diff options
author | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2006-07-20 16:48:44 +0000 |
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committer | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2006-07-20 16:48:44 +0000 |
commit | 57bba0c632bf07cdce7810330dffdfa27ae14972 (patch) | |
tree | 76e3933845ab49250fe889306c6a394a705d54d5 | |
parent | cd146649029d2d6d2a5edd804d2e6a31e13593bc (diff) |
Make threaded dns stable by placing some mutexes around some stl stuff (this really needs lots of testing now)
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4460 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r-- | src/dns.cpp | 60 | ||||
-rw-r--r-- | src/dnsqueue.cpp | 2 | ||||
-rw-r--r-- | src/users.cpp | 6 |
3 files changed, 57 insertions, 11 deletions
diff --git a/src/dns.cpp b/src/dns.cpp index aaa6bf89e..a6e413071 100644 --- a/src/dns.cpp +++ b/src/dns.cpp @@ -53,9 +53,14 @@ using namespace std; #include "socketengine.h" #include "configreader.h" +#ifdef THREADED_DNS +pthread_mutex_t connmap_lock = PTHREAD_MUTEX_INITIALIZER; +#endif + extern InspIRCd* ServerInstance; extern ServerConfig* Config; extern time_t TIME; +extern userrec* fd_ref_table[MAX_DESCRIPTORS]; enum QueryType { DNS_QRY_A = 1, DNS_QRY_PTR = 12 }; enum QueryFlags1 { FLAGS1_MASK_RD = 0x01, FLAGS1_MASK_TC = 0x02, FLAGS1_MASK_AA = 0x04, FLAGS1_MASK_OPCODE = 0x78, FLAGS1_MASK_QR = 0x80 }; @@ -287,10 +292,15 @@ s_connection *dns_add_query(s_header *h) return NULL; } /* create new connection object, add to linked list */ +#ifdef THREADED_DNS + pthread_mutex_lock(&connmap_lock); +#endif if (connections.find(s->fd) == connections.end()) connections[s->fd] = s; +#ifdef THREADED_DNS + pthread_mutex_unlock(&connmap_lock); +#endif - lastcreate = s->fd; return s; } @@ -453,6 +463,14 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS *res = 0; /* FireDNS used a linked list for this. How ugly (and slow). */ + +#ifdef THREADED_DNS + /* XXX: STL really does NOT like being poked and prodded in more than + * one orifice by threaded apps. Make sure we remain nice to it, and + * lock a mutex around any access to the std::map. + */ + pthread_mutex_lock(&connmap_lock); +#endif connlist_iter n_iter = connections.find(cfd); if (n_iter == connections.end()) { @@ -466,6 +484,9 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS /* We don't delete c here, because its done later when needed */ connections.erase(n_iter); } +#ifdef THREADED_DNS + pthread_mutex_unlock(&connmap_lock); +#endif l = recv(c->fd,buffer,sizeof(s_header),0); dns_close(c->fd); @@ -838,6 +859,20 @@ std::string DNS::GetResultIP() #ifdef THREADED_DNS + +/* This function is a thread function which can be thought of as a lightweight process + * to all you non-threaded people. In actuality its so much more, and pretty damn cool. + * With threaded dns enabled, each user which connects gets a thread attached to their + * user record when their DNS lookup starts. This function starts in parallel, and + * commences a blocking dns lookup. Because its a seperate thread, this occurs without + * actually blocking the main application. Once the dns lookup is completed, the thread + * checks if the user is still around by checking their fd against the reference table, + * and if they are, writes the hostname into the struct and terminates, after setting + * userrec::dns_done to true. Because this is multi-threaded it can make proper use of + * SMP setups (like the one i have here *grin*). + * This is in comparison to the non-threaded dns, which must monitor the thread sockets + * in a nonblocking fashion, consuming more resources to do so. + */ void* dns_task(void* arg) { userrec* u = (userrec*)arg; @@ -848,30 +883,33 @@ void* dns_task(void* arg) DNS dns2; std::string host; std::string ip; - if (dns1.ReverseLookup((char*)inet_ntoa(u->ip4))) + if (dns1.ReverseLookup(inet_ntoa(u->ip4),false)) { while (!dns1.HasResult()) - { usleep(100); - } host = dns1.GetResult(); if (host != "") { - if (dns2.ForwardLookup(host), false) + if (dns2.ForwardLookup(host, false)) { while (!dns2.HasResult()) - { usleep(100); - } ip = dns2.GetResultIP(); if (ip == std::string(inet_ntoa(u->ip4))) { - if (host.length() < 160) + if (host.length() < 65) { if ((fd_ref_table[thisfd] == u) && (fd_ref_table[thisfd])) - strcpy(u->host,host.c_str()); - if ((fd_ref_table[thisfd] == u) && (fd_ref_table[thisfd])) - strcpy(u->dhost,host.c_str()); + { + if (!u->dns_done) + { + strcpy(u->host,host.c_str()); + if ((fd_ref_table[thisfd] == u) && (fd_ref_table[thisfd])) + { + strcpy(u->dhost,host.c_str()); + } + } + } } } } diff --git a/src/dnsqueue.cpp b/src/dnsqueue.cpp index a3a558823..35dc1bba1 100644 --- a/src/dnsqueue.cpp +++ b/src/dnsqueue.cpp @@ -239,6 +239,7 @@ bool lookup_dns(const std::string &nick) void ZapThisDns(int fd) { +#ifndef THREADED_DNS if ((fd < 0) || (fd > MAX_DESCRIPTORS)) return; @@ -258,6 +259,7 @@ void ZapThisDns(int fd) dns_close(x->resolver2.GetFD()); } } +#endif } void dns_poll(int fdcheck) diff --git a/src/users.cpp b/src/users.cpp index bf99c1fc8..689ed3bf4 100644 --- a/src/users.cpp +++ b/src/users.cpp @@ -219,6 +219,12 @@ userrec::~userrec() ucrec* x = (ucrec*)*n; delete x; } +#ifdef THREADED_DNS + if ((!dns_done) && (registered >= 3)) + { + pthread_kill(this->dnsthread, SIGTERM); + } +#endif } /* XXX - minor point, other *Host functions return a char *, this one creates it. Might be nice to be consistant? */ |