diff options
author | danieldg <danieldg@e03df62e-2008-0410-955e-edbf42e46eb7> | 2010-01-30 18:40:51 +0000 |
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committer | danieldg <danieldg@e03df62e-2008-0410-955e-edbf42e46eb7> | 2010-01-30 18:40:51 +0000 |
commit | ab8305ad99d7bb7d2cfe4154b2deb007546d5b70 (patch) | |
tree | 69459f1050bcbb39111ec4afa5f269656c21cc95 | |
parent | 845135ba55d2bad81588a80546c8abe2b76ed47c (diff) |
Move nick change code out of cmd_nick; fixes double-invocation of hooks and may eliminate bug #911
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@12330 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r-- | include/users.h | 9 | ||||
-rw-r--r-- | src/commands/cmd_nick.cpp | 157 | ||||
-rw-r--r-- | src/users.cpp | 99 |
3 files changed, 108 insertions, 157 deletions
diff --git a/include/users.h b/include/users.h index 51230431a..b71f32748 100644 --- a/include/users.h +++ b/include/users.h @@ -528,7 +528,7 @@ class CoreExport User : public Extensible * @param newnick The nickname to change to * @return True if the nickchange was successful. */ - bool ForceNickChange(const char* newnick); + inline bool ForceNickChange(const char* newnick) { return ChangeNick(newnick, true); } /** Oper down. * This will clear the +o usermode and unset the user's oper type @@ -670,6 +670,13 @@ class CoreExport User : public Extensible */ bool ChangeName(const char* gecos); + /** Change a user's nick + * @param newnick The new nick + * @param force True if the change is being forced (should not be blocked by modes like +N) + * @return True if the change succeeded + */ + bool ChangeNick(const std::string& newnick, bool force = false); + /** Send a command to all local users from this user * The command given must be able to send text with the * first parameter as a servermask (e.g. $*), so basically diff --git a/src/commands/cmd_nick.cpp b/src/commands/cmd_nick.cpp index 397aea2b7..a69f1ddac 100644 --- a/src/commands/cmd_nick.cpp +++ b/src/commands/cmd_nick.cpp @@ -24,7 +24,7 @@ class CommandNick : public Command public: /** Constructor for nick. */ - CommandNick ( Module* parent) : Command(parent,"NICK", 1, 1) { works_before_reg = true; syntax = "<newnick>"; Penalty = 3; } + CommandNick ( Module* parent) : Command(parent,"NICK", 1, 1) { works_before_reg = true; syntax = "<newnick>"; Penalty = 0; } /** Handle command. * @param parameters The parameters to the comamnd * @param pcnt The number of parameters passed to teh command @@ -41,156 +41,39 @@ class CommandNick : public Command */ CmdResult CommandNick::Handle (const std::vector<std::string>& parameters, User *user) { - std::string oldnick; + std::string oldnick = user->nick; + std::string newnick = parameters[0]; - if (parameters[0].empty()) - { - /* We cant put blanks in the parameters, so for this (extremely rare) issue we just put '*' here. */ - user->WriteNumeric(432, "%s * :Erroneous Nickname", user->nick.empty() ? user->nick.c_str() : "*"); - return CMD_FAILURE; - } + // anything except the initial NICK gets a flood penalty + if (user->registered == REG_ALL && IS_LOCAL(user)) + IS_LOCAL(user)->CommandFloodPenalty += 4000; - if (((!ServerInstance->IsNick(parameters[0].c_str(), ServerInstance->Config->Limits.NickMax))) && (IS_LOCAL(user))) + if (newnick.empty()) { - if (!ServerInstance->NICKForced.get(user)) - { - if (parameters[0] == "0") - { - // Special case, Fake a /nick UIDHERE. Useful for evading "ERR: NICK IN USE" on connect etc. - std::vector<std::string> p2; - p2.push_back(user->uuid); - ServerInstance->NICKForced.set(user, 1); - this->Handle(p2, user); - ServerInstance->NICKForced.set(user, 0); - return CMD_SUCCESS; - } - - user->WriteNumeric(432, "%s %s :Erroneous Nickname", user->nick.c_str(),parameters[0].c_str()); - return CMD_FAILURE; - } + user->WriteNumeric(432, "%s * :Erroneous Nickname", oldnick.c_str()); + return CMD_FAILURE; } - if (assign(user->nick) == parameters[0]) + if (newnick == "0") { - /* If its exactly the same, even case, dont do anything. */ - if (parameters[0] == user->nick) - { - return CMD_SUCCESS; - } - - /* Its a change of case. People insisted that they should be - * able to do silly things like this even though the RFC says - * the nick AAA is the same as the nick aaa. - */ - oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); - ModResult MOD_RESULT; - FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (user,parameters[0])); - if (MOD_RESULT == MOD_RES_DENY) - return CMD_FAILURE; - if (user->registered == REG_ALL) - user->WriteCommon("NICK %s",parameters[0].c_str()); - user->nick.assign(parameters[0], 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); - user->InvalidateCache(); - FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick)); - return CMD_SUCCESS; + newnick = user->uuid; } - else + else if (!ServerInstance->IsNick(newnick.c_str(), ServerInstance->Config->Limits.NickMax)) { - /* - * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron* - * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be. - * Thanks Kein for finding this. -- w00t - * - * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves. - * -- w00t - */ - if (!IS_LOCAL(user)) - { - XLine* mq = ServerInstance->XLines->MatchesLine("Q",parameters[0]); - if (mq) - { - if (user->registered == REG_ALL) - { - ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s!%s@%s: %s", - parameters[0].c_str(), user->nick.c_str(), user->ident.c_str(), user->host.c_str(), mq->reason.c_str()); - } - user->WriteNumeric(432, "%s %s :Invalid nickname: %s",user->nick.c_str(), parameters[0].c_str(), mq->reason.c_str()); - return CMD_FAILURE; - } - - if (ServerInstance->Config->RestrictBannedUsers) - { - for (UCListIter i = user->chans.begin(); i != user->chans.end(); i++) - { - Channel *chan = *i; - if (chan->GetPrefixValue(user) < VOICE_VALUE && chan->IsBanned(user)) - { - user->WriteNumeric(404, "%s %s :Cannot send to channel (you're banned)", user->nick.c_str(), chan->name.c_str()); - return CMD_FAILURE; - } - } - } - } - - /* - * Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) -- - * then we have a potential collide. Check whether someone else is camping on the nick - * (i.e. connect -> send NICK, don't send USER.) If they are camping, force-change the - * camper to their UID, and allow the incoming nick change. - * - * If the guy using the nick is already using it, tell the incoming nick change to gtfo, - * because the nick is already (rightfully) in use. -- w00t - */ - User* InUse = ServerInstance->FindNickOnly(parameters[0]); - if (InUse && (InUse != user)) - { - if (InUse->registered != REG_ALL) - { - /* force the camper to their UUID, and ask them to re-send a NICK. */ - InUse->WriteTo(InUse, "NICK %s", InUse->uuid.c_str()); - InUse->WriteNumeric(433, "%s %s :Nickname overruled.", InUse->nick.c_str(), InUse->nick.c_str()); - InUse->UpdateNickHash(InUse->uuid.c_str()); - InUse->nick.assign(InUse->uuid, 0, IS_LOCAL(InUse) ? ServerInstance->Config->Limits.NickMax : MAXBUF); - InUse->InvalidateCache(); - InUse->registered &= ~REG_NICK; - } - else - { - /* No camping, tell the incoming user to stop trying to change nick ;p */ - user->WriteNumeric(433, "%s %s :Nickname is already in use.", user->registered >= REG_NICK ? user->nick.c_str() : "*", parameters[0].c_str()); - return CMD_FAILURE; - } - } - } - - - ModResult MOD_RESULT; - FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (user, parameters[0])); - if (MOD_RESULT == MOD_RES_DENY) - // if a module returns true, the nick change is silently forbidden. + user->WriteNumeric(432, "%s %s :Erroneous Nickname", user->nick.c_str(),newnick.c_str()); return CMD_FAILURE; + } - if (user->registered == REG_ALL) - user->WriteCommon("NICK %s", parameters[0].c_str()); - - oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); - - /* change the nick of the user in the users_hash */ - user = user->UpdateNickHash(parameters[0].c_str()); - - /* actually change the nick within the record */ - if (!user) + if (!user->ChangeNick(newnick, false)) return CMD_FAILURE; - user->nick.assign(parameters[0], 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); - user->InvalidateCache(); - if (user->registered < REG_NICKUSER) { user->registered = (user->registered | REG_NICK); if (user->registered == REG_NICKUSER) { /* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */ + ModResult MOD_RESULT; FIRST_MOD_RESULT(OnUserRegister, MOD_RESULT, (IS_LOCAL(user))); if (MOD_RESULT == MOD_RES_DENY) return CMD_FAILURE; @@ -200,15 +83,7 @@ CmdResult CommandNick::Handle (const std::vector<std::string>& parameters, User } } - if (user->registered == REG_ALL) - { - if (IS_LOCAL(user)) - IS_LOCAL(user)->CommandFloodPenalty += 5000; - FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user, oldnick)); - } - return CMD_SUCCESS; - } diff --git a/src/users.cpp b/src/users.cpp index 48a8ee87a..f429597da 100644 --- a/src/users.cpp +++ b/src/users.cpp @@ -894,13 +894,12 @@ void User::InvalidateCache() cached_fullrealhost.clear(); } -bool User::ForceNickChange(const char* newnick) +bool User::ChangeNick(const std::string& newnick, bool force) { ModResult MOD_RESULT; - this->InvalidateCache(); - - ServerInstance->NICKForced.set(this, 1); + if (force) + ServerInstance->NICKForced.set(this, 1); FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (this, newnick)); ServerInstance->NICKForced.set(this, 0); @@ -910,20 +909,90 @@ bool User::ForceNickChange(const char* newnick) return false; } - std::deque<classbase*> dummy; - Command* nickhandler = ServerInstance->Parser->GetHandler("NICK"); - if (nickhandler) // wtfbbq, when would this not be here + if (assign(newnick) == assign(nick)) { - std::vector<std::string> parameters; - parameters.push_back(newnick); - ServerInstance->NICKForced.set(this, 1); - bool result = (ServerInstance->Parser->CallHandler("NICK", parameters, this) == CMD_SUCCESS); - ServerInstance->NICKForced.set(this, 0); - return result; + // case change, don't need to check Q:lines and such + // and, if it's identical including case, we can leave right now + if (newnick == nick) + return true; } + else + { + /* + * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron* + * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be. + * Thanks Kein for finding this. -- w00t + * + * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves. + * -- w00t + */ + if (!IS_LOCAL(this)) + { + XLine* mq = ServerInstance->XLines->MatchesLine("Q",newnick); + if (mq) + { + if (this->registered == REG_ALL) + { + ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s!%s@%s: %s", + newnick.c_str(), this->nick.c_str(), this->ident.c_str(), this->host.c_str(), mq->reason.c_str()); + } + this->WriteNumeric(432, "%s %s :Invalid nickname: %s",this->nick.c_str(), newnick.c_str(), mq->reason.c_str()); + return false; + } - // Unreachable, we hope - return false; + if (ServerInstance->Config->RestrictBannedUsers) + { + for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++) + { + Channel *chan = *i; + if (chan->GetPrefixValue(this) < VOICE_VALUE && chan->IsBanned(this)) + { + this->WriteNumeric(404, "%s %s :Cannot send to channel (you're banned)", this->nick.c_str(), chan->name.c_str()); + return false; + } + } + } + } + + /* + * Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) -- + * then we have a potential collide. Check whether someone else is camping on the nick + * (i.e. connect -> send NICK, don't send USER.) If they are camping, force-change the + * camper to their UID, and allow the incoming nick change. + * + * If the guy using the nick is already using it, tell the incoming nick change to gtfo, + * because the nick is already (rightfully) in use. -- w00t + */ + User* InUse = ServerInstance->FindNickOnly(newnick); + if (InUse && (InUse != this)) + { + if (InUse->registered != REG_ALL) + { + /* force the camper to their UUID, and ask them to re-send a NICK. */ + InUse->WriteTo(InUse, "NICK %s", InUse->uuid.c_str()); + InUse->WriteNumeric(433, "%s %s :Nickname overruled.", InUse->nick.c_str(), InUse->nick.c_str()); + InUse->UpdateNickHash(InUse->uuid.c_str()); + InUse->nick.assign(InUse->uuid, 0, IS_LOCAL(InUse) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + InUse->InvalidateCache(); + InUse->registered &= ~REG_NICK; + } + else + { + /* No camping, tell the incoming user to stop trying to change nick ;p */ + this->WriteNumeric(433, "%s %s :Nickname is already in use.", this->registered >= REG_NICK ? this->nick.c_str() : "*", newnick.c_str()); + return CMD_FAILURE; + } + } + } + + if (this->registered == REG_ALL) + this->WriteCommon("NICK %s",newnick.c_str()); + std::string oldnick = nick; + nick = newnick; + InvalidateCache(); + UpdateNickHash(newnick.c_str()); + FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(this,oldnick)); + return true; } int LocalUser::GetServerPort() |