diff options
author | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2006-10-03 21:03:49 +0000 |
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committer | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2006-10-03 21:03:49 +0000 |
commit | 136304ecccaf7856ad7a71f3af0e25d4264c182a (patch) | |
tree | 4bbca02d821b3717c369a865a78211ea3c85204e | |
parent | 44f7122006562a1d8cde06112966c05ea027effb (diff) |
Someone review the comments i put in from line 1515 onwards, and see if theyre legible and make FJOIN understandable?
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@5407 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r-- | src/modules/m_spanningtree.cpp | 80 |
1 files changed, 72 insertions, 8 deletions
diff --git a/src/modules/m_spanningtree.cpp b/src/modules/m_spanningtree.cpp index de2bc3923..302d963b1 100644 --- a/src/modules/m_spanningtree.cpp +++ b/src/modules/m_spanningtree.cpp @@ -1512,7 +1512,7 @@ class TreeSocket : public InspSocket return true; } - /** FJOIN, similar to unreal SJOIN */ + /** FJOIN, similar to TS6 SJOIN, but not quite. */ bool ForceJoin(std::string source, std::deque<std::string> ¶ms) { /* 1.1 FJOIN works as follows: @@ -1548,8 +1548,15 @@ class TreeSocket : public InspSocket * not explicitly echoed out in that protocol. * * The winning side on the other hand will ignore all user modes from the - * losing side, so only its modes get applied. Life is simple for those + * losing side, so only its own modes get applied. Life is simple for those * who succeed at internets. :-) + * + * NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN, + * FJOIN does not contain the simple-modes such as +iklmnsp. Why not, + * you ask? Well, quite simply because we don't need to. They'll be sent + * after the FJOIN by FMODE, and FMODE is timestamped, so in the event + * the losing side sends any modes for the channel which shouldnt win, + * they wont as their timestamp will be too high :-) */ if (params.size() < 3) @@ -1631,16 +1638,23 @@ class TreeSocket : public InspSocket char* nm = new char[MAXBUF]; char* tnm = nm; + /* Iterate through all the prefix values, convert them from prefixes + * to mode letters, and append them to the mode sequence + */ while ((*permissions) && (*permissions != ',') && (ntimes < MAXBUF)) { ModeHandler* mh = Instance->Modes->FindPrefix(*permissions); if (mh) { + /* This is a valid prefix */ ntimes++; *tnm++ = mh->GetModeChar(); } else { + /* Not a valid prefix... + * danger bill bobbertson! (that's will robinsons older brother ;-) ...) + */ this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",*permissions); this->WriteLine(std::string("ERROR :Invalid prefix '")+(*permissions)+"' in FJOIN"); return false; @@ -1649,9 +1663,12 @@ class TreeSocket : public InspSocket permissions++; } + /* Null terminate modes */ *tnm = 0; + /* Advance past the comma, to the nick */ usr++; + /* Check the user actually exists */ who = this->Instance->FindNick(usr); if (who) { @@ -1660,32 +1677,63 @@ class TreeSocket : public InspSocket for (int k = 0; k < ntimes; k++) mode_users[modectr++] = strdup(usr); + /* Free temporary buffer used for mode sequence */ delete[] nm; + /* Check that the user's 'direction' is correct + * based on the server sending the FJOIN. We must + * check each nickname in turn, because the origin of + * the FJOIN may be different to the origin of the nicks + * in the command itself. + */ TreeServer* route_back_again = BestRouteTo(who->server); if ((!route_back_again) || (route_back_again->GetSocket() != this)) { + /* Oh dear oh dear. */ Instance->Log(DEBUG,"Fake direction in FJOIN, user '%s'",who->nick); continue; } + /* Finally, we can actually place the user into the channel. + * We're sure its right. Final answer, phone a friend. + */ chanrec::JoinUser(this->Instance, who, channel.c_str(), true, ""); + + /* Have we already queued up MAXMODES modes with parameters + * (+qaohv) ready to be sent to the server? + */ if (modectr >= (MAXMODES-1)) { - /* theres a mode for this user. push them onto the mode queue, and flush it - * if there are more than MAXMODES to go. + /* Only actually give the users any status if we lost + * the FJOIN or drew (equal timestamps). + * It isn't actually possible for ourTS to be > TS here, + * only possible to actually have ourTS == TS, or + * ourTS < TS, because if we lost, we already lowered + * our TS above before we entered this loop. We only + * check >= as a safety measure, in case someone stuffed + * up. If someone DID stuff up, it was most likely me. + * Note: I do not like baseball bats in the face... */ if (ourTS >= TS) { - /* We also always let u-lined clients win, no matter what the TS value */ Instance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes"); this->Instance->SendMode((const char**)mode_users,modectr,who); - if (ourTS != TS) + + /* Something stuffed up, and for some reason, the timestamp is + * NOT lowered right now and should be. Lower it. Usually this + * code won't be executed, doubtless someone will remove it some + * day soon. + */ + if (ourTS > TS) { Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",chan->name,ourTS,TS); chan->age = TS; ourTS = TS; } } + + /* Reset all this back to defaults, and + * free any ram we have left allocated. + */ strcpy(mode_users[1],"+"); for (unsigned int f = 2; f < modectr; f++) free(mode_users[f]); @@ -1694,12 +1742,20 @@ class TreeSocket : public InspSocket } else { + /* Remember to free this */ delete[] nm; + /* If we got here, there's a nick in FJOIN which doesnt exist on this server. + * We don't try to process the nickname here (that WOULD cause a segfault because + * we'd be playing with null pointers) however, we DO pass the nickname on, just + * in case somehow we're desynched, so that other users which might be able to see + * the nickname get their fair chance to process it. + */ Instance->Log(SPARSE,"Warning! Invalid user in FJOIN to channel %s IGNORED", channel.c_str()); continue; } } } + /* there werent enough modes built up to flush it during FJOIN, * or, there are a number left over. flush them out. */ @@ -1707,9 +1763,12 @@ class TreeSocket : public InspSocket { if (ourTS >= TS) { - Instance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes"); + /* Our channel is newer than theirs. Evil deeds must be afoot. */ this->Instance->SendMode((const char**)mode_users,modectr,who); - if (ourTS != TS) + /* Yet again, we can't actually get a true value here, if everything else + * is working as it should. + */ + if (ourTS > TS) { Instance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",chan->name,ourTS,TS); chan->age = TS; @@ -1717,9 +1776,14 @@ class TreeSocket : public InspSocket } } + /* Free anything we have left to free */ for (unsigned int f = 2; f < modectr; f++) free(mode_users[f]); } + + /* All done. That wasnt so bad was it, you can wipe + * the sweat from your forehead now. :-) + */ return true; } |