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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2006-06-27 20:58:49 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2006-06-27 20:58:49 +0000
commitf4522a5749fdee580ba03937d4445f49a78c9fe0 (patch)
treecb664ddbf46014defe67313fcf719cfc7f81c6a8
parent8a8d0540aa4da86f1ab78aa1537d123faa3cabf7 (diff)
Commenting
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4069 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r--src/inspsocket.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp
index 1989e43b1..012fc38de 100644
--- a/src/inspsocket.cpp
+++ b/src/inspsocket.cpp
@@ -157,6 +157,14 @@ bool InspSocket::DoResolve()
return true;
}
+/* Most irc servers require you to specify the ip you want to bind to.
+ * If you dont specify an IP, they rather dumbly bind to the first IP
+ * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
+ * addresses we've bound server ports to, and we try and bind our outbound
+ * connections to the first usable non-loopback and non-any IP we find.
+ * This is easier to configure when you have a lot of links and a lot
+ * of servers to configure.
+ */
bool InspSocket::BindAddr()
{
insp_inaddr n;