the socket times out if it is in the CONNECTING state. \fP"
.ti -1c
.RI "bool \fBtimeout\fP"
.br
-.ti -1c
-.RI "pollfd \fBpolls\fP"
-.br
+.RI "\fIThis value is true if the socket has timed out. \fP"
.ti -1c
.RI "char \fBibuf\fP [16384]"
.br
+.RI "\fISocket input buffer, used by read(). \fP"
.ti -1c
.RI "\fBstd::string\fP \fBIP\fP"
.br
+.RI "\fIThe IP address being connected to stored in string form for easy retrieval by accessors. \fP"
.ti -1c
.RI "sockaddr_in \fBclient\fP"
.br
+.RI "\fIClient sockaddr structure used by accept(). \fP"
.ti -1c
.RI "sockaddr_in \fBserver\fP"
.br
+.RI "\fI\fBServer\fP sockaddr structure used by accept(). \fP"
.ti -1c
.RI "socklen_t \fBlength\fP"
.br
+.RI "\fIUsed by accept() to indicate the sizes of the sockaddr_in structures. \fP"
.in -1c
.SH "Detailed Description"
.PP
-Definition at line 30 of file socket.h.
+InspSocket is an extendable socket class which modules can use for TCP socket support.
+
+It is fully integrated into InspIRCds socket loop and attaches its sockets to the core's instance of the \fBSocketEngine\fP class, meaning that any sockets you create have the same power and abilities as a socket created by the core itself. To use InspSocket, you must inherit a class from it, and use the InspSocket constructors to establish connections and bindings.
+.PP
+Definition at line 47 of file socket.h.
.SH "Constructor & Destructor Documentation"
.PP
.SS "InspSocket::InspSocket ()"
.PP
+The default constructor does nothing and should not be used.
+.PP
Definition at line 49 of file socket.cpp.
.PP
References I_DISCONNECTED, and state.
@@ -134,6 +175,10 @@ References I_DISCONNECTED, and state.
.PP
.SS "InspSocket::InspSocket (int newfd, char * ip)"
.PP
+This constructor is used to associate an existing connecting with an InspSocket class.
+.PP
+The given file descriptor must be valid, and when initialized, the InspSocket will be set with the given IP address and placed in CONNECTED state.
+.PP
Definition at line 54 of file socket.cpp.
.PP
References SocketEngine::AddFd(), fd, I_CONNECTED, IP, state, and X_ESTAB_MODULE.
@@ -149,6 +194,21 @@ References SocketEngine::AddFd(), fd, I_CONNECTED, IP, state, and X_ESTAB_MODULE
.PP
.SS "InspSocket::InspSocket (\fBstd::string\fP host, int port, bool listening, unsigned long maxtime)"
.PP
+This constructor is used to create a new socket, either listening for connections, or an outbound connection to another host.
+.PP
+\fBParameters:\fP
+.RS 4
+\fIhost\fP The hostname to connect to, or bind to
+.br
+\fIport\fP The port number to connect to, or bind to
+.br
+\fIlistening\fP true to listen on the given host:port pair, or false to connect to them
+.br
+\fImaxtime\fP Number of seconds to wait, if connecting, before the connection times out and an \fBOnTimeout()\fP event is generated
+.RE
+.PP
+
+.PP
Definition at line 62 of file socket.cpp.
.PP
References SocketEngine::AddFd(), addr, addy, Close(), DEBUG, fd, I_CONNECTING, I_ERR_BIND, I_ERR_CONNECT, I_ERR_SOCKET, I_ERROR, I_LISTENING, IP, OnError(), state, timeout, timeout_end, and X_ESTAB_MODULE.
@@ -233,20 +293,24 @@ References SocketEngine::AddFd(), addr, addy, Close(), DEBUG, fd, I_CONNECTING,
.PP
.SS "InspSocket::~InspSocket ()\fC [virtual]\fP"
.PP
-Definition at line 265 of file socket.cpp.
+The destructor may implicitly call \fBOnClose()\fP, and will close() and shutdown() the file descriptor used for this socket.
+.PP
+Definition at line 269 of file socket.cpp.
.PP
References Close().
.PP
.nf
-266 {
-267 this->Close();
-268 }
+270 {
+271 this->Close();
+272 }
.fi
.PP
.SH "Member Function Documentation"
.PP
.SS "void InspSocket::Close ()\fC [virtual]\fP"
.PP
+This method causes the socket to close, and may also be triggered by other methods such as OnTimeout and OnError.
+.PP
Definition at line 139 of file socket.cpp.
.PP
References fd, and OnClose().
@@ -267,18 +331,22 @@ Referenced by InspSocket(), and ~InspSocket().
.PP
.SS "int InspSocket::GetFd ()"
.PP
-Definition at line 252 of file socket.cpp.
+This method returns the socket's file descriptor as assigned by the operating system, or -1 if no descriptor has been assigned.
+.PP
+Definition at line 256 of file socket.cpp.
.PP
References fd.
.PP
.nf
-253 {
-254 return this->fd;
-255 }
+257 {
+258 return this->fd;
+259 }
.fi
.PP
.SS "\fBstd::string\fP InspSocket::GetIP ()"
.PP
+Returns the IP address associated with this connection, or an empty string if no IP address exists.
+.PP
Definition at line 150 of file socket.cpp.
.PP
References IP.
@@ -291,137 +359,181 @@ References IP.
.PP
.SS "\fBInspSocketState\fP InspSocket::GetState ()"
.PP
-Definition at line 247 of file socket.cpp.
+Returns the current socket state.
+.PP
+Definition at line 251 of file socket.cpp.
.PP
References state.
.PP
.nf
-248 {
-249 return this->state;
-250 }
+252 {
+253 return this->state;
+254 }
.fi
.PP
.SS "void InspSocket::OnClose ()\fC [virtual]\fP"
.PP
-Definition at line 263 of file socket.cpp.
+Whenever close() is called, \fBOnClose()\fP will be called first.
+.PP
+Please note that this means OnClose will be called alongside \fBOnError()\fP, \fBOnTimeout()\fP, and \fBClose()\fP, and also when cancelling a listening socket by calling the destructor indirectly.
+.PP
+Definition at line 267 of file socket.cpp.
.PP
Referenced by Close().
.PP
.nf
-263 { return; }
+267 { return; }
.fi
.PP
.SS "bool InspSocket::OnConnected ()\fC [virtual]\fP"
.PP
-Definition at line 257 of file socket.cpp.
+This method is called when an outbound connection on your socket is completed.
+.PP
+\fBReturns:\fP
+.RS 4
+false to abort the connection, true to continue
+.RE
+.PP
+
+.PP
+Definition at line 261 of file socket.cpp.
.PP
Referenced by Poll().
.PP
.nf
-257 { return true; }
+261 { return true; }
.fi
.PP
.SS "bool InspSocket::OnDataReady ()\fC [virtual]\fP"
.PP
-Definition at line 261 of file socket.cpp.
+When there is data waiting to be read on a socket, the \fBOnDataReady()\fP method is called.
+.PP
+Within this method, you *MUST* call the \fBRead()\fP method to read any pending data. At its lowest level, this event is signalled by the core via the socket engine. If you return false from this function, the core removes your socket from its list and erases it from the socket engine, then calls \fBInspSocket::Close()\fP and deletes it.
+.PP
+\fBReturns:\fP
+.RS 4
+false to close the socket
+.RE
+.PP
+
+.PP
+Definition at line 265 of file socket.cpp.
.PP
Referenced by Poll().
.PP
.nf
-261 { return true; }
+265 { return true; }
.fi
.PP
.SS "int InspSocket::OnDisconnect ()\fC [virtual]\fP"
.PP
-Definition at line 259 of file socket.cpp.
+When an established connection is terminated, the OnDisconnect method is triggered.
+.PP
+Definition at line 263 of file socket.cpp.
.PP
.nf
-259 { return 0; }
+263 { return 0; }
.fi
.PP
.SS "void InspSocket::OnError (\fBInspSocketError\fP e)\fC [virtual]\fP"
.PP
-Definition at line 258 of file socket.cpp.
+This method is called when an error occurs.
+.PP
+A closed socket in itself is not an error, however errors also generate close events.
.PP
-Referenced by InspSocket(), and Poll().
+\fBParameters:\fP
+.RS 4
+\fIe\fP The error type which occured
+.RE
+.PP
+
+.PP
+Definition at line 262 of file socket.cpp.
+.PP
+Referenced by InspSocket(), and Timeout().
.PP
.nf
-258 { return; }
+262 { return; }
.fi
.PP
.SS "int InspSocket::OnIncomingConnection (int newfd, char * ip)\fC [virtual]\fP"
.PP
-Definition at line 260 of file socket.cpp.
+If your socket is a listening socket, when a new connection comes in on the socket this method will be called.
+.PP
+Given the new file descriptor in the parameters, and the IP, it is recommended you copy them to a new instance of your socket class, e.g.:
+.PP
+MySocket* newsocket = new MySocket(newfd,ip);
+.PP
+Once you have done this, you can then associate the new socket with the core using \fBServer::AddSocket()\fP.
+.PP
+Definition at line 264 of file socket.cpp.
.PP
Referenced by Poll().
.PP
.nf
-260 { return 0; }
+264 { return 0; }
.fi
.PP
.SS "void InspSocket::OnTimeout ()\fC [virtual]\fP"
.PP
-Definition at line 262 of file socket.cpp.
+When an outbound connection fails, and the attempt times out, you will receive this event.
.PP
-Referenced by Poll().
+The mthod will trigger once maxtime secons are reached (as given in the constructor) just before the socket's descriptor is closed.
+.PP
+Definition at line 266 of file socket.cpp.
+.PP
+Referenced by Timeout().
.PP
.nf
-262 { return; }
+266 { return; }
.fi
.PP
.SS "bool InspSocket::Poll ()"
.PP
-Definition at line 197 of file socket.cpp.
+Only the core should call this function.
+.PP
+When called, it is assumed the socket is ready to read data, and the method call routes the event to the various methods of InspSocket for you to handle. This can also cause the socket's state to change.
.PP
-References SocketEngine::AddFd(), client, SocketEngine::DelFd(), I_CONNECTED, I_CONNECTING, I_ERR_TIMEOUT, I_ERROR, I_LISTENING, length, OnConnected(), OnDataReady(), OnError(), OnIncomingConnection(), OnTimeout(), SetState(), state, timeout, timeout_end, and X_ESTAB_MODULE.
+Definition at line 214 of file socket.cpp.
+.PP
+References SocketEngine::AddFd(), client, SocketEngine::DelFd(), I_CONNECTED, I_CONNECTING, I_LISTENING, length, OnConnected(), OnDataReady(), OnIncomingConnection(), SetState(), and X_ESTAB_MODULE.
.PP
.nf
-198 {
-199 if ((time(NULL) > timeout_end) && (this->state == I_CONNECTING))
-200 {
-201 // for non-listening sockets, the timeout can occur
-202 // which causes termination of the connection after
-203 // the given number of seconds without a successful
-204 // connection.
-205 this->OnTimeout();
-206 this->OnError(I_ERR_TIMEOUT);
-207 timeout = true;
-208 this->state = I_ERROR;
-209 return false;
-210 }
-211
-212 int incoming = -1;
-213
-214 switch (this->state)
-215 {
-216 case I_CONNECTING:
-217 this->SetState(I_CONNECTED);
-218 /* Our socket was in write-state, so delete it and re-add it
-219 * in read-state.
-220 */
-221 SE->DelFd(this->fd);
-222 SE->AddFd(this->fd,true,X_ESTAB_MODULE);
-223 return this->OnConnected();
-224 break;
-225 case I_LISTENING:
-226 length = sizeof (client);
-227 incoming = accept (this->fd, (sockaddr*)&client,&length);
-228 this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr));
-229 return true;
-230 break;
-231 case I_CONNECTED:
-232 return this->OnDataReady();
-233 break;
-234 default:
-235 break;
-236 }
-237
-238 return true;
-239 }
+215 {
+216 int incoming = -1;
+217
+218 switch (this->state)
+219 {
+220 case I_CONNECTING:
+221 this->SetState(I_CONNECTED);
+222 /* Our socket was in write-state, so delete it and re-add it
+223 * in read-state.
+224 */
+225 SE->DelFd(this->fd);
+226 SE->AddFd(this->fd,true,X_ESTAB_MODULE);
+227 return this->OnConnected();
+228 break;
+229 case I_LISTENING:
+230 length = sizeof (client);
+231 incoming = accept (this->fd, (sockaddr*)&client,&length);
+232 this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr));
+233 return true;
+234 break;
+235 case I_CONNECTED:
+236 return this->OnDataReady();
+237 break;
+238 default:
+239 break;
+240 }
+241
+242 return true;
+243 }
.fi
.PP
.SS "char * InspSocket::Read ()\fC [virtual]\fP"
.PP
+Reads all pending bytes from the socket into a char* array which can be up to 16 kilobytes in length.
+.PP
Definition at line 155 of file socket.cpp.
.PP
References DEBUG, and ibuf.
@@ -444,21 +556,69 @@ References DEBUG, and ibuf.
.PP
.SS "void InspSocket::SetState (\fBInspSocketState\fP s)"
.PP
-Definition at line 241 of file socket.cpp.
+Changes the socket's state.
+.PP
+The core uses this to change socket states, and you should not call it directly.
+.PP
+Definition at line 245 of file socket.cpp.
.PP
References DEBUG, and state.
.PP
Referenced by Poll().
.PP
.nf
-242 {
-243 log(DEBUG,'Socket state change');
-244 this->state = s;
-245 }
+246 {
+247 log(DEBUG,'Socket state change');
+248 this->state = s;
+249 }
+.fi
+.PP
+.SS "bool InspSocket::Timeout (time_t current)"
+.PP
+This function checks if the socket has timed out yet, given the current time in the parameter.
+.PP
+\fBReturns:\fP
+.RS 4
+true if timed out, false if not timed out
+.RE
+.PP
+
+.PP
+Definition at line 197 of file socket.cpp.
+.PP
+References I_CONNECTING, I_ERR_TIMEOUT, I_ERROR, OnError(), OnTimeout(), state, timeout, and timeout_end.
+.PP
+.nf
+198 {
+199 if ((this->state == I_CONNECTING) && (current > timeout_end))
+200 {
+201 // for non-listening sockets, the timeout can occur
+202 // which causes termination of the connection after
+203 // the given number of seconds without a successful
+204 // connection.
+205 this->OnTimeout();
+206 this->OnError(I_ERR_TIMEOUT);
+207 timeout = true;
+208 this->state = I_ERROR;
+209 return true;
+210 }
+211 return false;
+212 }
.fi
.PP
.SS "int InspSocket::Write (\fBstd::string\fP data)\fC [virtual]\fP"
.PP
+Writes a \fBstd::string\fP to the socket.
+.PP
+No carriage returns or linefeeds are appended to the string.
+.PP
+\fBParameters:\fP
+.RS 4
+\fIdata\fP The data to send
+.RE
+.PP
+
+.PP
Definition at line 174 of file socket.cpp.
.PP
.nf
@@ -489,66 +649,91 @@ Definition at line 174 of file socket.cpp.
.PP
.SS "sockaddr_in \fBInspSocket::addr\fP\fC [private]\fP"
.PP
-Definition at line 37 of file socket.h.
+The host being connected to, in sockaddr form.
+.PP
+Definition at line 78 of file socket.h.
.PP
Referenced by InspSocket().
.SS "in_addr \fBInspSocket::addy\fP\fC [private]\fP"
.PP
-Definition at line 38 of file socket.h.
+The host being connected to, in in_addr form.
+.PP
+Definition at line 84 of file socket.h.
.PP
Referenced by InspSocket().
.SS "sockaddr_in \fBInspSocket::client\fP\fC [private]\fP"
.PP
-Definition at line 44 of file socket.h.
+Client sockaddr structure used by accept().
+.PP
+Definition at line 119 of file socket.h.
.PP
Referenced by Poll().
.SS "int \fBInspSocket::fd\fP\fC [private]\fP"
.PP
-Definition at line 33 of file socket.h.
+The file descriptor of this socket.
+.PP
+Definition at line 54 of file socket.h.
.PP
Referenced by Close(), GetFd(), and InspSocket().
.SS "\fBstd::string\fP \fBInspSocket::host\fP\fC [private]\fP"
.PP
-Definition at line 34 of file socket.h.
+The hostname connected to.
+.PP
+Definition at line 59 of file socket.h.
.SS "char \fBInspSocket::ibuf\fP[16384]\fC [private]\fP"
.PP
-Definition at line 42 of file socket.h.
+Socket input buffer, used by read().
+.PP
+The class which extends InspSocket is expected to implement an extendable buffer which can grow much larger than 16k, this buffer is just designed to be temporary storage. space.
+.PP
+Definition at line 106 of file socket.h.
.PP
Referenced by Read().
.SS "\fBstd::string\fP \fBInspSocket::IP\fP\fC [private]\fP"
.PP
-Definition at line 43 of file socket.h.
+The IP address being connected to stored in string form for easy retrieval by accessors.
+.PP
+Definition at line 113 of file socket.h.
.PP
Referenced by GetIP(), and InspSocket().
.SS "socklen_t \fBInspSocket::length\fP\fC [private]\fP"
.PP
-Definition at line 46 of file socket.h.
+Used by accept() to indicate the sizes of the sockaddr_in structures.
.PP
-Referenced by Poll().
-.SS "pollfd \fBInspSocket::polls\fP\fC [private]\fP"
+Definition at line 131 of file socket.h.
.PP
-Definition at line 41 of file socket.h.
+Referenced by Poll().
.SS "int \fBInspSocket::port\fP\fC [private]\fP"
.PP
-Definition at line 35 of file socket.h.
+The port connected to, or the port this socket is listening on.
+.PP
+Definition at line 65 of file socket.h.
.SS "sockaddr_in \fBInspSocket::server\fP\fC [private]\fP"
.PP
-Definition at line 45 of file socket.h.
+\fBServer\fP sockaddr structure used by accept().
+.PP
+Definition at line 125 of file socket.h.
.SS "\fBInspSocketState\fP \fBInspSocket::state\fP\fC [private]\fP"
.PP
-Definition at line 36 of file socket.h.
+The state for this socket, either listening, connecting, connected or error.
.PP
-Referenced by GetState(), InspSocket(), Poll(), and SetState().
+Definition at line 72 of file socket.h.
+.PP
+Referenced by GetState(), InspSocket(), SetState(), and Timeout().
.SS "bool \fBInspSocket::timeout\fP\fC [private]\fP"
.PP
-Definition at line 40 of file socket.h.
+This value is true if the socket has timed out.
+.PP
+Definition at line 97 of file socket.h.
.PP
-Referenced by InspSocket(), and Poll().
+Referenced by InspSocket(), and Timeout().
.SS "time_t \fBInspSocket::timeout_end\fP\fC [private]\fP"
.PP
-Definition at line 39 of file socket.h.
+When this time is reached, the socket times out if it is in the CONNECTING state.
+.PP
+Definition at line 91 of file socket.h.
.PP
-Referenced by InspSocket(), and Poll().
+Referenced by InspSocket(), and Timeout().
.SH "Author"
.PP